+// item respawn effect
DEF(TE_WIZSPIKE);
+// flare particle and light
SUB(TE_WIZSPIKE) {
MY(alpha_min) = 128;
MY(alpha_max) = 128;
MY(size_max) = 20;
MY(type) = "static";
}
+// cloud of particles which expand rapidly and then slow to form a ball
SUB(TE_WIZSPIKE) {
MY(airfriction) = 2;
MY(alpha_min) = 64;
MY(velocityjitter) = '32.0 32.0 32.0';
}
+// laser impact
DEF(TE_KNIGHTSPIKE);
+// decal
SUB(TE_KNIGHTSPIKE) {
MY(alpha_min) = 256;
MY(alpha_max) = 256;
MY(tex_max) = 47;
MY(type) = "decal";
}
+// flare effect
SUB(TE_KNIGHTSPIKE) {
MY(alpha_min) = 256;
MY(alpha_max) = 256;
MY(tex_max) = 39;
MY(type) = "static";
}
+// sparks that rapidly expand and rapidly slow down to form an interesting spherical effect
SUB(TE_KNIGHTSPIKE) {
MY(airfriction) = 6;
MY(alpha_min) = 256;
MY(velocityjitter) = '256.0 256.0 256.0';
}
+// machinegun bullet impact
DEF(TE_SPIKE);
+// bullet impact decal
SUB(TE_SPIKE) {
MY(alpha_min) = 256;
MY(alpha_max) = 256;
MY(tex_max) = 59;
MY(type) = "decal";
}
+// dust/smoke drifting away from the impact
SUB(TE_SPIKE) {
MY(alpha_min) = 255;
MY(alpha_max) = 255;
MY(type) = "smoke";
MY(velocityjitter) = '8.0 8.0 8.0';
}
+// dust/smoke staying at the impact
SUB(TE_SPIKE) {
MY(alpha_min) = 255;
MY(alpha_max) = 255;
MY(tex_max) = 8;
MY(type) = "smoke";
}
+// bouncing sparks
SUB(TE_SPIKE) {
MY(alpha_max) = 256;
MY(alpha_fade) = 256;
MY(velocityoffset) = '0.0 0.0 80.0';
}
+// electro combo explosion
DEF(TE_SPIKEQUAD);
+// decal
SUB(TE_SPIKEQUAD) {
MY(alpha_min) = 256;
MY(alpha_max) = 256;
MY(tex_max) = 59;
MY(type) = "decal";
}
+// flare effect
SUB(TE_SPIKEQUAD) {
MY(alpha_min) = 256;
MY(alpha_max) = 256;
MY(tex_max) = 38;
MY(type) = "static";
}
+// large sparks
SUB(TE_SPIKEQUAD) {
MY(airfriction) = 4;
MY(alpha_min) = 256;
MY(velocityjitter) = '512.0 512.0 512.0';
}
+// quake effect
DEF(TE_SUPERSPIKE);
+// decal
SUB(TE_SUPERSPIKE) {
MY(alpha_min) = 256;
MY(alpha_max) = 256;
MY(tex_max) = 59;
MY(type) = "decal";
}
+// dust/smoke drifting away from the impact
SUB(TE_SUPERSPIKE) {
MY(alpha_min) = 255;
MY(alpha_max) = 255;
MY(type) = "smoke";
MY(velocityjitter) = '8.0 8.0 8.0';
}
+// dust/smoke staying at the impact
SUB(TE_SUPERSPIKE) {
MY(alpha_min) = 255;
MY(alpha_max) = 255;
MY(tex_max) = 8;
MY(type) = "smoke";
}
+// sparks that disappear on impact
SUB(TE_SUPERSPIKE) {
MY(alpha_max) = 256;
MY(alpha_fade) = 768;
MY(velocityoffset) = '0.0 0.0 80.0';
}
+// quake effect
DEF(TE_SUPERSPIKEQUAD);
+// decal
SUB(TE_SUPERSPIKEQUAD) {
MY(alpha_min) = 256;
MY(alpha_max) = 256;
MY(tex_max) = 59;
MY(type) = "decal";
}
+// dust/smoke drifting away from the impact
SUB(TE_SUPERSPIKEQUAD) {
MY(alpha_min) = 255;
MY(alpha_max) = 255;
MY(type) = "smoke";
MY(velocityjitter) = '8.0 8.0 8.0';
}
+// dust/smoke staying at the impact
SUB(TE_SUPERSPIKEQUAD) {
MY(alpha_min) = 255;
MY(alpha_max) = 255;
MY(tex_max) = 8;
MY(type) = "smoke";
}
+// sparks that disappear on impact
SUB(TE_SUPERSPIKEQUAD) {
MY(alpha_max) = 256;
MY(alpha_fade) = 768;
MY(velocityoffset) = '0.0 0.0 80.0';
}
+// shotgun pellet impact
DEF(TE_GUNSHOT);
+// decal
SUB(TE_GUNSHOT) {
MY(alpha_min) = 256;
MY(alpha_max) = 256;
MY(tex_max) = 59;
MY(type) = "decal";
}
+// dust/smoke drifting away from the impact
SUB(TE_GUNSHOT) {
MY(alpha_min) = 128;
MY(alpha_max) = 128;
MY(type) = "smoke";
MY(velocityjitter) = '8.0 8.0 8.0';
}
+// dust/smoke staying at the impact
SUB(TE_GUNSHOT) {
MY(alpha_min) = 128;
MY(alpha_max) = 128;
MY(tex_max) = 8;
MY(type) = "smoke";
}
+// bouncing sparks
SUB(TE_GUNSHOT) {
MY(alpha_max) = 64;
MY(alpha_fade) = 64;
MY(velocityoffset) = '0.0 0.0 80.0';
}
+// crylink impact effect
DEF(TE_GUNSHOTQUAD);
+// decal
SUB(TE_GUNSHOTQUAD) {
MY(alpha_min) = 256;
MY(alpha_max) = 256;
MY(tex_max) = 47;
MY(type) = "decal";
}
+// purple flare effect
SUB(TE_GUNSHOTQUAD) {
MY(alpha_min) = 256;
MY(alpha_max) = 256;
MY(tex_max) = 39;
MY(type) = "static";
}
+// purple sparks
SUB(TE_GUNSHOTQUAD) {
MY(alpha_min) = 128;
MY(alpha_max) = 128;
MY(velocityoffset) = '0.0 0.0 80.0';
}
+// mortar/hagar explosion (smaller than rocket)
DEF(TE_EXPLOSION);
+// decal
SUB(TE_EXPLOSION) {
MY(alpha_min) = 256;
MY(alpha_max) = 256;
MY(tex_max) = 16;
MY(type) = "decal";
}
+// flare effect
SUB(TE_EXPLOSION) {
MY(alpha_min) = 192;
MY(alpha_max) = 192;
MY(tex_max) = 37;
MY(type) = "static";
}
+// fire effect which expands then slows
SUB(TE_EXPLOSION) {
MY(airfriction) = 4;
MY(alpha_min) = 128;
MY(type) = "static";
MY(velocityjitter) = '256.0 256.0 256.0';
}
+// underwater bubbles
SUB(TE_EXPLOSION) {
MY(alpha_min) = 128;
MY(alpha_max) = 256;
MY(underwater) = true;
MY(velocityjitter) = '96.0 96.0 96.0';
}
+// bouncing sparks
SUB(TE_EXPLOSION) {
MY(airfriction) = 0.200000;
MY(alpha_min) = 256;
MY(velocityoffset) = '0.0 0.0 80.0';
}
+// quake effect
DEF(TE_EXPLOSIONQUAD);
+// decal
SUB(TE_EXPLOSIONQUAD) {
MY(alpha_min) = 256;
MY(alpha_max) = 256;
MY(tex_max) = 16;
MY(type) = "decal";
}
+// smoke cloud
SUB(TE_EXPLOSIONQUAD) {
MY(alpha_min) = 32;
MY(alpha_max) = 32;
MY(type) = "smoke";
MY(velocityjitter) = '48.0 48.0 48.0';
}
+// underwater bubbles
SUB(TE_EXPLOSIONQUAD) {
MY(alpha_min) = 128;
MY(alpha_max) = 256;
MY(underwater) = true;
MY(velocityjitter) = '96.0 96.0 96.0';
}
+// sparks which go through walls
SUB(TE_EXPLOSIONQUAD) {
MY(airfriction) = 0.200000;
MY(alpha_max) = 256;
MY(velocityoffset) = '0.0 0.0 80.0';
}
+// quake effect
DEF(TE_TAREXPLOSION);
+// decal
SUB(TE_TAREXPLOSION) {
MY(alpha_min) = 256;
MY(alpha_max) = 256;
MY(tex_max) = 16;
MY(type) = "decal";
}
+// smoke cloud
SUB(TE_TAREXPLOSION) {
MY(alpha_min) = 32;
MY(alpha_max) = 32;
MY(type) = "smoke";
MY(velocityjitter) = '48.0 48.0 48.0';
}
+// underwater bubbles
SUB(TE_TAREXPLOSION) {
MY(alpha_min) = 128;
MY(alpha_max) = 256;
MY(underwater) = true;
MY(velocityjitter) = '96.0 96.0 96.0';
}
+// sparks which go through walls
SUB(TE_TAREXPLOSION) {
MY(airfriction) = 0.200000;
MY(alpha_max) = 256;
MY(velocityoffset) = '0.0 0.0 80.0';
}
+// bloody impact effect indicating damage
DEF(TE_BLOOD);
SUB(TE_BLOOD) {
MY(airfriction) = 1;
MY(velocitymultiplier) = 1;
}
+// sparks (quake effect)
DEF(TE_SPARK);
SUB(TE_SPARK) {
MY(alpha_min) = 64;
MY(velocityoffset) = '0.0 0.0 80.0';
}
+// vortex impact
DEF(TE_PLASMABURN);
+// decal
SUB(TE_PLASMABURN) {
MY(alpha_min) = 256;
MY(alpha_max) = 256;
MY(tex_max) = 47;
MY(type) = "decal";
}
+// flare effect
SUB(TE_PLASMABURN) {
MY(alpha_min) = 256;
MY(alpha_max) = 256;
MY(tex_max) = 37;
MY(type) = "static";
}
+// small sparks which form a sphere as they slow down
SUB(TE_PLASMABURN) {
MY(airfriction) = 8;
MY(alpha_min) = 256;
MY(velocityjitter) = '128.0 128.0 128.0';
}
+// quake effect
DEF(TE_SMALLFLASH);
SUB(TE_SMALLFLASH) {
MY(lightcolor) = '2.0 2.0 2.0';
MY(lightradius) = 200;
}
+// quake effect
DEF(TE_FLAMEJET);
SUB(TE_FLAMEJET) {
MY(airfriction) = 1;
MY(velocitymultiplier) = 1;
}
+// quake effect
DEF(TE_LAVASPLASH);
SUB(TE_LAVASPLASH) {
MY(alpha_min) = 256;
MY(velocityoffset) = '0.0 0.0 256.0';
}
+// player teleport effect
DEF(TE_TELEPORT);
SUB(TE_TELEPORT) {
MY(airfriction) = 1;
MY(velocityjitter) = '0.0 0.0 256.0';
}
+// vortex beam
DEF(TE_TEI_G3);
SUB(TE_TEI_G3) {
MY(alpha_min) = 128;
MY(velocityjitter) = '8.0 8.0 8.0';
}
+// smoke effect
DEF(TE_TEI_SMOKE);
SUB(TE_TEI_SMOKE) {
MY(alpha_min) = 256;
MY(velocitymultiplier) = 1;
}
+// rocket explosion (bigger than mortar and hagar)
DEF(TE_TEI_BIGEXPLOSION);
+// decal
SUB(TE_TEI_BIGEXPLOSION) {
MY(alpha_min) = 256;
MY(alpha_max) = 256;
MY(tex_max) = 16;
MY(type) = "decal";
}
+// flare effect
SUB(TE_TEI_BIGEXPLOSION) {
MY(alpha_min) = 192;
MY(alpha_max) = 192;
MY(tex_max) = 37;
MY(type) = "static";
}
+// fire effect
SUB(TE_TEI_BIGEXPLOSION) {
MY(airfriction) = 4;
MY(alpha_min) = 128;
MY(type) = "static";
MY(velocityjitter) = '512.0 512.0 512.0';
}
+// underwater bubbles
SUB(TE_TEI_BIGEXPLOSION) {
MY(alpha_min) = 128;
MY(alpha_max) = 256;
MY(underwater) = true;
MY(velocityjitter) = '144.0 144.0 144.0';
}
+// bouncing sparks
SUB(TE_TEI_BIGEXPLOSION) {
MY(airfriction) = 0.200000;
MY(alpha_min) = 256;
MY(velocityoffset) = '0.0 0.0 80.0';
}
+// electro explosion
DEF(TE_TEI_PLASMAHIT);
+// decal
SUB(TE_TEI_PLASMAHIT) {
MY(alpha_min) = 256;
MY(alpha_max) = 256;
MY(tex_max) = 59;
MY(type) = "decal";
}
+// flare effect
SUB(TE_TEI_PLASMAHIT) {
MY(alpha_min) = 256;
MY(alpha_max) = 256;
MY(tex_max) = 38;
MY(type) = "static";
}
+// cloud of bouncing sparks
SUB(TE_TEI_PLASMAHIT) {
MY(alpha_min) = 256;
MY(alpha_max) = 256;
MY(velocityjitter) = '512.0 512.0 512.0';
}
+// bloody impact effect indicating damage
DEF(blood);
SUB(blood) {
MY(airfriction) = 0.400000;
MY(type) = "spark";
MY(velocityjitter) = '99.0 99.0 55.0';
}
+//blood mist
SUB(blood) {
MY(alpha_min) = 100;
MY(alpha_max) = 256;
MY(type) = "alphastatic";
}
+// player teleport effect
DEF(teleport);
SUB(teleport) {
MY(airfriction) = 2;
MY(type) = "smoke";
}
+// normal super gory blood trail (used by gibs)
DEF(TR_BLOOD);
SUB(TR_BLOOD) {
MY(airfriction) = -2;
MY(velocityjitter) = '64.0 64.0 64.0';
MY(velocitymultiplier) = -0.100000;
}
+// splash around gib
SUB(TR_BLOOD) {
MY(alpha_min) = 684;
MY(alpha_max) = 684;
MY(type) = "blood";
}
+// thinner blood trail (used by quake zombies)
DEF(TR_SLIGHTBLOOD);
SUB(TR_SLIGHTBLOOD) {
MY(airfriction) = 1;
MY(velocitymultiplier) = 0.500000;
}
+// func_stardust effect, used in some maps to indicate teleporters
DEF(EF_STARDUST);
SUB(EF_STARDUST) {
MY(airfriction) = 0.200000;
MY(velocityjitter) = '32.0 32.0 0.0';
}
+// flare particle and light
DEF(item_respawn);
SUB(item_respawn) {
MY(alpha_min) = 128;
MY(size_max) = 32;
MY(type) = "static";
}
+// cloud of particles which expand rapidly and then slow to form a ball
SUB(item_respawn) {
MY(alpha_min) = 256;
MY(alpha_max) = 256;
}
DEF(laser_muzzleflash);
+// glow and light
SUB(laser_muzzleflash) {
MY(airfriction) = 10;
MY(alpha_min) = 256;
MY(tex_max) = 65;
MY(type) = "smoke";
}
+// electricity
SUB(laser_muzzleflash) {
MY(airfriction) = 10;
MY(alpha_min) = 256;
MY(velocityjitter) = '150.0 150.0 150.0';
MY(velocitymultiplier) = 0.200000;
}
+// fire
SUB(laser_muzzleflash) {
MY(airfriction) = 12;
MY(alpha_min) = 256;
}
DEF(laser_impact);
+// decal
SUB(laser_impact) {
MY(alpha_min) = 256;
MY(alpha_max) = 256;
MY(tex_max) = 47;
MY(type) = "decal";
}
+// flare effect
SUB(laser_impact) {
MY(alpha_min) = 256;
MY(alpha_max) = 256;
MY(tex_max) = 39;
MY(type) = "static";
}
+// sparks that rapidly expand and rapidly slow down to form an interesting spherical effect
SUB(laser_impact) {
MY(airfriction) = 6;
MY(alpha_min) = 256;
MY(velocitymultiplier) = 0.500000;
}
+// shotgun pellet impact
DEF(shotgun_impact);
+// decal
SUB(shotgun_impact) {
MY(alpha_min) = 256;
MY(alpha_max) = 256;
MY(tex_max) = 59;
MY(type) = "decal";
}
+// dust/smoke drifting away from the impact
SUB(shotgun_impact) {
MY(airfriction) = 5;
MY(alpha_min) = 300;
MY(velocityjitter) = '150.0 150.0 150.0';
MY(velocitymultiplier) = 0.200000;
}
+// dust/smoke staying at the impact
SUB(shotgun_impact) {
MY(airfriction) = 5;
MY(alpha_min) = 200;
MY(velocityjitter) = '11.0 11.0 11.0';
MY(velocitymultiplier) = 0.030000;
}
+// sparks
SUB(shotgun_impact) {
MY(airfriction) = 1.100000;
MY(alpha_max) = 356;
}
DEF(machinegun_impact);
+// decal
SUB(machinegun_impact) {
MY(alpha_min) = 256;
MY(alpha_max) = 256;
MY(tex_max) = 59;
MY(type) = "decal";
}
+// dust/smoke drifting away from the impact
SUB(machinegun_impact) {
MY(airfriction) = 5;
MY(alpha_min) = 300;
MY(velocityjitter) = '150.0 150.0 150.0';
MY(velocitymultiplier) = 0.100000;
}
+// dust/smoke staying at the impact
SUB(machinegun_impact) {
MY(airfriction) = 5;
MY(alpha_min) = 200;
MY(velocityjitter) = '11.0 11.0 11.0';
MY(velocitymultiplier) = 0.030000;
}
+// debris
SUB(machinegun_impact) {
MY(airfriction) = 1;
MY(alpha_min) = 300;
MY(velocityjitter) = '350.0 350.0 350.0';
MY(velocitymultiplier) = 0.200000;
}
+// sparks
SUB(machinegun_impact) {
MY(airfriction) = 2;
MY(alpha_min) = 256;
MY(velocitymultiplier) = 0.500000;
}
+// mortar trail
DEF(TR_GRENADE);
+// smoke
SUB(TR_GRENADE) {
MY(alpha_min) = 300;
MY(alpha_max) = 400;
MY(velocityjitter) = '1.0 1.0 1.0';
MY(velocitymultiplier) = -0.020000;
}
+// fire
SUB(TR_GRENADE) {
MY(airfriction) = 8;
MY(alpha_min) = 100;
MY(velocityjitter) = '32.0 32.0 32.0';
MY(velocitymultiplier) = -1;
}
+// bubbles
SUB(TR_GRENADE) {
MY(alpha_min) = 256;
MY(alpha_max) = 256;
MY(velocityjitter) = '16.0 16.0 16.0';
}
+// hookbomb trail
DEF(TR_KNIGHTSPIKE);
+// smoke
SUB(TR_KNIGHTSPIKE) {
MY(alpha_min) = 300;
MY(alpha_max) = 400;
MY(velocityjitter) = '3.0 3.0 3.0';
MY(velocitymultiplier) = -0.020000;
}
+// marker
SUB(TR_KNIGHTSPIKE) {
MY(alpha_min) = 256;
MY(alpha_max) = 256;
MY(trailspacing) = 2;
MY(type) = "alphastatic";
}
+// bubbles
SUB(TR_KNIGHTSPIKE) {
MY(alpha_min) = 256;
MY(alpha_max) = 256;
}
DEF(grenade_explode);
+// decal
SUB(grenade_explode) {
MY(alpha_min) = 256;
MY(alpha_max) = 256;
MY(tex_max) = 16;
MY(type) = "decal";
}
+// fire effect which expands then slows
SUB(grenade_explode) {
MY(airfriction) = 8;
MY(alpha_min) = 128;
MY(type) = "static";
MY(velocityjitter) = '256.0 256.0 256.0';
}
+// fire effect which make bright dot inside
SUB(grenade_explode) {
MY(airfriction) = 8;
MY(alpha_min) = 228;
MY(type) = "static";
MY(velocityjitter) = '256.0 256.0 256.0';
}
+// smoke
SUB(grenade_explode) {
MY(airfriction) = 5;
MY(alpha_min) = 300;
MY(type) = "alphastatic";
MY(velocityjitter) = '256.0 256.0 256.0';
}
+// underwater bubbles
SUB(grenade_explode) {
MY(alpha_min) = 128;
MY(alpha_max) = 256;
MY(underwater) = true;
MY(velocityjitter) = '196.0 196.0 196.0';
}
+// underwatershockwave
SUB(grenade_explode) {
MY(alpha_min) = 40;
MY(alpha_max) = 40;
MY(underwater) = true;
MY(velocitymultiplier) = 0.300000;
}
+// bouncing sparks
SUB(grenade_explode) {
MY(airfriction) = 1;
MY(alpha_min) = 644;
MY(velocityjitter) = '424.0 424.0 624.0';
MY(velocityoffset) = '0.0 0.0 80.0';
}
+// debris
SUB(grenade_explode) {
MY(airfriction) = 0.500000;
MY(alpha_min) = 644;
MY(velocitymultiplier) = 2.500000;
}
+// electro trail
DEF(TR_NEXUIZPLASMA);
+// glowing vapor trail
SUB(TR_NEXUIZPLASMA) {
MY(alpha_min) = 256;
MY(alpha_max) = 256;
MY(type) = "static";
MY(velocitymultiplier) = -0.100000;
}
+// bright sparks
SUB(TR_NEXUIZPLASMA) {
MY(airfriction) = 12;
MY(alpha_min) = 444;
}
DEF(electro_impact);
+// decal
SUB(electro_impact) {
MY(alpha_min) = 256;
MY(alpha_max) = 256;
MY(tex_max) = 59;
MY(type) = "decal";
}
+// shockwave
SUB(electro_impact) {
MY(alpha_min) = 40;
MY(alpha_max) = 40;
MY(type) = "smoke";
MY(velocitymultiplier) = 44;
}
+// flare effect
SUB(electro_impact) {
MY(alpha_min) = 256;
MY(alpha_max) = 256;
MY(tex_max) = 38;
MY(type) = "static";
}
+// cloud of bouncing sparks
SUB(electro_impact) {
MY(airfriction) = 6;
MY(alpha_min) = 256;
MY(type) = "smoke";
MY(velocityjitter) = '512.0 512.0 512.0';
}
+// inner cloud of smoke
SUB(electro_impact) {
MY(airfriction) = 30;
MY(alpha_min) = 200;
}
DEF(electro_ballexplode);
+// decal
SUB(electro_ballexplode) {
MY(alpha_min) = 256;
MY(alpha_max) = 256;
MY(tex_max) = 59;
MY(type) = "decal";
}
+// flare effect
SUB(electro_ballexplode) {
MY(alpha_min) = 256;
MY(alpha_max) = 256;
MY(tex_max) = 38;
MY(type) = "static";
}
+// cloud of bouncing sparks
SUB(electro_ballexplode) {
MY(alpha_min) = 256;
MY(alpha_max) = 256;
MY(type) = "spark";
MY(velocityjitter) = '512.0 512.0 512.0';
}
+// inner cloud of smoke
SUB(electro_ballexplode) {
MY(alpha_min) = 256;
MY(alpha_max) = 256;
}
DEF(electro_combo);
+// decal
SUB(electro_combo) {
MY(alpha_min) = 256;
MY(alpha_max) = 256;
MY(tex_max) = 59;
MY(type) = "decal";
}
+// flare effect
SUB(electro_combo) {
MY(alpha_min) = 128;
MY(alpha_max) = 128;
MY(tex_max) = 38;
MY(type) = "static";
}
+// large sparks
SUB(electro_combo) {
MY(airfriction) = 6;
MY(alpha_min) = 156;
MY(velocityjitter) = '312.0 312.0 312.0';
MY(velocitymultiplier) = 3;
}
+// inner cloud of smoke
SUB(electro_combo) {
MY(alpha_min) = 256;
MY(alpha_max) = 256;
MY(type) = "smoke";
MY(velocityjitter) = '32.0 32.0 32.0';
}
+// shockwave
SUB(electro_combo) {
MY(alpha_min) = 40;
MY(alpha_max) = 40;
}
DEF(crylink_impact);
+// decal
SUB(crylink_impact) {
MY(alpha_min) = 256;
MY(alpha_max) = 256;
MY(tex_max) = 47;
MY(type) = "decal";
}
+// purple flare effect
SUB(crylink_impact) {
MY(alpha_min) = 256;
MY(alpha_max) = 256;
MY(tex_max) = 39;
MY(type) = "static";
}
+// purple sparks
SUB(crylink_impact) {
MY(alpha_min) = 256;
MY(alpha_max) = 256;
MY(type) = "spark";
MY(velocityjitter) = '512.0 512.0 512.0';
}
+// purple splash
SUB(crylink_impact) {
MY(alpha_min) = 256;
MY(alpha_max) = 256;
MY(type) = "static";
MY(velocityjitter) = '32.0 32.0 32.0';
}
+// purple splash
SUB(crylink_impact) {
MY(alpha_min) = 256;
MY(alpha_max) = 256;
MY(velocitymultiplier) = 1.500000;
}
+// vortex beam
DEF(nex_beam);
SUB(nex_beam) {
MY(airfriction) = 5;
MY(trailspacing) = 64;
MY(type) = "static";
}
+// drifting smoke
SUB(nex_beam) {
MY(airfriction) = 9;
MY(alpha_min) = 32;
MY(type) = "static";
MY(velocityjitter) = '64.0 64.0 64.0';
}
+// bright core
SUB(nex_beam) {
MY(alpha_min) = 256;
MY(alpha_max) = 256;
MY(trailspacing) = 12;
MY(type) = "static";
}
+// sparks
SUB(nex_beam) {
MY(airfriction) = 5;
MY(alpha_min) = 64;
}
DEF(nex_impact);
+// decal
SUB(nex_impact) {
MY(alpha_min) = 256;
MY(alpha_max) = 256;
MY(tex_max) = 47;
MY(type) = "decal";
}
+// rotating something
SUB(nex_impact) {
MY(alpha_min) = 55;
MY(alpha_max) = 55;
MY(tex_max) = 46;
MY(type) = "smoke";
}
+// shockwave
SUB(nex_impact) {
MY(alpha_min) = 50;
MY(alpha_max) = 50;
MY(tex_max) = 33;
MY(type) = "static";
}
+// shockwave2
SUB(nex_impact) {
MY(alpha_min) = 50;
MY(alpha_max) = 50;
MY(tex_max) = 65;
MY(type) = "static";
}
+// flare effect
SUB(nex_impact) {
MY(alpha_min) = 256;
MY(alpha_max) = 256;
MY(tex_max) = 37;
MY(type) = "static";
}
+// small sparks which glow brightly but live briefly
SUB(nex_impact) {
MY(airfriction) = 9;
MY(alpha_max) = 128;
MY(velocityjitter) = '600.0 600.0 600.0';
MY(velocitymultiplier) = 0.500000;
}
+// small sparks that live longer
SUB(nex_impact) {
MY(airfriction) = 2;
MY(alpha_min) = 255;
}
DEF(hagar_explode);
+// decal
SUB(hagar_explode) {
MY(alpha_min) = 256;
MY(alpha_max) = 256;
MY(tex_max) = 16;
MY(type) = "decal";
}
+// fire effect which make bright dot inside
SUB(hagar_explode) {
MY(airfriction) = 8;
MY(alpha_min) = 80;
MY(type) = "smoke";
MY(velocityjitter) = '156.0 156.0 156.0';
}
+// fire effect which expands then slows
SUB(hagar_explode) {
MY(airfriction) = 12;
MY(alpha_min) = 128;
MY(type) = "static";
MY(velocityjitter) = '286.0 286.0 286.0';
}
+// smoke
SUB(hagar_explode) {
MY(airfriction) = 5;
MY(alpha_min) = 200;
MY(type) = "alphastatic";
MY(velocityjitter) = '244.0 244.0 244.0';
}
+// underwater bubbles
SUB(hagar_explode) {
MY(alpha_min) = 128;
MY(alpha_max) = 256;
MY(underwater) = true;
MY(velocityjitter) = '96.0 96.0 96.0';
}
+// bouncing sparks
SUB(hagar_explode) {
MY(airfriction) = 1;
MY(alpha_min) = 644;
MY(velocitymultiplier) = 0.300000;
}
+// rocket trail
DEF(TR_ROCKET);
+// smoke
SUB(TR_ROCKET) {
MY(alpha_min) = 200;
MY(alpha_max) = 300;
MY(velocityjitter) = '3.0 3.0 3.0';
MY(velocitymultiplier) = -0.020000;
}
+// fire
SUB(TR_ROCKET) {
MY(airfriction) = 8;
MY(alpha_min) = 100;
MY(velocityjitter) = '32.0 32.0 32.0';
MY(velocitymultiplier) = -1.500000;
}
+// bubbles
SUB(TR_ROCKET) {
MY(alpha_min) = 256;
MY(alpha_max) = 256;
MY(velocityjitter) = '16.0 16.0 16.0';
MY(velocitymultiplier) = -0.310000;
}
+// sparks
SUB(TR_ROCKET) {
MY(airfriction) = 5;
MY(alpha_min) = 444;
MY(velocitymultiplier) = -0.310000;
}
+// rocket explosion (bigger than mortar and hagar)
DEF(rocket_explode);
SUB(rocket_explode) {
MY(alpha_min) = 256;
MY(tex_max) = 16;
MY(type) = "decal";
}
+// fire effect
SUB(rocket_explode) {
MY(airfriction) = 8;
MY(alpha_min) = 200;
MY(type) = "static";
MY(velocityjitter) = '512.0 512.0 512.0';
}
+// fire effect 2
SUB(rocket_explode) {
MY(airfriction) = 19;
MY(alpha_min) = 200;
MY(type) = "smoke";
MY(velocityjitter) = '912.0 912.0 912.0';
}
+// smoke
SUB(rocket_explode) {
MY(airfriction) = 5;
MY(alpha_min) = 200;
MY(type) = "alphastatic";
MY(velocityjitter) = '444.0 444.0 444.0';
}
+// underwater bubbles
SUB(rocket_explode) {
MY(alpha_min) = 128;
MY(alpha_max) = 256;
MY(underwater) = true;
MY(velocityjitter) = '144.0 144.0 144.0';
}
+// underwatershockwave
SUB(rocket_explode) {
MY(alpha_min) = 40;
MY(alpha_max) = 40;
MY(underwater) = true;
MY(velocitymultiplier) = 0.300000;
}
+// bouncing sparks
SUB(rocket_explode) {
MY(airfriction) = 1;
MY(alpha_min) = 644;
MY(velocityjitter) = '424.0 424.0 624.0';
MY(velocityoffset) = '0.0 0.0 80.0';
}
+// debris
SUB(rocket_explode) {
MY(airfriction) = 0.500000;
MY(alpha_min) = 644;
MY(velocitymultiplier) = 100;
}
+// bigger crylink impact effect
DEF(crylink_impactbig);
+// decal
SUB(crylink_impactbig) {
MY(alpha_min) = 256;
MY(alpha_max) = 256;
MY(tex_max) = 47;
MY(type) = "decal";
}
+// purple flare effect
SUB(crylink_impactbig) {
MY(alpha_min) = 256;
MY(alpha_max) = 256;
MY(tex_max) = 39;
MY(type) = "static";
}
+// purple sparks
SUB(crylink_impactbig) {
MY(alpha_min) = 256;
MY(alpha_max) = 256;
MY(type) = "spark";
MY(velocityjitter) = '512.0 512.0 512.0';
}
+// purple splash
SUB(crylink_impactbig) {
MY(alpha_min) = 256;
MY(alpha_max) = 256;
MY(type) = "static";
MY(velocityjitter) = '32.0 32.0 32.0';
}
+// purple splash
SUB(crylink_impactbig) {
MY(alpha_min) = 256;
MY(alpha_max) = 256;
MY(velocityjitter) = '256.0 256.0 256.0';
}
-DEF(damage_hit);
-SUB(damage_hit) {
- MY(airfriction) = 5;
- MY(alpha_min) = 128;
- MY(alpha_max) = 128;
- MY(alpha_fade) = 192;
- MY(bounce) = 1.500000;
- MY(color_min) = "0x00FFFF";
- MY(color_max) = "0xFF00FF";
- MY(count) = 0.500000;
- MY(gravity) = -0.400000;
- MY(liquidfriction) = 10;
- MY(sizeincrease) = -24;
- MY(size_min) = 16;
- MY(size_max) = 16;
- MY(tex_min) = 48;
- MY(tex_max) = 55;
- MY(type) = "alphastatic";
- MY(velocityjitter) = '256.0 256.0 256.0';
-}
-SUB(damage_hit) {
- MY(airfriction) = 5;
- MY(alpha_min) = 128;
- MY(alpha_max) = 128;
- MY(alpha_fade) = 192;
- MY(bounce) = 1.500000;
- MY(color_min) = "0xFF00FF";
- MY(color_max) = "0xFFFF00";
- MY(count) = 0.500000;
- MY(gravity) = -0.400000;
- MY(liquidfriction) = 10;
- MY(sizeincrease) = -24;
- MY(size_min) = 16;
- MY(size_max) = 16;
- MY(tex_min) = 48;
- MY(tex_max) = 55;
- MY(type) = "alphastatic";
- MY(velocityjitter) = '256.0 256.0 256.0';
-}
-SUB(damage_hit) {
- MY(airfriction) = 5;
- MY(alpha_min) = 128;
- MY(alpha_max) = 128;
- MY(alpha_fade) = 192;
- MY(bounce) = 1.500000;
- MY(color_min) = "0xFFFF00";
- MY(color_max) = "0x00FFFF";
- MY(count) = 0.500000;
- MY(gravity) = -0.400000;
- MY(liquidfriction) = 10;
- MY(sizeincrease) = -24;
- MY(size_min) = 16;
- MY(size_max) = 16;
- MY(tex_min) = 48;
- MY(tex_max) = 55;
- MY(type) = "alphastatic";
- MY(velocityjitter) = '256.0 256.0 256.0';
-}
-
-DEF(damage_dissolve);
-SUB(damage_dissolve) {
- MY(airfriction) = 3;
- MY(alpha_min) = 256;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 128;
- MY(bounce) = 1.500000;
- MY(color_min) = "0x00FFFF";
- MY(color_max) = "0xFF00FF";
- MY(count) = 15;
- MY(gravity) = -0.400000;
- MY(liquidfriction) = 6;
- MY(sizeincrease) = -16;
- MY(size_min) = 32;
- MY(size_max) = 32;
- MY(tex_min) = 48;
- MY(tex_max) = 55;
- MY(type) = "alphastatic";
- MY(velocityjitter) = '512.0 512.0 512.0';
-}
-SUB(damage_dissolve) {
- MY(airfriction) = 3;
- MY(alpha_min) = 256;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 128;
- MY(bounce) = 1.500000;
- MY(color_min) = "0xFF00FF";
- MY(color_max) = "0xFFFF00";
- MY(count) = 15;
- MY(gravity) = -0.400000;
- MY(liquidfriction) = 6;
- MY(sizeincrease) = -16;
- MY(size_min) = 32;
- MY(size_max) = 32;
- MY(tex_min) = 48;
- MY(tex_max) = 55;
- MY(type) = "alphastatic";
- MY(velocityjitter) = '512.0 512.0 512.0';
-}
-SUB(damage_dissolve) {
- MY(airfriction) = 3;
- MY(alpha_min) = 256;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 128;
- MY(bounce) = 1.500000;
- MY(color_min) = "0xFFFF00";
- MY(color_max) = "0x00FFFF";
- MY(count) = 15;
- MY(gravity) = -0.400000;
- MY(liquidfriction) = 6;
- MY(sizeincrease) = -16;
- MY(size_min) = 32;
- MY(size_max) = 32;
- MY(tex_min) = 48;
- MY(tex_max) = 55;
- MY(type) = "alphastatic";
- MY(velocityjitter) = '512.0 512.0 512.0';
-}
+#include "effectinfo_gentle.inc"
DEF(laser_deadly);
+// decal
SUB(laser_deadly) {
