CONSTRUCT(DebugText3d);
this.origin = pos;
this.message = strzone(msg);
- SetResourceAmount(this, RES_HEALTH, align);
+ SetResource(this, RES_HEALTH, align);
this.hit_time = time;
this.fade_rate = fade_rate_;
this.velocity = vel;
if (screen_pos.z < 0) return; // behind camera
screen_pos.z = 0;
- float align = GetResourceAmount(this, RES_HEALTH);
+ float align = GetResource(this, RES_HEALTH);
string msg;
vector msg_pos;