.bool has_sv_origin;
#endif
.int sv_solid;
+.int activewepid; // z411
#ifdef SVQC
/*
* @param i zero indexed player
*/
.int frags;
+ .int wants_join;
const int ENTCS_SPEC_PURE = 1; // real spectator
const int ENTCS_SPEC_IN_SCOREBOARD = 2; // spectator but still in game (can be in a team)
#define entcs_IsSpectating(i) boolean(entcs_GetSpecState(i))
{
bool unconnected = !playerslots[i].gotscores;
entity e = entcs_receiver(i);
- int fr = ((e) ? e.frags : stof(getplayerkeyvalue(i, "frags")));
+ int fr = ((e) ? e.frags : 0);
if (unconnected || fr == FRAGS_SPECTATOR)
return ENTCS_SPEC_PURE;
int sol = ((e) ? e.sv_solid : SOLID_NOT);
/**
* @param i zero indexed player
+ */
+ int entcs_GetWantsJoin(int i)
+ {
+ entity e = entcs_receiver(i);
+ return e.wants_join;
+ }
+
+ /**
+ * @param i zero indexed player
*/
int entcs_GetClientColors(int i)
{
entity e = entcs_receiver(i);
- return e ? e.colormap : stof(getplayerkeyvalue(i, "colors"));
+ return e ? e.colormap : 0;
}
/**
string entcs_GetName(int i)
{
entity e = entcs_receiver(i);
- return ColorTranslateRGB(e ? e.netname : getplayerkeyvalue(i, "name"));
+ return e ? ColorTranslateRGB(e.netname) : "";
+ }
+
+ int entcs_GetCountryCode(int i)
+ {
+ entity e = entcs_receiver(i);
+ return e.countrycode;
+ }
+
+ string entcs_GetRank(int i)
+ {
+ entity e = entcs_receiver(i);
+ return e.rank;
}
/**