-#define spider_rocket_icon "gfx/vehicles/rocket_ico.tga"
-#define spider_rocket_targ "gfx/vehicles/target.tga"
-//#define SPIDER_CROSS "textures/spiderbot/cross.tga"
-#define SPIDER_CROSS "gfx/vehicles/sbot-xhair.tga"
-#define SPIDER_CROSS2 "gfx/vehicles/sbot-xhair2.tga"
-
-#define spider_h "gfx/vehicles/hud_bg.tga"
-#define spider_b "gfx/vehicles/sbot.tga"
-#define spider_r "gfx/vehicles/sbot_rpods.tga"
-#define spider_g "gfx/vehicles/sbot_mguns.tga"
-#define spider_s "gfx/vehicles/shiled.tga"
-#define spider_a1 "gfx/vehicles/sb_rocket.tga"
-#define spider_a2 "gfx/vehicles/sb_bullets.tga"
-
-#define raptor_h "gfx/vehicles/hud_bg.tga"
-#define raptor_s "gfx/vehicles/shiled.tga"
-
-#define raptor_b "gfx/vehicles/raptor.tga"
-#define raptor_g1 "gfx/vehicles/raptor_guns.tga"
-#define raptor_g2 "gfx/vehicles/raptor_bombs.tga"
-#define raptor_d "gfx/vehicles/dropcross.tga"
-#define raptor_c "gfx/vehicles/raptor_cross.tga"
+#define hud_bg "gfx/vehicles/frame.tga"
+#define hud_sh "gfx/vehicles/vh-shield.tga"
+
+#define hud_hp_bar "gfx/vehicles/bar_up_left.tga"
+#define hud_hp_ico "gfx/vehicles/health.tga"
+#define hud_sh_bar "gfx/vehicles/bar_dwn_left.tga"
+#define hud_sh_ico "gfx/vehicles/shield.tga"
+
+#define hud_ammo1_bar "gfx/vehicles/bar_up_right.tga"
+#define hud_ammo1_ico "gfx/vehicles/bullets.tga"
+#define hud_ammo2_bar "gfx/vehicles/bar_dwn_right.tga"
+#define hud_ammo2_ico "gfx/vehicles/rocket.tga"
entity dropmark;
-vector lastpos;
+float autocvar_cl_vehicles_hudscale;
+float autocvar_cl_vehicles_hudalpha;
void CSQC_WAKIZASHI_HUD();
void CSQC_SPIDER_HUD();
void CSQC_RAPTOR_HUD();
+void CSQC_BUMBLE_HUD();
+
+#define MAX_AXH 4
+entity AuxiliaryXhair[MAX_AXH];
+const var void Draw_Not();
+
+.string axh_image;
+.float axh_fadetime;
+.float axh_drawflag;
+.float axh_scale;
+
+#define spider_ico "gfx/vehicles/sbot.tga"
+#define spider_rkt "gfx/vehicles/sbot_rpods.tga"
+#define spider_mgun "gfx/vehicles/sbot_mguns.tga"
+#define spider_xhair "gfx/vehicles/axh-special1.tga"
+
+#define waki_ico "gfx/vehicles/waki.tga"
+#define waki_eng "gfx/vehicles/waki_e.tga"
+#define waki_gun "gfx/vehicles/waki_guns.tga"
+#define waki_rkt "gfx/vehicles/waki_rockets.tga"
+#define waki_xhair "gfx/vehicles/axh-special1.tga"
+
+float alarm1time;
+float alarm2time;
-entity AuxiliaryXhair;
void AuxiliaryXhair_Draw2D()
{
vector loc, psize;
- psize = 0.5 * drawgetimagesize(SPIDER_CROSS2);
+ psize = self.axh_scale * draw_getimagesize(self.axh_image);
loc = project_3d_to_2d(self.origin) - 0.5 * psize;
- loc_z = 0;
- psize_z = 0;
- drawpic(loc, SPIDER_CROSS2, psize, '0 1 1', 1, DRAWFLAG_ADDITIVE);
+ if not (loc_z < 0 || loc_x < 0 || loc_y < 0 || loc_x > vid_conwidth || loc_y > vid_conheight)
+ {
+ loc_z = 0;
+ psize_z = 0;
+ drawpic(loc, self.axh_image, psize, self.colormod, self.alpha, self.axh_drawflag);
+ }
+ if(time - self.cnt > self.axh_fadetime)
+ self.draw2d = Draw_Not;
}
-void Ent_AuxiliaryXhair(float isNew)
+void Net_AuXair2(float bIsNew)
{
- entity ax;
+ float axh_id;
+ entity axh;
- if(isNew)
+ axh_id = bound(0, ReadByte(), MAX_AXH);
+ axh = AuxiliaryXhair[axh_id];
+
+ if(axh == world || wasfreed(axh)) // MADNESS? THIS IS QQQQCCCCCCCCC (wasfreed, why do you exsist?)
