e.nextthink = time;
Net_LinkEntity(e, false, 0, entcs_send);
if (!IS_REAL_CLIENT(player)) return;
- FOREACH_CLIENT(true, LAMBDA(
+ FOREACH_CLIENT(true, {
assert(it.entcs);
_entcs_send(it.entcs, msg_entity = player, BITS(23), MSG_ONE);
- ));
+ });
}
void entcs_detach(entity player)