MY(alpha_min) = 256;
MY(alpha_max) = 256;
MY(tex_max) = 59;
MY(type) = "decal";
}
+// dust/smoke drifting away from the impact
SUB(laser_deadly) {
MY(airfriction) = 7;
MY(alpha_max) = 64;
MY(velocityjitter) = '15.0 15.0 15.0';
MY(velocitymultiplier) = 20;
}
+// sparks
SUB(laser_deadly) {
MY(airfriction) = 5;
MY(alpha_min) = 256;
}
DEF(torch_small);
+// fire
SUB(torch_small) {
MY(alpha_min) = 200;
MY(alpha_max) = 256;
MY(type) = "smoke";
MY(velocityjitter) = '1.0 1.0 50.0';
}
+// smoke
SUB(torch_small) {
MY(alpha_min) = 200;
MY(alpha_max) = 256;
}
DEF(hookbomb_explode);
+// decal
SUB(hookbomb_explode) {
MY(airfriction) = 10;
MY(alpha_max) = 256;
MY(type) = "static";
MY(velocityjitter) = '550.0 550.0 550.0';
}
+// decal in the air
SUB(hookbomb_explode) {
MY(alpha_min) = 256;
MY(alpha_max) = 265;
MY(tex_max) = 38;
MY(type) = "static";
}
+// decal on the ground
SUB(hookbomb_explode) {
MY(alpha_min) = 256;
MY(alpha_max) = 256;
MY(tex_max) = 39;
MY(type) = "decal";
}
+// some sparks
SUB(hookbomb_explode) {
MY(airfriction) = 2;
MY(alpha_min) = 256;
}
DEF(EF_MGTURRETTRAIL);
+// smoke
SUB(EF_MGTURRETTRAIL) {
MY(alpha_min) = 128;
MY(alpha_max) = 196;
MY(trailspacing) = 10;
MY(type) = "smoke";
}
+// bubbles
SUB(EF_MGTURRETTRAIL) {
MY(alpha_min) = 256;
MY(alpha_max) = 256;
}
DEF(fire_big);
+// fire
SUB(fire_big) {
MY(alpha_min) = 200;
MY(alpha_max) = 356;
MY(type) = "smoke";
MY(velocityjitter) = '22.0 22.0 50.0';
}
+// smoke
SUB(fire_big) {
MY(alpha_min) = 200;
MY(alpha_max) = 256;
#define flare(name, colormin, colormax) \
DEF(name##_flare); \
- SUB(name##_flare) { \
+ SUB(name##_flare) /* smoke */ { \
MY(alpha_min) = 200; \
MY(alpha_max) = 256; \
MY(alpha_fade) = 160; \
#undef flare
DEF(smoke_ring);
+// smoke
SUB(smoke_ring) {
MY(airfriction) = 3;
MY(alpha_min) = 100;
}
DEF(smoke_large);
+// smoke
SUB(smoke_large) {
MY(airfriction) = 7;
MY(alpha_min) = 140;
MY(velocityjitter) = '5.0 5.0 20.0';
}
+// golden dust (create it once per second to cover large area in small yellow particles)
DEF(goldendust);
SUB(goldendust) {
MY(alpha_min) = 256;
MY(velocityjitter) = '50.0 50.0 0.0';
}
+// red-yellow flame like fx
DEF(rage);
SUB(rage) {
MY(airfriction) = 2;
MY(velocityjitter) = '25.0 25.0 25.0';
}
+// pieces of glass or ice falling on the floor
DEF(iceorglass);
SUB(iceorglass) {
MY(airfriction) = 3;
MY(velocityjitter) = '100.0 100.0 100.0';
}
+// cover small area in poison gas, spawn it once per second
DEF(poisonfield);
SUB(poisonfield) {
MY(airfriction) = 1;
MY(velocityjitter) = '5.0 5.0 5.0';
}
+// cover small area in icy mist, spawn it once per second
DEF(icefield);
SUB(icefield) {
MY(airfriction) = 1;
MY(type) = "smoke";
}
+// cover very small area in flames, spawn it 3 times per second (or more often to get better looking fire at cost of fps hit )
DEF(firefield);
+// flames that go up
SUB(firefield) {
MY(airfriction) = 1;
MY(alpha_min) = 50;
MY(type) = "smoke";
MY(velocityjitter) = '5.0 5.0 30.0';
}
+// flames that stay on the ground
SUB(firefield) {
MY(alpha_min) = 50;
MY(alpha_max) = 256;
MY(tex_max) = 55;
MY(type) = "smoke";
}
+// smoke
SUB(firefield) {
MY(alpha_min) = 256;
MY(alpha_max) = 256;
MY(type) = "alphastatic";
}
+// flamethrower, spawn it as fast as you can 20 times per second or more, it needs direction
DEF(flamethrower);
+// fast fire
SUB(flamethrower) {
MY(airfriction) = 1.200000;
MY(alpha_min) = 50;
MY(velocityjitter) = '40.0 40.0 11.0';
MY(velocitymultiplier) = 30;
}
+// slow fire
SUB(flamethrower) {
MY(airfriction) = 1.200000;
MY(alpha_min) = 50;
MY(velocityjitter) = '40.0 40.0 40.0';
MY(velocitymultiplier) = 20;
}
+// very slow and small fire
SUB(flamethrower) {
MY(airfriction) = 0.300000;
MY(alpha_min) = 50;
MY(velocityjitter) = '30.0 30.0 30.0';
MY(velocitymultiplier) = 10;
}
+// decreasing fire
SUB(flamethrower) {
MY(airfriction) = 0.300000;
MY(alpha_min) = 50;
MY(velocityjitter) = '10.0 10.0 10.0';
MY(velocitymultiplier) = 15;
}
+// smoke
SUB(flamethrower) {
MY(airfriction) = 1;
MY(alpha_min) = 256;
MY(velocityoffset) = '0.0 0.0 10.0';
}
+// port-o-launch trail
DEF(TR_WIZSPIKE);
+// glowing vapor trail
SUB(TR_WIZSPIKE) {
MY(alpha_min) = 256;
MY(alpha_max) = 256;
MY(type) = "static";
MY(velocitymultiplier) = -0.100000;
}
+// bright sparks
SUB(TR_WIZSPIKE) {
MY(airfriction) = 12;
MY(alpha_min) = 444;
MY(velocityoffset) = '0.0 0.0 15.0';
}
+// TAG trail
DEF(TR_VORESPIKE);
+// glowing vapor trail
SUB(TR_VORESPIKE) {
MY(alpha_min) = 256;
MY(alpha_max) = 256;
MY(type) = "static";
MY(velocitymultiplier) = -0.100000;
}
+// bright sparks
SUB(TR_VORESPIKE) {
MY(airfriction) = 12;
MY(alpha_min) = 444;
MY(tex_max) = 16;
MY(type) = "decal";
}
+// fire effect which make bright dot inside
SUB(flac_explode) {
MY(airfriction) = 8;
MY(alpha_min) = 128;
MY(type) = "smoke";
MY(velocityjitter) = '156.0 156.0 156.0';
}
+// fire effect which expands then slows
SUB(flac_explode) {
MY(airfriction) = 12;
MY(alpha_min) = 128;
MY(type) = "static";
MY(velocityjitter) = '256.0 256.0 256.0';
}
+// smoke
SUB(flac_explode) {
MY(airfriction) = 5;
MY(alpha_min) = 500;
MY(type) = "alphastatic";
MY(velocityjitter) = '244.0 244.0 244.0';
}
+// underwater bubbles
SUB(flac_explode) {
MY(alpha_min) = 128;
MY(alpha_max) = 256;
MY(underwater) = true;
MY(velocityjitter) = '96.0 96.0 96.0';
}
+// bouncing sparks
SUB(flac_explode) {
MY(airfriction) = 0.200000;
MY(alpha_min) = 256;
MY(velocityoffset) = '0.0 0.0 80.0';
}
+// bullet trail (somewhat like a tracer)
DEF(tr_bullet);
SUB(tr_bullet) {
MY(alpha_min) = 256;
MY(velocitymultiplier) = 3;
}
+// smoke emitter for small pipes
DEF(smoking_smallemitter);
SUB(smoking_smallemitter) {
MY(airfriction) = -1;
MY(velocityjitter) = '5.0 5.0 20.0';
}
+// crylink trail
DEF(TR_CRYLINKPLASMA);
+// plasma smoke
SUB(TR_CRYLINKPLASMA) {
MY(alpha_min) = 256;
MY(alpha_max) = 256;
MY(velocityjitter) = '8.0 8.0 8.0';
MY(velocitymultiplier) = -0.010000;
}
+// crylink main trail
SUB(TR_CRYLINKPLASMA) {
MY(alpha_min) = 256;
MY(alpha_max) = 256;
MY(type) = "spark";
MY(velocityjitter) = '99.0 99.0 55.0';
}
+// blood mist
SUB(alien_blood) {
MY(alpha_min) = 3000;
MY(alpha_max) = 5560;
MY(velocityjitter) = '264.0 264.0 264.0';
MY(velocityoffset) = '0.0 0.0 100.0';
}
+// shockwave
SUB(robot_blood) {
MY(alpha_max) = 90;
MY(alpha_fade) = 1000;
MY(tex_max) = 74;
MY(type) = "smoke";
}
+// electo sparks
SUB(robot_blood) {
MY(alpha_min) = 256;
MY(alpha_max) = 256;
MY(velocitymultiplier) = -0.100000;
}
+// splash around gib
SUB(TR_BLOOD) {
MY(alpha_min) = 684;
MY(alpha_max) = 684;
MY(velocityjitter) = '64.0 64.0 64.0';
MY(velocitymultiplier) = -0.300000;
}
+// fire
SUB(robot_TR_BLOOD) {
MY(airfriction) = 4;
MY(alpha_min) = 128;
MY(type) = "spark";
MY(velocityjitter) = '44.0 44.0 44.0';
}
+// arcs
SUB(robot_TR_BLOOD) {
MY(alpha_min) = 1128;
MY(alpha_max) = 1256;
}
DEF(item_pickup);
+// flare particle and light
SUB(item_pickup) {
MY(alpha_min) = 128;
MY(alpha_max) = 64;
MY(size_max) = 16;
MY(type) = "static";
}
+// cloud of particles which expand rapidly and then slow to form a ball
SUB(item_pickup) {
MY(alpha_min) = 256;
MY(alpha_max) = 256;
MY(type) = "spark";
MY(velocityjitter) = '764.0 764.0 764.0';
}
+// center blood
SUB(bloodshower) {
MY(alpha_min) = 156;
MY(alpha_max) = 656;
MY(type) = "spark";
MY(velocityjitter) = '764.0 764.0 764.0';
}
-
+// center blood
SUB(bloodshower) {
MY(alpha_min) = 156;
MY(alpha_max) = 656;
MY(type) = "spark";
MY(velocityjitter) = '764.0 764.0 764.0';
}
-
+// arc
SUB(robot_bloodshower) {
MY(alpha_min) = 1128;
MY(alpha_max) = 1256;
MY(type) = "smoke";
MY(velocityjitter) = '44.0 44.0 44.0';
}
+// shockwave
SUB(robot_bloodshower) {
MY(alpha_min) = 11;
MY(alpha_max) = 125;
#define ground_quake(name, colormin, colormax) \
DEF(name##_ground_quake); \
- SUB(name##_ground_quake) { \
+ SUB(name##_ground_quake) /* smoke */ { \
MY(airfriction) = 3; \
MY(alpha_min) = 100; \
MY(alpha_max) = 126; \
MY(type) = "smoke"; \
MY(velocityjitter) = '22.0 22.0 50.0'; \
} \
- SUB(name##_ground_quake) { \
+ SUB(name##_ground_quake) /* smoke */ { \
MY(alpha_min) = 200; \
MY(alpha_max) = 256; \
MY(alpha_fade) = 200; \
ground_quake(blue, "0x64679E", "0x2D4C91")
#undef ground_quake
-DEF(morphed_damage_hit);
-SUB(morphed_damage_hit) {
- MY(airfriction) = 5;
- MY(alpha_min) = 128;
- MY(alpha_max) = 128;
- MY(alpha_fade) = 292;
- MY(color_min) = "0xffffff";
- MY(color_max) = "0x9271fb";
- MY(count) = 0.500000;
- MY(gravity) = -0.400000;
- MY(liquidfriction) = 10;
- MY(sizeincrease) = -24;
- MY(size_min) = 14;
- MY(size_max) = 24;
- MY(tex_min) = 43;
- MY(tex_max) = 43;
- MY(type) = "spark";
- MY(velocityjitter) = '356.0 356.0 456.0';
-}
-SUB(morphed_damage_hit) {
- MY(airfriction) = 5;
- MY(alpha_min) = 128;
- MY(alpha_max) = 128;
- MY(alpha_fade) = 292;
- MY(color_min) = "0xffffff";
- MY(color_max) = "0x9271fb";
- MY(count) = 0.500000;
- MY(liquidfriction) = 10;
- MY(originjitter) = '10.0 10.0 10.0';
- MY(sizeincrease) = -24;
- MY(size_min) = 24;
- MY(size_max) = 24;
- MY(tex_max) = 8;
- MY(type) = "smoke";
-}
-
-DEF(morphed_damage_dissolve);
-SUB(morphed_damage_dissolve) {
- MY(airfriction) = 8;
- MY(alpha_min) = 456;
- MY(alpha_max) = 456;
- MY(alpha_fade) = 1828;
- MY(color_min) = "0xffffff";
- MY(color_max) = "0x9271fb";
- MY(count) = 10;
- MY(gravity) = -1.900000;
- MY(liquidfriction) = 6;
- MY(startangle_min) = -180;
- MY(startangle_max) = 180;
- MY(spin_min) = -399;
- MY(spin_max) = -99;
- MY(sizeincrease) = -16;
- MY(size_min) = 40;
- MY(size_max) = 40;
- MY(tex_min) = 43;
- MY(tex_max) = 43;
- MY(type) = "smoke";
- MY(velocityjitter) = '256.0 256.0 512.0';
-}
-SUB(morphed_damage_dissolve) {
- MY(airfriction) = 9;
- MY(alpha_min) = 256;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 628;
- MY(color_min) = "0x7bdbff";
- MY(color_max) = "0xbed2ff";
- MY(count) = 2.500000;
- MY(gravity) = -0.800000;
- MY(liquidfriction) = 6;
- MY(startangle_min) = -180;
- MY(startangle_max) = 180;
- MY(sizeincrease) = -16;
- MY(size_min) = 40;
- MY(size_max) = 40;
- MY(tex_min) = 43;
- MY(tex_max) = 43;
- MY(type) = "smoke";
- MY(velocityjitter) = '256.0 256.0 512.0';
-}
-SUB(morphed_damage_dissolve) {
- MY(airfriction) = 3;
- MY(alpha_min) = 156;
- MY(alpha_max) = 156;
- MY(alpha_fade) = 128;
- MY(color_min) = "0xffffff";
- MY(color_max) = "0x9271fb";
- MY(count) = 5;
- MY(liquidfriction) = 6;
- MY(originjitter) = '22.0 22.0 76.0';
- MY(sizeincrease) = -16;
- MY(size_min) = 44;
- MY(size_max) = 44;
- MY(tex_min) = 65;
- MY(tex_max) = 65;
- MY(type) = "smoke";
-}
-SUB(morphed_damage_dissolve) {
- MY(airfriction) = 3;
- MY(alpha_min) = 56;
- MY(alpha_max) = 56;
- MY(alpha_fade) = 128;
- MY(bounce) = 1.500000;
- MY(color_min) = "0xffffff";
- MY(color_max) = "0x9271fb";
- MY(count) = 15;
- MY(gravity) = 1;
- MY(liquidfriction) = 6;
- MY(startangle_min) = -180;
- MY(startangle_max) = 180;
- MY(spin_min) = 999;
- MY(spin_max) = -999;
- MY(sizeincrease) = -16;
- MY(size_min) = 32;
- MY(size_max) = 32;
- MY(tex_min) = 46;
- MY(tex_max) = 46;
- MY(type) = "smoke";
- MY(velocityjitter) = '400.0 400.0 0.0';
-}
+#include "effectinfo_gentle_morphed.inc"
+// Team / hit vaporizer effects
#define TE_TEI_G3(name, colormin1, colormax1, colormin2, colormax2) \
DEF(TE_TEI_G3##name); \
SUB(TE_TEI_G3##name) { \
MY(tex_max) = 200; \
MY(type) = "beam"; \
} \
- SUB(TE_TEI_G3##name##_HIT) { \
+ SUB(TE_TEI_G3##name##_HIT) /* rings */ { \
MY(airfriction) = -4; \
MY(alpha_min) = 256; \
MY(alpha_max) = 256; \
TE_TEI_G3(PINK, "0xFF00FF", "0xFF11FF", "0x200020", "0x400040")
#undef TE_TEI_G3
-DEF(particlegibs_damage_hit);
-SUB(particlegibs_damage_hit) {
- MY(airfriction) = 3;
- MY(alpha_min) = 256;
+#include "effectinfo_gentle_particlegibs.inc"
+
+#include "effectinfo_onslaught.inc"
+
+DEF(firemine);
+SUB(firemine) {
+ MY(airfriction) = 1.200000;
+ MY(alpha_min) = 50;
MY(alpha_max) = 256;
- MY(alpha_fade) = 428;
- MY(bounce) = -1;
- MY(color_min) = "0xA8FFFF";
- MY(color_max) = "0xA8FFFFF";
+ MY(alpha_fade) = 250;
+ MY(bounce) = 1.500000;
+ MY(color_min) = "0x8f0d00";
+ MY(color_max) = "0xff5a00";
MY(count) = 0.500000;
- MY(gravity) = 1;
- MY(liquidfriction) = 6;
- MY(size_min) = 5;
- MY(size_max) = 10;
- MY(staincolor_min) = "0x808080";
- MY(staincolor_max) = "0x808080";
- MY(staintex_min) = 16;
- MY(staintex_max) = 24;
- MY(tex_max) = 8;
- MY(type) = "blood";
- MY(velocityjitter) = '156.0 156.0 212.0';
+ MY(gravity) = -0.060000;
+ MY(sizeincrease) = 5;
+ MY(size_min) = 1;
+ MY(size_max) = 1;
+ MY(tex_min) = 48;
+ MY(tex_max) = 55;
+ MY(trailspacing) = 2;
+ MY(type) = "smoke";
+ MY(velocityjitter) = '10.0 10.0 2.0';
}
-SUB(particlegibs_damage_hit) {
- MY(airfriction) = 1;
- MY(alpha_min) = 256;
+// slowfire
+SUB(firemine) {
+ MY(airfriction) = 1.200000;
+ MY(alpha_min) = 50;
MY(alpha_max) = 256;
- MY(alpha_fade) = 328;
- MY(bounce) = -1;
- MY(color_min) = "0xA8FFFF";
- MY(color_max) = "0xA8FFFFF";
- MY(count) = 0.100000;
- MY(gravity) = 0.500000;
- MY(liquidfriction) = 3;
- MY(sizeincrease) = -15;
- MY(size_min) = 10;
- MY(size_max) = 20;
- MY(staincolor_min) = "0x808080";
- MY(staincolor_max) = "0x808080";
- MY(staintex_min) = 16;
- MY(staintex_max) = 24;
- MY(tex_min) = 24;
- MY(tex_max) = 32;
- MY(type) = "blood";
- MY(velocityjitter) = '6.0 6.0 30.0';
- MY(velocitymultiplier) = -1;
-}
-SUB(particlegibs_damage_hit) {
- MY(airfriction) = 1;
- MY(alpha_min) = 256;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 328;
- MY(bounce) = -1;
- MY(color_min) = "0xA8FFFF";
- MY(color_max) = "0xA8FFFFF";
- MY(count) = 0.100000;
- MY(gravity) = 1;
- MY(liquidfriction) = 3;
- MY(originjitter) = '3.0 3.0 3.0';
- MY(sizeincrease) = 10;
- MY(size_min) = 5;
- MY(size_max) = 15;
- MY(staincolor_min) = "0x808080";
- MY(staincolor_max) = "0x808080";
- MY(staintex_min) = 16;
- MY(staintex_max) = 24;
- MY(tex_min) = 24;
- MY(tex_max) = 32;
- MY(type) = "blood";
- MY(velocityjitter) = '26.0 26.0 112.0';
- MY(velocitymultiplier) = 2;
-}
-
-DEF(particlegibs_damage_dissolve);
-SUB(particlegibs_damage_dissolve) {
- MY(airfriction) = 3;
- MY(alpha_min) = 256;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 328;
- MY(color_min) = "0x00ffff";
- MY(color_max) = "0x82ffff";
- MY(count) = 32;
- MY(gravity) = 1;
- MY(liquidfriction) = 6;
- MY(originjitter) = '10.0 10.0 25.0';
- MY(size_min) = 15;
- MY(size_max) = 20;
- MY(staincolor_min) = "0x808080";
- MY(staincolor_max) = "0x808080";
- MY(staintex_min) = 16;
- MY(staintex_max) = 24;
- MY(tex_max) = 8;
- MY(type) = "blood";
- MY(velocityjitter) = '256.0 256.0 312.0';
-}
-SUB(particlegibs_damage_dissolve) {
- MY(airfriction) = 2;
- MY(alpha_min) = 256;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 528;
- MY(bounce) = -1;
- MY(color_min) = "0xA8FFFF";
- MY(color_max) = "0xA8FFFFF";
- MY(count) = 12;
- MY(gravity) = 2;
- MY(liquidfriction) = 6;
- MY(originjitter) = '10.0 10.0 25.0';
- MY(size_min) = 20;
- MY(size_max) = 40;
- MY(staincolor_min) = "0x808080";
- MY(staincolor_max) = "0x808080";
- MY(staintex_min) = 16;
- MY(staintex_max) = 24;
- MY(tex_max) = 8;
- MY(type) = "blood";
- MY(velocityjitter) = '356.0 356.0 412.0';
-}
-SUB(particlegibs_damage_dissolve) {
- MY(airfriction) = 1;
- MY(alpha_min) = 256;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 328;
- MY(bounce) = -1;
- MY(color_min) = "0xA8FFFF";
- MY(color_max) = "0xA8FFFFF";
- MY(count) = 32;
- MY(gravity) = 0.500000;
- MY(liquidfriction) = 3;
- MY(originjitter) = '5.0 5.0 10.0';
- MY(sizeincrease) = -15;
- MY(size_min) = 10;
- MY(size_max) = 20;
- MY(staincolor_min) = "0x808080";
- MY(staincolor_max) = "0x808080";
- MY(staintex_min) = 16;
- MY(staintex_max) = 24;
- MY(tex_min) = 24;
- MY(tex_max) = 32;
- MY(type) = "blood";
- MY(velocityjitter) = '56.0 56.0 212.0';
- MY(velocitymultiplier) = -0.300000;
-}
-SUB(particlegibs_damage_dissolve) {
- MY(airfriction) = 1;
- MY(alpha_min) = 256;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 328;
- MY(bounce) = -1;
- MY(color_min) = "0xA8FFFF";
- MY(color_max) = "0xA8FFFFF";
- MY(count) = 32;
- MY(gravity) = 1;
- MY(liquidfriction) = 3;
- MY(originjitter) = '5.0 5.0 10.0';
- MY(sizeincrease) = 10;
- MY(size_min) = 5;
- MY(size_max) = 15;
- MY(staincolor_min) = "0x808080";
- MY(staincolor_max) = "0x808080";
- MY(staintex_min) = 16;
- MY(staintex_max) = 24;
- MY(tex_min) = 24;
- MY(tex_max) = 32;
- MY(type) = "blood";
- MY(velocityjitter) = '56.0 56.0 212.0';
- MY(velocitymultiplier) = 0.500000;
-}
-SUB(particlegibs_damage_dissolve) {
- MY(airfriction) = 1.500000;
- MY(alpha_min) = 256;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 328;
- MY(color_min) = "0xA8FFFF";
- MY(color_max) = "0xA8FFFFF";
- MY(count) = 75;
- MY(gravity) = 1;
- MY(liquidfriction) = 3;
- MY(originjitter) = '10.0 10.0 25.0';
- MY(sizeincrease) = 10;
- MY(size_min) = 1;
- MY(size_max) = 1;
- MY(staincolor_min) = "0x808080";
- MY(staincolor_max) = "0x808080";
- MY(staintex_min) = 16;
- MY(staintex_max) = 24;
- MY(tex_min) = 24;
- MY(tex_max) = 32;
- MY(type) = "blood";
- MY(velocityjitter) = '656.0 656.0 912.0';
-}
-
-DEF(onslaught_generator_gib_explode);
-SUB(onslaught_generator_gib_explode) {
- MY(airfriction) = 5;
- MY(alpha_min) = 128;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 356;
- MY(bounce) = 1.500000;
- MY(color_min) = "0x8f0d00";
- MY(color_max) = "0xff5a00";
- MY(count) = 17;
- MY(liquidfriction) = 8;
- MY(notunderwater) = true;
- MY(originjitter) = '8.0 8.0 8.0';
- MY(sizeincrease) = 45;
- MY(size_min) = 20;
- MY(size_max) = 26;
- MY(tex_min) = 48;
- MY(tex_max) = 55;
- MY(type) = "static";
- MY(velocityjitter) = '286.0 286.0 286.0';
-}
-SUB(onslaught_generator_gib_explode) {
- MY(airfriction) = 5;
- MY(alpha_min) = 200;
- MY(alpha_max) = 500;
- MY(alpha_fade) = 600;
- MY(bounce) = 2;
- MY(color_min) = "0x000000";
- MY(color_max) = "0x111111";
- MY(count) = 6;
- MY(gravity) = -0.300000;
- MY(notunderwater) = true;
- MY(sizeincrease) = 90;
- MY(size_min) = 1;
- MY(size_max) = 10;
- MY(tex_max) = 8;
- MY(type) = "alphastatic";
- MY(velocityjitter) = '244.0 244.0 244.0';
-}
-SUB(onslaught_generator_gib_explode) {
- MY(alpha_min) = 128;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 64;
- MY(bounce) = 1.500000;
- MY(color_min) = "0x404040";
- MY(color_max) = "0x808080";
- MY(count) = 16;
- MY(gravity) = -0.125000;
- MY(liquidfriction) = 0.250000;
- MY(originjitter) = '16.0 16.0 16.0';
- MY(size_min) = 3;
- MY(size_max) = 3;
- MY(tex_min) = 62;
- MY(tex_max) = 62;
- MY(type) = "bubble";
- MY(underwater) = true;
- MY(velocityjitter) = '96.0 96.0 96.0';
-}
-
-DEF(onslaught_generator_gib_flame);
-SUB(onslaught_generator_gib_flame) {
- MY(airfriction) = 5;
- MY(alpha_min) = 128;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 356;
- MY(color_min) = "0x8f0d00";
- MY(color_max) = "0xff5a00";
- MY(count) = 15;
- MY(gravity) = -0.500000;
- MY(liquidfriction) = 8;
- MY(notunderwater) = true;
- MY(originjitter) = '3.0 3.0 3.0';
- MY(sizeincrease) = 25;
- MY(size_min) = 5;
- MY(size_max) = 10;
- MY(tex_min) = 48;
- MY(tex_max) = 55;
- MY(type) = "static";
- MY(velocityjitter) = '86.0 86.0 86.0';
-}
-SUB(onslaught_generator_gib_flame) {
- MY(airfriction) = 5;
- MY(alpha_min) = 200;
- MY(alpha_max) = 500;
- MY(alpha_fade) = 600;
- MY(bounce) = 2;
- MY(color_min) = "0x000000";
- MY(color_max) = "0x111111";
- MY(count) = 1;
- MY(gravity) = -0.800000;
- MY(notunderwater) = true;
- MY(sizeincrease) = 30;
- MY(size_min) = 10;
- MY(size_max) = 20;
- MY(tex_max) = 8;
- MY(type) = "alphastatic";
- MY(velocityjitter) = '44.0 44.0 44.0';
-}
-SUB(onslaught_generator_gib_flame) {
- MY(alpha_min) = 128;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 64;
- MY(bounce) = 1.500000;
- MY(color_min) = "0x404040";
- MY(color_max) = "0x808080";
- MY(count) = 16;
- MY(gravity) = -0.125000;
- MY(liquidfriction) = 0.250000;
- MY(originjitter) = '16.0 16.0 16.0';
- MY(size_min) = 3;
- MY(size_max) = 3;
- MY(tex_min) = 62;
- MY(tex_max) = 62;
- MY(type) = "bubble";
- MY(underwater) = true;
- MY(velocityjitter) = '96.0 96.0 96.0';
-}
-
-DEF(firemine);
-SUB(firemine) {
- MY(airfriction) = 1.200000;
- MY(alpha_min) = 50;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 250;
- MY(bounce) = 1.500000;
- MY(color_min) = "0x8f0d00";
- MY(color_max) = "0xff5a00";
- MY(count) = 0.500000;
- MY(gravity) = -0.060000;
- MY(sizeincrease) = 5;
- MY(size_min) = 1;
- MY(size_max) = 1;
- MY(tex_min) = 48;
- MY(tex_max) = 55;
- MY(trailspacing) = 2;
- MY(type) = "smoke";
- MY(velocityjitter) = '10.0 10.0 2.0';
-}
-SUB(firemine) {
- MY(airfriction) = 1.200000;
- MY(alpha_min) = 50;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 200;
- MY(bounce) = 1.500000;
- MY(color_min) = "0x8f0d00";
- MY(color_max) = "0xff5a00";
- MY(count) = 0.500000;
- MY(gravity) = -0.060000;
- MY(sizeincrease) = 5;
- MY(size_min) = 1;
- MY(size_max) = 1;
- MY(tex_min) = 48;
- MY(tex_max) = 55;
- MY(trailspacing) = 2;
- MY(type) = "smoke";
- MY(velocityjitter) = '10.0 10.0 10.0';
+ MY(alpha_fade) = 200;
+ MY(bounce) = 1.500000;
+ MY(color_min) = "0x8f0d00";
+ MY(color_max) = "0xff5a00";
+ MY(count) = 0.500000;
+ MY(gravity) = -0.060000;
+ MY(sizeincrease) = 5;
+ MY(size_min) = 1;
+ MY(size_max) = 1;
+ MY(tex_min) = 48;
+ MY(tex_max) = 55;
+ MY(trailspacing) = 2;
+ MY(type) = "smoke";
+ MY(velocityjitter) = '10.0 10.0 10.0';
}
+// very slow and small fire
SUB(firemine) {
MY(airfriction) = 0.300000;
MY(alpha_min) = 50;
MY(type) = "smoke";
MY(velocityjitter) = '8.0 8.0 8.0';
}
+// decreasing fire
SUB(firemine) {
MY(airfriction) = 0.300000;
MY(alpha_min) = 50;
MY(type) = "smoke";
MY(velocityjitter) = '3.0 3.0 3.0';
}
+// smoke
SUB(firemine) {
MY(airfriction) = 1;
MY(alpha_min) = 256;
MY(type) = "alphastatic";
MY(velocityoffset) = '0.0 0.0 3.0';
}
+// fastfire
SUB(firemine) {
MY(airfriction) = 1.200000;
MY(alpha_min) = 50;
MY(trailspacing) = 1;
MY(type) = "smoke";
}
+// light only
SUB(firemine) {
MY(lightcolor) = '2.7 2.7 0.6';
MY(lightradiusfade) = 50000;
MY(type) = "smoke";
MY(velocityjitter) = '40.0 40.0 11.0';
}
+// slow fire
SUB(fireball) {
MY(airfriction) = 1.200000;
MY(alpha_min) = 50;
MY(type) = "smoke";
MY(velocityjitter) = '40.0 40.0 40.0';
}
+// very slow and small fire
SUB(fireball) {
MY(airfriction) = 0.300000;
MY(alpha_min) = 50;
MY(type) = "smoke";
MY(velocityjitter) = '30.0 30.0 30.0';
}
+// decreasing fire
SUB(fireball) {
MY(airfriction) = 0.300000;
MY(alpha_min) = 50;
MY(type) = "smoke";
MY(velocityjitter) = '10.0 10.0 10.0';
}
+// smoke
SUB(fireball) {
MY(airfriction) = 1;
MY(alpha_min) = 256;
MY(type) = "alphastatic";
MY(velocityoffset) = '0.0 0.0 10.0';
}
+// fast fire
SUB(fireball) {
MY(airfriction) = 1.200000;
MY(alpha_min) = 50;
MY(trailspacing) = 1;
MY(type) = "smoke";
}
+// light only
SUB(fireball) {
MY(lightcolor) = '2.7 2.7 0.6';
MY(lightradiusfade) = 3000;
MY(velocitymultiplier) = 10;
}
+// rocket explosion (bigger than mortar and hagar)
DEF(fireball_explode);
+// decal
SUB(fireball_explode) {
MY(alpha_min) = 256;
MY(alpha_max) = 256;
MY(tex_max) = 16;
MY(type) = "decal";
}
+// flare effect
SUB(fireball_explode) {
MY(alpha_min) = 192;
MY(alpha_max) = 192;
MY(tex_max) = 37;
MY(type) = "static";
}
+// fire effect
SUB(fireball_explode) {
MY(airfriction) = 4;
MY(alpha_min) = 128;
MY(type) = "static";
MY(velocityjitter) = '512.0 512.0 512.0';
}
+// underwater bubbles
SUB(fireball_explode) {
MY(alpha_min) = 128;
MY(alpha_max) = 256;
MY(underwater) = true;
MY(velocityjitter) = '144.0 144.0 144.0';
}
+// bouncing sparks
SUB(fireball_explode) {
MY(airfriction) = 0.200000;
MY(alpha_min) = 256;
}
DEF(EF_FLAME);
+// fire
SUB(EF_FLAME) {
MY(alpha_min) = 200;
MY(alpha_max) = 356;
MY(type) = "smoke";
MY(velocityjitter) = '22.0 22.0 50.0';
}
+// smoke
SUB(EF_FLAME) {
MY(alpha_min) = 200;
MY(alpha_max) = 256;
MY(lightradius) = 200;
}
+// rifle bullet trail (somewhat like a tracer)
DEF(tr_rifle);
SUB(tr_rifle) {
MY(alpha_min) = 256;
MY(velocityjitter) = '16.0 16.0 16.0';
}
+// rocket guiding start
DEF(rocket_guide);
+// underwater bubbles
SUB(rocket_guide) {
MY(alpha_min) = 128;
MY(alpha_max) = 256;
MY(velocityjitter) = '48.0 48.0 48.0';
MY(velocitymultiplier) = -0.100000;
}
+// bouncing sparks
SUB(rocket_guide) {
MY(airfriction) = 0.200000;
MY(alpha_min) = 256;
MY(type) = "smoke";
}
+// gauntlet laser
DEF(laser_gauntlet);
SUB(laser_gauntlet) {
MY(airfriction) = 10;
}
DEF(laser_gauntletmuzzleflash);
+// glow and light
SUB(laser_gauntletmuzzleflash) {
MY(airfriction) = 10;
MY(alpha_min) = 256;
