// =========================================================
// Used by other game command systems for common commands,
-// and it returns true if handled, false if not.
+// and it returns true if handled, false if not.
// Note: It tokenizes its input, so be careful!
float GenericCommand(string command);
// Returns command prefix specific for whatever program it is compiled in
-string GetProgramCommandPrefix(void);
+string GetProgramCommandPrefix(void);
// used by common/command/generic.qc:GenericCommand_dumpcommands to list all commands into a .txt file
#define CMD_Write(s) fputs(fh, s)