{
- AuxiliaryXhair = spawn();
- AuxiliaryXhair.draw2d = AuxiliaryXhair_Draw2D;
- setmodel(AuxiliaryXhair, "null");
- setsize(AuxiliaryXhair, '0 0 -1', '0 0 -1');
+ axh = spawn();
+ axh.draw2d = Draw_Not;
+ axh.drawmask = MASK_NORMAL;
+ axh.axh_drawflag = DRAWFLAG_ADDITIVE;
+ axh.axh_fadetime = 0.1;
+ axh.axh_image = "gfx/vehicles/axh-ring.tga";
+ axh.axh_scale = 1;
+ axh.alpha = 1;
+ AuxiliaryXhair[axh_id] = axh;
}
- AuxiliaryXhair.origin_x = ReadCoord();
- AuxiliaryXhair.origin_y = ReadCoord();
- AuxiliaryXhair.origin_z = ReadCoord();
- AuxiliaryXhair.drawmask = MASK_NORMAL;
- //AuxiliaryXhair.solid = SOLID_NOT;
+ axh.draw2d = AuxiliaryXhair_Draw2D;
+
+ axh.origin_x = ReadCoord();
+ axh.origin_y = ReadCoord();
+ axh.origin_z = ReadCoord();
+
+ axh.colormod_x = ReadByte() / 255;
+ axh.colormod_y = ReadByte() / 255;
+ axh.colormod_z = ReadByte() / 255;
+ axh.cnt = time;
}
-void Vehicles_Precache()
+void Net_VehicleSetup()
{
- //precache_model("models/ax_shell.mdl");
- //precache_sound("weapons/brass1.wav");
-}
+ float hud_id, i;
+
+ hud_id = ReadByte();
+
+ // hud_id == 0 means we exited a vehicle, so stop alarm sound/s
+ if(hud_id == 0)
+ {
+ sound(self, CH_TRIGGER_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTN_NONE);
+ sound(self, CH_PAIN_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTN_NONE);
+
+ return;
+ }
+
+ hud_id = bound(HUD_SPIDERBOT, hud_id, HUD_RAPTOR);
-void CSQC_SPIDER_HUD()
+ // Init auxiliary crosshairs
+ entity axh;
+ for(i = 0; i < MAX_AXH; ++i)
+ {
+ axh = AuxiliaryXhair[i];
+ if(axh != world && !wasfreed(axh)) // MADNESS? THIS IS QQQQCCCCCCCCC (wasfreed, why do you exsist?)
+ remove(axh);
+
+ axh = spawn();
+ axh.draw2d = Draw_Not;
+ axh.drawmask = MASK_NORMAL;
+ axh.axh_drawflag = DRAWFLAG_NORMAL;
+ axh.axh_fadetime = 0.1;
+ axh.axh_image = "gfx/vehicles/axh-ring.tga";
+ axh.axh_scale = 1;
+ axh.alpha = 1;
+ AuxiliaryXhair[i] = axh;
+ }
+
+ switch(hud_id)
+ {
+ case HUD_SPIDERBOT:
+ // Minigun1
+ AuxiliaryXhair[0].axh_image = "gfx/vehicles/axh-ring.tga";
+ AuxiliaryXhair[0].axh_scale = 0.25;
+ // Minigun2
+ AuxiliaryXhair[1].axh_image = "gfx/vehicles/axh-ring.tga";
+ AuxiliaryXhair[1].axh_scale = 0.25;
+ // Rocket
+ AuxiliaryXhair[2].axh_image = "gfx/vehicles/axh-special1.tga";
+ AuxiliaryXhair[2].axh_scale = 0.5;
+ break;
+
+ case HUD_WAKIZASHI:
+ AuxiliaryXhair[0].axh_image = "gfx/vehicles/axh-bracket.tga";
+ AuxiliaryXhair[0].axh_scale = 0.25;
+ break;
+
+ case HUD_RAPTOR:
+ AuxiliaryXhair[0].axh_image = "gfx/vehicles/axh-special2.tga";
+ AuxiliaryXhair[0].axh_scale = 0.5;
+ //AuxiliaryXhair[0].alpha = 0.5;
+
+ AuxiliaryXhair[1].axh_image = "gfx/vehicles/axh-bracket.tga";
+ AuxiliaryXhair[1].axh_scale = 0.25;
+ //AuxiliaryXhair[1].alpha = 0.75;
+ //AuxiliaryXhair[1].axh_drawflag = DRAWFLAG_NORMAL;
+ break;
+
+ case HUD_BUMBLEBEE:
+ // Plasma cannons
+ AuxiliaryXhair[0].axh_image = "gfx/vehicles/axh-ring.tga";
+ AuxiliaryXhair[0].axh_scale = 0.25;
+ // Raygun
+ AuxiliaryXhair[1].axh_image = "gfx/vehicles/axh-special1.tga";
+ AuxiliaryXhair[1].axh_scale = 0.25;
+ break;
+ }
+}
+#define HUD_GETSTATS \
