var vector autocvar_sv_player_crouch_maxs = '16 16 25';
var vector autocvar_sv_player_crouch_mins = '-16 -16 -24';
var vector autocvar_sv_player_crouch_viewoffset = '0 0 20';
-var vector autocvar_sv_player_headsize = '24 24 12';
+noref var vector autocvar_sv_player_headsize = '24 24 12';
#define PL_VIEW_OFS autocvar_sv_player_viewoffset
#define PL_MIN autocvar_sv_player_mins
#define PL_HEAD_x autocvar_sv_player_headsize_x
#define PL_HEAD_y autocvar_sv_player_headsize_y
#define PL_HEAD_z autocvar_sv_player_headsize_z
+
+// spawnpoint prios
+#define SPAWN_PRIO_NEAR_TEAMMATE_FOUND 200
+#define SPAWN_PRIO_NEAR_TEAMMATE_SAMETEAM 100
+#define SPAWN_PRIO_RACE_PREVIOUS_SPAWN 50
+#define SPAWN_PRIO_GOOD_DISTANCE 10