]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/ent_cs.qc
Improve server performance by making pure entities that don't have models
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / ent_cs.qc
index a7aa27961139530a73a9a7feda0d4ae1fe8d54f4..93c87104309bae528667f3b3d1637d833ecef68c 100644 (file)
@@ -1,8 +1,13 @@
 #include "ent_cs.qh"
-#include <common/gamemodes/_mod.qh>
-#include <common/resources.qh>
-#ifdef SVQC
-#include <server/resources.qh>
+
+#if defined(CSQC)
+       #include <common/gamemodes/_mod.qh>
+       #include <common/resources.qh>
+#elif defined(MENUQC)
+#elif defined(SVQC)
+       #include <common/gamemodes/_mod.qh>
+       #include <common/resources.qh>
+       #include <server/resources.qh>
 #endif
 
 REGISTRY(EntCSProps, BITS(16) - 1)
@@ -16,13 +21,13 @@ STATIC_INIT(EntCSProps_renumber) { FOREACH(EntCSProps, true, it.m_id = i); }
 // these entcs_props ids need to be referenced directly
 int ENTCS_PROP_ENTNUM_id = 0;
 int ENTCS_PROP_ORIGIN_id = 0;
+int ENTCS_PROP_HEALTH_id = 0;
 STATIC_INIT(EntCSProps_setglobalids)
 {
        FOREACH(EntCSProps, true, {
-               if (it.registered_id == "ENTCS_PROP_ENTNUM")
-                       ENTCS_PROP_ENTNUM_id = it.m_id;
-               if (it.registered_id == "ENTCS_PROP_ORIGIN")
-                       ENTCS_PROP_ORIGIN_id = it.m_id;
+               if (it.registered_id == "ENTCS_PROP_ENTNUM") ENTCS_PROP_ENTNUM_id = it.m_id;
+               if (it.registered_id == "ENTCS_PROP_ORIGIN") ENTCS_PROP_ORIGIN_id = it.m_id;
+               if (it.registered_id == "ENTCS_PROP_HEALTH") ENTCS_PROP_HEALTH_id = it.m_id;
        });
 }
 
@@ -154,12 +159,23 @@ ENTCS_PROP(SOLID, true, sv_solid, solid, ENTCS_SET_NORMAL,
 
 #ifdef SVQC
 
-       int ENTCS_PUBLICMASK = 0;
+       int ENTCS_PUBLICMASK = 0, ENTCS_PRIVATEMASK = 0;
        STATIC_INIT(ENTCS_PUBLICMASK)
        {
-               FOREACH(EntCSProps, it.m_public,
+               FOREACH(EntCSProps, true,
+               {
+                       if (it.m_public)
+                               ENTCS_PUBLICMASK |= BIT(it.m_id);
+                       else
+                               ENTCS_PRIVATEMASK |= BIT(it.m_id);
+               });
+       }
+
+       void entcs_update_players(entity player)
+       {
+               FOREACH_CLIENT(it != player && IS_PLAYER(it),
                {
-                       ENTCS_PUBLICMASK |= BIT(it.m_id);
+                       CS(it).entcs.SendFlags |= ENTCS_PRIVATEMASK;
                });
        }
 
@@ -170,9 +186,9 @@ ENTCS_PROP(SOLID, true, sv_solid, solid, ENTCS_SET_NORMAL,
                do {
                        if (IS_PLAYER(player))
                        {
-                               if (radar_showennemies) break;
+                               if (radar_showenemies) break;
                                if (SAME_TEAM(to, player)) break;
-                               if (!(IS_PLAYER(to) || to.caplayer) && time > game_starttime) break;
+                               if (!(IS_PLAYER(to) || to.caplayer)) break;
                        }
                        sf &= ENTCS_PUBLICMASK; // no private updates
                } while (0);
@@ -206,21 +222,37 @@ ENTCS_PROP(SOLID, true, sv_solid, solid, ENTCS_SET_NORMAL,
                        it.m_set(this, player);
                        this.SendFlags |= BIT(it.m_id);
                });
+
+               if (intermission_running)
+               {
+                       // health is set to special values after the game ends, ignore any change
+                       this.SendFlags &= ~BIT(ENTCS_PROP_HEALTH_id);
+               }
+
+               // always send origin of players even if they stand still otherwise
+               // if a teammate isn't in my pvs and his health (or view angle or name
+               // etc...) changes then his tag disappears
+               if (IS_PLAYER(this.owner))
+                       this.SendFlags |= BIT(ENTCS_PROP_ORIGIN_id);
+
                setorigin(this, this.origin); // relink
        }
 
        void entcs_attach(entity player)
        {
-               entity e = CS(player).entcs = new(entcs_sender);
+               entity e = CS(player).entcs = new_pure(entcs_sender);
                e.owner = player;
                setthink(e, entcs_think);
                e.nextthink = time;
                Net_LinkEntity(e, false, 0, entcs_send);
+               // NOTE: the following code block has been disabled as a workaround for https://gitlab.com/xonotic/xonotic-data.pk3dir/-/issues/1824
+#if 0
                if (!IS_REAL_CLIENT(player)) return;
                FOREACH_CLIENT(true, {
                        assert(CS(it).entcs);
                        _entcs_send(CS(it).entcs, msg_entity = player, BITS(23), MSG_ONE);
                });
+#endif
        }
 
        void entcs_detach(entity player)
@@ -269,7 +301,7 @@ ENTCS_PROP(SOLID, true, sv_solid, solid, ENTCS_SET_NORMAL,
                {
                        if (!this)
                                // initial = temp
-                               e = new_pure(entcs_receiver);
+                               e = new_pure(ENT_CLIENT_ENTCS);
                        else
                                // initial = linked
                                e = this;
@@ -305,7 +337,6 @@ ENTCS_PROP(SOLID, true, sv_solid, solid, ENTCS_SET_NORMAL,
                if (isnew)
                {
                        make_pure(this);
-                       this.classname = "entcs_receiver";
                        this.entremove = Ent_RemoveEntCS;
                }
                return ReadEntcs(this);