// if this is a copied dead body, send the num of its player instead
// TODO: remove this field, read from model txt files
if(gibowner.classname == "body")
- e.__team = etof(gibowner.enemy);
+ setteam(e, etof(gibowner.enemy));
else
- e.__team = etof(gibowner);
+ setteam(e, etof(gibowner));
setorigin(e, org);
e.velocity = dir;