-#if defined(CSQC)
- #include "../dpdefs/csprogsdefs.qh"
- #include "animdecide.qh"
-#elif defined(MENUQC)
-#elif defined(SVQC)
- #include "../dpdefs/progsdefs.qh"
- #include "../dpdefs/dpextensions.qh"
+#include "animdecide.qh"
+
+#include "monsters/all.qh"
+
+#if defined(SVQC)
#include "util.qh"
- #include "animdecide.qh"
#include "../server/defs.qh"
#endif
if(!monster_id) { return false; }
- MON_ACTION(monster_id, MR_ANIM);
+ monster_id.mr_anim(monster_id);
vector none = '0 0 0';
e.anim_duckwalk = e.anim_walk;