MY(tex_max) = 65;
MY(type) = "smoke";
}
+// electricity
SUB(laser_gauntletmuzzleflash) {
MY(airfriction) = 10;
MY(alpha_min) = 128;
MY(velocityjitter) = '150.0 150.0 150.0';
MY(velocitymultiplier) = 0.200000;
}
+// fire
SUB(laser_gauntletmuzzleflash) {
MY(airfriction) = 12;
MY(alpha_min) = 256;
MY(velocitymultiplier) = 0.200000;
}
+// torch flame, spawn it as fast as you can 20 times per second or more, supports direction but not required
DEF(torchflame);
+// fast fire
SUB(torchflame) {
MY(airfriction) = 1.200000;
MY(alpha_min) = 50;
MY(velocityjitter) = '40.0 40.0 11.0';
MY(velocitymultiplier) = 30;
}
+// slow fire
SUB(torchflame) {
MY(airfriction) = 1.200000;
MY(alpha_min) = 50;
MY(velocityjitter) = '40.0 40.0 40.0';
MY(velocitymultiplier) = 20;
}
+// very slow and small fire
SUB(torchflame) {
MY(airfriction) = 0.300000;
MY(alpha_min) = 50;
MY(velocityjitter) = '30.0 30.0 30.0';
MY(velocitymultiplier) = 10;
}
+// decreasing fire
SUB(torchflame) {
MY(airfriction) = 0.300000;
MY(alpha_min) = 50;
MY(velocityjitter) = '10.0 10.0 10.0';
MY(velocitymultiplier) = 15;
}
+// smoke
SUB(torchflame) {
MY(airfriction) = 1;
MY(alpha_min) = 256;
MY(velocityoffset) = '0.0 0.0 10.0';
}
-DEF(happy_damage_dissolve);
-SUB(happy_damage_dissolve) {
- MY(airfriction) = 3;
- MY(alpha_min) = 256;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 228;
- MY(bounce) = 1.500000;
- MY(color_min) = "0x00FFFF";
- MY(color_max) = "0xFF00FF";
- MY(count) = 15;
- MY(gravity) = -0.400000;
- MY(liquidfriction) = 6;
- MY(sizeincrease) = -10;
- MY(size_min) = 32;
- MY(size_max) = 32;
- MY(tex_min) = 69;
- MY(tex_max) = 69;
- MY(type) = "alphastatic";
- MY(velocityjitter) = '312.0 312.0 312.0';
-}
-SUB(happy_damage_dissolve) {
- MY(airfriction) = 3;
- MY(alpha_min) = 256;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 228;
- MY(bounce) = 1.500000;
- MY(color_min) = "0xFF00FF";
- MY(color_max) = "0xFFFF00";
- MY(count) = 15;
- MY(gravity) = -0.400000;
- MY(liquidfriction) = 6;
- MY(sizeincrease) = -10;
- MY(size_min) = 32;
- MY(size_max) = 32;
- MY(tex_min) = 69;
- MY(tex_max) = 69;
- MY(type) = "alphastatic";
- MY(velocityjitter) = '312.0 312.0 312.0';
-}
-SUB(happy_damage_dissolve) {
- MY(airfriction) = 3;
- MY(alpha_min) = 256;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 228;
- MY(bounce) = 1.500000;
- MY(color_min) = "0xFFFF00";
- MY(color_max) = "0x00FFFF";
- MY(count) = 15;
- MY(gravity) = -0.400000;
- MY(liquidfriction) = 6;
- MY(sizeincrease) = -10;
- MY(size_min) = 32;
- MY(size_max) = 32;
- MY(tex_min) = 69;
- MY(tex_max) = 69;
- MY(type) = "alphastatic";
- MY(velocityjitter) = '312.0 312.0 312.0';
-}
-
-DEF(happy_damage_hit);
-SUB(happy_damage_hit) {
- MY(airfriction) = 5;
- MY(alpha_min) = 128;
- MY(alpha_max) = 128;
- MY(alpha_fade) = 192;
- MY(bounce) = 1.500000;
- MY(color_min) = "0x00FFFF";
- MY(color_max) = "0xFF00FF";
- MY(count) = 0.100000;
- MY(gravity) = -0.400000;
- MY(liquidfriction) = 10;
- MY(sizeincrease) = -28;
- MY(size_min) = 26;
- MY(size_max) = 26;
- MY(tex_min) = 69;
- MY(tex_max) = 69;
- MY(type) = "alphastatic";
- MY(velocityjitter) = '156.0 156.0 156.0';
-}
-SUB(happy_damage_hit) {
- MY(airfriction) = 5;
- MY(alpha_min) = 128;
- MY(alpha_max) = 128;
- MY(alpha_fade) = 192;
- MY(bounce) = 1.500000;
- MY(color_min) = "0xFF00FF";
- MY(color_max) = "0xFFFF00";
- MY(count) = 0.100000;
- MY(gravity) = -0.400000;
- MY(liquidfriction) = 10;
- MY(sizeincrease) = -28;
- MY(size_min) = 26;
- MY(size_max) = 26;
- MY(tex_min) = 69;
- MY(tex_max) = 69;
- MY(type) = "alphastatic";
- MY(velocityjitter) = '156.0 156.0 156.0';
-}
-SUB(happy_damage_hit) {
- MY(airfriction) = 5;
- MY(alpha_min) = 128;
- MY(alpha_max) = 128;
- MY(alpha_fade) = 192;
- MY(bounce) = 1.500000;
- MY(color_min) = "0xFFFF00";
- MY(color_max) = "0x00FFFF";
- MY(count) = 0.100000;
- MY(gravity) = -0.400000;
- MY(liquidfriction) = 10;
- MY(sizeincrease) = -28;
- MY(size_min) = 26;
- MY(size_max) = 26;
- MY(tex_min) = 69;
- MY(tex_max) = 69;
- MY(type) = "alphastatic";
- MY(velocityjitter) = '156.0 156.0 156.0';
-}
+#include "effectinfo_gentle_happy.inc"
DEF(electro_lightning);
SUB(electro_lightning) {
}
DEF(crylink_joinexplode);
+// decal
SUB(crylink_joinexplode) {
MY(alpha_min) = 256;
MY(alpha_max) = 256;
MY(tex_max) = 47;
MY(type) = "decal";
}
+// purple flare effect
SUB(crylink_joinexplode) {
MY(alpha_min) = 256;
MY(alpha_max) = 256;
MY(tex_max) = 39;
MY(type) = "static";
}
+// purple sparks
SUB(crylink_joinexplode) {
MY(alpha_min) = 256;
MY(alpha_max) = 256;
MY(type) = "spark";
MY(velocityjitter) = '512.0 512.0 512.0';
}
+// purple splash
SUB(crylink_joinexplode) {
MY(alpha_min) = 256;
MY(alpha_max) = 256;
MY(type) = "static";
MY(velocityjitter) = '32.0 32.0 32.0';
}
+// purple splash
SUB(crylink_joinexplode) {
MY(alpha_min) = 256;
MY(alpha_max) = 256;
MY(velocityjitter) = '256.0 256.0 256.0';
}
+// sparks for keepaway ball touch
DEF(kaball_sparks);
SUB(kaball_sparks) {
MY(airfriction) = 3;
MY(velocitymultiplier) = 0.500000;
}
+// weak rifle bullet trail (somewhat like a tracer)
DEF(tr_rifle_weak);
SUB(tr_rifle_weak) {
MY(alpha_min) = 256;
MY(velocityjitter) = '16.0 16.0 16.0';
}
+// red smoke emiter
DEF(red_smoke);
SUB(red_smoke) {
MY(airfriction) = -1;
MY(velocitymultiplier) = 5;
}
+// pipe smoke emiter
DEF(pipe_smoke);
SUB(pipe_smoke) {
MY(airfriction) = -1;
MY(velocitymultiplier) = 15;
}
+// seeker missile trail
DEF(TR_SEEKER);
SUB(TR_SEEKER) {
MY(alpha_min) = 200;
MY(velocityjitter) = '3.0 3.0 3.0';
MY(velocitymultiplier) = -0.020000;
}
+// fire
SUB(TR_SEEKER) {
MY(airfriction) = 8;
MY(alpha_min) = 100;
MY(velocityjitter) = '32.0 32.0 32.0';
MY(velocitymultiplier) = -1.500000;
}
+// bubbles
SUB(TR_SEEKER) {
MY(alpha_min) = 256;
MY(alpha_max) = 256;
MY(velocityjitter) = '16.0 16.0 16.0';
MY(velocitymultiplier) = -0.310000;
}
+// sparks
SUB(TR_SEEKER) {
MY(airfriction) = 5;
MY(alpha_min) = 444;
MY(velocitymultiplier) = -0.310000;
}
-DEF(spiderbot_minigun_trail);
-SUB(spiderbot_minigun_trail) {
- MY(airfriction) = 1;
- MY(alpha_min) = 20;
- MY(alpha_max) = 50;
- MY(alpha_fade) = 100;
- MY(color_min) = "0xd0d0a0";
- MY(color_max) = "0xffffff";
- MY(gravity) = -0.030000;
- MY(notunderwater) = true;
- MY(sizeincrease) = 2;
- MY(size_min) = 1;
- MY(size_max) = 2;
- MY(tex_max) = 8;
- MY(trailspacing) = 10;
- MY(type) = "smoke";
- MY(velocityjitter) = '5.0 5.0 5.0';
-}
-
-DEF(spiderbot_minigun_muzzleflash);
-SUB(spiderbot_minigun_muzzleflash) {
- MY(airfriction) = 10;
- MY(alpha_min) = 256;
- MY(alpha_max) = 512;
- MY(alpha_fade) = 6280;
- MY(color_min) = "0xff9c00";
- MY(color_max) = "0xff8400";
- MY(count) = 3;
- MY(originjitter) = '2.0 2.0 2.0';
- MY(startangle_min) = -180;
- MY(startangle_max) = 180;
- MY(spin_min) = 4000;
- MY(spin_max) = -4000;
- MY(sizeincrease) = -100;
- MY(size_min) = 10;
- MY(size_max) = 15;
- MY(stretchfactor) = 1.300000;
- MY(tex_min) = 48;
- MY(tex_max) = 55;
- MY(type) = "spark";
- MY(velocityjitter) = '150.0 150.0 150.0';
- MY(velocitymultiplier) = 0.350000;
-}
-SUB(spiderbot_minigun_muzzleflash) {
- MY(airfriction) = 12;
- MY(alpha_min) = 256;
- MY(alpha_max) = 512;
- MY(alpha_fade) = 6280;
- MY(color_min) = "0xff9c00";
- MY(color_max) = "0xff8400";
- MY(count) = 6;
- MY(originjitter) = '2.0 2.0 2.0';
- MY(sizeincrease) = -10;
- MY(size_min) = 5;
- MY(size_max) = 7;
- MY(stretchfactor) = 0.800000;
- MY(tex_min) = 8;
- MY(tex_max) = 15;
- MY(type) = "spark";
- MY(velocityjitter) = '200.0 200.0 200.0';
- MY(velocitymultiplier) = 0.200000;
-}
-SUB(spiderbot_minigun_muzzleflash) {
- MY(alpha_min) = 256;
- MY(alpha_max) = 512;
- MY(alpha_fade) = 6680;
- MY(color_min) = "0xff9c00";
- MY(color_max) = "0xff8400";
- MY(countabsolute) = 2;
- MY(lightcolor) = '3.0 3.0 0.0';
- MY(lightradiusfade) = 8000;
- MY(lightradius) = 120;
- MY(startangle_min) = -180;
- MY(startangle_max) = 180;
- MY(spin_min) = 4000;
- MY(spin_max) = -4000;
- MY(sizeincrease) = -100;
- MY(size_min) = 32;
- MY(size_max) = 32;
- MY(stretchfactor) = 0.100000;
- MY(tex_min) = 48;
- MY(tex_max) = 55;
- MY(type) = "static";
-}
-
-DEF(spiderbot_minigun_impact);
-SUB(spiderbot_minigun_impact) {
- MY(alpha_min) = 50;
- MY(alpha_max) = 100;
- MY(alpha_fade) = 1680;
- MY(color_min) = "0xff9c00";
- MY(color_max) = "0xf6ff00";
- MY(countabsolute) = 1;
- MY(startangle_min) = -180;
- MY(startangle_max) = 180;
- MY(spin_min) = 4000;
- MY(spin_max) = -4000;
- MY(sizeincrease) = -100;
- MY(size_min) = 52;
- MY(size_max) = 52;
- MY(stretchfactor) = 0.100000;
- MY(tex_min) = 65;
- MY(tex_max) = 65;
- MY(type) = "static";
-}
-SUB(spiderbot_minigun_impact) {
- MY(airfriction) = 6;
- MY(alpha_min) = 256;
- MY(alpha_max) = 512;
- MY(alpha_fade) = 6280;
- MY(color_min) = "0xff9c00";
- MY(color_max) = "0xff8400";
- MY(count) = 7;
- MY(originjitter) = '2.0 2.0 2.0';
- MY(startangle_min) = -180;
- MY(startangle_max) = 180;
- MY(spin_min) = 4000;
- MY(spin_max) = -4000;
- MY(sizeincrease) = 100;
- MY(size_min) = 9;
- MY(size_max) = 15;
- MY(stretchfactor) = 3;
- MY(tex_min) = 48;
- MY(tex_max) = 55;
- MY(type) = "spark";
- MY(velocityjitter) = '250.0 250.0 150.0';
- MY(velocitymultiplier) = 0.200000;
-}
-SUB(spiderbot_minigun_impact) {
- MY(airfriction) = 10;
- MY(alpha_min) = 50;
- MY(alpha_max) = 50;
- MY(alpha_fade) = 190;
- MY(color_min) = "0xd0d0a0";
- MY(color_max) = "0xffffff";
- MY(count) = 6;
- MY(gravity) = 1.300000;
- MY(startangle_min) = -180;
- MY(startangle_max) = 180;
- MY(sizeincrease) = 80;
- MY(size_min) = 10;
- MY(size_max) = 20;
- MY(tex_max) = 8;
- MY(type) = "smoke";
- MY(velocityjitter) = '100.0 100.0 250.0';
- MY(velocitymultiplier) = 0.490000;
-}
-SUB(spiderbot_minigun_impact) {
- MY(airfriction) = 6;
- MY(alpha_min) = 25;
- MY(alpha_max) = 51;
- MY(alpha_fade) = 128;
- MY(color_min) = "0xd0d0a0";
- MY(color_max) = "0xffffff";
- MY(count) = 7;
- MY(originjitter) = '2.0 2.0 2.0';
- MY(sizeincrease) = 100;
- MY(size_min) = 15;
- MY(size_max) = 19;
- MY(stretchfactor) = 7.600000;
- MY(tex_max) = 8;
- MY(type) = "spark";
- MY(velocityjitter) = '250.0 250.0 150.0';
- MY(velocitymultiplier) = 0.200000;
-}
-SUB(spiderbot_minigun_impact) {
- MY(airfriction) = 0.400000;
- MY(alpha_min) = 644;
- MY(alpha_max) = 756;
- MY(alpha_fade) = 1484;
- MY(color_min) = "0x99977D";
- MY(color_max) = "0xFFFFFF";
- MY(count) = 3;
- MY(gravity) = 1.100000;
- MY(notunderwater) = true;
- MY(originjitter) = '16.0 16.0 16.0';
- MY(startangle_min) = -180;
- MY(startangle_max) = 180;
- MY(spin_min) = -1000;
- MY(spin_max) = 1000;
- MY(sizeincrease) = -10;
- MY(size_min) = 6;
- MY(size_max) = 8;
- MY(tex_min) = 66;
- MY(tex_max) = 68;
- MY(type) = "alphastatic";
- MY(velocityjitter) = '124.0 124.0 224.0';
- MY(velocitymultiplier) = 0.150000;
-}
-SUB(spiderbot_minigun_impact) {
- MY(alpha_min) = 256;
- MY(alpha_max) = 256;
- MY(countabsolute) = 1;
- MY(originjitter) = '16.0 16.0 16.0';
- MY(startangle_min) = -180;
- MY(startangle_max) = 180;
- MY(size_min) = 20;
- MY(size_max) = 25;
- MY(tex_min) = 56;
- MY(tex_max) = 59;
- MY(type) = "decal";
-}
+#include "effectinfo_vehicles.inc"
-DEF(spiderbot_rocket_explode);
-SUB(spiderbot_rocket_explode) {
+// generic explosion size:big (biggest explosion ever)
+DEF(explosion_big);
+// decal
+SUB(explosion_big) {
MY(alpha_min) = 256;
MY(alpha_max) = 256;
MY(countabsolute) = 1;
MY(lightcolor) = '8.0 4.0 0.0';
MY(lightradiusfade) = 1750;
- MY(lightradius) = 300;
+ MY(lightradius) = 600;
MY(originjitter) = '23.0 23.0 23.0';
- MY(size_min) = 72;
- MY(size_max) = 72;
+ MY(size_min) = 172;
+ MY(size_max) = 172;
MY(tex_min) = 8;
MY(tex_max) = 16;
MY(type) = "decal";
}
-SUB(spiderbot_rocket_explode) {
+// shockwave
+SUB(explosion_big) {
MY(alpha_min) = 56;
MY(alpha_max) = 56;
- MY(alpha_fade) = 230;
+ MY(alpha_fade) = 330;
MY(color_min) = "0x8f0d00";
MY(color_max) = "0xff5a00";
MY(countabsolute) = 1;
- MY(sizeincrease) = 2400;
- MY(size_min) = 22;
- MY(size_max) = 22;
+ MY(sizeincrease) = 4400;
+ MY(size_min) = 72;
+ MY(size_max) = 72;
MY(tex_min) = 33;
MY(tex_max) = 33;
MY(type) = "static";
}
-SUB(spiderbot_rocket_explode) {
- MY(alpha_min) = 156;
- MY(alpha_max) = 156;
- MY(alpha_fade) = 830;
+// fire effect
+SUB(explosion_big) {
+ MY(airfriction) = 8;
+ MY(alpha_min) = 200;
+ MY(alpha_max) = 256;
+ MY(alpha_fade) = 712;
MY(color_min) = "0x8f0d00";
MY(color_max) = "0xff5a00";
- MY(countabsolute) = 1;
- MY(sizeincrease) = 240;
- MY(size_min) = 120;
- MY(size_max) = 120;
- MY(tex_min) = 64;
- MY(tex_max) = 64;
- MY(type) = "static";
-}
-SUB(spiderbot_rocket_explode) {
- MY(airfriction) = 8;
- MY(alpha_min) = 200;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 812;
- MY(color_min) = "0x8f0d00";
- MY(color_max) = "0xff5a00";
- MY(count) = 32;
+ MY(count) = 64;
MY(liquidfriction) = 8;
MY(notunderwater) = true;
- MY(originjitter) = '100.0 100.0 100.0';
- MY(startangle_min) = -180;
- MY(startangle_max) = 180;
- MY(spin_min) = -50;
- MY(spin_max) = 50;
- MY(sizeincrease) = 495;
- MY(size_min) = 12;
- MY(size_max) = 21;
+ MY(originjitter) = '80.0 80.0 80.0';
+ MY(sizeincrease) = 45;
+ MY(size_min) = 133;
+ MY(size_max) = 144;
MY(tex_min) = 48;
MY(tex_max) = 55;
MY(type) = "static";
- MY(velocityjitter) = '512.0 512.0 512.0';
-}
-SUB(spiderbot_rocket_explode) {
- MY(airfriction) = -2;
- MY(alpha_min) = 200;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 912;
- MY(color_min) = "0x8f0d00";
- MY(color_max) = "0xff5a00";
- MY(count) = 16;
- MY(liquidfriction) = 8;
- MY(notunderwater) = true;
- MY(startangle_min) = -180;
- MY(startangle_max) = 180;
- MY(spin_min) = -150;
- MY(spin_max) = 150;
- MY(sizeincrease) = 120;
- MY(size_min) = 3;
- MY(size_max) = 3;
- MY(stretchfactor) = 10;
- MY(tex_min) = 48;
- MY(tex_max) = 55;
- MY(type) = "spark";
- MY(velocityjitter) = '412.0 412.0 412.0';
+ MY(velocityjitter) = '2512.0 2512.0 2512.0';
}
-SUB(spiderbot_rocket_explode) {
- MY(airfriction) = -3;
+// fire rays
+SUB(explosion_big) {
+ MY(airfriction) = -5;
MY(alpha_min) = 200;
MY(alpha_max) = 256;
- MY(alpha_fade) = 1600;
+ MY(alpha_fade) = 800;
MY(color_min) = "0x8f0d00";
MY(color_max) = "0xff5a00";
- MY(count) = 10;
+ MY(count) = 64;
MY(liquidfriction) = 8;
MY(notunderwater) = true;
MY(originjitter) = '40.0 40.0 40.0';
- MY(sizeincrease) = 120;
- MY(size_min) = 13;
- MY(size_max) = 54;
+ MY(sizeincrease) = 45;
+ MY(size_min) = 133;
+ MY(size_max) = 144;
MY(stretchfactor) = 10;
MY(tex_min) = 48;
MY(tex_max) = 55;
MY(type) = "spark";
- MY(velocityjitter) = '712.0 712.0 712.0';
+ MY(velocityjitter) = '512.0 512.0 512.0';
}
-SUB(spiderbot_rocket_explode) {
- MY(airfriction) = 3;
+// smoke
+SUB(explosion_big) {
+ MY(airfriction) = 8;
MY(alpha_min) = 300;
MY(alpha_max) = 650;
- MY(alpha_fade) = 756;
+ MY(alpha_fade) = 456;
MY(color_min) = "0x4F4B46";
MY(color_max) = "0x000000";
- MY(count) = 10;
+ MY(count) = 32;
MY(notunderwater) = true;
- MY(originjitter) = '100.0 100.0 100.0';
- MY(startangle_min) = -180;
- MY(startangle_max) = 180;
- MY(spin_min) = -20;
- MY(spin_max) = 20;
- MY(sizeincrease) = 280;
- MY(size_min) = 10;
- MY(size_max) = 15;
+ MY(sizeincrease) = 244;
+ MY(size_min) = 50;
+ MY(size_max) = 100;
MY(tex_max) = 8;
MY(type) = "alphastatic";
- MY(velocityjitter) = '200.0 200.0 200.0';
+ MY(velocityjitter) = '3444.0 3444.0 3444.0';
}
-SUB(spiderbot_rocket_explode) {
- MY(airfriction) = 2;
- MY(alpha_min) = 300;
- MY(alpha_max) = 650;
- MY(alpha_fade) = 556;
- MY(color_min) = "0x4F4B46";
- MY(color_max) = "0x000000";
- MY(count) = 3;
- MY(gravity) = -0.500000;
+// bouncing sparks
+SUB(explosion_big) {
+ MY(airfriction) = 1;
+ MY(alpha_min) = 644;
+ MY(alpha_max) = 956;
+ MY(alpha_fade) = 1284;
+ MY(color_min) = "0xffa35b";
+ MY(color_max) = "0xfff2be";
+ MY(count) = 34;
+ MY(gravity) = 1;
+ MY(liquidfriction) = 0.800000;
+ MY(notunderwater) = true;
+ MY(originjitter) = '160.0 160.0 160.0';
+ MY(size_min) = 3;
+ MY(size_max) = 4;
+ MY(stretchfactor) = 0.700000;
+ MY(tex_min) = 40;
+ MY(tex_max) = 40;
+ MY(type) = "spark";
+ MY(velocityjitter) = '924.0 924.0 924.0';
+ MY(velocityoffset) = '0.0 0.0 370.0';
+}
+// debris
+SUB(explosion_big) {
+ MY(airfriction) = 0.500000;
+ MY(alpha_min) = 444;
+ MY(alpha_max) = 1356;
+ MY(alpha_fade) = 1184;
+ MY(color_min) = "0xFFFFFF";
+ MY(color_max) = "0xcac5b4";
+ MY(count) = 16;
+ MY(gravity) = 2.300000;
MY(notunderwater) = true;
- MY(originjitter) = '10.0 10.0 10.0';
MY(startangle_min) = -180;
MY(startangle_max) = 180;
- MY(spin_min) = -20;
- MY(spin_max) = 20;
- MY(sizeincrease) = 30;
- MY(size_min) = 100;
- MY(size_max) = 150;
- MY(tex_max) = 8;
+ MY(spin_min) = -1000;
+ MY(spin_max) = 1000;
+ MY(sizeincrease) = -5;
+ MY(size_min) = 10;
+ MY(size_max) = 16;
+ MY(tex_min) = 66;
+ MY(tex_max) = 68;
MY(type) = "alphastatic";
- MY(velocityjitter) = '200.0 200.0 200.0';
+ MY(velocityjitter) = '1800.0 1800.0 1800.0';
+ MY(velocityoffset) = '0.0 0.0 970.0';
}
-SUB(spiderbot_rocket_explode) {
+// underwater bubbles
+SUB(explosion_big) {
MY(alpha_min) = 128;
MY(alpha_max) = 256;
MY(alpha_fade) = 64;
MY(gravity) = -0.125000;
MY(liquidfriction) = 0.250000;
MY(originjitter) = '160.0 160.0 160.0';
- MY(size_min) = 1;
+ MY(size_min) = 3;
MY(size_max) = 3;
MY(tex_min) = 62;
MY(tex_max) = 62;
MY(type) = "bubble";
MY(underwater) = true;
- MY(velocityjitter) = '144.0 144.0 144.0';
+ MY(velocityjitter) = '444.0 444.0 444.0';
}
-SUB(spiderbot_rocket_explode) {
+// underwatershockwave
+SUB(explosion_big) {
MY(alpha_min) = 40;
MY(alpha_max) = 40;
MY(alpha_fade) = 300;
MY(countabsolute) = 1;
- MY(sizeincrease) = 1200;
+ MY(sizeincrease) = 2900;
MY(size_min) = 30;
MY(size_max) = 30;
MY(tex_min) = 33;
MY(tex_max) = 33;
MY(type) = "smoke";
MY(underwater) = true;
+ MY(velocitymultiplier) = 0.300000;
}
-DEF(spiderbot_rocket_thrust);
-SUB(spiderbot_rocket_thrust) {
+// generic explosion size:medium (it leaves rising smoke for a longer time)
+DEF(explosion_medium);
+// shockwave
+SUB(explosion_medium) {
+ MY(alpha_min) = 56;
+ MY(alpha_max) = 56;
+ MY(alpha_fade) = 330;
+ MY(color_min) = "0x8f0d00";
+ MY(color_max) = "0xff5a00";
+ MY(countabsolute) = 1;
+ MY(sizeincrease) = 2400;
+ MY(size_min) = 72;
+ MY(size_max) = 72;
+ MY(tex_min) = 33;
+ MY(tex_max) = 33;
+ MY(type) = "static";
+}
+// fire effect
+SUB(explosion_medium) {
+ MY(airfriction) = 8;
MY(alpha_min) = 200;
MY(alpha_max) = 256;
- MY(alpha_fade) = 1600;
+ MY(alpha_fade) = 712;
MY(color_min) = "0x8f0d00";
MY(color_max) = "0xff5a00";
- MY(count) = 3;
+ MY(count) = 32;
+ MY(liquidfriction) = 8;
MY(notunderwater) = true;
- MY(sizeincrease) = -40;
- MY(size_min) = 5;
- MY(size_max) = 10;
- MY(stretchfactor) = 0.900000;
+ MY(originjitter) = '30.0 30.0 30.0';
+ MY(startangle_min) = -180;
+ MY(startangle_max) = 180;
+ MY(spin_min) = -500;
+ MY(spin_max) = 500;
+ MY(sizeincrease) = 45;
+ MY(size_min) = 133;
+ MY(size_max) = 144;
MY(tex_min) = 48;
MY(tex_max) = 55;
- MY(type) = "spark";
- MY(velocityjitter) = '20.0 20.0 20.0';
- MY(velocitymultiplier) = -1.400000;
+ MY(type) = "static";
+ MY(velocityjitter) = '1512.0 1512.0 1512.0';
}
-SUB(spiderbot_rocket_thrust) {
+// fire effect 2
+SUB(explosion_medium) {
+ MY(airfriction) = 8;
MY(alpha_min) = 200;
- MY(alpha_max) = 200;
- MY(alpha_fade) = 9000;
+ MY(alpha_max) = 256;
+ MY(alpha_fade) = 612;
MY(color_min) = "0x8f0d00";
MY(color_max) = "0xff5a00";
- MY(count) = 4;
+ MY(count) = 32;
+ MY(gravity) = -2;
+ MY(liquidfriction) = 8;
MY(notunderwater) = true;
+ MY(originjitter) = '30.0 30.0 30.0';
MY(startangle_min) = -180;
MY(startangle_max) = 180;
- MY(spin_min) = -500;
- MY(spin_max) = 500;
- MY(sizeincrease) = -3000;
- MY(size_min) = 25;
- MY(size_max) = 25;
- MY(stretchfactor) = 1;
+ MY(spin_min) = -150;
+ MY(spin_max) = 150;
+ MY(sizeincrease) = 40;
+ MY(size_min) = 73;
+ MY(size_max) = 94;
MY(tex_min) = 48;
MY(tex_max) = 55;
MY(type) = "static";
- MY(velocityjitter) = '60.0 60.0 60.0';
- MY(velocitymultiplier) = -1.400000;
-}
-
-DEF(spiderbot_rocket_launch);
-SUB(spiderbot_rocket_launch) {
- MY(airfriction) = 0.300000;
- MY(alpha_min) = 100;
- MY(alpha_max) = 156;
- MY(alpha_fade) = 60;
- MY(color_min) = "0xFFFFFF";
- MY(color_max) = "0xD9C4B0";
- MY(count) = 8;
- MY(gravity) = -0.010000;
- MY(notunderwater) = true;
- MY(sizeincrease) = 20;
- MY(size_min) = 30;
- MY(size_max) = 30;
- MY(tex_max) = 8;
- MY(type) = "smoke";
- MY(velocityjitter) = '60.0 60.0 60.0';
- MY(velocitymultiplier) = -0.100000;
-}
-SUB(spiderbot_rocket_launch) {
- MY(airfriction) = 0.300000;
- MY(alpha_min) = 100;
- MY(alpha_max) = 156;
- MY(alpha_fade) = 260;
- MY(color_min) = "0xFFFFFF";
- MY(color_max) = "0xD9C4B0";
- MY(count) = 14;
- MY(gravity) = -0.300000;
- MY(notunderwater) = true;
- MY(sizeincrease) = 20;
- MY(size_min) = 30;
- MY(size_max) = 30;
- MY(tex_max) = 8;
- MY(type) = "smoke";
- MY(velocityjitter) = '160.0 160.0 60.0';
+ MY(velocityjitter) = '1512.0 1512.0 1512.0';
}
-SUB(spiderbot_rocket_launch) {
- MY(airfriction) = 0.300000;
+// fire rays
+SUB(explosion_medium) {
+ MY(airfriction) = -3;
MY(alpha_min) = 200;
MY(alpha_max) = 256;
- MY(alpha_fade) = 1960;
+ MY(alpha_fade) = 800;
MY(color_min) = "0x8f0d00";
MY(color_max) = "0xff5a00";
MY(count) = 14;
+ MY(liquidfriction) = 8;
MY(notunderwater) = true;
+ MY(originjitter) = '40.0 40.0 40.0';
MY(sizeincrease) = 40;
- MY(size_min) = 30;
- MY(size_max) = 30;
- MY(stretchfactor) = 3;
+ MY(size_min) = 43;
+ MY(size_max) = 74;
+ MY(stretchfactor) = 8;
MY(tex_min) = 48;
MY(tex_max) = 55;
MY(type) = "spark";
- MY(velocityjitter) = '60.0 60.0 60.0';
- MY(velocitymultiplier) = 0.500000;
+ MY(velocityjitter) = '512.0 512.0 512.0';
}
-SUB(spiderbot_rocket_launch) {
- MY(alpha_min) = 200;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 1000;
- MY(color_min) = "0xFFFFFF";
- MY(color_max) = "0xD9C4B0";
- MY(count) = 10;
+// smoke
+SUB(explosion_medium) {
+ MY(airfriction) = 3;
+ MY(alpha_min) = 300;
+ MY(alpha_max) = 650;
+ MY(alpha_fade) = 756;
+ MY(color_min) = "0x4F4B46";
+ MY(color_max) = "0x000000";
+ MY(count) = 5;
MY(notunderwater) = true;
- MY(size_min) = 1;
- MY(size_max) = 4;
- MY(tex_min) = 40;
- MY(tex_max) = 40;
- MY(type) = "spark";
- MY(velocityjitter) = '160.0 160.0 160.0';
- MY(velocitymultiplier) = -0.500000;
-}
-
-DEF(wakizashi_gun_impact);
-SUB(wakizashi_gun_impact) {
- MY(airfriction) = 4;
- MY(alpha_min) = 256;
- MY(alpha_max) = 512;
- MY(alpha_fade) = 1180;
- MY(color_min) = "0xff0000";
- MY(color_max) = "0xc03535";
- MY(count) = 15;
- MY(gravity) = 3;
- MY(originjitter) = '40.0 40.0 10.0';
- MY(size_min) = 4;
- MY(size_max) = 7;
- MY(stretchfactor) = 0.900000;
- MY(tex_min) = 41;
- MY(tex_max) = 41;
- MY(type) = "spark";
- MY(velocityjitter) = '350.0 350.0 550.0';
- MY(velocityoffset) = '0.0 0.0 700.0';
-}
-SUB(wakizashi_gun_impact) {
- MY(airfriction) = 4;
- MY(alpha_min) = 50;
- MY(alpha_max) = 90;
- MY(alpha_fade) = 150;
- MY(color_min) = "0xd0d0a0";
- MY(color_max) = "0xc03535";
- MY(count) = 24;
- MY(originjitter) = '40.0 40.0 10.0';
+ MY(originjitter) = '100.0 100.0 100.0';
MY(startangle_min) = -180;
MY(startangle_max) = 180;
- MY(sizeincrease) = 80;
- MY(size_min) = 10;
- MY(size_max) = 20;
+ MY(spin_min) = -20;
+ MY(spin_max) = 20;
+ MY(sizeincrease) = -30;
+ MY(size_min) = 250;
+ MY(size_max) = 300;
MY(tex_max) = 8;
- MY(type) = "smoke";
- MY(velocityjitter) = '250.0 250.0 450.0';
- MY(velocityoffset) = '0.0 0.0 600.0';
-}
-SUB(wakizashi_gun_impact) {
- MY(alpha_min) = 250;
- MY(alpha_max) = 300;
- MY(alpha_fade) = 680;
- MY(color_min) = "0xff0000";
- MY(color_max) = "0xc03535";
- MY(countabsolute) = 1;
- MY(sizeincrease) = -180;
- MY(size_min) = 82;
- MY(size_max) = 82;
- MY(tex_min) = 65;
- MY(tex_max) = 65;
- MY(type) = "smoke";
-}
-SUB(wakizashi_gun_impact) {
- MY(alpha_min) = 50;
- MY(alpha_max) = 100;
- MY(alpha_fade) = 620;
- MY(color_min) = "0xff0000";
- MY(color_max) = "0xc03535";
- MY(countabsolute) = 1;
- MY(startangle_min) = -180;
- MY(startangle_max) = 180;
- MY(spin_min) = 400;
- MY(spin_max) = -400;
- MY(sizeincrease) = 900;
- MY(size_min) = 40;
- MY(size_max) = 40;
- MY(tex_min) = 33;
- MY(tex_max) = 33;
- MY(type) = "smoke";
-}
-SUB(wakizashi_gun_impact) {
- MY(alpha_min) = 256;
- MY(alpha_max) = 256;
- MY(countabsolute) = 1;
- MY(originjitter) = '16.0 16.0 16.0';
- MY(startangle_min) = -180;
- MY(startangle_max) = 180;
- MY(size_min) = 14;
- MY(size_max) = 14;
- MY(tex_min) = 59;
- MY(tex_max) = 59;
- MY(type) = "decal";
-}
-
-DEF(wakizashi_gun_muzzleflash);
-SUB(wakizashi_gun_muzzleflash) {