+ float vh_health = getstati(STAT_VEHICLESTAT_HEALTH); \
+ float shield = getstati(STAT_VEHICLESTAT_SHIELD); \
+ float energy = getstati(STAT_VEHICLESTAT_ENERGY); \
+ float ammo1 = getstati(STAT_VEHICLESTAT_AMMO1); \
+ float reload1 = getstati(STAT_VEHICLESTAT_RELOAD1); \
+ float ammo2 = getstati(STAT_VEHICLESTAT_AMMO2); \
+ float reload2 = getstati(STAT_VEHICLESTAT_RELOAD2);
+
+void CSQC_BUMBLE_HUD()
{
- float rockets, reload, heat, hp, shield;
- vector picsize, hudloc;
+/*
+ drawpic(hudloc, waki_s, picsize, '1 1 1', shield, DRAWFLAG_NORMAL);
+ drawpic(hudloc, waki_b, picsize, '0 1 0' * health + '1 0 0' * (1 - health), 1, DRAWFLAG_NORMAL);
+ drawpic(hudloc, waki_r, picsize, '1 1 1' * reload1 + '1 0 0' * (1 - reload1), 1, DRAWFLAG_NORMAL);
+ drawpic(hudloc, waki_e, picsize, '1 1 1' * energy + '1 0 0' * (1 - energy), 1, DRAWFLAG_NORMAL);
+*/
+ if(autocvar_r_letterbox)
+ return;
- // Fetch health & ammo stats
- hp = bound(0,getstatf(STAT_VEHICLESTAT_HEALTH), 1);
- shield = bound(0,getstatf(STAT_VEHICLESTAT_SHIELD), 1);
- heat = min(getstatf(STAT_VEHICLESTAT_RELOAD1), 2);
- rockets = getstati(STAT_VEHICLESTAT_AMMO2);
- reload = min(getstatf(STAT_VEHICLESTAT_RELOAD2), 1);
+ vector picsize, hudloc, pic2size, picloc;
+ // Fetch health & ammo stats
+ HUD_GETSTATS
- hudloc_y = 4;
- hudloc_x = 4;
- drawfill('130 28 0', ('115 0 0' * hp) + '0 10 0', hp * '0 1 0' + (1 - hp) * '1 0 0', 0.5, DRAWFLAG_NORMAL);
- picsize = drawgetimagesize(spider_h) * 0.5;
- drawpic(hudloc, spider_h, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
+ picsize = draw_getimagesize(hud_bg) * autocvar_cl_vehicles_hudscale;
+ hudloc_y = vid_conheight - picsize_y;
+ hudloc_x = vid_conwidth * 0.5 - picsize_x * 0.5;
- picsize = drawgetimagesize(spider_a2) * 0.5;
- drawpic(hudloc + '120 96 0', spider_a2, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
+ drawpic(hudloc, hud_bg, picsize, '1 1 1', autocvar_cl_vehicles_hudalpha, DRAWFLAG_NORMAL);
- drawstring(hudloc + '145 19 0', strcat(ftos(rint(hp * 100)), "%"),'15 15 0','0 1 0', 1, DRAWFLAG_NORMAL);
- drawstring(hudloc + '175 34 0', strcat(ftos(rint(shield * 100)), "%"),'15 15 0','0 0 1', 1, DRAWFLAG_NORMAL);
- drawstring(hudloc + '136 102 0', strcat(ftos(100 - rint(heat * 100)), "%"),'14 14 0','1 1 0', 1, DRAWFLAG_NORMAL);
+ shield *= 0.01;
+ vh_health *= 0.01;
+ energy *= 0.01;
+ reload1 *= 0.01;
- picsize = drawgetimagesize(spider_a1) * 0.85;
- if(rockets == 9)
+ pic2size = draw_getimagesize(spider_ico) * (autocvar_cl_vehicles_hudscale * 0.8);
+ picloc = picsize * 0.5 - pic2size * 0.5;
+ if(vh_health < 0.25)
+ drawpic(hudloc + picloc, waki_ico, pic2size, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL);
+ else
+ drawpic(hudloc + picloc, waki_ico, pic2size, '1 1 1' * vh_health + '1 0 0' * (1 - vh_health), 1, DRAWFLAG_NORMAL);
+ drawpic(hudloc + picloc, waki_eng, pic2size, '1 1 1' * energy + '1 0 0' * (1 - energy), 1, DRAWFLAG_NORMAL);
+ drawpic(hudloc + picloc, waki_gun, pic2size, '1 1 1' * energy + '1 0 0' * (1 - energy), 1, DRAWFLAG_NORMAL);
+ drawpic(hudloc + picloc, waki_rkt, pic2size, '1 1 1' * reload1 + '1 0 0' * (1 - reload1), 1, DRAWFLAG_NORMAL);
