+#ifndef MARKUP_H
+#define MARKUP_H
+
+#if defined(CSQC)
+ #include "../util-pre.qh"
+ #include "../../client/sys-pre.qh"
+ #include "../../dpdefs/csprogsdefs.qh"
+ #include "../../client/sys-post.qh"
+ #include "../../client/defs.qh"
+ #include "../../dpdefs/keycodes.qh"
+ #include "../constants.qh"
+ #include "../stats.qh"
+ #include "../../warpzonelib/anglestransform.qh"
+ #include "../../warpzonelib/mathlib.qh"
+ #include "../../warpzonelib/common.qh"
+ #include "../../warpzonelib/client.qh"
+ #include "../playerstats.qh"
+ #include "../teams.qh"
+ #include "../util.qh"
+ #include "../nades.qh"
+ #include "../buffs.qh"
+ #include "../test.qh"
+ #include "../counting.qh"
+ #include "../weapons/weapons.qh"
+ #include "../mapinfo.qh"
+#elif defined(MENUQC)
+ #include "../util-pre.qh"
+ #include "../../menu/sys-pre.qh"
+ #include "../../dpdefs/menudefs.qh"
+ #include "../../dpdefs/keycodes.qh"
+ #include "../../menu/sys-post.qh"
+ #include "../../menu/config.qh"
+ #include "../../warpzonelib/mathlib.qh"
+ #include "../util.qh"
+ #include "../test.qh"
+ #include "../../menu/oo/base.qh"
+ #include "../playerstats.qh"
+ #include "../teams.qh"
+ #include "../constants.qh"
+ #include "../mapinfo.qh"
+ #include "../campaign_common.qh"
+ #include "../weapons/weapons.qh"
+ #include "../counting.qh"
+#elif defined(SVQC)
+ #include "../util-pre.qh"
+ #include "../../server/sys-pre.qh"
+ #include "../../dpdefs/progsdefs.qh"
+ #include "../../dpdefs/dpextensions.qh"
+ #include "../../server/sys-post.qh"
+ #include "../../warpzonelib/anglestransform.qh"
+ #include "../../warpzonelib/mathlib.qh"
+ #include "../../warpzonelib/common.qh"
+ #include "../../warpzonelib/util_server.qh"
+ #include "../../warpzonelib/server.qh"
+ #include "../constants.qh"
+ #include "../stats.qh"
+ #include "../teams.qh"
+ #include "../util.qh"
+ #include "../nades.qh"
+ #include "../buffs.qh"
+ #include "../test.qh"
+ #include "../counting.qh"
+ #include "../urllib.qh"
+#endif
// ==========================================================
// Declarations for markup command code, reworked by Samual
// Last updated: December 28th, 2011
// ==========================================================
-#define NUM_MARKUPS 41
-float markup_init;
+const int NUM_MARKUPS = 41;
+bool markup_init;
string markup_from[NUM_MARKUPS];
string markup_to[NUM_MARKUPS];
+#endif
\ No newline at end of file