- MY(airfriction) = 12;
- MY(alpha_min) = 256;
- MY(alpha_max) = 512;
- MY(alpha_fade) = 6280;
- MY(color_min) = "0xff0000";
- MY(color_max) = "0xc03535";
- MY(count) = 16;
- MY(originjitter) = '2.0 2.0 2.0';
- MY(sizeincrease) = -10;
- MY(size_min) = 5;
- MY(size_max) = 7;
- MY(stretchfactor) = 0.700000;
- MY(tex_min) = 8;
- MY(tex_max) = 15;
- MY(type) = "spark";
+ MY(type) = "alphastatic";
MY(velocityjitter) = '200.0 200.0 200.0';
- MY(velocitymultiplier) = 0.200000;
-}
-
-DEF(wakizashi_rocket_explode);
-SUB(wakizashi_rocket_explode) {
- MY(alpha_min) = 256;
- MY(alpha_max) = 256;
- MY(countabsolute) = 1;
- MY(lightcolor) = '8.0 4.0 0.0';
- MY(lightradiusfade) = 1750;
- MY(lightradius) = 300;
- MY(originjitter) = '23.0 23.0 23.0';
- MY(size_min) = 72;
- MY(size_max) = 72;
- MY(tex_min) = 8;
- MY(tex_max) = 16;
- MY(type) = "decal";
-}
-SUB(wakizashi_rocket_explode) {
- MY(alpha_min) = 56;
- MY(alpha_max) = 56;
- MY(alpha_fade) = 230;
- MY(color_min) = "0x8f0d00";
- MY(color_max) = "0xff5a00";
- MY(countabsolute) = 1;
- MY(sizeincrease) = 2400;
- MY(size_min) = 22;
- MY(size_max) = 22;
- MY(tex_min) = 33;
- MY(tex_max) = 33;
- MY(type) = "static";
-}
-SUB(wakizashi_rocket_explode) {
- MY(alpha_min) = 156;
- MY(alpha_max) = 156;
- MY(alpha_fade) = 830;
- MY(color_min) = "0x8f0d00";
- MY(color_max) = "0xff5a00";
- MY(countabsolute) = 1;
- MY(sizeincrease) = 240;
- MY(size_min) = 120;
- MY(size_max) = 120;
- MY(tex_min) = 64;
- MY(tex_max) = 64;
- MY(type) = "static";
-}
-SUB(wakizashi_rocket_explode) {
- MY(airfriction) = 2;
- MY(alpha_min) = 200;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 512;
- MY(color_min) = "0xFFAE00";
- MY(color_max) = "0xff5a00";
- MY(count) = 64;
- MY(liquidfriction) = 8;
- MY(notunderwater) = true;
- MY(originjitter) = '10.0 10.0 10.0';
- MY(startangle_min) = -180;
- MY(startangle_max) = 180;
- MY(spin_min) = -50;
- MY(spin_max) = 50;
- MY(sizeincrease) = 195;
- MY(size_min) = 12;
- MY(size_max) = 21;
- MY(tex_min) = 48;
- MY(tex_max) = 55;
- MY(type) = "static";
- MY(velocityjitter) = '512.0 512.0 512.0';
-}
-SUB(wakizashi_rocket_explode) {
- MY(airfriction) = -3;
- MY(alpha_min) = 200;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 1600;
- MY(color_min) = "0xFFEA00";
- MY(color_max) = "0xff5a00";
- MY(count) = 10;
- MY(liquidfriction) = 8;
- MY(notunderwater) = true;
- MY(originjitter) = '40.0 40.0 40.0';
- MY(sizeincrease) = 120;
- MY(size_min) = 43;
- MY(size_max) = 54;
- MY(stretchfactor) = 10;
- MY(tex_min) = 48;
- MY(tex_max) = 55;
- MY(type) = "spark";
- MY(velocityjitter) = '512.0 512.0 512.0';
}
-SUB(wakizashi_rocket_explode) {
+// smoke 2
+SUB(explosion_medium) {
MY(airfriction) = 3;
MY(alpha_min) = 300;
- MY(alpha_max) = 450;
- MY(alpha_fade) = 556;
+ MY(alpha_max) = 650;
+ MY(alpha_fade) = 256;
MY(color_min) = "0x4F4B46";
MY(color_max) = "0x000000";
- MY(count) = 32;
+ MY(count) = 10;
+ MY(gravity) = -0.300000;
MY(notunderwater) = true;
MY(originjitter) = '100.0 100.0 100.0';
MY(startangle_min) = -180;
MY(startangle_max) = 180;
MY(spin_min) = -20;
MY(spin_max) = 20;
- MY(sizeincrease) = 230;
- MY(size_min) = 10;
- MY(size_max) = 15;
+ MY(sizeincrease) = 50;
+ MY(size_min) = 50;
+ MY(size_max) = 100;
MY(tex_max) = 8;
MY(type) = "alphastatic";
- MY(velocityjitter) = '200.0 200.0 200.0';
+ MY(velocityjitter) = '500.0 500.0 500.0';
+ MY(velocityoffset) = '0.0 0.0 200.0';
+}
+// smoke rays
+SUB(explosion_medium) {
+ MY(alpha_min) = 140;
+ MY(alpha_max) = 255;
+ MY(alpha_fade) = 350;
+ MY(color_min) = "0x4F4B46";
+ MY(color_max) = "0x000000";
+ MY(count) = 13;
+ MY(notunderwater) = true;
+ MY(originjitter) = '40.0 40.0 40.0';
+ MY(sizeincrease) = 100;
+ MY(size_min) = 150;
+ MY(size_max) = 200;
+ MY(stretchfactor) = 50;
+ MY(tex_max) = 8;
+ MY(type) = "spark";
+ MY(velocityjitter) = '250.0 250.0 250.0';
}
-SUB(wakizashi_rocket_explode) {
+// bouncing sparks
+SUB(explosion_medium) {
MY(airfriction) = 1;
MY(alpha_min) = 644;
MY(alpha_max) = 956;
- MY(alpha_fade) = 884;
+ MY(alpha_fade) = 984;
MY(color_min) = "0xffa35b";
MY(color_max) = "0xfff2be";
MY(count) = 14;
MY(gravity) = 1;
MY(liquidfriction) = 0.800000;
MY(notunderwater) = true;
- MY(originjitter) = '60.0 60.0 60.0';
- MY(size_min) = 1;
- MY(size_max) = 2;
+ MY(originjitter) = '100.0 100.0 100.0';
+ MY(size_min) = 2;
+ MY(size_max) = 3;
+ MY(stretchfactor) = 0.700000;
MY(tex_min) = 40;
MY(tex_max) = 40;
MY(type) = "spark";
- MY(velocityjitter) = '524.0 524.0 524.0';
- MY(velocityoffset) = '0.0 0.0 170.0';
+ MY(velocityjitter) = '624.0 624.0 624.0';
+ MY(velocityoffset) = '0.0 0.0 370.0';
}
-SUB(wakizashi_rocket_explode) {
+// underwater bubbles
+SUB(explosion_medium) {
MY(alpha_min) = 128;
MY(alpha_max) = 256;
MY(alpha_fade) = 64;
MY(gravity) = -0.125000;
MY(liquidfriction) = 0.250000;
MY(originjitter) = '160.0 160.0 160.0';
- MY(size_min) = 1;
+ MY(size_min) = 3;
MY(size_max) = 3;
MY(tex_min) = 62;
MY(tex_max) = 62;
MY(type) = "bubble";
MY(underwater) = true;
- MY(velocityjitter) = '144.0 144.0 144.0';
+ MY(velocityjitter) = '444.0 444.0 444.0';
}
-SUB(wakizashi_rocket_explode) {
+// underwatershockwave
+SUB(explosion_medium) {
MY(alpha_min) = 40;
MY(alpha_max) = 40;
MY(alpha_fade) = 300;
MY(countabsolute) = 1;
- MY(sizeincrease) = 1200;
+ MY(sizeincrease) = 2900;
MY(size_min) = 30;
MY(size_max) = 30;
MY(tex_min) = 33;
MY(tex_max) = 33;
MY(type) = "smoke";
MY(underwater) = true;
+ MY(velocitymultiplier) = 0.300000;
}
-DEF(wakizashi_rocket_thrust);
-SUB(wakizashi_rocket_thrust) {
+// generic explosion size:small (its fire only, made to support other explosions)
+DEF(explosion_small);
+// shockwave
+SUB(explosion_small) {
+ MY(alpha_min) = 56;
+ MY(alpha_max) = 56;
+ MY(alpha_fade) = 330;
+ MY(color_min) = "0x8f0d00";
+ MY(color_max) = "0xff5a00";
+ MY(countabsolute) = 1;
+ MY(sizeincrease) = 2400;
+ MY(size_min) = 22;
+ MY(size_max) = 22;
+ MY(tex_min) = 33;
+ MY(tex_max) = 33;
+ MY(type) = "static";
+}
+// fire effect
+SUB(explosion_small) {
+ MY(airfriction) = 5;
MY(alpha_min) = 200;
MY(alpha_max) = 256;
- MY(alpha_fade) = 1600;
- MY(color_min) = "0x00FFDD";
- MY(color_max) = "0x6200FF";
- MY(countabsolute) = 3;
+ MY(alpha_fade) = 1212;
+ MY(color_min) = "0x8f0d00";
+ MY(color_max) = "0xff5a00";
+ MY(count) = 16;
+ MY(liquidfriction) = 8;
MY(notunderwater) = true;
- MY(sizeincrease) = -2;
- MY(size_min) = 14;
- MY(size_max) = 19;
- MY(stretchfactor) = 1;
+ MY(startangle_min) = -180;
+ MY(startangle_max) = 180;
+ MY(spin_min) = -500;
+ MY(spin_max) = 500;
+ MY(sizeincrease) = 45;
+ MY(size_min) = 1;
+ MY(size_max) = 44;
MY(tex_min) = 48;
MY(tex_max) = 55;
- MY(type) = "spark";
- MY(velocityjitter) = '60.0 60.0 60.0';
- MY(velocitymultiplier) = -1.100000;
+ MY(type) = "static";
+ MY(velocityjitter) = '512.0 512.0 512.0';
}
-SUB(wakizashi_rocket_thrust) {
+// fire effect 2
+SUB(explosion_small) {
+ MY(airfriction) = 8;
MY(alpha_min) = 200;
MY(alpha_max) = 256;
- MY(alpha_fade) = 1900;
- MY(color_min) = "0xFFFF33";
- MY(color_max) = "0xFFEE00";
- MY(countabsolute) = 2;
+ MY(alpha_fade) = 812;
+ MY(color_min) = "0x8f0d00";
+ MY(color_max) = "0xff5a00";
+ MY(count) = 16;
+ MY(liquidfriction) = 8;
MY(notunderwater) = true;
- MY(sizeincrease) = -2;
- MY(size_min) = 5;
- MY(size_max) = 10;
- MY(stretchfactor) = 3;
+ MY(startangle_min) = -180;
+ MY(startangle_max) = 180;
+ MY(spin_min) = -150;
+ MY(spin_max) = 150;
+ MY(sizeincrease) = 40;
+ MY(size_min) = 73;
+ MY(size_max) = 94;
MY(tex_min) = 48;
MY(tex_max) = 55;
- MY(type) = "spark";
- MY(velocityjitter) = '60.0 60.0 60.0';
- MY(velocitymultiplier) = -0.300000;
-}
-
-DEF(wakizashi_rocket_launch);
-SUB(wakizashi_rocket_launch) {
- MY(airfriction) = 0.300000;
- MY(alpha_min) = 100;
- MY(alpha_max) = 156;
- MY(alpha_fade) = 60;
- MY(color_min) = "0xFFFFFF";
- MY(color_max) = "0xD9C4B0";
- MY(count) = 8;
- MY(notunderwater) = true;
- MY(sizeincrease) = 20;
- MY(size_min) = 3;
- MY(size_max) = 30;
- MY(tex_max) = 8;
- MY(type) = "smoke";
- MY(velocityjitter) = '160.0 160.0 60.0';
- MY(velocitymultiplier) = -0.100000;
+ MY(type) = "static";
+ MY(velocityjitter) = '912.0 912.0 912.0';
}
-SUB(wakizashi_rocket_launch) {
- MY(airfriction) = 0.300000;
- MY(alpha_min) = 100;
- MY(alpha_max) = 156;
- MY(alpha_fade) = 260;
- MY(color_min) = "0xFFFFFF";
- MY(color_max) = "0xD9C4B0";
+// fire rays
+SUB(explosion_small) {
+ MY(airfriction) = -3;
+ MY(alpha_min) = 200;
+ MY(alpha_max) = 256;
+ MY(alpha_fade) = 1300;
+ MY(color_min) = "0x8f0d00";
+ MY(color_max) = "0xff5a00";
MY(count) = 14;
+ MY(liquidfriction) = 8;
MY(notunderwater) = true;
- MY(sizeincrease) = 20;
+ MY(originjitter) = '40.0 40.0 40.0';
+ MY(sizeincrease) = 30;
+ MY(size_min) = 13;
+ MY(size_max) = 54;
+ MY(stretchfactor) = 8;
+ MY(tex_min) = 48;
+ MY(tex_max) = 55;
+ MY(type) = "spark";
+ MY(velocityjitter) = '512.0 512.0 512.0';
+}
+// underwater bubbles
+SUB(explosion_small) {
+ MY(alpha_min) = 128;
+ MY(alpha_max) = 256;
+ MY(alpha_fade) = 64;
+ MY(bounce) = 1.500000;
+ MY(color_min) = "0x404040";
+ MY(color_max) = "0x808080";
+ MY(count) = 32;
+ MY(gravity) = -0.125000;
+ MY(liquidfriction) = 0.250000;
+ MY(originjitter) = '160.0 160.0 160.0';
+ MY(size_min) = 1;
+ MY(size_max) = 3;
+ MY(tex_min) = 62;
+ MY(tex_max) = 62;
+ MY(type) = "bubble";
+ MY(underwater) = true;
+ MY(velocityjitter) = '144.0 144.0 144.0';
+}
+// underwatershockwave
+SUB(explosion_small) {
+ MY(alpha_min) = 40;
+ MY(alpha_max) = 40;
+ MY(alpha_fade) = 300;
+ MY(countabsolute) = 1;
+ MY(sizeincrease) = 1200;
MY(size_min) = 30;
MY(size_max) = 30;
- MY(tex_max) = 8;
+ MY(tex_min) = 33;
+ MY(tex_max) = 33;
MY(type) = "smoke";
- MY(velocityjitter) = '160.0 160.0 60.0';
- MY(velocitymultiplier) = 0.400000;
+ MY(underwater) = true;
}
-SUB(wakizashi_rocket_launch) {
+
+// big smoke ( for spamming on damaged stuff )
+DEF(smoke_big);
+SUB(smoke_big) {
+ MY(airfriction) = 4;
MY(alpha_min) = 200;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 1000;
- MY(color_min) = "0xFFFFFF";
- MY(color_max) = "0xD9C4B0";
- MY(count) = 10;
+ MY(alpha_max) = 750;
+ MY(alpha_fade) = 200;
+ MY(color_min) = "0x4F4B46";
+ MY(color_max) = "0x000000";
+ MY(count) = 3;
+ MY(gravity) = -0.500000;
MY(notunderwater) = true;
- MY(size_min) = 1;
- MY(size_max) = 4;
- MY(tex_min) = 40;
- MY(tex_max) = 40;
- MY(type) = "spark";
- MY(velocityjitter) = '60.0 60.0 60.0';
- MY(velocitymultiplier) = -1.500000;
+ MY(originjitter) = '55.0 55.0 55.0';
+ MY(startangle_min) = -180;
+ MY(startangle_max) = 180;
+ MY(spin_min) = -20;
+ MY(spin_max) = 20;
+ MY(sizeincrease) = 15;
+ MY(size_min) = 30;
+ MY(size_max) = 60;
+ MY(tex_max) = 8;
+ MY(type) = "alphastatic";
+ MY(velocityjitter) = '140.0 140.0 200.0';
+ MY(velocityoffset) = '0.0 0.0 200.0';
}
-DEF(wakizashi_booster_smoke);
-SUB(wakizashi_booster_smoke) {
- MY(airfriction) = 2;
+// small smoke ( more precise than big one, for spamming on damaged parts like raptors spinner )
+DEF(smoke_small);
+SUB(smoke_small) {
+ MY(airfriction) = 4;
MY(alpha_min) = 200;
MY(alpha_max) = 750;
MY(alpha_fade) = 200;
- MY(color_min) = "0xA69A80";
- MY(color_max) = "0xB3B39F";
+ MY(color_min) = "0x4F4B46";
+ MY(color_max) = "0x000000";
MY(count) = 3;
- MY(gravity) = -0.100000;
+ MY(gravity) = -0.500000;
MY(notunderwater) = true;
- MY(originjitter) = '60.0 60.0 60.0';
MY(startangle_min) = -180;
MY(startangle_max) = 180;
MY(spin_min) = -20;
MY(spin_max) = 20;
- MY(sizeincrease) = 10;
+ MY(sizeincrease) = -10;
MY(size_min) = 60;
MY(size_max) = 100;
MY(tex_max) = 8;
MY(type) = "alphastatic";
- MY(velocityjitter) = '40.0 40.0 40.0';
+ MY(velocityjitter) = '40.0 40.0 400.0';
+ MY(velocityoffset) = '0.0 0.0 200.0';
}
-DEF(raptor_cannon_impact);
-SUB(raptor_cannon_impact) {
- MY(alpha_min) = 256;
- MY(alpha_max) = 256;
- MY(countabsolute) = 1;
- MY(originjitter) = '16.0 16.0 16.0';
- MY(startangle_min) = -180;
- MY(startangle_max) = 180;
- MY(size_min) = 24;
- MY(size_max) = 24;
- MY(tex_min) = 47;
- MY(tex_max) = 47;
- MY(type) = "decal";
+// metal impact effect
+DEF(impact_metal);
+SUB(impact_metal) {
+ MY(alpha_min) = 25;
+ MY(alpha_max) = 64;
+ MY(alpha_fade) = 50;
+ MY(color_min) = "0x000000";
+ MY(color_max) = "0x886666";
+ MY(count) = 1;
+ MY(gravity) = -0.010000;
+ MY(originjitter) = '20.0 20.0 5.0';
+ MY(sizeincrease) = 10;
+ MY(size_min) = 3;
+ MY(size_max) = 6;
+ MY(tex_max) = 8;
+ MY(type) = "alphastatic";
}
-SUB(raptor_cannon_impact) {
- MY(airfriction) = 0.200000;
- MY(alpha_min) = 644;
- MY(alpha_max) = 956;
- MY(alpha_fade) = 784;
- MY(color_min) = "0xD400FF";
- MY(color_max) = "0x571863";
- MY(count) = 6;
+// sparks
+SUB(impact_metal) {
+ MY(airfriction) = 2;
+ MY(alpha_min) = 255;
+ MY(alpha_max) = 255;
+ MY(alpha_fade) = 112;
+ MY(bounce) = 1.800000;
+ MY(color_min) = "0xFFCC22";
+ MY(color_max) = "0xFF4422";
+ MY(count) = 2;
MY(gravity) = 1;
- MY(notunderwater) = true;
- MY(originjitter) = '16.0 16.0 16.0';
- MY(size_min) = 1;
- MY(size_max) = 1;
- MY(tex_min) = 40;
- MY(tex_max) = 40;
+ MY(size_min) = 2;
+ MY(size_max) = 2;
+ MY(stretchfactor) = 0.500000;
+ MY(tex_min) = 41;
+ MY(tex_max) = 41;
MY(type) = "spark";
- MY(velocityjitter) = '124.0 124.0 524.0';
- MY(velocityoffset) = '0.0 0.0 150.0';
-}
-SUB(raptor_cannon_impact) {
- MY(airfriction) = 2;
- MY(alpha_min) = 428;
- MY(alpha_max) = 428;
- MY(alpha_fade) = 600;
- MY(color_min) = "0x646364";
- MY(color_max) = "0x151515";
- MY(count) = 4;
- MY(gravity) = 0.700000;
- MY(startangle_min) = -180;
- MY(startangle_max) = 180;
- MY(size_min) = 50;
- MY(size_max) = 50;
- MY(tex_max) = 7;
- MY(type) = "alphastatic";
MY(velocityjitter) = '200.0 200.0 300.0';
- MY(velocityoffset) = '0.0 0.0 340.0';
-}
-SUB(raptor_cannon_impact) {
- MY(airfriction) = 8;
- MY(alpha_min) = 200;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 812;
- MY(bounce) = 1.500000;
- MY(color_min) = "0xD400FF";
- MY(color_max) = "0x571863";
- MY(count) = 10;
- MY(liquidfriction) = 8;
- MY(notunderwater) = true;
- MY(originjitter) = '8.0 8.0 8.0';
- MY(sizeincrease) = 25;
- MY(size_min) = 33;
- MY(size_max) = 44;
- MY(tex_min) = 48;
- MY(tex_max) = 55;
- MY(type) = "static";
- MY(velocityjitter) = '312.0 312.0 312.0';
+ MY(velocitymultiplier) = 2;
}
-DEF(raptor_cannon_muzzleflash);
-SUB(raptor_cannon_muzzleflash) {
- MY(airfriction) = 12;
- MY(alpha_min) = 1256;
- MY(alpha_max) = 1512;
- MY(alpha_fade) = 56280;
- MY(color_min) = "0xD400FF";
- MY(color_max) = "0x571863";
- MY(count) = 16;
- MY(originjitter) = '2.0 2.0 2.0';
- MY(sizeincrease) = -10;
- MY(size_min) = 10;
- MY(size_max) = 17;
- MY(stretchfactor) = 0.600000;
- MY(tex_min) = 8;
- MY(tex_max) = 15;
- MY(type) = "spark";
- MY(velocityjitter) = '200.0 200.0 200.0';
- MY(velocitymultiplier) = 0.200000;
+// stone impact effect
+DEF(impact_stone);
+SUB(impact_stone) {
+ MY(alpha_min) = 50;
+ MY(alpha_max) = 128;
+ MY(alpha_fade) = 75;
+ MY(color_min) = "0x000000";
+ MY(color_max) = "0xcc9966";
+ MY(count) = 1;
+ MY(gravity) = -0.010000;
+ MY(originjitter) = '20.0 20.0 5.0';
+ MY(sizeincrease) = 15;
+ MY(size_min) = 3;
+ MY(size_max) = 6;
+ MY(tex_max) = 8;
+ MY(type) = "alphastatic";
}
-SUB(raptor_cannon_muzzleflash) {
- MY(alpha_min) = 6056;
- MY(alpha_max) = 20112;
- MY(alpha_fade) = 406280;
- MY(color_min) = "0xD400FF";
- MY(color_max) = "0x571863";
- MY(countabsolute) = 1;
- MY(lightcolor) = '3.0 0.0 6.0';
- MY(lightradiusfade) = 6000;
- MY(lightradius) = 150;
+// debris
+SUB(impact_stone) {
+ MY(airfriction) = 0.500000;
+ MY(alpha_min) = 450;
+ MY(alpha_max) = 750;
+ MY(alpha_fade) = 300;
+ MY(bounce) = 1.200000;
+ MY(color_min) = "0x000000";
+ MY(color_max) = "0x886644";
+ MY(count) = 1;
+ MY(gravity) = 1.300000;
+ MY(notunderwater) = true;
MY(startangle_min) = -180;
MY(startangle_max) = 180;
- MY(spin_min) = 4000;
- MY(spin_max) = -4000;
- MY(sizeincrease) = -100;
- MY(size_min) = 32;
- MY(size_max) = 32;
- MY(stretchfactor) = 0.100000;
- MY(tex_min) = 48;
- MY(tex_max) = 55;
- MY(type) = "static";
+ MY(spin_min) = -1000;
+ MY(spin_max) = 1000;
+ MY(size_min) = 1;
+ MY(size_max) = 2;
+ MY(tex_min) = 66;
+ MY(tex_max) = 68;
+ MY(type) = "alphastatic";
+ MY(velocityjitter) = '124.0 124.0 324.0';
}
-DEF(raptor_bomb_impact);
-SUB(raptor_bomb_impact) {
- MY(alpha_min) = 256;
- MY(alpha_max) = 256;
- MY(countabsolute) = 1;
- MY(originjitter) = '16.0 16.0 16.0';
- MY(startangle_min) = -180;
- MY(startangle_max) = 180;
- MY(size_min) = 84;
- MY(size_max) = 84;
- MY(tex_min) = 8;
- MY(tex_max) = 16;
- MY(type) = "decal";
-}
-SUB(raptor_bomb_impact) {
- MY(alpha_min) = 300;
- MY(alpha_max) = 300;
- MY(alpha_fade) = 600;
- MY(color_min) = "0xff9c00";
- MY(color_max) = "0xff3c00";
- MY(count) = 3;
- MY(originjitter) = '10.0 10.0 10.0';
- MY(sizeincrease) = 50;
- MY(size_min) = 20;
- MY(size_max) = 40;
- MY(stretchfactor) = 210;
- MY(tex_min) = 48;
- MY(tex_max) = 55;
- MY(type) = "spark";
- MY(velocityjitter) = '40.0 40.0 120.0';
-}
-SUB(raptor_bomb_impact) {
- MY(airfriction) = 2;
- MY(alpha_min) = 300;
- MY(alpha_max) = 300;
- MY(alpha_fade) = 500;
- MY(color_min) = "0xff9c00";
- MY(color_max) = "0xff3c00";
- MY(count) = 4;
- MY(originjitter) = '10.0 10.0 10.0';
- MY(sizeincrease) = 230;
- MY(size_min) = 30;
- MY(size_max) = 120;
- MY(tex_min) = 48;
- MY(tex_max) = 55;
- MY(type) = "static";
- MY(velocityjitter) = '950.0 950.0 0.0';
-}
-SUB(raptor_bomb_impact) {
- MY(alpha_min) = 428;
- MY(alpha_max) = 428;
- MY(alpha_fade) = 600;
- MY(blend) = "alpha";
- MY(color_min) = "0x646364";
- MY(color_max) = "0x151515";
- MY(count) = 4;
- MY(originjitter) = '30.0 30.0 10.0';
- MY(startangle_min) = -180;
- MY(startangle_max) = 180;
- MY(size_min) = 120;
- MY(size_max) = 180;
- MY(stretchfactor) = 10;
- MY(tex_max) = 7;
- MY(type) = "spark";
- MY(velocityjitter) = '200.0 200.0 280.0';
- MY(velocityoffset) = '0.0 0.0 280.0';
-}
-SUB(raptor_bomb_impact) {
- MY(airfriction) = 0.600000;
- MY(alpha_min) = 328;
- MY(alpha_max) = 328;
- MY(alpha_fade) = 350;
- MY(blend) = "alpha";
- MY(color_min) = "0x646364";
- MY(color_max) = "0x151515";
- MY(count) = 4;
- MY(gravity) = 2;
- MY(originjitter) = '30.0 30.0 10.0';
- MY(startangle_min) = -180;
- MY(startangle_max) = 180;
- MY(sizeincrease) = 60;
- MY(size_min) = 40;
- MY(size_max) = 100;
- MY(tex_max) = 7;
- MY(type) = "spark";
- MY(velocityjitter) = '200.0 200.0 300.0';
- MY(velocityoffset) = '0.0 0.0 580.0';
-}
-SUB(raptor_bomb_impact) {
- MY(airfriction) = 0.300000;
- MY(alpha_min) = 644;
- MY(alpha_max) = 956;
- MY(alpha_fade) = 984;
- MY(color_min) = "0xffa35b";
- MY(color_max) = "0xfff2be";
- MY(count) = 5;
- MY(gravity) = 1;
- MY(notunderwater) = true;
- MY(originjitter) = '16.0 16.0 16.0';
+// wood impact effect
+DEF(impact_wood);
+SUB(impact_wood) {
+ MY(alpha_min) = 50;
+ MY(alpha_max) = 128;
+ MY(alpha_fade) = 75;
+ MY(color_min) = "0x000000";
+ MY(color_max) = "0xcc9966";
+ MY(count) = 1;
+ MY(gravity) = -0.010000;
+ MY(originjitter) = '20.0 20.0 5.0';
+ MY(sizeincrease) = 10;
MY(size_min) = 3;
- MY(size_max) = 5;
- MY(stretchfactor) = 2;
- MY(tex_min) = 40;
- MY(tex_max) = 40;
- MY(type) = "spark";
- MY(velocityjitter) = '174.0 174.0 924.0';
- MY(velocityoffset) = '0.0 0.0 350.0';
+ MY(size_max) = 6;
+ MY(tex_max) = 8;
+ MY(type) = "alphastatic";
}
-
-DEF(raptor_bomb_spread);
-SUB(raptor_bomb_spread) {
- MY(airfriction) = 1;
- MY(alpha_min) = 644;
- MY(alpha_max) = 956;
- MY(alpha_fade) = 1284;
- MY(color_min) = "0xffa35b";
- MY(color_max) = "0xfff2be";
- MY(count) = 34;
+// sparks
+SUB(impact_wood) {
+ MY(airfriction) = 2;
+ MY(alpha_min) = 255;
+ MY(alpha_max) = 255;
+ MY(alpha_fade) = 75;
+ MY(bounce) = 1.500000;
+ MY(color_min) = "0x221100";
+ MY(color_max) = "0x221100";
+ MY(count) = 2;
MY(gravity) = 1;
- MY(liquidfriction) = 0.800000;
- MY(notunderwater) = true;
- MY(originjitter) = '110.0 110.0 110.0';
MY(size_min) = 1;
- MY(size_max) = 2;
- MY(tex_min) = 40;
- MY(tex_max) = 40;
+ MY(size_max) = 8;
+ MY(tex_min) = 41;
+ MY(tex_max) = 41;
MY(type) = "spark";
- MY(velocityjitter) = '324.0 324.0 324.0';
+ MY(velocityjitter) = '180.0 180.0 260.0';
+ MY(velocitymultiplier) = 2;
}
-DEF(explosion_big);
-SUB(explosion_big) {
+// flesh impact effect
+DEF(impact_flesh);
+SUB(impact_flesh) {
+ MY(alpha_min) = 100;
+ MY(alpha_max) = 256;
+ MY(alpha_fade) = 400;
+ MY(color_min) = "0x000000";
+ MY(color_max) = "0x420000";
+ MY(count) = 0.500000;
+ MY(originjitter) = '11.0 11.0 11.0';
+ MY(size_min) = 8;
+ MY(size_max) = 12;
+ MY(tex_max) = 8;
+ MY(type) = "alphastatic";
+}
+// blood splash
+SUB(impact_flesh) {
+ MY(airfriction) = 1;
MY(alpha_min) = 256;
MY(alpha_max) = 256;
- MY(countabsolute) = 1;
- MY(lightcolor) = '8.0 4.0 0.0';
- MY(lightradiusfade) = 1750;
- MY(lightradius) = 600;
- MY(originjitter) = '23.0 23.0 23.0';
- MY(size_min) = 172;
- MY(size_max) = 172;
- MY(tex_min) = 8;
- MY(tex_max) = 16;
- MY(type) = "decal";
+ MY(alpha_fade) = 64;
+ MY(bounce) = -1;
+ MY(color_min) = "0xA8FFFF";
+ MY(color_max) = "0xA8FFFFF";
+ MY(count) = 0.300000;
+ MY(liquidfriction) = 4;
+ MY(size_min) = 2;
+ MY(size_max) = 6;
+ MY(staincolor_min) = "0x808080";
+ MY(staincolor_max) = "0x808080";
+ MY(staintex_min) = 16;
+ MY(staintex_max) = 24;
+ MY(tex_min) = 24;
+ MY(tex_max) = 32;
+ MY(type) = "blood";
+ MY(velocityjitter) = '96.0 96.0 96.0';
+ MY(velocitymultiplier) = 5;
}
-SUB(explosion_big) {
- MY(alpha_min) = 56;
- MY(alpha_max) = 56;
- MY(alpha_fade) = 330;
- MY(color_min) = "0x8f0d00";
- MY(color_max) = "0xff5a00";
- MY(countabsolute) = 1;
- MY(sizeincrease) = 4400;
- MY(size_min) = 72;
- MY(size_max) = 72;
- MY(tex_min) = 33;
- MY(tex_max) = 33;
- MY(type) = "static";
+
+// hagar trail
+DEF(tr_hagar);
+// smoke
+SUB(tr_hagar) {
+ MY(alpha_min) = 300;
+ MY(alpha_max) = 400;
+ MY(alpha_fade) = 780;
+ MY(bounce) = 1;
+ MY(color_min) = "0x101010";
+ MY(color_max) = "0x000000";
+ MY(originjitter) = '1.0 1.0 1.0';
+ MY(sizeincrease) = 10;
+ MY(size_min) = 3;
+ MY(size_max) = 2;
+ MY(tex_max) = 8;
+ MY(trailspacing) = 4;
+ MY(type) = "smoke";
+ MY(velocityjitter) = '1.0 1.0 1.0';
+ MY(velocitymultiplier) = -0.020000;
}
-SUB(explosion_big) {
+// fire
+SUB(tr_hagar) {
MY(airfriction) = 8;
- MY(alpha_min) = 200;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 712;
- MY(color_min) = "0x8f0d00";
- MY(color_max) = "0xff5a00";
- MY(count) = 64;
- MY(liquidfriction) = 8;
+ MY(alpha_min) = 100;
+ MY(alpha_max) = 144;
+ MY(alpha_fade) = 988;
+ MY(color_min) = "0xffdf72";
+ MY(color_max) = "0x811200";
MY(notunderwater) = true;
- MY(originjitter) = '80.0 80.0 80.0';
- MY(sizeincrease) = 45;
- MY(size_min) = 133;
- MY(size_max) = 144;
+ MY(sizeincrease) = -15;
+ MY(size_min) = 5;
+ MY(size_max) = 2;
MY(tex_min) = 48;
MY(tex_max) = 55;
+ MY(trailspacing) = 4;
MY(type) = "static";
- MY(velocityjitter) = '2512.0 2512.0 2512.0';
+ MY(velocityjitter) = '32.0 32.0 32.0';
+ MY(velocitymultiplier) = -1;
}
-SUB(explosion_big) {
- MY(airfriction) = -5;
- MY(alpha_min) = 200;
+// bubbles
+SUB(tr_hagar) {
+ MY(alpha_min) = 256;
MY(alpha_max) = 256;
- MY(alpha_fade) = 800;
- MY(color_min) = "0x8f0d00";
- MY(color_max) = "0xff5a00";
- MY(count) = 64;
- MY(liquidfriction) = 8;
- MY(notunderwater) = true;
- MY(originjitter) = '40.0 40.0 40.0';
- MY(sizeincrease) = 45;
- MY(size_min) = 133;
- MY(size_max) = 144;
- MY(stretchfactor) = 10;
- MY(tex_min) = 48;
- MY(tex_max) = 55;
- MY(type) = "spark";
- MY(velocityjitter) = '512.0 512.0 512.0';
-}
-SUB(explosion_big) {
- MY(airfriction) = 8;
- MY(alpha_min) = 300;
- MY(alpha_max) = 650;
- MY(alpha_fade) = 456;
- MY(color_min) = "0x4F4B46";
- MY(color_max) = "0x000000";
- MY(count) = 32;
- MY(notunderwater) = true;
- MY(sizeincrease) = 244;
- MY(size_min) = 50;
- MY(size_max) = 100;
- MY(tex_max) = 8;
- MY(type) = "alphastatic";
- MY(velocityjitter) = '3444.0 3444.0 3444.0';
+ MY(alpha_fade) = 256;
+ MY(bounce) = 1.500000;
+ MY(color_min) = "0x404040";
+ MY(color_max) = "0x808080";
+ MY(gravity) = -0.125000;
+ MY(liquidfriction) = 4;
+ MY(size_min) = 1;
+ MY(size_max) = 1;
+ MY(tex_min) = 62;
+ MY(tex_max) = 62;
+ MY(trailspacing) = 16;
+ MY(type) = "bubble";
+ MY(underwater) = true;
+ MY(velocityjitter) = '16.0 16.0 16.0';
}
-SUB(explosion_big) {
- MY(airfriction) = 1;
- MY(alpha_min) = 644;
- MY(alpha_max) = 956;
- MY(alpha_fade) = 1284;
- MY(color_min) = "0xffa35b";
- MY(color_max) = "0xfff2be";
- MY(count) = 34;
- MY(gravity) = 1;
- MY(liquidfriction) = 0.800000;
+
+// laser damage effect
+DEF(damage_laser);
