]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/view.qc
Merge branch 'master' into develop
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / view.qc
index 6cbed95ba845ac22275de8f9e3a40b1d3d473dbe..66587e11144e70d64eeecb41680b2c18e718a1e6 100644 (file)
@@ -809,22 +809,22 @@ void HitSound()
        {
                if (autocvar_cl_hitsound && unaccounted_damage)
                {
-                       // customizable gradient function that crosses (0,a), (c,1) and asymptotically approaches b
-                       float a = autocvar_cl_hitsound_max_pitch;
-                       float b = autocvar_cl_hitsound_min_pitch;
-                       float c = autocvar_cl_hitsound_nom_damage;
-                       float d = unaccounted_damage;
-                       float pitch_shift = (b*d*(a-1) + a*c*(1-b)) / (d*(a-1) + c*(1-b));
-
-                       // if sound variation is disabled, set pitch_shift to 1
-                       if (autocvar_cl_hitsound == 1)
-                               pitch_shift = 1;
-
-                       // if pitch shift is reversed, mirror in (max-min)/2 + min
-                       if (autocvar_cl_hitsound == 3)
+                       float pitch_shift = 1;
+                       if (autocvar_cl_hitsound == 2 || autocvar_cl_hitsound == 3)
                        {
-                               float mirror_value = (a-b)/2 + b;
-                               pitch_shift = mirror_value + (mirror_value - pitch_shift);
+                               // customizable gradient function that crosses (0,a), (c,1) and asymptotically approaches b
+                               float a = autocvar_cl_hitsound_max_pitch;
+                               float b = autocvar_cl_hitsound_min_pitch;
+                               float c = autocvar_cl_hitsound_nom_damage;
+                               float d = unaccounted_damage;
+                               pitch_shift = (b*d*(a-1) + a*c*(1-b)) / (d*(a-1) + c*(1-b));
+
+                               // if pitch shift is reversed, mirror in (max-min)/2 + min
+                               if (autocvar_cl_hitsound == 3)
+                               {
+                                       float mirror_value = (a-b)/2 + b;
+                                       pitch_shift = mirror_value + (mirror_value - pitch_shift);
+                               }
                        }
 
                        //LOG_TRACE("dmg total (dmg): ", ftos(unaccounted_damage), " , pitch shift: ", ftos(pitch_shift));