const float STAT_WEAPONS2 = 74;
const float STAT_WEAPONS3 = 75;
-const float STAT_MONSTERS_TOTAL = 76;
-const float STAT_MONSTERS_KILLED = 77;
+const float STAT_OK_AMMO_CHARGE = 76;
+const float STAT_OK_AMMO_CHARGEPOOl = 77;
+
+const float STAT_MONSTERS_TOTAL = 78;
+const float STAT_MONSTERS_KILLED = 79;
+
// mod stats (1xx)
const float STAT_REDALIVE = 100;
const float PROJECTILE_NADE = 58;
const float PROJECTILE_NADE_BURN = 59;
+const float PROJECTILE_RPC = 60;
+
const float SPECIES_HUMAN = 0;
const float SPECIES_ROBOT_SOLID = 1;
const float SPECIES_ALIEN = 2;