+SUB(damage_laser) {
+ MY(airfriction) = -0.350000;
+ MY(alpha_min) = 128;
+ MY(alpha_max) = 16;
+ MY(alpha_fade) = 128;
+ MY(color_min) = "0x880000";
+ MY(color_max) = "0xff4400";
+ MY(count) = 3;
MY(notunderwater) = true;
- MY(originjitter) = '160.0 160.0 160.0';
- MY(size_min) = 3;
+ MY(originjitter) = '2.0 2.0 2.0';
+ MY(startangle_max) = 180;
+ MY(spin_min) = -30;
+ MY(spin_max) = 30;
+ MY(sizeincrease) = 8;
+ MY(size_min) = 2;
MY(size_max) = 4;
- MY(stretchfactor) = 0.700000;
- MY(tex_min) = 40;
- MY(tex_max) = 40;
- MY(type) = "spark";
- MY(velocityjitter) = '924.0 924.0 924.0';
- MY(velocityoffset) = '0.0 0.0 370.0';
+ MY(tex_max) = 8;
+ MY(type) = "smoke";
+ MY(velocityjitter) = '0.4 0.4 0.6';
}
-SUB(explosion_big) {
- MY(airfriction) = 0.500000;
- MY(alpha_min) = 444;
- MY(alpha_max) = 1356;
- MY(alpha_fade) = 1184;
- MY(color_min) = "0xFFFFFF";
- MY(color_max) = "0xcac5b4";
- MY(count) = 16;
- MY(gravity) = 2.300000;
- MY(notunderwater) = true;
- MY(startangle_min) = -180;
- MY(startangle_max) = 180;
- MY(spin_min) = -1000;
- MY(spin_max) = 1000;
- MY(sizeincrease) = -5;
- MY(size_min) = 10;
+
+// shotgun damage effect, normal blood
+DEF(damage_shotgun);
+SUB(damage_shotgun) {
+ MY(airfriction) = 1;
+ MY(alpha_min) = 256;
+ MY(alpha_max) = 256;
+ MY(alpha_fade) = 64;
+ MY(bounce) = -1;
+ MY(color_min) = "0xA8FFFF";
+ MY(color_max) = "0xA8FFFFF";
+ MY(count) = 0.600000;
+ MY(liquidfriction) = 4;
+ MY(size_min) = 2;
+ MY(size_max) = 4;
+ MY(staincolor_min) = "0x808080";
+ MY(staincolor_max) = "0x808080";
+ MY(staintex_min) = 16;
+ MY(staintex_max) = 24;
+ MY(tex_min) = 24;
+ MY(tex_max) = 32;
+ MY(type) = "blood";
+ MY(velocityjitter) = '64.0 64.0 64.0';
+ MY(velocitymultiplier) = 5;
+}
+// blood mist
+SUB(damage_shotgun) {
+ MY(alpha_min) = 100;
+ MY(alpha_max) = 256;
+ MY(alpha_fade) = 400;
+ MY(color_min) = "0x000000";
+ MY(color_max) = "0x420000";
+ MY(count) = 1;
+ MY(originjitter) = '1.0 1.0 1.0';
+ MY(size_min) = 8;
MY(size_max) = 16;
- MY(tex_min) = 66;
- MY(tex_max) = 68;
+ MY(tex_max) = 8;
MY(type) = "alphastatic";
- MY(velocityjitter) = '1800.0 1800.0 1800.0';
- MY(velocityoffset) = '0.0 0.0 970.0';
}
-SUB(explosion_big) {
- MY(alpha_min) = 128;
+
+// shotgun damage effect, alien blood
+DEF(damage_shotgun_alien);
+SUB(damage_shotgun_alien) {
+ MY(airfriction) = 1;
+ MY(alpha_min) = 256;
MY(alpha_max) = 256;
MY(alpha_fade) = 64;
- MY(bounce) = 1.500000;
- MY(color_min) = "0x404040";
- MY(color_max) = "0x808080";
- MY(count) = 32;
- MY(gravity) = -0.125000;
- MY(liquidfriction) = 0.250000;
- MY(originjitter) = '160.0 160.0 160.0';
- MY(size_min) = 3;
- MY(size_max) = 3;
- MY(tex_min) = 62;
- MY(tex_max) = 62;
- MY(type) = "bubble";
- MY(underwater) = true;
- MY(velocityjitter) = '444.0 444.0 444.0';
+ MY(bounce) = -1;
+ MY(color_min) = "0xDC9BCD";
+ MY(color_max) = "0xDC9BCD";
+ MY(count) = 0.600000;
+ MY(liquidfriction) = 4;
+ MY(size_min) = 2;
+ MY(size_max) = 4;
+ MY(staincolor_min) = "0x808080";
+ MY(staincolor_max) = "0x808080";
+ MY(staintex_min) = 16;
+ MY(staintex_max) = 24;
+ MY(tex_min) = 24;
+ MY(tex_max) = 32;
+ MY(type) = "blood";
+ MY(velocityjitter) = '64.0 64.0 64.0';
+ MY(velocitymultiplier) = 5;
}
-SUB(explosion_big) {
- MY(alpha_min) = 40;
- MY(alpha_max) = 40;
- MY(alpha_fade) = 300;
- MY(countabsolute) = 1;
- MY(sizeincrease) = 2900;
- MY(size_min) = 30;
- MY(size_max) = 30;
- MY(tex_min) = 33;
- MY(tex_max) = 33;
- MY(type) = "smoke";
- MY(underwater) = true;
- MY(velocitymultiplier) = 0.300000;
+// blood mist
+SUB(damage_shotgun_alien) {
+ MY(alpha_min) = 100;
+ MY(alpha_max) = 256;
+ MY(alpha_fade) = 400;
+ MY(color_min) = "0x000000";
+ MY(color_max) = "0x204010";
+ MY(count) = 1;
+ MY(originjitter) = '1.0 1.0 1.0';
+ MY(size_min) = 8;
+ MY(size_max) = 16;
+ MY(tex_max) = 8;
+ MY(type) = "alphastatic";
}
-DEF(explosion_medium);
-SUB(explosion_medium) {
- MY(alpha_min) = 56;
- MY(alpha_max) = 56;
- MY(alpha_fade) = 330;
- MY(color_min) = "0x8f0d00";
- MY(color_max) = "0xff5a00";
- MY(countabsolute) = 1;
- MY(sizeincrease) = 2400;
- MY(size_min) = 72;
- MY(size_max) = 72;
- MY(tex_min) = 33;
- MY(tex_max) = 33;
- MY(type) = "static";
-}
-SUB(explosion_medium) {
- MY(airfriction) = 8;
- MY(alpha_min) = 200;
+// shotgun damage effect, robot blood
+DEF(damage_shotgun_robot);
+SUB(damage_shotgun_robot) {
+ MY(airfriction) = 1;
+ MY(alpha_min) = 256;
MY(alpha_max) = 256;
- MY(alpha_fade) = 712;
- MY(color_min) = "0x8f0d00";
- MY(color_max) = "0xff5a00";
- MY(count) = 32;
- MY(liquidfriction) = 8;
- MY(notunderwater) = true;
- MY(originjitter) = '30.0 30.0 30.0';
- MY(startangle_min) = -180;
- MY(startangle_max) = 180;
- MY(spin_min) = -500;
- MY(spin_max) = 500;
- MY(sizeincrease) = 45;
- MY(size_min) = 133;
- MY(size_max) = 144;
- MY(tex_min) = 48;
- MY(tex_max) = 55;
- MY(type) = "static";
- MY(velocityjitter) = '1512.0 1512.0 1512.0';
+ MY(alpha_fade) = 64;
+ MY(bounce) = -1;
+ MY(color_min) = "0xC0D890";
+ MY(color_max) = "0xC0D890";
+ MY(count) = 0.600000;
+ MY(liquidfriction) = 4;
+ MY(size_min) = 2;
+ MY(size_max) = 4;
+ MY(staincolor_min) = "0x808080";
+ MY(staincolor_max) = "0x808080";
+ MY(staintex_min) = 16;
+ MY(staintex_max) = 24;
+ MY(tex_min) = 24;
+ MY(tex_max) = 32;
+ MY(type) = "blood";
+ MY(velocityjitter) = '64.0 64.0 64.0';
+ MY(velocitymultiplier) = 5;
}
-SUB(explosion_medium) {
- MY(airfriction) = 8;
- MY(alpha_min) = 200;
+// blood mist
+SUB(damage_shotgun_robot) {
+ MY(alpha_min) = 100;
MY(alpha_max) = 256;
- MY(alpha_fade) = 612;
- MY(color_min) = "0x8f0d00";
- MY(color_max) = "0xff5a00";
- MY(count) = 32;
- MY(gravity) = -2;
- MY(liquidfriction) = 8;
- MY(notunderwater) = true;
- MY(originjitter) = '30.0 30.0 30.0';
- MY(startangle_min) = -180;
- MY(startangle_max) = 180;
- MY(spin_min) = -150;
- MY(spin_max) = 150;
- MY(sizeincrease) = 40;
- MY(size_min) = 73;
- MY(size_max) = 94;
- MY(tex_min) = 48;
- MY(tex_max) = 55;
- MY(type) = "static";
- MY(velocityjitter) = '1512.0 1512.0 1512.0';
+ MY(alpha_fade) = 400;
+ MY(color_min) = "0x000000";
+ MY(color_max) = "0x301860";
+ MY(count) = 1;
+ MY(originjitter) = '1.0 1.0 1.0';
+ MY(size_min) = 8;
+ MY(size_max) = 16;
+ MY(tex_max) = 8;
+ MY(type) = "alphastatic";
}
-SUB(explosion_medium) {
- MY(airfriction) = -3;
- MY(alpha_min) = 200;
+
+// machinegun damage effect, normal blood
+DEF(damage_uzi);
+SUB(damage_uzi) {
+ MY(airfriction) = 1;
+ MY(alpha_min) = 256;
MY(alpha_max) = 256;
- MY(alpha_fade) = 800;
- MY(color_min) = "0x8f0d00";
- MY(color_max) = "0xff5a00";
- MY(count) = 14;
- MY(liquidfriction) = 8;
- MY(notunderwater) = true;
- MY(originjitter) = '40.0 40.0 40.0';
- MY(sizeincrease) = 40;
- MY(size_min) = 43;
- MY(size_max) = 74;
- MY(stretchfactor) = 8;
- MY(tex_min) = 48;
- MY(tex_max) = 55;
- MY(type) = "spark";
- MY(velocityjitter) = '512.0 512.0 512.0';
+ MY(alpha_fade) = 64;
+ MY(bounce) = -1;
+ MY(color_min) = "0xA8FFFF";
+ MY(color_max) = "0xA8FFFFF";
+ MY(count) = 0.300000;
+ MY(liquidfriction) = 4;
+ MY(size_min) = 2;
+ MY(size_max) = 4;
+ MY(staincolor_min) = "0x808080";
+ MY(staincolor_max) = "0x808080";
+ MY(staintex_min) = 16;
+ MY(staintex_max) = 24;
+ MY(tex_min) = 24;
+ MY(tex_max) = 32;
+ MY(type) = "blood";
+ MY(velocityjitter) = '32.0 32.0 32.0';
+ MY(velocitymultiplier) = 5;
}
-SUB(explosion_medium) {
- MY(airfriction) = 3;
- MY(alpha_min) = 300;
- MY(alpha_max) = 650;
- MY(alpha_fade) = 756;
- MY(color_min) = "0x4F4B46";
- MY(color_max) = "0x000000";
- MY(count) = 5;
- MY(notunderwater) = true;
- MY(originjitter) = '100.0 100.0 100.0';
- MY(startangle_min) = -180;
- MY(startangle_max) = 180;
- MY(spin_min) = -20;
- MY(spin_max) = 20;
- MY(sizeincrease) = -30;
- MY(size_min) = 250;
- MY(size_max) = 300;
+// blood mist
+SUB(damage_uzi) {
+ MY(alpha_min) = 100;
+ MY(alpha_max) = 256;
+ MY(alpha_fade) = 400;
+ MY(color_min) = "0x000000";
+ MY(color_max) = "0x420000";
+ MY(count) = 1;
+ MY(size_min) = 6;
+ MY(size_max) = 12;
MY(tex_max) = 8;
MY(type) = "alphastatic";
- MY(velocityjitter) = '200.0 200.0 200.0';
}
-SUB(explosion_medium) {
- MY(airfriction) = 3;
- MY(alpha_min) = 300;
- MY(alpha_max) = 650;
- MY(alpha_fade) = 256;
- MY(color_min) = "0x4F4B46";
- MY(color_max) = "0x000000";
- MY(count) = 10;
- MY(gravity) = -0.300000;
- MY(notunderwater) = true;
- MY(originjitter) = '100.0 100.0 100.0';
- MY(startangle_min) = -180;
- MY(startangle_max) = 180;
- MY(spin_min) = -20;
- MY(spin_max) = 20;
- MY(sizeincrease) = 50;
- MY(size_min) = 50;
- MY(size_max) = 100;
- MY(tex_max) = 8;
- MY(type) = "alphastatic";
- MY(velocityjitter) = '500.0 500.0 500.0';
- MY(velocityoffset) = '0.0 0.0 200.0';
+
+// machinegun damage effect, alien blood
+DEF(damage_uzi_alien);
+SUB(damage_uzi_alien) {
+ MY(airfriction) = 1;
+ MY(alpha_min) = 256;
+ MY(alpha_max) = 256;
+ MY(alpha_fade) = 64;
+ MY(bounce) = -1;
+ MY(color_min) = "0xDC9BCD";
+ MY(color_max) = "0xDC9BCD";
+ MY(count) = 0.300000;
+ MY(liquidfriction) = 4;
+ MY(size_min) = 2;
+ MY(size_max) = 4;
+ MY(staincolor_min) = "0x808080";
+ MY(staincolor_max) = "0x808080";
+ MY(staintex_min) = 16;
+ MY(staintex_max) = 24;
+ MY(tex_min) = 24;
+ MY(tex_max) = 32;
+ MY(type) = "blood";
+ MY(velocityjitter) = '32.0 32.0 32.0';
+ MY(velocitymultiplier) = 5;
}
-SUB(explosion_medium) {
- MY(alpha_min) = 140;
- MY(alpha_max) = 255;
- MY(alpha_fade) = 350;
- MY(color_min) = "0x4F4B46";
- MY(color_max) = "0x000000";
- MY(count) = 13;
- MY(notunderwater) = true;
- MY(originjitter) = '40.0 40.0 40.0';
- MY(sizeincrease) = 100;
- MY(size_min) = 150;
- MY(size_max) = 200;
- MY(stretchfactor) = 50;
+// blood mist
+SUB(damage_uzi_alien) {
+ MY(alpha_min) = 100;
+ MY(alpha_max) = 256;
+ MY(alpha_fade) = 400;
+ MY(color_min) = "0x000000";
+ MY(color_max) = "0x204010";
+ MY(count) = 1;
+ MY(size_min) = 6;
+ MY(size_max) = 12;
MY(tex_max) = 8;
- MY(type) = "spark";
- MY(velocityjitter) = '250.0 250.0 250.0';
+ MY(type) = "alphastatic";
}
-SUB(explosion_medium) {
+
+// machinegun damage effect, robot blood
+DEF(damage_uzi_robot);
+SUB(damage_uzi_robot) {
MY(airfriction) = 1;
- MY(alpha_min) = 644;
- MY(alpha_max) = 956;
- MY(alpha_fade) = 984;
- MY(color_min) = "0xffa35b";
- MY(color_max) = "0xfff2be";
- MY(count) = 14;
- MY(gravity) = 1;
- MY(liquidfriction) = 0.800000;
- MY(notunderwater) = true;
- MY(originjitter) = '100.0 100.0 100.0';
- MY(size_min) = 2;
- MY(size_max) = 3;
- MY(stretchfactor) = 0.700000;
- MY(tex_min) = 40;
- MY(tex_max) = 40;
- MY(type) = "spark";
- MY(velocityjitter) = '624.0 624.0 624.0';
- MY(velocityoffset) = '0.0 0.0 370.0';
-}
-SUB(explosion_medium) {
- MY(alpha_min) = 128;
+ MY(alpha_min) = 256;
MY(alpha_max) = 256;
MY(alpha_fade) = 64;
- MY(bounce) = 1.500000;
- MY(color_min) = "0x404040";
- MY(color_max) = "0x808080";
- MY(count) = 32;
- MY(gravity) = -0.125000;
- MY(liquidfriction) = 0.250000;
- MY(originjitter) = '160.0 160.0 160.0';
- MY(size_min) = 3;
- MY(size_max) = 3;
- MY(tex_min) = 62;
- MY(tex_max) = 62;
- MY(type) = "bubble";
- MY(underwater) = true;
- MY(velocityjitter) = '444.0 444.0 444.0';
+ MY(bounce) = -1;
+ MY(color_min) = "0xC0D890";
+ MY(color_max) = "0xC0D890";
+ MY(count) = 0.300000;
+ MY(liquidfriction) = 4;
+ MY(size_min) = 2;
+ MY(size_max) = 4;
+ MY(staincolor_min) = "0x808080";
+ MY(staincolor_max) = "0x808080";
+ MY(staintex_min) = 16;
+ MY(staintex_max) = 24;
+ MY(tex_min) = 24;
+ MY(tex_max) = 32;
+ MY(type) = "blood";
+ MY(velocityjitter) = '32.0 32.0 32.0';
+ MY(velocitymultiplier) = 5;
}
-SUB(explosion_medium) {
- MY(alpha_min) = 40;
- MY(alpha_max) = 40;
- MY(alpha_fade) = 300;
- MY(countabsolute) = 1;
- MY(sizeincrease) = 2900;
- MY(size_min) = 30;
- MY(size_max) = 30;
- MY(tex_min) = 33;
- MY(tex_max) = 33;
- MY(type) = "smoke";
- MY(underwater) = true;
- MY(velocitymultiplier) = 0.300000;
+// blood mist
+SUB(damage_uzi_robot) {
+ MY(alpha_min) = 100;
+ MY(alpha_max) = 256;
+ MY(alpha_fade) = 400;
+ MY(color_min) = "0x000000";
+ MY(color_max) = "0x301860";
+ MY(count) = 1;
+ MY(size_min) = 6;
+ MY(size_max) = 12;
+ MY(tex_max) = 8;
+ MY(type) = "alphastatic";
}
-DEF(explosion_small);
-SUB(explosion_small) {
- MY(alpha_min) = 56;
- MY(alpha_max) = 56;
- MY(alpha_fade) = 330;
- MY(color_min) = "0x8f0d00";
- MY(color_max) = "0xff5a00";
- MY(countabsolute) = 1;
- MY(sizeincrease) = 2400;
- MY(size_min) = 22;
- MY(size_max) = 22;
- MY(tex_min) = 33;
- MY(tex_max) = 33;
- MY(type) = "static";
-}
-SUB(explosion_small) {
- MY(airfriction) = 5;
- MY(alpha_min) = 200;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 1212;
+// minelayer damage effect
+DEF(damage_minelayer);
+SUB(damage_minelayer) {
+ MY(alpha_min) = 512;
+ MY(alpha_max) = 64;
+ MY(alpha_fade) = 1024;
MY(color_min) = "0x8f0d00";
MY(color_max) = "0xff5a00";
- MY(count) = 16;
- MY(liquidfriction) = 8;
+ MY(count) = 3;
+ MY(gravity) = -0.500000;
MY(notunderwater) = true;
- MY(startangle_min) = -180;
- MY(startangle_max) = 180;
- MY(spin_min) = -500;
- MY(spin_max) = 500;
- MY(sizeincrease) = 45;
- MY(size_min) = 1;
- MY(size_max) = 44;
+ MY(originjitter) = '2.0 2.0 2.0';
+ MY(sizeincrease) = -15;
+ MY(size_min) = 4;
+ MY(size_max) = 8;
MY(tex_min) = 48;
MY(tex_max) = 55;
- MY(type) = "static";
- MY(velocityjitter) = '512.0 512.0 512.0';
+ MY(type) = "smoke";
+ MY(velocityjitter) = '22.0 22.0 50.0';
}
-SUB(explosion_small) {
- MY(airfriction) = 8;
- MY(alpha_min) = 200;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 812;
- MY(color_min) = "0x8f0d00";
- MY(color_max) = "0xff5a00";
- MY(count) = 16;
- MY(liquidfriction) = 8;
+// smoke
+SUB(damage_minelayer) {
+ MY(alpha_min) = 128;
+ MY(alpha_max) = 32;
+ MY(alpha_fade) = 128;
+ MY(color_min) = "0x000000";
+ MY(color_max) = "0x111111";
+ MY(count) = 2;
+ MY(gravity) = -0.300000;
MY(notunderwater) = true;
- MY(startangle_min) = -180;
- MY(startangle_max) = 180;
- MY(spin_min) = -150;
- MY(spin_max) = 150;
- MY(sizeincrease) = 40;
- MY(size_min) = 73;
- MY(size_max) = 94;
- MY(tex_min) = 48;
- MY(tex_max) = 55;
- MY(type) = "static";
- MY(velocityjitter) = '912.0 912.0 912.0';
+ MY(originjitter) = '4.0 4.0 4.0';
+ MY(sizeincrease) = 5;
+ MY(size_min) = 4;
+ MY(size_max) = 8;
+ MY(tex_max) = 8;
+ MY(type) = "alphastatic";
+ MY(velocityjitter) = '11.0 11.0 50.0';
}
-SUB(explosion_small) {
- MY(airfriction) = -3;
- MY(alpha_min) = 200;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 1300;
+
+// mortar damage effect
+DEF(damage_grenadelauncher);
+SUB(damage_grenadelauncher) {
+ MY(alpha_min) = 512;
+ MY(alpha_max) = 64;
+ MY(alpha_fade) = 1024;
MY(color_min) = "0x8f0d00";
MY(color_max) = "0xff5a00";
- MY(count) = 14;
- MY(liquidfriction) = 8;
+ MY(count) = 3;
+ MY(gravity) = -0.500000;
MY(notunderwater) = true;
- MY(originjitter) = '40.0 40.0 40.0';
- MY(sizeincrease) = 30;
- MY(size_min) = 13;
- MY(size_max) = 54;
- MY(stretchfactor) = 8;
+ MY(originjitter) = '2.0 2.0 2.0';
+ MY(sizeincrease) = -15;
+ MY(size_min) = 4;
+ MY(size_max) = 8;
MY(tex_min) = 48;
MY(tex_max) = 55;
- MY(type) = "spark";
- MY(velocityjitter) = '512.0 512.0 512.0';
-}
-SUB(explosion_small) {
- MY(alpha_min) = 128;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 64;
- MY(bounce) = 1.500000;
- MY(color_min) = "0x404040";
- MY(color_max) = "0x808080";
- MY(count) = 32;
- MY(gravity) = -0.125000;
- MY(liquidfriction) = 0.250000;
- MY(originjitter) = '160.0 160.0 160.0';
- MY(size_min) = 1;
- MY(size_max) = 3;
- MY(tex_min) = 62;
- MY(tex_max) = 62;
- MY(type) = "bubble";
- MY(underwater) = true;
- MY(velocityjitter) = '144.0 144.0 144.0';
-}
-SUB(explosion_small) {
- MY(alpha_min) = 40;
- MY(alpha_max) = 40;
- MY(alpha_fade) = 300;
- MY(countabsolute) = 1;
- MY(sizeincrease) = 1200;
- MY(size_min) = 30;
- MY(size_max) = 30;
- MY(tex_min) = 33;
- MY(tex_max) = 33;
MY(type) = "smoke";
- MY(underwater) = true;
+ MY(velocityjitter) = '22.0 22.0 50.0';
}
-
-DEF(smoke_big);
-SUB(smoke_big) {
- MY(airfriction) = 4;
- MY(alpha_min) = 200;
- MY(alpha_max) = 750;
- MY(alpha_fade) = 200;
- MY(color_min) = "0x4F4B46";
- MY(color_max) = "0x000000";
- MY(count) = 3;
- MY(gravity) = -0.500000;
+// smoke
+SUB(damage_grenadelauncher) {
+ MY(alpha_min) = 128;
+ MY(alpha_max) = 32;
+ MY(alpha_fade) = 128;
+ MY(color_min) = "0x000000";
+ MY(color_max) = "0x111111";
+ MY(count) = 2;
+ MY(gravity) = -0.300000;
MY(notunderwater) = true;
- MY(originjitter) = '55.0 55.0 55.0';
- MY(startangle_min) = -180;
- MY(startangle_max) = 180;
- MY(spin_min) = -20;
- MY(spin_max) = 20;
- MY(sizeincrease) = 15;
- MY(size_min) = 30;
- MY(size_max) = 60;
+ MY(originjitter) = '4.0 4.0 4.0';
+ MY(sizeincrease) = 5;
+ MY(size_min) = 4;
+ MY(size_max) = 8;
MY(tex_max) = 8;
MY(type) = "alphastatic";
- MY(velocityjitter) = '140.0 140.0 200.0';
- MY(velocityoffset) = '0.0 0.0 200.0';
+ MY(velocityjitter) = '11.0 11.0 50.0';
}
-DEF(smoke_small);
-SUB(smoke_small) {
- MY(airfriction) = 4;
- MY(alpha_min) = 200;
- MY(alpha_max) = 750;
- MY(alpha_fade) = 200;
- MY(color_min) = "0x4F4B46";
- MY(color_max) = "0x000000";
- MY(count) = 3;
- MY(gravity) = -0.500000;
+// electro damage effect
+DEF(damage_electro);
+SUB(damage_electro) {
+ MY(airfriction) = -0.500000;
+ MY(alpha_min) = 48;
+ MY(alpha_max) = 8;
+ MY(alpha_fade) = 48;
+ MY(color_min) = "0x66ffff";
+ MY(color_max) = "0x2288ff";
+ MY(count) = 2;
+ MY(gravity) = -0.000100;
+ MY(liquidfriction) = 0.800000;
MY(notunderwater) = true;
- MY(startangle_min) = -180;
- MY(startangle_max) = 180;
- MY(spin_min) = -20;
- MY(spin_max) = 20;
- MY(sizeincrease) = -10;
- MY(size_min) = 60;
- MY(size_max) = 100;
- MY(tex_max) = 8;
- MY(type) = "alphastatic";
- MY(velocityjitter) = '40.0 40.0 400.0';
- MY(velocityoffset) = '0.0 0.0 200.0';
+ MY(originjitter) = '3.0 3.0 3.0';
+ MY(startangle_min) = 180;
+ MY(startangle_max) = 360;
+ MY(spin_min) = -30;
+ MY(spin_max) = 30;
+ MY(sizeincrease) = -14;
+ MY(size_min) = 6;
+ MY(size_max) = 10;
+ MY(tex_min) = 47;
+ MY(tex_max) = 47;
+ MY(type) = "static";
+ MY(velocityjitter) = '8.0 8.0 16.0';
}
-
-DEF(impact_metal);
-SUB(impact_metal) {
- MY(alpha_min) = 25;
- MY(alpha_max) = 64;
- MY(alpha_fade) = 50;
- MY(color_min) = "0x000000";
- MY(color_max) = "0x886666";
- MY(count) = 1;
- MY(gravity) = -0.010000;
- MY(originjitter) = '20.0 20.0 5.0';
+// plasma smoke
+SUB(damage_electro) {
+ MY(airfriction) = -0.350000;
+ MY(alpha_min) = 64;
+ MY(alpha_max) = 16;
+ MY(alpha_fade) = 64;
+ MY(color_min) = "0x2244ff";
+ MY(color_max) = "0x002266";
+ MY(count) = 4;
+ MY(notunderwater) = true;
+ MY(originjitter) = '4.0 4.0 4.0';
+ MY(startangle_max) = 180;
+ MY(spin_min) = -30;
+ MY(spin_max) = 30;
MY(sizeincrease) = 10;
- MY(size_min) = 3;
- MY(size_max) = 6;
+ MY(size_min) = 4;
+ MY(size_max) = 8;
MY(tex_max) = 8;
- MY(type) = "alphastatic";
+ MY(type) = "smoke";
+ MY(velocityjitter) = '0.4 0.4 0.6';
}
-SUB(impact_metal) {
- MY(airfriction) = 2;
- MY(alpha_min) = 255;
- MY(alpha_max) = 255;
- MY(alpha_fade) = 112;
- MY(bounce) = 1.800000;
- MY(color_min) = "0xFFCC22";
- MY(color_max) = "0xFF4422";
- MY(count) = 2;
- MY(gravity) = 1;
- MY(size_min) = 2;
- MY(size_max) = 2;
- MY(stretchfactor) = 0.500000;
- MY(tex_min) = 41;
- MY(tex_max) = 41;
+// bouncing sparks
+SUB(damage_electro) {
+ MY(airfriction) = 1;
+ MY(alpha_min) = 768;
+ MY(alpha_max) = 64;
+ MY(alpha_fade) = 256;
+ MY(bounce) = 1.500000;
+ MY(color_min) = "0x003090";
+ MY(color_max) = "0x00CCFF";
+ MY(count) = 0.500000;
+ MY(gravity) = 0.200000;
+ MY(liquidfriction) = 0.800000;
+ MY(size_min) = 1;
+ MY(size_max) = 1;
+ MY(tex_min) = 66;
+ MY(tex_max) = 68;
MY(type) = "spark";
- MY(velocityjitter) = '200.0 200.0 300.0';
- MY(velocitymultiplier) = 2;
+ MY(velocityjitter) = '32.0 32.0 32.0';
}
-DEF(impact_stone);
-SUB(impact_stone) {
- MY(alpha_min) = 50;
- MY(alpha_max) = 128;
- MY(alpha_fade) = 75;
- MY(color_min) = "0x000000";
- MY(color_max) = "0xcc9966";
- MY(count) = 1;
- MY(gravity) = -0.010000;
- MY(originjitter) = '20.0 20.0 5.0';
- MY(sizeincrease) = 15;
- MY(size_min) = 3;
- MY(size_max) = 6;
- MY(tex_max) = 8;
- MY(type) = "alphastatic";
-}
-SUB(impact_stone) {
- MY(airfriction) = 0.500000;
- MY(alpha_min) = 450;
- MY(alpha_max) = 750;
- MY(alpha_fade) = 300;
- MY(bounce) = 1.200000;
- MY(color_min) = "0x000000";
- MY(color_max) = "0x886644";
- MY(count) = 1;
- MY(gravity) = 1.300000;
- MY(notunderwater) = true;
- MY(startangle_min) = -180;
- MY(startangle_max) = 180;
- MY(spin_min) = -1000;
- MY(spin_max) = 1000;
- MY(size_min) = 1;
- MY(size_max) = 2;
- MY(tex_min) = 66;
- MY(tex_max) = 68;
- MY(type) = "alphastatic";
- MY(velocityjitter) = '124.0 124.0 324.0';
+// crylink damage effect
+DEF(damage_crylink);
+SUB(damage_crylink) {
+ MY(airfriction) = -0.500000;
+ MY(alpha_min) = 48;
+ MY(alpha_max) = 16;
+ MY(alpha_fade) = 48;
+ MY(color_min) = "0xff44ff";
+ MY(color_max) = "0x9966ff";
+ MY(count) = 2;
+ MY(gravity) = -0.000100;
+ MY(liquidfriction) = 0.800000;
+ MY(notunderwater) = true;
+ MY(originjitter) = '3.0 3.0 3.0';
+ MY(startangle_min) = 180;
+ MY(startangle_max) = 360;
+ MY(spin_min) = -30;
+ MY(spin_max) = 30;
+ MY(sizeincrease) = -8;
+ MY(size_min) = 0.500000;
+ MY(size_max) = 1;
+ MY(tex_min) = 38;
+ MY(tex_max) = 38;
+ MY(type) = "static";
+ MY(velocityjitter) = '10.0 10.0 20.0';
+}
+// plasma smoke
+SUB(damage_crylink) {
+ MY(airfriction) = -0.350000;
+ MY(alpha_min) = 64;
+ MY(alpha_max) = 16;
+ MY(alpha_fade) = 64;
+ MY(color_min) = "0x8844ff";
+ MY(color_max) = "0x662244";
+ MY(count) = 4;
+ MY(gravity) = 0.001000;
+ MY(notunderwater) = true;
+ MY(originjitter) = '4.0 4.0 4.0';
+ MY(startangle_max) = 180;
+ MY(spin_min) = -30;
+ MY(spin_max) = 30;
+ MY(sizeincrease) = 6;
+ MY(size_min) = 5;
+ MY(size_max) = 10;
+ MY(tex_max) = 8;
+ MY(type) = "smoke";
+ MY(velocityjitter) = '0.4 0.4 0.6';
+}
+// floating sparks
+SUB(damage_crylink) {
+ MY(airfriction) = 0.200000;
+ MY(alpha_min) = 192;
+ MY(alpha_max) = 192;
+ MY(alpha_fade) = 128;
+ MY(color_min) = "0x903090";
+ MY(color_max) = "0xFFD0FF";
+ MY(count) = 0.300000;
+ MY(liquidfriction) = 0.800000;
+ MY(sizeincrease) = -5;
+ MY(size_min) = 0.500000;
+ MY(size_max) = 0.500000;
+ MY(type) = "spark";
+ MY(velocityjitter) = '12.0 12.0 12.0';
}
-DEF(impact_wood);
-SUB(impact_wood) {
- MY(alpha_min) = 50;
- MY(alpha_max) = 128;
- MY(alpha_fade) = 75;
- MY(color_min) = "0x000000";
- MY(color_max) = "0xcc9966";
- MY(count) = 1;
- MY(gravity) = -0.010000;
- MY(originjitter) = '20.0 20.0 5.0';
+// hlac damage effect
+DEF(damage_hlac);
+SUB(damage_hlac) {
+ MY(airfriction) = -0.350000;
+ MY(alpha_min) = 128;
+ MY(alpha_max) = 16;
+ MY(alpha_fade) = 128;
+ MY(color_min) = "0x880000";
+ MY(color_max) = "0xff4400";
+ MY(count) = 3;
+ MY(notunderwater) = true;
+ MY(originjitter) = '4.0 4.0 4.0';
+ MY(startangle_max) = 180;
+ MY(spin_min) = -30;
+ MY(spin_max) = 30;
MY(sizeincrease) = 10;
- MY(size_min) = 3;
- MY(size_max) = 6;
+ MY(size_min) = 2;
+ MY(size_max) = 4;
MY(tex_max) = 8;
- MY(type) = "alphastatic";
+ MY(type) = "smoke";
+ MY(velocityjitter) = '0.4 0.4 0.6';
}
-SUB(impact_wood) {
+
+// vortex damage effect
+DEF(damage_nex);
+SUB(damage_nex) {
+ MY(airfriction) = -0.500000;
+ MY(alpha_min) = 64;
+ MY(alpha_max) = 8;
+ MY(alpha_fade) = 64;
+ MY(color_min) = "0xffffff";
+ MY(color_max) = "0x88ffff";
+ MY(count) = 1;
+ MY(gravity) = -0.000100;
+ MY(liquidfriction) = 0.600000;
+ MY(originjitter) = '4.0 4.0 4.0';
+ MY(startangle_min) = 180;
+ MY(startangle_max) = 360;
+ MY(spin_min) = -30;
+ MY(spin_max) = 30;
+ MY(sizeincrease) = -14;
+ MY(size_min) = 5;
+ MY(size_max) = 10;
+ MY(tex_min) = 47;
+ MY(tex_max) = 47;
+ MY(type) = "static";
+ MY(velocityjitter) = '8.0 8.0 16.0';
+}
+// plasma smoke
+SUB(damage_nex) {
+ MY(airfriction) = -0.350000;
+ MY(alpha_min) = 64;
+ MY(alpha_max) = 16;
+ MY(alpha_fade) = 64;
+ MY(color_min) = "0x6688ff";
+ MY(color_max) = "0x226688";
+ MY(count) = 2;
+ MY(originjitter) = '2.0 2.0 2.0';
+ MY(startangle_max) = 180;
+ MY(spin_min) = -30;
+ MY(spin_max) = 30;
+ MY(sizeincrease) = 8;
+ MY(size_min) = 4;
+ MY(size_max) = 8;
+ MY(tex_max) = 8;
+ MY(type) = "smoke";
+ MY(velocityjitter) = '0.5 0.5 0.8';
+}
+// bouncing sparks
+SUB(damage_nex) {
MY(airfriction) = 2;
MY(alpha_min) = 255;
MY(alpha_max) = 255;
- MY(alpha_fade) = 75;
- MY(bounce) = 1.500000;
- MY(color_min) = "0x221100";
- MY(color_max) = "0x221100";
- MY(count) = 2;
+ MY(alpha_fade) = 112;
+ MY(bounce) = 1.600000;
+ MY(color_min) = "0xD9FDFF";
+ MY(color_max) = "0xD9FDFF";
+ MY(count) = 0.200000;
