case "item-extralife": return 2;
case "item-speed": return 2;
case "item-strength": return 2;
- case "item-shueld": return 2;
+ case "item-shield": return 2;
case "item-fuelregen": return 2;
case "item-jetpack": return 2;
case "tagged-target": return 2;
case "as-defend": return _("Defend");
case "bluebase": return _("Blue base");
case "danger": return _("DANGER");
+ case "enemyflagcarrier": return _("Enemy carrier");
case "flagcarrier": return _("Flag carrier");
case "flagdropped": return _("Dropped flag");
case "helpme": return _("Help me!");