DEATHTYPE(DEATH_MIRRORDAMAGE, DEATH_SELF_BETRAYAL, NO_MSG, NORMAL_POS) \
DEATHTYPE(DEATH_MONSTER_DOG_BITE, DEATH_SELF_MON_DOG_BITE, NO_MSG, DEATH_MONSTER_FIRST) \
DEATHTYPE(DEATH_MONSTER_DOG_JUMP, DEATH_SELF_MON_DOG_JUMP, NO_MSG, NORMAL_POS) \
- DEATHTYPE(DEATH_MONSTER_ENFORCER, DEATH_SELF_MON_ENFORCER, NO_MSG, NORMAL_POS) \
DEATHTYPE(DEATH_MONSTER_FIEND, DEATH_SELF_MON_FIEND, NO_MSG, NORMAL_POS) \
DEATHTYPE(DEATH_MONSTER_FISH, DEATH_SELF_MON_FISH, NO_MSG, NORMAL_POS) \
DEATHTYPE(DEATH_MONSTER_HKNIGHT_CRUSH, DEATH_SELF_MON_HKNIGHT_CRUSH, NO_MSG, NORMAL_POS) \
DEATHTYPE(DEATH_MONSTER_MARINE, DEATH_SELF_MON_MARINE, NO_MSG, NORMAL_POS) \
DEATHTYPE(DEATH_MONSTER_MARINE_SLAP, DEATH_SELF_MON_MARINE_SLAP, NO_MSG, NORMAL_POS) \
DEATHTYPE(DEATH_MONSTER_SPIDER, DEATH_SELF_MON_SPIDER, NO_MSG, NORMAL_POS) \
+ DEATHTYPE(DEATH_MONSTER_SPIDER_FIRE, DEATH_SELF_MON_SPIDER_FIRE, NO_MSG, NORMAL_POS) \
DEATHTYPE(DEATH_MONSTER_TARBABY, DEATH_SELF_MON_TARBABY, NO_MSG, NORMAL_POS) \
DEATHTYPE(DEATH_MONSTER_SCRAG, DEATH_SELF_MON_SCRAG, NO_MSG, NORMAL_POS) \
DEATHTYPE(DEATH_MONSTER_ZOMBIE_JUMP, DEATH_SELF_MON_ZOMBIE_JUMP, NO_MSG, NORMAL_POS) \