MY(gravity) = 1;
MY(size_min) = 1;
- MY(size_max) = 8;
+ MY(size_max) = 1;
+ MY(stretchfactor) = 0.700000;
MY(tex_min) = 41;
MY(tex_max) = 41;
MY(type) = "spark";
- MY(velocityjitter) = '180.0 180.0 260.0';
- MY(velocitymultiplier) = 2;
+ MY(velocityjitter) = '100.0 100.0 300.0';
+ MY(velocitymultiplier) = 3;
}
-DEF(impact_flesh);
-SUB(impact_flesh) {
- MY(alpha_min) = 100;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 400;
- MY(color_min) = "0x000000";
- MY(color_max) = "0x420000";
- MY(count) = 0.500000;
- MY(originjitter) = '11.0 11.0 11.0';
- MY(size_min) = 8;
- MY(size_max) = 12;
+// vaporizer damage effect
+DEF(damage_minstanex);
+SUB(damage_minstanex) {
+ MY(airfriction) = -0.500000;
+ MY(alpha_min) = 64;
+ MY(alpha_max) = 8;
+ MY(alpha_fade) = 64;
+ MY(color_min) = "0xffffff";
+ MY(color_max) = "0x88ffff";
+ MY(count) = 2;
+ MY(gravity) = -0.000100;
+ MY(liquidfriction) = 0.600000;
+ MY(originjitter) = '4.0 4.0 4.0';
+ MY(startangle_min) = 180;
+ MY(startangle_max) = 360;
+ MY(spin_min) = -30;
+ MY(spin_max) = 30;
+ MY(sizeincrease) = -14;
+ MY(size_min) = 5;
+ MY(size_max) = 10;
+ MY(tex_min) = 47;
+ MY(tex_max) = 47;
+ MY(type) = "static";
+ MY(velocityjitter) = '8.0 8.0 16.0';
+}
+// plasma smoke
+SUB(damage_minstanex) {
+ MY(airfriction) = -0.350000;
+ MY(alpha_min) = 64;
+ MY(alpha_max) = 16;
+ MY(alpha_fade) = 64;
+ MY(color_min) = "0x6688ff";
+ MY(color_max) = "0x226688";
+ MY(count) = 4;
+ MY(originjitter) = '2.0 2.0 2.0';
+ MY(startangle_max) = 180;
+ MY(spin_min) = -30;
+ MY(spin_max) = 30;
+ MY(sizeincrease) = 8;
+ MY(size_min) = 4;
+ MY(size_max) = 8;
MY(tex_max) = 8;
- MY(type) = "alphastatic";
+ MY(type) = "smoke";
+ MY(velocityjitter) = '0.5 0.5 0.8';
}
-SUB(impact_flesh) {
+// bouncing sparks
+SUB(damage_minstanex) {
+ MY(airfriction) = 2;
+ MY(alpha_min) = 255;
+ MY(alpha_max) = 255;
+ MY(alpha_fade) = 112;
+ MY(bounce) = 1.600000;
+ MY(color_min) = "0xD9FDFF";
+ MY(color_max) = "0xD9FDFF";
+ MY(count) = 0.200000;
+ MY(gravity) = 1;
+ MY(size_min) = 1;
+ MY(size_max) = 1;
+ MY(stretchfactor) = 0.700000;
+ MY(tex_min) = 41;
+ MY(tex_max) = 41;
+ MY(type) = "spark";
+ MY(velocityjitter) = '100.0 100.0 300.0';
+ MY(velocitymultiplier) = 3;
+}
+
+// rifle damage effect, normal blood
+DEF(damage_rifle);
+SUB(damage_rifle) {
MY(airfriction) = 1;
MY(alpha_min) = 256;
MY(alpha_max) = 256;
MY(count) = 0.300000;
MY(liquidfriction) = 4;
MY(size_min) = 2;
- MY(size_max) = 6;
+ MY(size_max) = 4;
MY(staincolor_min) = "0x808080";
MY(staincolor_max) = "0x808080";
MY(staintex_min) = 16;
MY(tex_min) = 24;
MY(tex_max) = 32;
MY(type) = "blood";
- MY(velocityjitter) = '96.0 96.0 96.0';
+ MY(velocityjitter) = '32.0 32.0 32.0';
MY(velocitymultiplier) = 5;
}
+// blood mist
+SUB(damage_rifle) {
+ MY(alpha_min) = 100;
+ MY(alpha_max) = 256;
+ MY(alpha_fade) = 400;
+ MY(color_min) = "0x000000";
+ MY(color_max) = "0x420000";
+ MY(count) = 1;
+ MY(size_min) = 6;
+ MY(size_max) = 12;
+ MY(tex_max) = 8;
+ MY(type) = "alphastatic";
+}
-DEF(tr_hagar);
-SUB(tr_hagar) {
- MY(alpha_min) = 300;
- MY(alpha_max) = 400;
- MY(alpha_fade) = 780;
- MY(bounce) = 1;
- MY(color_min) = "0x101010";
- MY(color_max) = "0x000000";
- MY(originjitter) = '1.0 1.0 1.0';
- MY(sizeincrease) = 10;
- MY(size_min) = 3;
- MY(size_max) = 2;
- MY(tex_max) = 8;
- MY(trailspacing) = 4;
- MY(type) = "smoke";
- MY(velocityjitter) = '1.0 1.0 1.0';
- MY(velocitymultiplier) = -0.020000;
-}
-SUB(tr_hagar) {
- MY(airfriction) = 8;
- MY(alpha_min) = 100;
- MY(alpha_max) = 144;
- MY(alpha_fade) = 988;
- MY(color_min) = "0xffdf72";
- MY(color_max) = "0x811200";
- MY(notunderwater) = true;
- MY(sizeincrease) = -15;
- MY(size_min) = 5;
- MY(size_max) = 2;
- MY(tex_min) = 48;
- MY(tex_max) = 55;
- MY(trailspacing) = 4;
- MY(type) = "static";
- MY(velocityjitter) = '32.0 32.0 32.0';
- MY(velocitymultiplier) = -1;
-}
-SUB(tr_hagar) {
- MY(alpha_min) = 256;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 256;
- MY(bounce) = 1.500000;
- MY(color_min) = "0x404040";
- MY(color_max) = "0x808080";
- MY(gravity) = -0.125000;
- MY(liquidfriction) = 4;
- MY(size_min) = 1;
- MY(size_max) = 1;
- MY(tex_min) = 62;
- MY(tex_max) = 62;
- MY(trailspacing) = 16;
- MY(type) = "bubble";
- MY(underwater) = true;
- MY(velocityjitter) = '16.0 16.0 16.0';
-}
-
-DEF(damage_laser);
-SUB(damage_laser) {
- MY(airfriction) = -0.350000;
- MY(alpha_min) = 128;
- MY(alpha_max) = 16;
- MY(alpha_fade) = 128;
- MY(color_min) = "0x880000";
- MY(color_max) = "0xff4400";
- MY(count) = 3;
- MY(notunderwater) = true;
- MY(originjitter) = '2.0 2.0 2.0';
- MY(startangle_max) = 180;
- MY(spin_min) = -30;
- MY(spin_max) = 30;
- MY(sizeincrease) = 8;
- MY(size_min) = 2;
- MY(size_max) = 4;
- MY(tex_max) = 8;
- MY(type) = "smoke";
- MY(velocityjitter) = '0.4 0.4 0.6';
-}
-
-DEF(damage_shotgun);
-SUB(damage_shotgun) {
- MY(airfriction) = 1;
- MY(alpha_min) = 256;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 64;
- MY(bounce) = -1;
- MY(color_min) = "0xA8FFFF";
- MY(color_max) = "0xA8FFFFF";
- MY(count) = 0.600000;
- MY(liquidfriction) = 4;
- MY(size_min) = 2;
- MY(size_max) = 4;
- MY(staincolor_min) = "0x808080";
- MY(staincolor_max) = "0x808080";
- MY(staintex_min) = 16;
- MY(staintex_max) = 24;
- MY(tex_min) = 24;
- MY(tex_max) = 32;
- MY(type) = "blood";
- MY(velocityjitter) = '64.0 64.0 64.0';
- MY(velocitymultiplier) = 5;
-}
-SUB(damage_shotgun) {
- MY(alpha_min) = 100;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 400;
- MY(color_min) = "0x000000";
- MY(color_max) = "0x420000";
- MY(count) = 1;
- MY(originjitter) = '1.0 1.0 1.0';
- MY(size_min) = 8;
- MY(size_max) = 16;
- MY(tex_max) = 8;
- MY(type) = "alphastatic";
-}
-
-DEF(damage_shotgun_alien);
-SUB(damage_shotgun_alien) {
- MY(airfriction) = 1;
- MY(alpha_min) = 256;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 64;
- MY(bounce) = -1;
- MY(color_min) = "0xDC9BCD";
- MY(color_max) = "0xDC9BCD";
- MY(count) = 0.600000;
- MY(liquidfriction) = 4;
- MY(size_min) = 2;
- MY(size_max) = 4;
- MY(staincolor_min) = "0x808080";
- MY(staincolor_max) = "0x808080";
- MY(staintex_min) = 16;
- MY(staintex_max) = 24;
- MY(tex_min) = 24;
- MY(tex_max) = 32;
- MY(type) = "blood";
- MY(velocityjitter) = '64.0 64.0 64.0';
- MY(velocitymultiplier) = 5;
-}
-SUB(damage_shotgun_alien) {
- MY(alpha_min) = 100;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 400;
- MY(color_min) = "0x000000";
- MY(color_max) = "0x204010";
- MY(count) = 1;
- MY(originjitter) = '1.0 1.0 1.0';
- MY(size_min) = 8;
- MY(size_max) = 16;
- MY(tex_max) = 8;
- MY(type) = "alphastatic";
-}
-
-DEF(damage_shotgun_robot);
-SUB(damage_shotgun_robot) {
- MY(airfriction) = 1;
- MY(alpha_min) = 256;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 64;
- MY(bounce) = -1;
- MY(color_min) = "0xC0D890";
- MY(color_max) = "0xC0D890";
- MY(count) = 0.600000;
- MY(liquidfriction) = 4;
- MY(size_min) = 2;
- MY(size_max) = 4;
- MY(staincolor_min) = "0x808080";
- MY(staincolor_max) = "0x808080";
- MY(staintex_min) = 16;
- MY(staintex_max) = 24;
- MY(tex_min) = 24;
- MY(tex_max) = 32;
- MY(type) = "blood";
- MY(velocityjitter) = '64.0 64.0 64.0';
- MY(velocitymultiplier) = 5;
-}
-SUB(damage_shotgun_robot) {
- MY(alpha_min) = 100;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 400;
- MY(color_min) = "0x000000";
- MY(color_max) = "0x301860";
- MY(count) = 1;
- MY(originjitter) = '1.0 1.0 1.0';
- MY(size_min) = 8;
- MY(size_max) = 16;
- MY(tex_max) = 8;
- MY(type) = "alphastatic";
-}
-
-DEF(damage_uzi);
-SUB(damage_uzi) {
- MY(airfriction) = 1;
- MY(alpha_min) = 256;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 64;
- MY(bounce) = -1;
- MY(color_min) = "0xA8FFFF";
- MY(color_max) = "0xA8FFFFF";
- MY(count) = 0.300000;
- MY(liquidfriction) = 4;
- MY(size_min) = 2;
- MY(size_max) = 4;
- MY(staincolor_min) = "0x808080";
- MY(staincolor_max) = "0x808080";
- MY(staintex_min) = 16;
- MY(staintex_max) = 24;
- MY(tex_min) = 24;
- MY(tex_max) = 32;
- MY(type) = "blood";
- MY(velocityjitter) = '32.0 32.0 32.0';
- MY(velocitymultiplier) = 5;
-}
-SUB(damage_uzi) {
- MY(alpha_min) = 100;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 400;
- MY(color_min) = "0x000000";
- MY(color_max) = "0x420000";
- MY(count) = 1;
- MY(size_min) = 6;
- MY(size_max) = 12;
- MY(tex_max) = 8;
- MY(type) = "alphastatic";
-}
-
-DEF(damage_uzi_alien);
-SUB(damage_uzi_alien) {
+// rifle damage effect, alien blood
+DEF(damage_rifle_alien);
+SUB(damage_rifle_alien) {
MY(airfriction) = 1;
MY(alpha_min) = 256;
MY(alpha_max) = 256;
MY(velocityjitter) = '32.0 32.0 32.0';
MY(velocitymultiplier) = 5;
}
-SUB(damage_uzi_alien) {
+// blood mist
+SUB(damage_rifle_alien) {
MY(alpha_min) = 100;
MY(alpha_max) = 256;
MY(alpha_fade) = 400;
MY(type) = "alphastatic";
}
-DEF(damage_uzi_robot);
-SUB(damage_uzi_robot) {
+// rifle damage effect, robot blood
+DEF(damage_rifle_robot);
+SUB(damage_rifle_robot) {
MY(airfriction) = 1;
MY(alpha_min) = 256;
MY(alpha_max) = 256;
MY(velocityjitter) = '32.0 32.0 32.0';
MY(velocitymultiplier) = 5;
}
-SUB(damage_uzi_robot) {
+// blood mist
+SUB(damage_rifle_robot) {
MY(alpha_min) = 100;
MY(alpha_max) = 256;
MY(alpha_fade) = 400;
MY(type) = "alphastatic";
}
-DEF(damage_minelayer);
-SUB(damage_minelayer) {
+// seeker damage effect
+DEF(damage_seeker);
+SUB(damage_seeker) {
MY(alpha_min) = 512;
- MY(alpha_max) = 64;
+ MY(alpha_max) = 32;
MY(alpha_fade) = 1024;
- MY(color_min) = "0x8f0d00";
- MY(color_max) = "0xff5a00";
+ MY(color_min) = "0x8f0c00";
+ MY(color_max) = "0xff2200";
MY(count) = 3;
- MY(gravity) = -0.500000;
+ MY(gravity) = -0.300000;
MY(notunderwater) = true;
MY(originjitter) = '2.0 2.0 2.0';
- MY(sizeincrease) = -15;
+ MY(sizeincrease) = -10;
MY(size_min) = 4;
MY(size_max) = 8;
MY(tex_min) = 48;
MY(type) = "smoke";
MY(velocityjitter) = '22.0 22.0 50.0';
}
-SUB(damage_minelayer) {
+// smoke
+SUB(damage_seeker) {
MY(alpha_min) = 128;
MY(alpha_max) = 32;
MY(alpha_fade) = 128;
MY(gravity) = -0.300000;
MY(notunderwater) = true;
MY(originjitter) = '4.0 4.0 4.0';
- MY(sizeincrease) = 5;
- MY(size_min) = 4;
- MY(size_max) = 8;
+ MY(sizeincrease) = 10;
+ MY(size_min) = 2;
+ MY(size_max) = 4;
MY(tex_max) = 8;
MY(type) = "alphastatic";
MY(velocityjitter) = '11.0 11.0 50.0';
}
-DEF(damage_grenadelauncher);
-SUB(damage_grenadelauncher) {
+// hagar damage effect
+DEF(damage_hagar);
+SUB(damage_hagar) {
MY(alpha_min) = 512;
- MY(alpha_max) = 64;
+ MY(alpha_max) = 32;
MY(alpha_fade) = 1024;
- MY(color_min) = "0x8f0d00";
- MY(color_max) = "0xff5a00";
+ MY(color_min) = "0x8f0c00";
+ MY(color_max) = "0xff3a00";
MY(count) = 3;
- MY(gravity) = -0.500000;
+ MY(gravity) = -0.300000;
MY(notunderwater) = true;
MY(originjitter) = '2.0 2.0 2.0';
- MY(sizeincrease) = -15;
+ MY(sizeincrease) = -10;
MY(size_min) = 4;
MY(size_max) = 8;
MY(tex_min) = 48;
MY(type) = "smoke";
MY(velocityjitter) = '22.0 22.0 50.0';
}
-SUB(damage_grenadelauncher) {
+// smoke
+SUB(damage_hagar) {
MY(alpha_min) = 128;
MY(alpha_max) = 32;
MY(alpha_fade) = 128;
MY(gravity) = -0.300000;
MY(notunderwater) = true;
MY(originjitter) = '4.0 4.0 4.0';
- MY(sizeincrease) = 5;
- MY(size_min) = 4;
- MY(size_max) = 8;
+ MY(sizeincrease) = 10;
+ MY(size_min) = 2;
+ MY(size_max) = 4;
MY(tex_max) = 8;
MY(type) = "alphastatic";
MY(velocityjitter) = '11.0 11.0 50.0';
}
-DEF(damage_electro);
-SUB(damage_electro) {
- MY(airfriction) = -0.500000;
- MY(alpha_min) = 48;
- MY(alpha_max) = 8;
- MY(alpha_fade) = 48;
- MY(color_min) = "0x66ffff";
- MY(color_max) = "0x2288ff";
- MY(count) = 2;
- MY(gravity) = -0.000100;
- MY(liquidfriction) = 0.800000;
+// fireball damage effect
+DEF(damage_fireball);
+SUB(damage_fireball) {
+ MY(alpha_min) = 256;
+ MY(alpha_max) = 16;
+ MY(alpha_fade) = 512;
+ MY(color_min) = "0x8f0d00";
+ MY(color_max) = "0xff5a00";
+ MY(count) = 4;
+ MY(gravity) = -0.500000;
MY(notunderwater) = true;
- MY(originjitter) = '3.0 3.0 3.0';
- MY(startangle_min) = 180;
- MY(startangle_max) = 360;
- MY(spin_min) = -30;
- MY(spin_max) = 30;
- MY(sizeincrease) = -14;
- MY(size_min) = 6;
+ MY(originjitter) = '8.0 8.0 8.0';
+ MY(sizeincrease) = -10;
+ MY(size_min) = 5;
MY(size_max) = 10;
- MY(tex_min) = 47;
- MY(tex_max) = 47;
- MY(type) = "static";
- MY(velocityjitter) = '8.0 8.0 16.0';
+ MY(tex_min) = 48;
+ MY(tex_max) = 55;
+ MY(type) = "smoke";
+ MY(velocityjitter) = '22.0 22.0 50.0';
}
-SUB(damage_electro) {
- MY(airfriction) = -0.350000;
- MY(alpha_min) = 64;
- MY(alpha_max) = 16;
- MY(alpha_fade) = 64;
- MY(color_min) = "0x2244ff";
- MY(color_max) = "0x002266";
+// smoke
+SUB(damage_fireball) {
+ MY(alpha_min) = 128;
+ MY(alpha_max) = 32;
+ MY(alpha_fade) = 128;
+ MY(color_min) = "0x000000";
+ MY(color_max) = "0x111111";
MY(count) = 4;
+ MY(gravity) = -0.300000;
MY(notunderwater) = true;
- MY(originjitter) = '4.0 4.0 4.0';
- MY(startangle_max) = 180;
- MY(spin_min) = -30;
- MY(spin_max) = 30;
+ MY(originjitter) = '6.0 6.0 6.0';
MY(sizeincrease) = 10;
MY(size_min) = 4;
MY(size_max) = 8;
MY(tex_max) = 8;
- MY(type) = "smoke";
- MY(velocityjitter) = '0.4 0.4 0.6';
-}
-SUB(damage_electro) {
- MY(airfriction) = 1;
- MY(alpha_min) = 768;
- MY(alpha_max) = 64;
- MY(alpha_fade) = 256;
- MY(bounce) = 1.500000;
- MY(color_min) = "0x003090";
- MY(color_max) = "0x00CCFF";
- MY(count) = 0.500000;
- MY(gravity) = 0.200000;
- MY(liquidfriction) = 0.800000;
- MY(size_min) = 1;
- MY(size_max) = 1;
- MY(tex_min) = 66;
- MY(tex_max) = 68;
- MY(type) = "spark";
- MY(velocityjitter) = '32.0 32.0 32.0';
+ MY(type) = "alphastatic";
+ MY(velocityjitter) = '11.0 11.0 50.0';
}
-DEF(damage_crylink);
-SUB(damage_crylink) {
- MY(airfriction) = -0.500000;
- MY(alpha_min) = 48;
- MY(alpha_max) = 16;
- MY(alpha_fade) = 48;
- MY(color_min) = "0xff44ff";
- MY(color_max) = "0x9966ff";
- MY(count) = 2;
- MY(gravity) = -0.000100;
- MY(liquidfriction) = 0.800000;
- MY(notunderwater) = true;
- MY(originjitter) = '3.0 3.0 3.0';
- MY(startangle_min) = 180;
- MY(startangle_max) = 360;
- MY(spin_min) = -30;
- MY(spin_max) = 30;
- MY(sizeincrease) = -8;
- MY(size_min) = 0.500000;
- MY(size_max) = 1;
- MY(tex_min) = 38;
- MY(tex_max) = 38;
- MY(type) = "static";
- MY(velocityjitter) = '10.0 10.0 20.0';
-}
-SUB(damage_crylink) {
- MY(airfriction) = -0.350000;
- MY(alpha_min) = 64;
- MY(alpha_max) = 16;
- MY(alpha_fade) = 64;
- MY(color_min) = "0x8844ff";
- MY(color_max) = "0x662244";
- MY(count) = 4;
- MY(gravity) = 0.001000;
+// rocketlauncher damage effect
+DEF(damage_rocketlauncher);
+SUB(damage_rocketlauncher) {
+ MY(alpha_min) = 512;
+ MY(alpha_max) = 64;
+ MY(alpha_fade) = 1024;
+ MY(color_min) = "0x8f0c00";
+ MY(color_max) = "0xff2a00";
+ MY(count) = 3;
+ MY(gravity) = -0.700000;
MY(notunderwater) = true;
MY(originjitter) = '4.0 4.0 4.0';
- MY(startangle_max) = 180;
- MY(spin_min) = -30;
- MY(spin_max) = 30;
- MY(sizeincrease) = 6;
+ MY(sizeincrease) = -10;
MY(size_min) = 5;
MY(size_max) = 10;
- MY(tex_max) = 8;
+ MY(tex_min) = 48;
+ MY(tex_max) = 55;
MY(type) = "smoke";
- MY(velocityjitter) = '0.4 0.4 0.6';
-}
-SUB(damage_crylink) {
- MY(airfriction) = 0.200000;
- MY(alpha_min) = 192;
- MY(alpha_max) = 192;
- MY(alpha_fade) = 128;
- MY(color_min) = "0x903090";
- MY(color_max) = "0xFFD0FF";
- MY(count) = 0.300000;
- MY(liquidfriction) = 0.800000;
- MY(sizeincrease) = -5;
- MY(size_min) = 0.500000;
- MY(size_max) = 0.500000;
- MY(type) = "spark";
- MY(velocityjitter) = '12.0 12.0 12.0';
+ MY(velocityjitter) = '22.0 22.0 30.0';
}
-
-DEF(damage_hlac);
-SUB(damage_hlac) {
- MY(airfriction) = -0.350000;
+// smoke
+SUB(damage_rocketlauncher) {
MY(alpha_min) = 128;
- MY(alpha_max) = 16;
+ MY(alpha_max) = 32;
MY(alpha_fade) = 128;
- MY(color_min) = "0x880000";
- MY(color_max) = "0xff4400";
+ MY(color_min) = "0x000000";
+ MY(color_max) = "0x111111";
MY(count) = 3;
+ MY(gravity) = -0.300000;
MY(notunderwater) = true;
MY(originjitter) = '4.0 4.0 4.0';
- MY(startangle_max) = 180;
- MY(spin_min) = -30;
- MY(spin_max) = 30;
MY(sizeincrease) = 10;
- MY(size_min) = 2;
- MY(size_max) = 4;
+ MY(size_min) = 4;
+ MY(size_max) = 8;
MY(tex_max) = 8;
- MY(type) = "smoke";
- MY(velocityjitter) = '0.4 0.4 0.6';
+ MY(type) = "alphastatic";
+ MY(velocityjitter) = '11.0 11.0 50.0';
}
-DEF(damage_nex);
-SUB(damage_nex) {
- MY(airfriction) = -0.500000;
- MY(alpha_min) = 64;
- MY(alpha_max) = 8;
- MY(alpha_fade) = 64;
- MY(color_min) = "0xffffff";
- MY(color_max) = "0x88ffff";
+// fireflies
+DEF(fireflies);
+SUB(fireflies) {
+ MY(airfriction) = 5;
+ MY(alpha_min) = 256;
+ MY(alpha_max) = 256;
+ MY(alpha_fade) = 70;
+ MY(bounce) = -1;
+ MY(color_min) = "0xff9600";
+ MY(color_max) = "0xffefb8";
MY(count) = 1;
- MY(gravity) = -0.000100;
- MY(liquidfriction) = 0.600000;
- MY(originjitter) = '4.0 4.0 4.0';
- MY(startangle_min) = 180;
- MY(startangle_max) = 360;
- MY(spin_min) = -30;
- MY(spin_max) = 30;
- MY(sizeincrease) = -14;
- MY(size_min) = 5;
- MY(size_max) = 10;
- MY(tex_min) = 47;
- MY(tex_max) = 47;
+ MY(originjitter) = '32.0 32.0 32.0';
+ MY(originoffset) = '8.0 8.0 8.0';
+ MY(sizeincrease) = -0.300000;
+ MY(size_min) = 2;
+ MY(size_max) = 3;
+ MY(tex_min) = 38;
+ MY(tex_max) = 38;
+ MY(time_min) = 1;
+ MY(time_max) = 2;
MY(type) = "static";
- MY(velocityjitter) = '8.0 8.0 16.0';
-}
-SUB(damage_nex) {
- MY(airfriction) = -0.350000;
- MY(alpha_min) = 64;
- MY(alpha_max) = 16;
- MY(alpha_fade) = 64;
- MY(color_min) = "0x6688ff";
- MY(color_max) = "0x226688";
- MY(count) = 2;
- MY(originjitter) = '2.0 2.0 2.0';
- MY(startangle_max) = 180;
- MY(spin_min) = -30;
- MY(spin_max) = 30;
- MY(sizeincrease) = 8;
- MY(size_min) = 4;
- MY(size_max) = 8;
- MY(tex_max) = 8;
- MY(type) = "smoke";
- MY(velocityjitter) = '0.5 0.5 0.8';
+ MY(velocityjitter) = '64.0 64.0 64.0';
+ MY(velocityoffset) = '2.0 2.0 2.0';
}
-SUB(damage_nex) {
- MY(airfriction) = 2;
- MY(alpha_min) = 255;
- MY(alpha_max) = 255;
- MY(alpha_fade) = 112;
- MY(bounce) = 1.600000;
+
+DEF(healray_muzzleflash);
+SUB(healray_muzzleflash) {
+ MY(alpha_min) = 256;
+ MY(alpha_max) = 256;
+ MY(alpha_fade) = 512;
+ MY(color_min) = "0x283880";
+ MY(color_max) = "0x283880";
+ MY(countabsolute) = 1;
+ MY(lightcolor) = '1.5 3.0 6.0';
+ MY(lightradiusfade) = 2000;
+ MY(lightradius) = 200;
+ MY(originjitter) = '1.5 1.5 1.5';
+ MY(sizeincrease) = -10;
+ MY(size_min) = 20;
+ MY(size_max) = 20;
+ MY(tex_min) = 65;
+ MY(tex_max) = 65;
+ MY(type) = "smoke";
+ MY(velocityjitter) = '6.0 6.0 6.0';
+ MY(velocitymultiplier) = 0.010000;
+}
+SUB(healray_muzzleflash) {
+ MY(airfriction) = 5;
+ MY(alpha_min) = 50;
+ MY(alpha_max) = 150;
+ MY(alpha_fade) = 1924;
MY(color_min) = "0xD9FDFF";
- MY(color_max) = "0xD9FDFF";
- MY(count) = 0.200000;
- MY(gravity) = 1;
+ MY(color_max) = "0x00f0ff";
+ MY(count) = 22;
+ MY(originjitter) = '1.0 1.0 1.0';
+ MY(sizeincrease) = 3;
MY(size_min) = 1;
- MY(size_max) = 1;
- MY(stretchfactor) = 0.700000;
- MY(tex_min) = 41;
- MY(tex_max) = 41;
+ MY(size_max) = 15;
+ MY(stretchfactor) = 3.900000;
+ MY(tex_min) = 71;
+ MY(tex_max) = 73;
MY(type) = "spark";
- MY(velocityjitter) = '100.0 100.0 300.0';
- MY(velocitymultiplier) = 3;
-}
-
-DEF(damage_minstanex);
-SUB(damage_minstanex) {
- MY(airfriction) = -0.500000;
- MY(alpha_min) = 64;
- MY(alpha_max) = 8;
- MY(alpha_fade) = 64;
- MY(color_min) = "0xffffff";
- MY(color_max) = "0x88ffff";
- MY(count) = 2;
- MY(gravity) = -0.000100;
- MY(liquidfriction) = 0.600000;
- MY(originjitter) = '4.0 4.0 4.0';
- MY(startangle_min) = 180;
- MY(startangle_max) = 360;
- MY(spin_min) = -30;
- MY(spin_max) = 30;
- MY(sizeincrease) = -14;
- MY(size_min) = 5;
- MY(size_max) = 10;
- MY(tex_min) = 47;
- MY(tex_max) = 47;
- MY(type) = "static";
- MY(velocityjitter) = '8.0 8.0 16.0';
-}
-SUB(damage_minstanex) {
- MY(airfriction) = -0.350000;
- MY(alpha_min) = 64;
- MY(alpha_max) = 16;
- MY(alpha_fade) = 64;
- MY(color_min) = "0x6688ff";
- MY(color_max) = "0x226688";
- MY(count) = 4;
- MY(originjitter) = '2.0 2.0 2.0';
- MY(startangle_max) = 180;
- MY(spin_min) = -30;
- MY(spin_max) = 30;
- MY(sizeincrease) = 8;
- MY(size_min) = 4;
- MY(size_max) = 8;
- MY(tex_max) = 8;
- MY(type) = "smoke";
- MY(velocityjitter) = '0.5 0.5 0.8';
+ MY(velocityjitter) = '150.0 150.0 150.0';
+ MY(velocitymultiplier) = 0.400000;
}
-SUB(damage_minstanex) {
- MY(airfriction) = 2;
- MY(alpha_min) = 255;
- MY(alpha_max) = 255;
- MY(alpha_fade) = 112;
- MY(bounce) = 1.600000;
+SUB(healray_muzzleflash) {
+ MY(alpha_min) = 110;
+ MY(alpha_max) = 228;
+ MY(alpha_fade) = 4024;
MY(color_min) = "0xD9FDFF";
- MY(color_max) = "0xD9FDFF";
- MY(count) = 0.200000;
- MY(gravity) = 1;
+ MY(color_max) = "0x00f0ff";
+ MY(count) = 4;
+ MY(originjitter) = '1.0 1.0 1.0';
MY(size_min) = 1;
MY(size_max) = 1;
- MY(stretchfactor) = 0.700000;
- MY(tex_min) = 41;
- MY(tex_max) = 41;
+ MY(stretchfactor) = 0.200000;
+ MY(tex_min) = 70;
+ MY(tex_max) = 70;
MY(type) = "spark";
- MY(velocityjitter) = '100.0 100.0 300.0';
- MY(velocitymultiplier) = 3;
+ MY(velocityjitter) = '650.0 650.0 650.0';
+ MY(velocitymultiplier) = 1.100000;
}
-DEF(damage_rifle);
-SUB(damage_rifle) {
- MY(airfriction) = 1;
+DEF(healray_impact);
+SUB(healray_impact) {
MY(alpha_min) = 256;
MY(alpha_max) = 256;
- MY(alpha_fade) = 64;
- MY(bounce) = -1;
- MY(color_min) = "0xA8FFFF";
- MY(color_max) = "0xA8FFFFF";
- MY(count) = 0.300000;
- MY(liquidfriction) = 4;
- MY(size_min) = 2;
- MY(size_max) = 4;
- MY(staincolor_min) = "0x808080";
- MY(staincolor_max) = "0x808080";
- MY(staintex_min) = 16;
- MY(staintex_max) = 24;
- MY(tex_min) = 24;
- MY(tex_max) = 32;
- MY(type) = "blood";
- MY(velocityjitter) = '32.0 32.0 32.0';
- MY(velocitymultiplier) = 5;
+ MY(color_min) = "0xd800ff";
+ MY(color_max) = "0xd800ff";
+ MY(countabsolute) = 1;
+ MY(lightcolor) = '0.0 4.4 0.0';
+ MY(lightradiusfade) = 450;
+ MY(lightradius) = 125;
+ MY(originjitter) = '17.0 17.0 17.0';
+ MY(size_min) = 32;
+ MY(size_max) = 32;
+ MY(tex_min) = 59;
+ MY(tex_max) = 59;
+ MY(type) = "decal";
}
-SUB(damage_rifle) {
- MY(alpha_min) = 100;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 400;
- MY(color_min) = "0x000000";
- MY(color_max) = "0x420000";
- MY(count) = 1;
- MY(size_min) = 6;
- MY(size_max) = 12;
- MY(tex_max) = 8;
- MY(type) = "alphastatic";
+// shockwave
+SUB(healray_impact) {
+ MY(alpha_min) = 40;
+ MY(alpha_max) = 40;
+ MY(alpha_fade) = 350;
+ MY(color_min) = "0x00ff00";
+ MY(color_max) = "0x84c52f";
+ MY(countabsolute) = 1;
+ MY(sizeincrease) = 1400;
+ MY(size_min) = 32;
+ MY(size_max) = 32;
+ MY(tex_min) = 33;
+ MY(tex_max) = 33;
+ MY(type) = "smoke";
+ MY(velocitymultiplier) = 44;
}
-
-DEF(damage_rifle_alien);
-SUB(damage_rifle_alien) {
- MY(airfriction) = 1;
- MY(alpha_min) = 256;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 64;
- MY(bounce) = -1;
- MY(color_min) = "0xDC9BCD";
- MY(color_max) = "0xDC9BCD";
- MY(count) = 0.300000;
- MY(liquidfriction) = 4;
- MY(size_min) = 2;
- MY(size_max) = 4;
- MY(staincolor_min) = "0x808080";
- MY(staincolor_max) = "0x808080";
- MY(staintex_min) = 16;
- MY(staintex_max) = 24;
- MY(tex_min) = 24;
- MY(tex_max) = 32;
- MY(type) = "blood";
- MY(velocityjitter) = '32.0 32.0 32.0';
- MY(velocitymultiplier) = 5;
+// cloud of bouncing sparks
+SUB(healray_impact) {
+ MY(airfriction) = 6;
+ MY(alpha_min) = 156;
+ MY(alpha_max) = 300;
+ MY(alpha_fade) = 1024;
+ MY(color_min) = "0x00ff00";
+ MY(color_max) = "0x84c52f";
+ MY(count) = 30;
+ MY(gravity) = 2;
+ MY(originjitter) = '1.0 1.0 1.0';
+ MY(size_min) = 1;
+ MY(size_max) = 2;
+ MY(tex_min) = 70;
+ MY(tex_max) = 70;
+ MY(type) = "spark";
+ MY(velocityjitter) = '1112.0 1112.0 1112.0';
}
-SUB(damage_rifle_alien) {
- MY(alpha_min) = 100;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 400;
- MY(color_min) = "0x000000";
- MY(color_max) = "0x204010";
- MY(count) = 1;
- MY(size_min) = 6;
- MY(size_max) = 12;
- MY(tex_max) = 8;
- MY(type) = "alphastatic";
+// inner cloud of smoke
+SUB(healray_impact) {
+ MY(airfriction) = 3;
+ MY(alpha_min) = 200;
+ MY(alpha_max) = 456;
+ MY(alpha_fade) = 512;
+ MY(color_min) = "0x00ff00";
+ MY(color_max) = "0x84c52f";
+ MY(count) = 15;
+ MY(gravity) = -2;
+ MY(startangle_min) = -180;
+ MY(startangle_max) = 180;
+ MY(spin_min) = -90;
+ MY(spin_max) = 90;
+ MY(size_min) = 2;
+ MY(size_max) = 3;
+ MY(tex_min) = 40;
+ MY(tex_max) = 40;
+ MY(type) = "smoke";
+ MY(velocityjitter) = '120.0 120.0 420.0';
}
-DEF(damage_rifle_robot);
-SUB(damage_rifle_robot) {
- MY(airfriction) = 1;
+DEF(bigplasma_muzzleflash);
+SUB(bigplasma_muzzleflash) {
MY(alpha_min) = 256;
MY(alpha_max) = 256;
- MY(alpha_fade) = 64;
- MY(bounce) = -1;
- MY(color_min) = "0xC0D890";
- MY(color_max) = "0xC0D890";
- MY(count) = 0.300000;
- MY(liquidfriction) = 4;
- MY(size_min) = 2;
- MY(size_max) = 4;
- MY(staincolor_min) = "0x808080";
- MY(staincolor_max) = "0x808080";
- MY(staintex_min) = 16;
- MY(staintex_max) = 24;
- MY(tex_min) = 24;
- MY(tex_max) = 32;
- MY(type) = "blood";
- MY(velocityjitter) = '32.0 32.0 32.0';
- MY(velocitymultiplier) = 5;
-}
-SUB(damage_rifle_robot) {
- MY(alpha_min) = 100;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 400;
- MY(color_min) = "0x000000";
- MY(color_max) = "0x301860";
- MY(count) = 1;
- MY(size_min) = 6;
- MY(size_max) = 12;
- MY(tex_max) = 8;
- MY(type) = "alphastatic";
-}
-
-DEF(damage_seeker);
-SUB(damage_seeker) {
- MY(alpha_min) = 512;
- MY(alpha_max) = 32;
- MY(alpha_fade) = 1024;
- MY(color_min) = "0x8f0c00";
- MY(color_max) = "0xff2200";
- MY(count) = 3;
- MY(gravity) = -0.300000;
- MY(notunderwater) = true;
- MY(originjitter) = '2.0 2.0 2.0';
- MY(sizeincrease) = -10;
- MY(size_min) = 4;
- MY(size_max) = 8;
- MY(tex_min) = 48;
- MY(tex_max) = 55;
- MY(type) = "smoke";
- MY(velocityjitter) = '22.0 22.0 50.0';
-}
-SUB(damage_seeker) {
- MY(alpha_min) = 128;
- MY(alpha_max) = 32;
- MY(alpha_fade) = 128;
- MY(color_min) = "0x000000";
- MY(color_max) = "0x111111";
- MY(count) = 2;
- MY(gravity) = -0.300000;
- MY(notunderwater) = true;
- MY(originjitter) = '4.0 4.0 4.0';
- MY(sizeincrease) = 10;
- MY(size_min) = 2;
- MY(size_max) = 4;
- MY(tex_max) = 8;
- MY(type) = "alphastatic";
- MY(velocityjitter) = '11.0 11.0 50.0';
-}
-
-DEF(damage_hagar);
-SUB(damage_hagar) {
- MY(alpha_min) = 512;
- MY(alpha_max) = 32;
- MY(alpha_fade) = 1024;
- MY(color_min) = "0x8f0c00";
- MY(color_max) = "0xff3a00";
- MY(count) = 3;
- MY(gravity) = -0.300000;
- MY(notunderwater) = true;
- MY(originjitter) = '2.0 2.0 2.0';
- MY(sizeincrease) = -10;
- MY(size_min) = 4;
- MY(size_max) = 8;
- MY(tex_min) = 48;
- MY(tex_max) = 55;
- MY(type) = "smoke";
- MY(velocityjitter) = '22.0 22.0 50.0';
-}
-SUB(damage_hagar) {
- MY(alpha_min) = 128;
- MY(alpha_max) = 32;
- MY(alpha_fade) = 128;
- MY(color_min) = "0x000000";
- MY(color_max) = "0x111111";
- MY(count) = 2;
- MY(gravity) = -0.300000;
- MY(notunderwater) = true;
- MY(originjitter) = '4.0 4.0 4.0';
- MY(sizeincrease) = 10;
- MY(size_min) = 2;
- MY(size_max) = 4;
- MY(tex_max) = 8;
- MY(type) = "alphastatic";
- MY(velocityjitter) = '11.0 11.0 50.0';
-}
-
-DEF(damage_fireball);
-SUB(damage_fireball) {
- MY(alpha_min) = 256;
- MY(alpha_max) = 16;
- MY(alpha_fade) = 512;
- MY(color_min) = "0x8f0d00";
- MY(color_max) = "0xff5a00";
- MY(count) = 4;
- MY(gravity) = -0.500000;
- MY(notunderwater) = true;
- MY(originjitter) = '8.0 8.0 8.0';
- MY(sizeincrease) = -10;
- MY(size_min) = 5;
- MY(size_max) = 10;
- MY(tex_min) = 48;
- MY(tex_max) = 55;
- MY(type) = "smoke";
- MY(velocityjitter) = '22.0 22.0 50.0';
-}
-SUB(damage_fireball) {
- MY(alpha_min) = 128;
- MY(alpha_max) = 32;
- MY(alpha_fade) = 128;
- MY(color_min) = "0x000000";
- MY(color_max) = "0x111111";
- MY(count) = 4;
- MY(gravity) = -0.300000;
- MY(notunderwater) = true;
- MY(originjitter) = '6.0 6.0 6.0';
- MY(sizeincrease) = 10;
- MY(size_min) = 4;
- MY(size_max) = 8;
- MY(tex_max) = 8;
- MY(type) = "alphastatic";
- MY(velocityjitter) = '11.0 11.0 50.0';
-}
-
-DEF(damage_rocketlauncher);
-SUB(damage_rocketlauncher) {
- MY(alpha_min) = 512;
- MY(alpha_max) = 64;
- MY(alpha_fade) = 1024;
- MY(color_min) = "0x8f0c00";
- MY(color_max) = "0xff2a00";
- MY(count) = 3;
- MY(gravity) = -0.700000;
- MY(notunderwater) = true;
- MY(originjitter) = '4.0 4.0 4.0';
- MY(sizeincrease) = -10;
- MY(size_min) = 5;
- MY(size_max) = 10;
- MY(tex_min) = 48;
- MY(tex_max) = 55;
- MY(type) = "smoke";
- MY(velocityjitter) = '22.0 22.0 30.0';
-}
-SUB(damage_rocketlauncher) {
- MY(alpha_min) = 128;
- MY(alpha_max) = 32;
- MY(alpha_fade) = 128;
- MY(color_min) = "0x000000";
- MY(color_max) = "0x111111";
- MY(count) = 3;
- MY(gravity) = -0.300000;
- MY(notunderwater) = true;
- MY(originjitter) = '4.0 4.0 4.0';
- MY(sizeincrease) = 10;
- MY(size_min) = 4;
- MY(size_max) = 8;
- MY(tex_max) = 8;
- MY(type) = "alphastatic";
- MY(velocityjitter) = '11.0 11.0 50.0';
-}
-
-DEF(fireflies);
-SUB(fireflies) {
- MY(airfriction) = 5;
- MY(alpha_min) = 256;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 70;
- MY(bounce) = -1;
- MY(color_min) = "0xff9600";
- MY(color_max) = "0xffefb8";
- MY(count) = 1;
- MY(originjitter) = '32.0 32.0 32.0';
- MY(originoffset) = '8.0 8.0 8.0';
- MY(sizeincrease) = -0.300000;
- MY(size_min) = 2;
- MY(size_max) = 3;
- MY(tex_min) = 38;
- MY(tex_max) = 38;
- MY(time_min) = 1;
- MY(time_max) = 2;
- MY(type) = "static";
- MY(velocityjitter) = '64.0 64.0 64.0';
- MY(velocityoffset) = '2.0 2.0 2.0';
-}
-
-DEF(healray_muzzleflash);
-SUB(healray_muzzleflash) {
- MY(alpha_min) = 256;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 512;
+ MY(alpha_fade) = 812;
MY(color_min) = "0x283880";
MY(color_max) = "0x283880";
MY(countabsolute) = 1;
MY(lightradius) = 200;
MY(originjitter) = '1.5 1.5 1.5';
MY(sizeincrease) = -10;
- MY(size_min) = 20;
- MY(size_max) = 20;
+ MY(size_min) = 50;
+ MY(size_max) = 50;
MY(tex_min) = 65;
MY(tex_max) = 65;
MY(type) = "smoke";
MY(velocityjitter) = '6.0 6.0 6.0';
MY(velocitymultiplier) = 0.010000;
}
-SUB(healray_muzzleflash) {
+SUB(bigplasma_muzzleflash) {
+ MY(alpha_min) = 56;
+ MY(alpha_max) = 56;
+ MY(alpha_fade) = 1112;
+ MY(color_min) = "0x00f0ff";
+ MY(color_max) = "0x00f0ff";
+ MY(countabsolute) = 1;
+ MY(sizeincrease) = 300;
+ MY(size_min) = 20;
+ MY(size_max) = 20;
+ MY(tex_min) = 74;
+ MY(tex_max) = 74;
+ MY(type) = "smoke";
+}
+SUB(bigplasma_muzzleflash) {
MY(airfriction) = 5;
MY(alpha_min) = 50;
MY(alpha_max) = 150;
MY(alpha_fade) = 1924;
MY(color_min) = "0xD9FDFF";
MY(color_max) = "0x00f0ff";
- MY(count) = 22;
+ MY(count) = 14;
MY(originjitter) = '1.0 1.0 1.0';
- MY(sizeincrease) = 3;
- MY(size_min) = 1;
- MY(size_max) = 15;
- MY(stretchfactor) = 3.900000;
- MY(tex_min) = 71;
- MY(tex_max) = 73;
+ MY(sizeincrease) = 135;
+ MY(size_min) = 5;
+ MY(size_max) = 10;
+ MY(stretchfactor) = 1.900000;
+ MY(tex_min) = 51;
+ MY(tex_max) = 55;
MY(type) = "spark";
- MY(velocityjitter) = '150.0 150.0 150.0';
+ MY(velocityjitter) = '350.0 350.0 350.0';
MY(velocitymultiplier) = 0.400000;
}
-SUB(healray_muzzleflash) {
+SUB(bigplasma_muzzleflash) {
MY(alpha_min) = 110;
MY(alpha_max) = 228;
MY(alpha_fade) = 4024;
MY(color_max) = "0x00f0ff";
MY(count) = 4;
MY(originjitter) = '1.0 1.0 1.0';
- MY(size_min) = 1;
- MY(size_max) = 1;
+ MY(size_min) = 20;
+ MY(size_max) = 20;
MY(stretchfactor) = 0.200000;
MY(tex_min) = 70;
MY(tex_max) = 70;
MY(velocitymultiplier) = 1.100000;
}
-DEF(healray_impact);
-SUB(healray_impact) {
+DEF(bigplasma_impact);
+SUB(bigplasma_impact) {
MY(alpha_min) = 256;
MY(alpha_max) = 256;
- MY(color_min) = "0xd800ff";
- MY(color_max) = "0xd800ff";
MY(countabsolute) = 1;
- MY(lightcolor) = '0.0 4.4 0.0';
+ MY(lightcolor) = '3.1 4.4 10.0';
MY(lightradiusfade) = 450;
MY(lightradius) = 125;
MY(originjitter) = '17.0 17.0 17.0';
MY(tex_max) = 59;
MY(type) = "decal";
}
-SUB(healray_impact) {
- MY(alpha_min) = 40;
- MY(alpha_max) = 40;
- MY(alpha_fade) = 350;
- MY(color_min) = "0x00ff00";
- MY(color_max) = "0x84c52f";
- MY(countabsolute) = 1;
- MY(sizeincrease) = 1400;
- MY(size_min) = 32;
- MY(size_max) = 32;
- MY(tex_min) = 33;
- MY(tex_max) = 33;
- MY(type) = "smoke";
- MY(velocitymultiplier) = 44;
-}
-SUB(healray_impact) {
- MY(airfriction) = 6;
- MY(alpha_min) = 156;
- MY(alpha_max) = 300;
- MY(alpha_fade) = 1024;
- MY(color_min) = "0x00ff00";
- MY(color_max) = "0x84c52f";
- MY(count) = 30;
- MY(gravity) = 2;
- MY(originjitter) = '1.0 1.0 1.0';
- MY(size_min) = 1;
- MY(size_max) = 2;
- MY(tex_min) = 70;
- MY(tex_max) = 70;
- MY(type) = "spark";
- MY(velocityjitter) = '1112.0 1112.0 1112.0';
-}
-SUB(healray_impact) {
- MY(airfriction) = 3;
- MY(alpha_min) = 200;
- MY(alpha_max) = 456;
- MY(alpha_fade) = 512;
- MY(color_min) = "0x00ff00";
- MY(color_max) = "0x84c52f";
- MY(count) = 15;
- MY(gravity) = -2;
- MY(startangle_min) = -180;
- MY(startangle_max) = 180;
- MY(spin_min) = -90;
- MY(spin_max) = 90;
- MY(size_min) = 2;
- MY(size_max) = 3;
- MY(tex_min) = 40;
- MY(tex_max) = 40;
- MY(type) = "smoke";
- MY(velocityjitter) = '120.0 120.0 420.0';
-}
-
-DEF(bigplasma_muzzleflash);
-SUB(bigplasma_muzzleflash) {
- MY(alpha_min) = 256;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 812;
- MY(color_min) = "0x283880";
- MY(color_max) = "0x283880";
- MY(countabsolute) = 1;
- MY(lightcolor) = '1.5 3.0 6.0';
- MY(lightradiusfade) = 2000;
- MY(lightradius) = 200;
- MY(originjitter) = '1.5 1.5 1.5';
- MY(sizeincrease) = -10;
- MY(size_min) = 50;
- MY(size_max) = 50;
- MY(tex_min) = 65;
- MY(tex_max) = 65;
- MY(type) = "smoke";
- MY(velocityjitter) = '6.0 6.0 6.0';
- MY(velocitymultiplier) = 0.010000;
-}
-SUB(bigplasma_muzzleflash) {
- MY(alpha_min) = 56;
- MY(alpha_max) = 56;
- MY(alpha_fade) = 1112;
- MY(color_min) = "0x00f0ff";
- MY(color_max) = "0x00f0ff";
- MY(countabsolute) = 1;
- MY(sizeincrease) = 300;
- MY(size_min) = 20;
- MY(size_max) = 20;
- MY(tex_min) = 74;
- MY(tex_max) = 74;
- MY(type) = "smoke";
-}
-SUB(bigplasma_muzzleflash) {
- MY(airfriction) = 5;
- MY(alpha_min) = 50;
- MY(alpha_max) = 150;
- MY(alpha_fade) = 1924;
- MY(color_min) = "0xD9FDFF";
- MY(color_max) = "0x00f0ff";
- MY(count) = 14;
- MY(originjitter) = '1.0 1.0 1.0';
- MY(sizeincrease) = 135;
- MY(size_min) = 5;
- MY(size_max) = 10;
- MY(stretchfactor) = 1.900000;
- MY(tex_min) = 51;
- MY(tex_max) = 55;
- MY(type) = "spark";
- MY(velocityjitter) = '350.0 350.0 350.0';
- MY(velocitymultiplier) = 0.400000;
-}
-SUB(bigplasma_muzzleflash) {
- MY(alpha_min) = 110;
- MY(alpha_max) = 228;
- MY(alpha_fade) = 4024;
- MY(color_min) = "0xD9FDFF";
- MY(color_max) = "0x00f0ff";
- MY(count) = 4;
- MY(originjitter) = '1.0 1.0 1.0';
- MY(size_min) = 20;
- MY(size_max) = 20;
- MY(stretchfactor) = 0.200000;
- MY(tex_min) = 70;
- MY(tex_max) = 70;
- MY(type) = "spark";
- MY(velocityjitter) = '650.0 650.0 650.0';
- MY(velocitymultiplier) = 1.100000;
-}
-
-DEF(bigplasma_impact);
-SUB(bigplasma_impact) {
- MY(alpha_min) = 256;
- MY(alpha_max) = 256;
- MY(countabsolute) = 1;
- MY(lightcolor) = '3.1 4.4 10.0';
- MY(lightradiusfade) = 450;
- MY(lightradius) = 125;
- MY(originjitter) = '17.0 17.0 17.0';
- MY(size_min) = 32;
- MY(size_max) = 32;
- MY(tex_min) = 59;
- MY(tex_max) = 59;
- MY(type) = "decal";
-}
-SUB(bigplasma_impact) {
+// shockwave
+SUB(bigplasma_impact) {
MY(alpha_min) = 40;
MY(alpha_max) = 40;
MY(alpha_fade) = 350;
MY(type) = "smoke";
MY(velocitymultiplier) = 44;
}
+// cloud of bouncing sparks
SUB(bigplasma_impact) {
MY(airfriction) = 6;
MY(alpha_min) = 156;
MY(type) = "spark";
MY(velocityjitter) = '1512.0 1512.0 1512.0';
}
+// inner cloud of smoke
SUB(bigplasma_impact) {
MY(airfriction) = 30;
MY(alpha_min) = 200;
MY(type) = "smoke";
MY(velocityjitter) = '320.0 320.0 320.0';
}
+// smoke
SUB(bigplasma_impact) {
MY(airfriction) = 0.040000;
MY(alpha_min) = 128;
MY(velocityjitter) = '100.0 100.0 200.0';
MY(velocityoffset) = '0.0 0.0 180.0';
}
+// smoke in the middle
SUB(bigplasma_impact) {
MY(airfriction) = 0.040000;
MY(alpha_min) = 128;
MY(velocityjitter) = '10.0 10.0 10.0';
}
-#define flag_touch(name, colormin, colormax) \
- DEF(name##flag_touch); \
- SUB(name##flag_touch) { \
- MY(airfriction) = 3; \
- MY(alpha_max) = 256; \
- MY(alpha_fade) = 556; \
- MY(bounce) = 1.500000; \
- MY(color_min) = colormin; \
- MY(color_max) = colormax; \
- MY(count) = 35; \
- MY(gravity) = 1; \
- MY(originjitter) = '1.0 1.0 1.0'; \
- MY(size_min) = 1; \
- MY(size_max) = 3; \
- MY(tex_min) = 40; \
- MY(tex_max) = 40; \
- MY(type) = "spark"; \
- MY(velocityjitter) = '300.0 300.0 300.0'; \
- MY(velocitymultiplier) = 0.500000; \
- }
-
-flag_touch(red, "0xFF0000", "0x970000")
-flag_touch(blue, "0x0000FF", "0x000097")
-#undef flag_touch
-
-#define pass(name, colormin, colormax) \
- DEF(name##_pass); \
- SUB(name##_pass) { \
- MY(airfriction) = 5; \
- MY(alpha_min) = 64; \
- MY(alpha_max) = 128; \
- MY(alpha_fade) = 64; \
- MY(color_min) = colormin; \
- MY(color_max) = colormax; \
- MY(sizeincrease) = 2; \
- MY(size_min) = 2; \
- MY(size_max) = 2; \
- MY(tex_min) = 32; \
- MY(tex_max) = 32; \
- MY(trailspacing) = 64; \
- MY(type) = "static"; \
- } \
- SUB(name##_pass) { \
- MY(airfriction) = 9; \
- MY(alpha_min) = 32; \
- MY(alpha_max) = 64; \
- MY(alpha_fade) = 32; \
- MY(color_min) = colormin; \
- MY(color_max) = colormax; \
- MY(sizeincrease) = 8; \
- MY(size_min) = 1; \
- MY(size_max) = 1; \
- MY(tex_max) = 8; \
- MY(trailspacing) = 12; \
- MY(type) = "static"; \
- MY(velocityjitter) = '64.0 64.0 64.0'; \
- } \
- SUB(name##_pass) { \
- MY(alpha_min) = 256; \
- MY(alpha_max) = 256; \
- MY(alpha_fade) = 1280; \
- MY(color_min) = colormin; \
- MY(color_max) = colormax; \
- MY(size_min) = 4; \
- MY(size_max) = 4; \
- MY(trailspacing) = 12; \
- MY(type) = "static"; \
- } \
- /**/
-
-pass(red, "0xFF0000", "0x970000")
-pass(blue, "0x0000FF", "0x000097")
-#undef pass
-
-#define cap(name, colormin, colormax) \
- DEF(name##_cap); \
- SUB(name##_cap) { \
- MY(airfriction) = 2; \
- MY(alpha_max) = 256; \
- MY(alpha_fade) = 100; \
- MY(bounce) = 1.500000; \
- MY(color_min) = colormin; \
- MY(color_max) = colormax; \
- MY(count) = 500; \
- MY(originjitter) = '1.0 1.0 1.0'; \
- MY(size_min) = 1; \
- MY(size_max) = 1; \
- MY(stretchfactor) = 0.600000; \
- MY(tex_min) = 64; \
- MY(tex_max) = 64; \
- MY(type) = "spark"; \
- MY(velocityjitter) = '1000.0 1000.0 1500.0'; \
- MY(velocitymultiplier) = 0.500000; \
- } \
- SUB(name##_cap) { \
- MY(alpha_min) = 190; \
- MY(alpha_max) = 190; \
- MY(alpha_fade) = 180; \
- MY(color_min) = colormin; \
- MY(color_max) = colormax; \
- MY(countabsolute) = 1; \
- MY(sizeincrease) = -80; \
- MY(size_min) = 150; \
- MY(size_max) = 150; \
- MY(tex_min) = 65; \
- MY(tex_max) = 65; \
- MY(type) = "smoke"; \
- } \
- /**/
-
-cap(red, "0xFF0000", "0x970000")
-cap(blue, "0x0000FF", "0x000097")
-#undef cap
+#include "effectinfo_ctf.inc"
+// spawn_point -- team idle spawn point effect
#define spawn_point(name, color) \
DEF(spawn_point_##name); \
SUB(spawn_point_##name) { \
spawn_point(neutral, "0xFFFFFF")
#undef spawn_point
+// spawn_event -- team spawning effect
#define spawn_event(name, color) \
DEF(spawn_event_##name); \
SUB(spawn_event_##name) { \
spawn_event(neutral, "0xFFFFFF")
#undef spawn_event
-#define nade(name, colormin1, colormax1, colormin2, colormax2) \
- DEF(nade_##name); \
- SUB(nade_##name) { \
- MY(alpha_min) = 100; \
- MY(alpha_max) = 100; \
- MY(alpha_fade) = 250; \
- MY(color_min) = colormin1; \
- MY(color_max) = colormax1; \
- MY(sizeincrease) = -1; \
- MY(size_min) = 3; \
- MY(size_max) = 3; \
- MY(tex_min) = 65; \
- MY(tex_max) = 65; \
- MY(trailspacing) = 1; \
- MY(type) = "smoke"; \
- } \
- SUB(nade_##name) { \
- MY(alpha_min) = 30; \
- MY(alpha_max) = 30; \
- MY(alpha_fade) = 150; \
- MY(color_min) = colormin2; \
- MY(color_max) = colormax2; \
- MY(notunderwater) = true; \
- MY(sizeincrease) = -10; \
- MY(size_min) = 15; \
- MY(size_max) = 25; \
- MY(tex_min) = 65; \
- MY(tex_max) = 65; \
- MY(trailspacing) = 8; \
- MY(type) = "smoke"; \
- } \
- SUB(nade_##name) { \
- MY(alpha_min) = 256; \
- MY(alpha_max) = 256; \
- MY(alpha_fade) = 256; \
- MY(bounce) = 1.500000; \
- MY(color_min) = colormin1; \
- MY(color_max) = colormax1; \
- MY(gravity) = -0.125000; \
- MY(liquidfriction) = 4; \
- MY(size_min) = 1; \
- MY(size_max) = 1; \
- MY(tex_min) = 62; \
- MY(tex_max) = 62; \
- MY(trailspacing) = 16; \
- MY(type) = "bubble"; \
- MY(underwater) = true; \
- MY(velocityjitter) = '16.0 16.0 16.0'; \
- } \
- /**/
-
-nade(blue, "0x006cff", "0x0600ff", "0x0600ff", "0x9794ff")
-nade(red, "0xff0000", "0xff3c00", "0xff0000", "0xffa2a2")
-nade(yellow, "0xFFFF0F", "0xFFFF0F", "0xFFFF0F", "0xFFFF0F")
-nade(pink, "0xFF0FFF", "0xFF0FFF", "0xFF0FFF", "0xFF0FFF")
-nade(neutral, "0xFFFFFF", "0xFFFFFF", "0xFFFFFF", "0xFFFFFF")
-#undef nade
-
-#define nade_burn(name, colormin1, colormax1, colormin2, colormax2) \
- DEF(nade_##name##_burn); \
- SUB(nade_##name##_burn) { \
- MY(alpha_min) = 100; \
- MY(alpha_max) = 100; \
- MY(alpha_fade) = 250; \
- MY(color_min) = colormin1; \
- MY(color_max) = colormax1; \
- MY(sizeincrease) = -1; \
- MY(size_min) = 5; \
- MY(size_max) = 5; \
- MY(tex_min) = 65; \
- MY(tex_max) = 65; \
- MY(trailspacing) = 1; \
- MY(type) = "smoke"; \
- } \
- SUB(nade_##name##_burn) { \
- MY(alpha_min) = 200; \
- MY(alpha_max) = 200; \
- MY(alpha_fade) = 1000; \
- MY(color_min) = colormin2; \
- MY(color_max) = colormax2; \
- MY(notunderwater) = true; \
- MY(sizeincrease) = -30; \
- MY(size_min) = 45; \
- MY(size_max) = 25; \
- MY(tex_min) = 65; \
- MY(tex_max) = 65; \
- MY(trailspacing) = 64; \
- MY(type) = "smoke"; \
- } \
- SUB(nade_##name##_burn) { \
- MY(alpha_min) = 256; \
- MY(alpha_max) = 256; \
- MY(alpha_fade) = 256; \
- MY(bounce) = 1.500000; \
- MY(color_min) = colormin1; \
- MY(color_max) = colormax1; \
- MY(gravity) = -0.125000; \
- MY(liquidfriction) = 4; \
- MY(size_min) = 1; \
- MY(size_max) = 1; \
- MY(tex_min) = 62; \
- MY(tex_max) = 62; \
- MY(trailspacing) = 16; \
- MY(type) = "bubble"; \
- MY(underwater) = true; \
- MY(velocityjitter) = '16.0 16.0 16.0'; \
- } \
- SUB(nade_##name##_burn) { \
- MY(alpha_min) = 300; \
- MY(alpha_max) = 900; \
- MY(alpha_fade) = 1500; \
- MY(color_min) = colormin1; \
- MY(color_max) = colormax1; \
- MY(originjitter) = '2.0 2.0 2.0'; \
- MY(startangle_min) = -180; \
- MY(startangle_max) = 180; \
- MY(spin_min) = 20; \
- MY(spin_max) = -20; \
- MY(sizeincrease) = -40; \
- MY(size_min) = 15; \
- MY(size_max) = 25; \
- MY(tex_min) = 71; \
- MY(tex_max) = 73; \
- MY(trailspacing) = 16; \
- MY(type) = "smoke"; \
- MY(velocityjitter) = '10.0 10.0 10.0'; \
- } \
- /**/
-
-nade_burn(red, "0xff0000", "0xff3c00", "0xff0000", "0xffa2a2")
-nade_burn(blue, "0x006cff", "0x0600ff", "0x0600ff", "0x9794ff")
-nade_burn(yellow, "0xFFFF0F", "0xFFFF0F", "0xFFFF0F", "0xFFFF0F")
-nade_burn(pink, "0xFF0FFF", "0xFF0FFF", "0xFF0FFF", "0xFF0FFF")
-nade_burn(neutral, "0xFFFFFF", "0xFFFFFF", "0xFFFFFF", "0xFFFFFF")
-#undef nade_burn
-
-#define nade_explode(name, colorlight, colormin1, colormax1, colormin2, colormax2, colormin3, colormax3) \
- DEF(nade_##name##_explode); \
- SUB(nade_##name##_explode) { \
- MY(alpha_min) = 256; \
- MY(alpha_max) = 256; \
- MY(countabsolute) = 1; \
- MY(lightcolor) = colorlight; \
- MY(lightradiusfade) = 1500; \
- MY(lightradius) = 300; \
- MY(originjitter) = '26.0 26.0 26.0'; \
- MY(size_min) = 88; \
- MY(size_max) = 88; \
- MY(tex_min) = 8; \
- MY(tex_max) = 16; \
- MY(type) = "decal"; \
- } \
- SUB(nade_##name##_explode) { \
- MY(alpha_min) = 80; \
- MY(alpha_max) = 80; \
- MY(alpha_fade) = 650; \
- MY(color_min) = colormin1; \
- MY(color_max) = colormax1; \
- MY(countabsolute) = 1; \
- MY(sizeincrease) = 1800; \
- MY(size_min) = 32; \
- MY(size_max) = 32; \
- MY(tex_min) = 33; \
- MY(tex_max) = 33; \
- MY(type) = "smoke"; \
- MY(velocitymultiplier) = 44; \
- } \
- SUB(nade_##name##_explode) { \
- MY(airfriction) = 30; \
- MY(alpha_min) = 400; \
- MY(alpha_max) = 656; \
- MY(alpha_fade) = 2000; \
- MY(color_min) = colormin2; \
- MY(color_max) = colormax2; \
- MY(count) = 16; \
- MY(notunderwater) = true; \
- MY(originjitter) = '50.0 50.0 50.0'; \
- MY(startangle_min) = -180; \
- MY(startangle_max) = 180; \
- MY(spin_min) = -9; \
- MY(spin_max) = 9; \
- MY(sizeincrease) = 555; \
- MY(size_min) = 20; \
- MY(size_max) = 24; \
- MY(tex_min) = 48; \
- MY(tex_max) = 55; \
- MY(type) = "smoke"; \
- MY(velocityjitter) = '320.0 320.0 320.0'; \
- } \
- SUB(nade_##name##_explode) { \
- MY(airfriction) = -9; \
- MY(alpha_min) = 1500; \
- MY(alpha_max) = 3000; \
- MY(alpha_fade) = 13000; \
- MY(color_min) = colormin2; \
- MY(color_max) = colormax2; \
- MY(count) = 8; \
- MY(sizeincrease) = 40; \
- MY(size_min) = 60; \
- MY(size_max) = 90; \
- MY(stretchfactor) = 80; \
- MY(tex_min) = 48; \
- MY(tex_max) = 55; \
- MY(type) = "spark"; \
- MY(velocityjitter) = '30.0 30.0 30.0'; \
- } \
- SUB(nade_##name##_explode) { \
- MY(airfriction) = 0.040000; \
- MY(alpha_min) = 128; \
- MY(alpha_max) = 328; \
- MY(alpha_fade) = 390; \
- MY(blend) = "alpha"; \
- MY(color_min) = "0x222222"; \
- MY(color_max) = "0x000000"; \
- MY(count) = 32; \
- MY(gravity) = 0.400000; \
- MY(originjitter) = '50.0 50.0 10.0'; \
- MY(startangle_min) = -180; \
- MY(startangle_max) = 180; \
- MY(spin_min) = 2; \
- MY(spin_max) = -2; \
- MY(sizeincrease) = 50; \
- MY(size_min) = 60; \
- MY(size_max) = 30; \
- MY(tex_max) = 7; \
- MY(type) = "smoke"; \
- MY(velocityjitter) = '200.0 200.0 200.0'; \
- MY(velocityoffset) = '0.0 0.0 180.0'; \
- } \
- SUB(nade_##name##_explode) { \
- MY(alpha_min) = 128; \
- MY(alpha_max) = 256; \
- MY(alpha_fade) = 64; \
- MY(bounce) = 1.500000; \
- MY(color_min) = "0x404040"; \
- MY(color_max) = "0x808080"; \
- MY(count) = 32; \
- MY(gravity) = -0.125000; \
- MY(liquidfriction) = 0.250000; \
- MY(originjitter) = '16.0 16.0 16.0'; \
- MY(size_min) = 3; \
- MY(size_max) = 6; \
- MY(tex_min) = 62; \
- MY(tex_max) = 62; \
- MY(type) = "bubble"; \
- MY(underwater) = true; \
- MY(velocityjitter) = '196.0 196.0 196.0'; \
- } \
- SUB(nade_##name##_explode) { \
- MY(airfriction) = 1; \
- MY(alpha_min) = 644; \
- MY(alpha_max) = 956; \
- MY(alpha_fade) = 484; \
- MY(bounce) = 1.600000; \
- MY(color_min) = colormin3; \
- MY(color_max) = colormax3; \
- MY(count) = 8; \
- MY(gravity) = 1; \
- MY(liquidfriction) = 0.800000; \
- MY(notunderwater) = true; \
- MY(originjitter) = '16.0 16.0 16.0'; \
- MY(size_min) = 1; \
- MY(size_max) = 2; \
- MY(tex_min) = 40; \
- MY(tex_max) = 40; \
- MY(type) = "spark"; \
- MY(velocityjitter) = '424.0 424.0 624.0'; \
- MY(velocityoffset) = '0.0 0.0 80.0'; \
- } \
- SUB(nade_##name##_explode) { \
- MY(airfriction) = 0.700000; \
- MY(alpha_min) = 644; \
- MY(alpha_max) = 956; \
- MY(alpha_fade) = 684; \
- MY(color_min) = colormin3; \
- MY(color_max) = colormax3; \
- MY(count) = 16; \
- MY(gravity) = 0.500000; \
- MY(liquidfriction) = 0.800000; \
- MY(originjitter) = '16.0 16.0 16.0'; \
- MY(size_min) = 1; \
- MY(size_max) = 2; \
- MY(tex_min) = 40; \
- MY(tex_max) = 40; \
- MY(type) = "spark"; \
- MY(velocityjitter) = '424.0 424.0 624.0'; \
- MY(velocityoffset) = '0.0 0.0 80.0'; \
- } \
- SUB(nade_##name##_explode) { \
- MY(alpha_min) = 644; \
- MY(alpha_max) = 956; \
- MY(alpha_fade) = 2500; \
- MY(color_min) = colormin3; \
- MY(color_max) = colormax3; \
- MY(count) = 8; \
- MY(notunderwater) = true; \
- MY(originjitter) = '64.0 64.0 64.0'; \
- MY(startangle_min) = -180; \
- MY(startangle_max) = 180; \
- MY(spin_min) = -100; \
- MY(spin_max) = 100; \
- MY(size_min) = 20; \
- MY(size_max) = 40; \
- MY(tex_min) = 71; \
- MY(tex_max) = 73; \
- MY(type) = "smoke"; \
- MY(velocityjitter) = '324.0 324.0 324.0'; \
- } \
- /**/
-
-nade_explode(blue, '20.0 20.0 100.0', "0x80C0FF", "0x80C0FF", "0x629dff", "0x0018ff", "0x006cff", "0x0600ff")
-nade_explode(red, '100.0 20.0 20.0', "0xff0000", "0xffa2a2", "0xff0000", "0xff4200", "0xff0000", "0xffa2a2")
-nade_explode(yellow, '100.0 20.0 20.0', "0xff0000", "0xffa2a2", "0xFFFF0F", "0xFFFF0F", "0xff0000", "0xffa2a2")
-nade_explode(pink, '100.0 20.0 20.0', "0xff0000", "0xffa2a2", "0xFF0FFF", "0xFF0FFF", "0xff0000", "0xffa2a2")
-nade_explode(neutral, '100.0 20.0 20.0', "0xff0000", "0xffa2a2", "0xFFFFFF", "0xFFFFFF", "0xff0000", "0xffa2a2")
-#undef nade_explode
+#include "effectinfo_nades.inc"
DEF(shockwave_attack);
+// electricity
SUB(shockwave_attack) {
MY(airfriction) = 1;
MY(alpha_min) = 4096;
MY(velocityjitter) = '10.0 10.0 10.0';
MY(velocitymultiplier) = 10;
}
+// fire
SUB(shockwave_attack) {
MY(airfriction) = 1;
MY(alpha_min) = 4096;
}
DEF(arc_lightning);
+// impact decal
SUB(arc_lightning) {
MY(alpha_min) = 32;
MY(alpha_max) = 32;
MY(tex_max) = 32;
MY(type) = "decal";
}
+// impact sparks
SUB(arc_lightning) {
MY(airfriction) = 110;
MY(alpha_min) = 256;
MY(velocityjitter) = '250.0 250.0 250.0';
MY(velocitymultiplier) = 100;
}
+// impact sparks (underwater)
SUB(arc_lightning) {
MY(airfriction) = 5;
MY(alpha_min) = 256;
MY(size_max) = 5;
MY(stretchfactor) = 1;
MY(tex_min) = 71;
- MY(tex_max) = 74;
- MY(type) = "static";
- MY(underwater) = true;
- MY(velocityjitter) = '250.0 250.0 250.0';
- MY(velocitymultiplier) = 20;
-}
-
-DEF(arc_beam);
-SUB(arc_beam) {
- MY(airfriction) = -10;
- MY(alpha_min) = 256;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 16384;
- MY(color_min) = "0xfafad2";
- MY(color_max) = "0xffffff";
- MY(originjitter) = '3.0 3.0 3.0';
- MY(relativeoriginoffset) = '10.0 0.0 0.0';
- MY(startangle_max) = 360;
- MY(spin_min) = 360;
- MY(spin_max) = 1000;
- MY(stretchfactor) = 1;
- MY(tex_min) = 71;
- MY(tex_max) = 74;
- MY(time_min) = 0.050000;
- MY(time_max) = 0.050000;
- MY(trailspacing) = 10;
- MY(type) = "spark";
- MY(velocityjitter) = '100.0 100.0 100.0';
- MY(velocitymultiplier) = 200;
-}
-SUB(arc_beam) {
- MY(alpha_min) = 256;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 16384;
- MY(color_min) = "0xfafad2";
- MY(color_max) = "0xffffff";
- MY(liquidfriction) = -10;
- MY(originjitter) = '30.0 30.0 30.0';
- MY(relativeoriginoffset) = '10.0 0.0 0.0';
- MY(startangle_max) = 360;
- MY(spin_min) = 360;
- MY(spin_max) = 1000;
- MY(stretchfactor) = 1;
- MY(tex_min) = 71;
- MY(tex_max) = 74;
- MY(time_min) = 0.001000;
- MY(time_max) = 0.001000;
- MY(trailspacing) = 10;
- MY(type) = "spark";
- MY(underwater) = true;
- MY(velocityjitter) = '100.0 100.0 100.0';
- MY(velocitymultiplier) = 200;
-}
-
-DEF(arc_beam_heal);
-SUB(arc_beam_heal) {
- MY(airfriction) = -20;
- MY(alpha_min) = 2048;
- MY(alpha_max) = 2048;
- MY(alpha_fade) = 256;
- MY(color_min) = "0x20FF20";
- MY(color_max) = "0x40FF40";
- MY(relativeoriginoffset) = '5.0 0.0 0.0';
- MY(relativevelocityoffset) = '100.0 0.0 0.0';
- MY(sizeincrease) = 20;
- MY(size_min) = 0.100000;
- MY(size_max) = 0.100000;
- MY(tex_min) = 74;
- MY(tex_max) = 74;
- MY(trailspacing) = 1500;
- MY(type) = "smoke";
- MY(velocityjitter) = '3.0 3.0 3.0';
- MY(velocitymultiplier) = 200;
-}
-
-DEF(arc_beam_healimpact);
-SUB(arc_beam_healimpact) {
- MY(alpha_min) = 40;
- MY(alpha_max) = 40;
- MY(alpha_fade) = 350;
- MY(color_min) = "0x00ff00";
- MY(color_max) = "0x84c52f";
- MY(countabsolute) = 1;
- MY(lightcolor) = '0.0 4.4 0.0';
- MY(lightradiusfade) = 150;
- MY(lightradius) = 20;
- MY(sizeincrease) = -1000;
- MY(size_min) = 32;
- MY(size_max) = 32;
- MY(tex_min) = 33;
- MY(tex_max) = 33;
- MY(type) = "smoke";
- MY(velocitymultiplier) = 44;
-}
-SUB(arc_beam_healimpact) {
- MY(airfriction) = 3;
- MY(alpha_min) = 200;
- MY(alpha_max) = 456;
- MY(alpha_fade) = 512;
- MY(color_min) = "0x00ff00";
- MY(color_max) = "0x84c52f";
- MY(count) = 15;
- MY(gravity) = -2;
- MY(startangle_min) = -180;
- MY(startangle_max) = 180;
- MY(spin_min) = -90;
- MY(spin_max) = 90;
- MY(size_min) = 0.500000;
- MY(size_max) = 1;
- MY(tex_min) = 40;
- MY(tex_max) = 40;
- MY(type) = "smoke";
- MY(velocityjitter) = '120.0 120.0 420.0';
-}
-
-DEF(arc_smoke);
-SUB(arc_smoke) {
- MY(airfriction) = 1;
- MY(alpha_min) = 32;
- MY(alpha_max) = 64;
- MY(alpha_fade) = 48;
- MY(color_min) = "0x4c453f";
- MY(color_max) = "0x2a241f";
- MY(count) = 2;
- MY(gravity) = -0.125000;
- MY(notunderwater) = true;
- MY(startangle_max) = 360;
- MY(spin_min) = -180;
- MY(spin_max) = 180;
- MY(sizeincrease) = 10;
- MY(size_min) = 5;
- MY(size_max) = 10;
- MY(tex_max) = 8;
- MY(type) = "smoke";
- MY(velocityjitter) = '0.0 0.0 16.0';
-}
-SUB(arc_smoke) {
- MY(alpha_min) = 170;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 64;
- MY(bounce) = 1.500000;
- MY(color_min) = "0x404040";
- MY(color_max) = "0x808080";
- MY(count) = 2;
- MY(gravity) = -0.125000;
- MY(liquidfriction) = 0.250000;
- MY(originjitter) = '6.0 6.0 6.0';
- MY(size_min) = 0.100000;
- MY(size_max) = 1;
- MY(tex_min) = 62;
- MY(tex_max) = 62;
- MY(type) = "bubble";
- MY(underwater) = true;
- MY(velocityjitter) = '16.0 16.0 16.0';
-}
-
-DEF(arc_overheat);
-SUB(arc_overheat) {
- MY(airfriction) = 5;
- MY(alpha_min) = 128;
- MY(alpha_max) = 128;
- MY(alpha_fade) = 292;
- MY(color_min) = "0xffffff";
- MY(color_max) = "0x9271fb";
- MY(count) = 24;
- MY(gravity) = -0.400000;
- MY(liquidfriction) = 10;
- MY(originjitter) = '10.0 10.0 10.0';
- MY(sizeincrease) = -24;
- MY(size_min) = 6;
- MY(size_max) = 12;
- MY(tex_min) = 43;
- MY(tex_max) = 43;
- MY(type) = "spark";
- MY(velocityjitter) = '256.0 256.0 256.0';
-}
-
-DEF(arc_overheat_fire);
-SUB(arc_overheat_fire) {
- MY(alpha_max) = 256;
- MY(alpha_fade) = 640;
- MY(bounce) = 1.500000;
- MY(color_min) = "0x4444ff";
- MY(color_max) = "0xeeeeff";
- MY(count) = 1;
- MY(gravity) = 1;
- MY(liquidfriction) = 5;
- MY(originjitter) = '6.0 6.0 6.0';
- MY(size_min) = 0.400000;
- MY(size_max) = 1;
- MY(type) = "spark";
- MY(velocityjitter) = '92.0 92.0 92.0';
- MY(velocitymultiplier) = 80;
- MY(velocityoffset) = '0.0 0.0 80.0';
-}
-
-DEF(yellowflag_touch);
-SUB(yellowflag_touch) {
- MY(airfriction) = 3;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 556;
- MY(bounce) = 1.500000;
- MY(color_min) = "0xFFFF0F";
- MY(color_max) = "0xFFFF0F";
- MY(count) = 35;
- MY(gravity) = 1;
- MY(originjitter) = '1.0 1.0 1.0';
- MY(size_min) = 1;
- MY(size_max) = 3;
- MY(tex_min) = 40;
- MY(tex_max) = 40;
- MY(type) = "spark";
- MY(velocityjitter) = '300.0 300.0 300.0';
- MY(velocitymultiplier) = 0.500000;
-}
-
-DEF(pinkflag_touch);
-SUB(pinkflag_touch) {
- MY(airfriction) = 3;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 556;
- MY(bounce) = 1.500000;
- MY(color_min) = "0xFF0FFF";
- MY(color_max) = "0xFF0FFF";
- MY(count) = 35;
- MY(gravity) = 1;
- MY(originjitter) = '1.0 1.0 1.0';
- MY(size_min) = 1;
- MY(size_max) = 3;
- MY(tex_min) = 40;
- MY(tex_max) = 40;
- MY(type) = "spark";
- MY(velocityjitter) = '300.0 300.0 300.0';
- MY(velocitymultiplier) = 0.500000;
-}
-
-DEF(neutralflag_touch);
-SUB(neutralflag_touch) {
- MY(airfriction) = 3;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 556;
- MY(bounce) = 1.500000;
- MY(color_min) = "0xFFFFFF";
- MY(color_max) = "0xFFFFFF";
- MY(count) = 35;
- MY(gravity) = 1;
- MY(originjitter) = '1.0 1.0 1.0';
- MY(size_min) = 1;
- MY(size_max) = 3;
- MY(tex_min) = 40;
- MY(tex_max) = 40;
- MY(type) = "spark";
- MY(velocityjitter) = '300.0 300.0 300.0';
- MY(velocitymultiplier) = 0.500000;
-}
-
-DEF(yellow_pass);
-SUB(yellow_pass) {
- MY(airfriction) = 5;
- MY(alpha_min) = 64;
- MY(alpha_max) = 128;
- MY(alpha_fade) = 64;
- MY(color_min) = "0xFFFF0F";
- MY(color_max) = "0xFFFF0F";
- MY(sizeincrease) = 2;
- MY(size_min) = 2;
- MY(size_max) = 2;
- MY(tex_min) = 32;
- MY(tex_max) = 32;
- MY(trailspacing) = 64;
- MY(type) = "static";
-}
-SUB(yellow_pass) {
- MY(airfriction) = 9;
- MY(alpha_min) = 32;
- MY(alpha_max) = 64;
- MY(alpha_fade) = 32;
- MY(color_min) = "0xFFFF0F";
- MY(color_max) = "0xFFFF0F";
- MY(sizeincrease) = 8;
- MY(size_min) = 1;
- MY(size_max) = 1;
- MY(tex_max) = 8;
- MY(trailspacing) = 12;
- MY(type) = "static";
- MY(velocityjitter) = '64.0 64.0 64.0';
-}
-SUB(yellow_pass) {
- MY(alpha_min) = 256;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 1280;
- MY(color_min) = "0xFFFF0F";
- MY(color_max) = "0xFFFF0F";
- MY(size_min) = 4;
- MY(size_max) = 4;
- MY(trailspacing) = 12;
- MY(type) = "static";
-}
-
-DEF(pink_pass);
-SUB(pink_pass) {
- MY(airfriction) = 5;
- MY(alpha_min) = 64;
- MY(alpha_max) = 128;
- MY(alpha_fade) = 64;
- MY(color_min) = "0xFFFFFF";
- MY(color_max) = "0xFFFFFF";
- MY(sizeincrease) = 2;
- MY(size_min) = 2;
- MY(size_max) = 2;
- MY(tex_min) = 32;
- MY(tex_max) = 32;
- MY(trailspacing) = 64;
- MY(type) = "static";
-}
-SUB(pink_pass) {
- MY(airfriction) = 9;
- MY(alpha_min) = 32;
- MY(alpha_max) = 64;
- MY(alpha_fade) = 32;
- MY(color_min) = "0xFFFFFF";
- MY(color_max) = "0xFFFFFF";
- MY(sizeincrease) = 8;
- MY(size_min) = 1;
- MY(size_max) = 1;
- MY(tex_max) = 8;
- MY(trailspacing) = 12;
- MY(type) = "static";
- MY(velocityjitter) = '64.0 64.0 64.0';
-}
-SUB(pink_pass) {
- MY(alpha_min) = 256;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 1280;
- MY(color_min) = "0xFFFFFF";
- MY(color_max) = "0xFFFFFF";
- MY(size_min) = 4;
- MY(size_max) = 4;
- MY(trailspacing) = 12;
- MY(type) = "static";
-}
-
-DEF(neutral_pass);
-SUB(neutral_pass) {
- MY(airfriction) = 5;
- MY(alpha_min) = 64;
- MY(alpha_max) = 128;
- MY(alpha_fade) = 64;
- MY(color_min) = "0xFFFFFF";
- MY(color_max) = "0xFFFFFF";
- MY(sizeincrease) = 2;
- MY(size_min) = 2;
- MY(size_max) = 2;
- MY(tex_min) = 32;
- MY(tex_max) = 32;
- MY(trailspacing) = 64;
- MY(type) = "static";
-}
-SUB(neutral_pass) {
- MY(airfriction) = 9;
- MY(alpha_min) = 32;
- MY(alpha_max) = 64;
- MY(alpha_fade) = 32;
- MY(color_min) = "0xFFFFFF";
- MY(color_max) = "0xFFFFFF";
- MY(sizeincrease) = 8;
- MY(size_min) = 1;
- MY(size_max) = 1;
- MY(tex_max) = 8;
- MY(trailspacing) = 12;
- MY(type) = "static";
- MY(velocityjitter) = '64.0 64.0 64.0';
-}
-SUB(neutral_pass) {
- MY(alpha_min) = 256;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 1280;
- MY(color_min) = "0xFFFFFF";
- MY(color_max) = "0xFFFFFF";
- MY(size_min) = 4;
- MY(size_max) = 4;
- MY(trailspacing) = 12;
- MY(type) = "static";
-}
-
-DEF(yellow_cap);
-SUB(yellow_cap) {
- MY(airfriction) = 2;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 100;
- MY(bounce) = 1.500000;
- MY(color_min) = "0xFFFF0F";
- MY(color_max) = "0xFFFF0F";
- MY(count) = 500;
- MY(originjitter) = '1.0 1.0 1.0';
- MY(size_min) = 1;
- MY(size_max) = 1;
- MY(stretchfactor) = 0.600000;
- MY(tex_min) = 64;
- MY(tex_max) = 64;
- MY(type) = "spark";
- MY(velocityjitter) = '1000.0 1000.0 1500.0';
- MY(velocitymultiplier) = 0.500000;
-}
-SUB(yellow_cap) {
- MY(alpha_min) = 190;
- MY(alpha_max) = 190;
- MY(alpha_fade) = 180;
- MY(color_min) = "0xFFFF0F";
- MY(color_max) = "0xFFFF0F";
- MY(countabsolute) = 1;
- MY(sizeincrease) = -80;
- MY(size_min) = 150;
- MY(size_max) = 150;
- MY(tex_min) = 65;
- MY(tex_max) = 65;
- MY(type) = "smoke";
-}
-
-DEF(pink_cap);
-SUB(pink_cap) {
- MY(airfriction) = 2;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 100;
- MY(bounce) = 1.500000;
- MY(color_min) = "0xFF0FFF";
- MY(color_max) = "0xFF0FFF";
- MY(count) = 500;
- MY(originjitter) = '1.0 1.0 1.0';
- MY(size_min) = 1;
- MY(size_max) = 1;
- MY(stretchfactor) = 0.600000;
- MY(tex_min) = 64;
- MY(tex_max) = 64;
- MY(type) = "spark";
- MY(velocityjitter) = '1000.0 1000.0 1500.0';
- MY(velocitymultiplier) = 0.500000;
-}
-SUB(pink_cap) {
- MY(alpha_min) = 190;
- MY(alpha_max) = 190;
- MY(alpha_fade) = 180;
- MY(color_min) = "0xFF0FFF";
- MY(color_max) = "0xFF0FFF";
- MY(countabsolute) = 1;
- MY(sizeincrease) = -80;
- MY(size_min) = 150;
- MY(size_max) = 150;
- MY(tex_min) = 65;
- MY(tex_max) = 65;
- MY(type) = "smoke";
-}
-
-DEF(relic_resistance);
-SUB(relic_resistance) {
- MY(airfriction) = 0.200000;
- MY(alpha_min) = 128;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 256;
- MY(color_min) = "0x00ff80";
- MY(color_max) = "0x00ff80";
- MY(count) = 20;
- MY(gravity) = -0.100000;
- MY(liquidfriction) = 0.800000;
- MY(originjitter) = '8.0 8.0 32.0';
- MY(size_min) = 1.500000;
- MY(size_max) = 1.500000;
- MY(type) = "static";
- MY(velocityjitter) = '64.0 64.0 32.0';
-}
-
-DEF(relic_regeneration);
-SUB(relic_regeneration) {
- MY(airfriction) = 0.200000;
- MY(alpha_min) = 128;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 256;
- MY(color_min) = "0x00ffff";
- MY(color_max) = "0x00ffff";
- MY(count) = 1;
- MY(gravity) = -0.100000;
- MY(liquidfriction) = 0.800000;
- MY(originjitter) = '8.0 8.0 32.0';
- MY(size_min) = 1.500000;
- MY(size_max) = 1.500000;
- MY(type) = "static";
- MY(velocityjitter) = '64.0 64.0 32.0';
-}
-
-DEF(relic_vampire);
-SUB(relic_vampire) {
- MY(airfriction) = 0.200000;
- MY(alpha_min) = 128;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 256;
- MY(color_min) = "0xff00ff";
- MY(color_max) = "0xff00ff";
- MY(count) = 20;
- MY(gravity) = -0.100000;
- MY(liquidfriction) = 0.800000;
- MY(originjitter) = '8.0 8.0 32.0';
- MY(size_min) = 1.500000;
- MY(size_max) = 1.500000;
- MY(type) = "static";
- MY(velocityjitter) = '64.0 64.0 32.0';
-}
-
-DEF(relic_ammo);
-SUB(relic_ammo) {
- MY(airfriction) = 0.200000;
- MY(alpha_min) = 128;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 256;
- MY(color_min) = "0x80ff00";
- MY(color_max) = "0x80ff00";
- MY(count) = 1;
- MY(gravity) = -0.100000;
- MY(liquidfriction) = 0.800000;
- MY(originjitter) = '8.0 8.0 32.0';
- MY(size_min) = 1.500000;
- MY(size_max) = 1.500000;
- MY(type) = "static";
- MY(velocityjitter) = '64.0 64.0 32.0';
-}
-
-DEF(relic_damage);
-SUB(relic_damage) {
- MY(airfriction) = 0.200000;
- MY(alpha_min) = 128;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 256;
- MY(color_min) = "0xff0000";
- MY(color_max) = "0xff0000";
- MY(count) = 20;
- MY(gravity) = -0.100000;
- MY(liquidfriction) = 0.800000;
- MY(originjitter) = '8.0 8.0 32.0';
- MY(size_min) = 1.500000;
- MY(size_max) = 1.500000;
- MY(type) = "static";
- MY(velocityjitter) = '64.0 64.0 32.0';
-}
-
-DEF(relic_ssplashdamage);
-SUB(relic_ssplashdamage) {
- MY(airfriction) = 0.200000;
- MY(alpha_min) = 128;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 256;
- MY(color_min) = "0xff8000";
- MY(color_max) = "0xff8000";
- MY(count) = 20;
- MY(gravity) = -0.100000;
- MY(liquidfriction) = 0.800000;
- MY(originjitter) = '8.0 8.0 32.0';
- MY(size_min) = 1.500000;
- MY(size_max) = 1.500000;
- MY(type) = "static";
- MY(velocityjitter) = '64.0 64.0 32.0';
-}
-
-DEF(relic_firingspeed);
-SUB(relic_firingspeed) {
- MY(airfriction) = 0.200000;
- MY(alpha_min) = 128;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 256;
- MY(color_min) = "0xffff00";
- MY(color_max) = "0xffff00";
- MY(count) = 20;
- MY(gravity) = -0.100000;
- MY(liquidfriction) = 0.800000;
- MY(originjitter) = '8.0 8.0 32.0';
- MY(size_min) = 1.500000;
- MY(size_max) = 1.500000;
- MY(type) = "static";
- MY(velocityjitter) = '64.0 64.0 32.0';
-}
-
-DEF(relic_disability);
-SUB(relic_disability) {
- MY(airfriction) = 0.200000;
- MY(alpha_min) = 128;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 256;
- MY(color_min) = "0x0000ff";
- MY(color_max) = "0x0000ff";
- MY(count) = 20;
- MY(gravity) = -0.100000;
- MY(liquidfriction) = 0.800000;
- MY(originjitter) = '8.0 8.0 32.0';
- MY(size_min) = 1.500000;
- MY(size_max) = 1.500000;
- MY(type) = "static";
- MY(velocityjitter) = '64.0 64.0 32.0';
-}
-
-DEF(relic_disability_curse);
-SUB(relic_disability_curse) {
- MY(airfriction) = 0.200000;
- MY(alpha_min) = 128;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 256;
- MY(color_min) = "0x000080";
- MY(color_max) = "0x000080";
- MY(count) = 1;
- MY(gravity) = -0.100000;
- MY(liquidfriction) = 0.800000;
- MY(originjitter) = '8.0 8.0 32.0';
- MY(size_min) = 1.500000;
- MY(size_max) = 1.500000;
- MY(type) = "static";
- MY(velocityjitter) = '64.0 64.0 32.0';
-}
-
-DEF(relic_teamboost);
-SUB(relic_teamboost) {
- MY(airfriction) = 0.200000;
- MY(alpha_min) = 128;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 256;
- MY(color_min) = "0xffffff";
- MY(color_max) = "0xffffff";
- MY(count) = 20;
- MY(gravity) = -0.100000;
- MY(liquidfriction) = 0.800000;
- MY(originjitter) = '8.0 8.0 32.0';
- MY(size_min) = 1.500000;
- MY(size_max) = 1.500000;
+ MY(tex_max) = 74;
MY(type) = "static";
- MY(velocityjitter) = '64.0 64.0 32.0';
+ MY(underwater) = true;
+ MY(velocityjitter) = '250.0 250.0 250.0';
+ MY(velocitymultiplier) = 20;
}
-DEF(relic_teamboost_boost);
-SUB(relic_teamboost_boost) {
- MY(airfriction) = 0.200000;
- MY(alpha_min) = 128;
+DEF(arc_beam);
+// sparks on beam
+SUB(arc_beam) {
+ MY(airfriction) = -10;
+ MY(alpha_min) = 256;
MY(alpha_max) = 256;
- MY(alpha_fade) = 256;
- MY(color_min) = "0x808080";
- MY(color_max) = "0x808080";
- MY(count) = 1;
- MY(gravity) = -0.100000;
- MY(liquidfriction) = 0.800000;
- MY(originjitter) = '8.0 8.0 32.0';
- MY(size_min) = 1.500000;
- MY(size_max) = 1.500000;
- MY(type) = "static";
- MY(velocityjitter) = '64.0 64.0 32.0';
+ MY(alpha_fade) = 16384;
+ MY(color_min) = "0xfafad2";
+ MY(color_max) = "0xffffff";
+ MY(originjitter) = '3.0 3.0 3.0';
+ MY(relativeoriginoffset) = '10.0 0.0 0.0';
+ MY(startangle_max) = 360;
+ MY(spin_min) = 360;
+ MY(spin_max) = 1000;
+ MY(stretchfactor) = 1;
+ MY(tex_min) = 71;
+ MY(tex_max) = 74;
+ MY(time_min) = 0.050000;
+ MY(time_max) = 0.050000;
+ MY(trailspacing) = 10;
+ MY(type) = "spark";
+ MY(velocityjitter) = '100.0 100.0 100.0';
+ MY(velocitymultiplier) = 200;
}
-
-DEF(relic_speed);
-SUB(relic_speed) {
- MY(airfriction) = 0.200000;
- MY(alpha_min) = 128;
+// sparks on beam (underwater)
+SUB(arc_beam) {
+ MY(alpha_min) = 256;
MY(alpha_max) = 256;
- MY(alpha_fade) = 256;
- MY(color_min) = "0x80ffff";
- MY(color_max) = "0x80ffff";
- MY(count) = 1;
- MY(gravity) = -0.100000;
- MY(liquidfriction) = 0.800000;
- MY(originjitter) = '8.0 8.0 32.0';
- MY(size_min) = 1.500000;
- MY(size_max) = 1.500000;
- MY(type) = "static";
- MY(velocityjitter) = '64.0 64.0 32.0';
+ MY(alpha_fade) = 16384;
+ MY(color_min) = "0xfafad2";
+ MY(color_max) = "0xffffff";
+ MY(liquidfriction) = -10;
+ MY(originjitter) = '30.0 30.0 30.0';
+ MY(relativeoriginoffset) = '10.0 0.0 0.0';
+ MY(startangle_max) = 360;
+ MY(spin_min) = 360;
+ MY(spin_max) = 1000;
+ MY(stretchfactor) = 1;
+ MY(tex_min) = 71;
+ MY(tex_max) = 74;
+ MY(time_min) = 0.001000;
+ MY(time_max) = 0.001000;
+ MY(trailspacing) = 10;
+ MY(type) = "spark";
+ MY(underwater) = true;
+ MY(velocityjitter) = '100.0 100.0 100.0';
+ MY(velocitymultiplier) = 200;
}
-DEF(relic_jump);
-SUB(relic_jump) {
- MY(airfriction) = 0.200000;
- MY(alpha_min) = 128;
- MY(alpha_max) = 256;
+DEF(arc_beam_heal);
+// bubble this...
+SUB(arc_beam_heal) {
+ MY(airfriction) = -20;
+ MY(alpha_min) = 2048;
+ MY(alpha_max) = 2048;
MY(alpha_fade) = 256;
- MY(color_min) = "0xffff80";
- MY(color_max) = "0xffff80";
- MY(count) = 20;
- MY(gravity) = -0.100000;
- MY(liquidfriction) = 0.800000;
- MY(originjitter) = '8.0 8.0 32.0';
- MY(size_min) = 1.500000;
- MY(size_max) = 1.500000;
- MY(type) = "static";
- MY(velocityjitter) = '64.0 64.0 32.0';
+ MY(color_min) = "0x20FF20";
+ MY(color_max) = "0x40FF40";
+ MY(relativeoriginoffset) = '5.0 0.0 0.0';
+ MY(relativevelocityoffset) = '100.0 0.0 0.0';
+ MY(sizeincrease) = 20;
+ MY(size_min) = 0.100000;
+ MY(size_max) = 0.100000;
+ MY(tex_min) = 74;
+ MY(tex_max) = 74;
+ MY(trailspacing) = 1500;
+ MY(type) = "smoke";
+ MY(velocityjitter) = '3.0 3.0 3.0';
+ MY(velocitymultiplier) = 200;
}
-DEF(relic_flight);
-SUB(relic_flight) {
- MY(airfriction) = 0.200000;
- MY(alpha_min) = 128;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 256;
- MY(color_min) = "0x8080ff";
- MY(color_max) = "0x8080ff";
- MY(count) = 1;
- MY(gravity) = -0.100000;
- MY(liquidfriction) = 0.800000;
- MY(originjitter) = '8.0 8.0 32.0';
- MY(size_min) = 1.500000;
- MY(size_max) = 1.500000;
- MY(type) = "static";
- MY(velocityjitter) = '64.0 64.0 32.0';
+DEF(arc_beam_healimpact);
+// healing "aura"
+SUB(arc_beam_healimpact) {
+ MY(alpha_min) = 40;
+ MY(alpha_max) = 40;
+ MY(alpha_fade) = 350;
+ MY(color_min) = "0x00ff00";
+ MY(color_max) = "0x84c52f";
+ MY(countabsolute) = 1;
+ MY(lightcolor) = '0.0 4.4 0.0';
+ MY(lightradiusfade) = 150;
+ MY(lightradius) = 20;
+ MY(sizeincrease) = -1000;
+ MY(size_min) = 32;
+ MY(size_max) = 32;
+ MY(tex_min) = 33;
+ MY(tex_max) = 33;
+ MY(type) = "smoke";
+ MY(velocitymultiplier) = 44;
}
-
-DEF(relic_radioactive);
-SUB(relic_radioactive) {
- MY(airfriction) = 0.200000;
- MY(alpha_min) = 128;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 256;
+// rising "smoke"
+SUB(arc_beam_healimpact) {
+ MY(airfriction) = 3;
+ MY(alpha_min) = 200;
+ MY(alpha_max) = 456;
+ MY(alpha_fade) = 512;
MY(color_min) = "0x00ff00";
- MY(color_max) = "0x00ff00";
- MY(count) = 20;
- MY(gravity) = -0.100000;
- MY(liquidfriction) = 0.800000;
- MY(originjitter) = '8.0 8.0 32.0';
- MY(size_min) = 1.500000;
- MY(size_max) = 1.500000;
- MY(type) = "static";
- MY(velocityjitter) = '64.0 64.0 32.0';
+ MY(color_max) = "0x84c52f";
+ MY(count) = 15;
+ MY(gravity) = -2;
+ MY(startangle_min) = -180;
+ MY(startangle_max) = 180;
+ MY(spin_min) = -90;
+ MY(spin_max) = 90;
+ MY(size_min) = 0.500000;
+ MY(size_max) = 1;
+ MY(tex_min) = 40;
+ MY(tex_max) = 40;
+ MY(type) = "smoke";
+ MY(velocityjitter) = '120.0 120.0 420.0';
}
-DEF(relic_resurrection);
-SUB(relic_resurrection) {
- MY(airfriction) = 0.200000;
- MY(alpha_min) = 128;
+DEF(arc_smoke);
+// arc heat smoke (notunderwater)
+SUB(arc_smoke) {
+ MY(airfriction) = 1;
+ MY(alpha_min) = 32;
+ MY(alpha_max) = 64;
+ MY(alpha_fade) = 48;
+ MY(color_min) = "0x4c453f";
+ MY(color_max) = "0x2a241f";
+ MY(count) = 2;
+ MY(gravity) = -0.125000;
+ MY(notunderwater) = true;
+ MY(startangle_max) = 360;
+ MY(spin_min) = -180;
+ MY(spin_max) = 180;
+ MY(sizeincrease) = 10;
+ MY(size_min) = 5;
+ MY(size_max) = 10;
+ MY(tex_max) = 8;
+ MY(type) = "smoke";
+ MY(velocityjitter) = '0.0 0.0 16.0';
+}
+// arc heat bubbles (underwater)
+SUB(arc_smoke) {
+ MY(alpha_min) = 170;
MY(alpha_max) = 256;
- MY(alpha_fade) = 256;
- MY(color_min) = "0xff0080";
- MY(color_max) = "0xff0080";
- MY(count) = 20;
- MY(gravity) = -0.100000;
- MY(liquidfriction) = 0.800000;
- MY(originjitter) = '8.0 8.0 32.0';
- MY(size_min) = 1.500000;
- MY(size_max) = 1.500000;
- MY(type) = "static";
- MY(velocityjitter) = '64.0 64.0 32.0';
+ MY(alpha_fade) = 64;
+ MY(bounce) = 1.500000;
+ MY(color_min) = "0x404040";
+ MY(color_max) = "0x808080";
+ MY(count) = 2;
+ MY(gravity) = -0.125000;
+ MY(liquidfriction) = 0.250000;
+ MY(originjitter) = '6.0 6.0 6.0';
+ MY(size_min) = 0.100000;
+ MY(size_max) = 1;
+ MY(tex_min) = 62;
+ MY(tex_max) = 62;
+ MY(type) = "bubble";
+ MY(underwater) = true;
+ MY(velocityjitter) = '16.0 16.0 16.0';
}
-DEF(relic_vengeance);
-SUB(relic_vengeance) {
- MY(airfriction) = 0.200000;
+DEF(arc_overheat);
+// arc overheat electric bolts
+SUB(arc_overheat) {
+ MY(airfriction) = 5;
MY(alpha_min) = 128;
+ MY(alpha_max) = 128;
+ MY(alpha_fade) = 292;
+ MY(color_min) = "0xffffff";
+ MY(color_max) = "0x9271fb";
+ MY(count) = 24;
+ MY(gravity) = -0.400000;
+ MY(liquidfriction) = 10;
+ MY(originjitter) = '10.0 10.0 10.0';
+ MY(sizeincrease) = -24;
+ MY(size_min) = 6;
+ MY(size_max) = 12;
+ MY(tex_min) = 43;
+ MY(tex_max) = 43;
+ MY(type) = "spark";
+ MY(velocityjitter) = '256.0 256.0 256.0';
+}
+
+DEF(arc_overheat_fire);
+// arc overheat bouncing sparks
+SUB(arc_overheat_fire) {
MY(alpha_max) = 256;
- MY(alpha_fade) = 256;
- MY(color_min) = "0xff8080";
- MY(color_max) = "0xff8080";
- MY(count) = 20;
- MY(gravity) = -0.100000;
- MY(liquidfriction) = 0.800000;
- MY(originjitter) = '8.0 8.0 32.0';
- MY(size_min) = 1.500000;
- MY(size_max) = 1.500000;
- MY(type) = "static";
- MY(velocityjitter) = '64.0 64.0 32.0';
+ MY(alpha_fade) = 640;
+ MY(bounce) = 1.500000;
+ MY(color_min) = "0x4444ff";
+ MY(color_max) = "0xeeeeff";
+ MY(count) = 1;
+ MY(gravity) = 1;
+ MY(liquidfriction) = 5;
+ MY(originjitter) = '6.0 6.0 6.0';
+ MY(size_min) = 0.400000;
+ MY(size_max) = 1;
+ MY(type) = "spark";
+ MY(velocityjitter) = '92.0 92.0 92.0';
+ MY(velocitymultiplier) = 80;
+ MY(velocityoffset) = '0.0 0.0 80.0';
}
-#define rocketminsta_laser(name, color) \
- DEF(rocketminsta_laser_##name); \
- SUB(rocketminsta_laser_##name) { \
- MY(alpha_min) = 256; \
- MY(alpha_max) = 256; \
- MY(alpha_fade) = 968; \
- MY(color_min) = color; \
- MY(color_max) = color; \
- MY(lightcolor) = '1.5 3.0 6.0'; \
- MY(lightradius) = 90; \
- MY(size_min) = 3; \
- MY(size_max) = 3; \
- MY(tex_min) = 38; \
- MY(tex_max) = 38; \
- MY(trailspacing) = 2; \
- MY(type) = "static"; \
- MY(velocitymultiplier) = -0.100000; \
- } \
- SUB(rocketminsta_laser_##name) { \
- MY(airfriction) = 12; \
- MY(alpha_min) = 444; \
- MY(alpha_max) = 512; \
- MY(alpha_fade) = 1866; \
- MY(bounce) = 1; \
- MY(color_min) = color; \
- MY(color_max) = color; \
- MY(count) = 1.500000; \
- MY(originjitter) = '1.0 1.0 1.0'; \
- MY(sizeincrease) = -20; \
- MY(size_min) = 2; \
- MY(size_max) = 4; \
- MY(tex_min) = 42; \
- MY(tex_max) = 42; \
- MY(trailspacing) = 12; \
- MY(type) = "snow"; \
- MY(velocityjitter) = '50.0 50.0 50.0'; \
- MY(velocityoffset) = '0.0 0.0 15.0'; \
- } \
- /**/
+#include "effectinfo_buffs.inc"
-rocketminsta_laser(red, "0xFF0F0F")
-rocketminsta_laser(blue, "0x0F0FFF")
-rocketminsta_laser(yellow, "0xFFFF0F")
-rocketminsta_laser(pink, "0xFF0FFF")
-rocketminsta_laser(neutral, "0xFFFFFF")
-#undef rocketminsta_laser
+#include "effectinfo_instagib.inc"