+ drawpic(hudloc + picloc, hud_sh, pic2size, '1 1 1', shield, DRAWFLAG_NORMAL);
+
+// Health bar
+ picsize = draw_getimagesize(hud_hp_bar) * autocvar_cl_vehicles_hudscale;
+ picloc = '69 69 0' * autocvar_cl_vehicles_hudscale;
+ drawsetcliparea(hudloc_x + picloc_x + (picsize_x * (1 - vh_health)), 0, vid_conwidth, vid_conheight);
+ drawpic(hudloc + picloc, hud_hp_bar, picsize, '1 1 1', 1 , DRAWFLAG_NORMAL);
+ drawresetcliparea();
+// .. and icon
+ picsize = draw_getimagesize(hud_hp_ico) * autocvar_cl_vehicles_hudscale;
+ picloc = '37 65 0' * autocvar_cl_vehicles_hudscale;
+ if(vh_health < 0.25)
{
- drawpic(hudloc + '132 54 0', spider_a1, picsize, '-1 -1 -1', 1, DRAWFLAG_NORMAL);
- drawstring(hudloc + '179 69 0', strcat(ftos(rint(reload * 100)), "%"),'14 14 0','1 1 0', 1, DRAWFLAG_NORMAL);
+ if(alarm1time < time)
+ {
+ alarm1time = time + 2;
+ sound(self, CH_PAIN_SINGLE, "vehicles/alarm.wav", VOL_BASEVOICE, ATTN_NONE);
+ }
+
+ drawpic(hudloc + picloc, hud_hp_ico, picsize, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL);
+ }
+ else
+ {
+ drawpic(hudloc + picloc, hud_hp_ico, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
+ if(alarm1time)
+ {
+ sound(self, CH_PAIN_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTN_NONE);
+ alarm1time = 0;
+ }
+ }
+
+
+// Shield bar
+ picsize = draw_getimagesize(hud_sh_bar) * autocvar_cl_vehicles_hudscale;
+ picloc = '69 140 0' * autocvar_cl_vehicles_hudscale;
+ drawsetcliparea(hudloc_x + picloc_x + (picsize_x * (1 - shield)), 0, vid_conwidth, vid_conheight);
+ drawpic(hudloc + picloc, hud_sh_bar, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
+ drawresetcliparea();
+// .. and icon
+ picloc = '40 136 0' * autocvar_cl_vehicles_hudscale;
+ picsize = draw_getimagesize(hud_sh_ico) * autocvar_cl_vehicles_hudscale;
+ if(shield < 0.25)
+ {
+ if(alarm2time < time)
+ {
+ alarm2time = time + 1;
+ sound(self, CH_TRIGGER_SINGLE, "vehicles/alarm_shield.wav", VOL_BASEVOICE, ATTN_NONE);
+ }
+ drawpic(hudloc + picloc, hud_sh_ico, picsize, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL);
}
else
{
- drawpic(hudloc + '132 54 0', spider_a1, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
- drawstring(hudloc + '179 69 0', strcat(ftos(9 - rockets), "/8"),'14 14 0','1 1 0', 1, DRAWFLAG_NORMAL);
+ drawpic(hudloc + picloc, hud_sh_ico, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
+ if(alarm2time)
+ {
+ sound(self, CH_TRIGGER_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTN_NONE);
+ alarm2time = 0;
+ }
}
-
- picsize = drawgetimagesize(spider_b) * 0.5;
- hudloc_y = 10.5;
- hudloc_x = 10.5;
-
- drawpic(hudloc, spider_s, picsize, '1 1 1', shield, DRAWFLAG_NORMAL);
- drawpic(hudloc, spider_b, picsize, '0 1 0' * hp + '1 0 0' * (1 - hp), 1, DRAWFLAG_NORMAL);
- drawpic(hudloc, spider_r, picsize, '1 1 1' * reload + '1 0 0' * (1 - reload), 1, DRAWFLAG_NORMAL);
- drawpic(hudloc, spider_g, picsize, '1 1 1' * (1 - heat) + '1 0 0' * heat, 1, DRAWFLAG_NORMAL);
-
+
+// Gun bar
+ picsize = draw_getimagesize(hud_ammo1_bar) * autocvar_cl_vehicles_hudscale;
+ picloc = '450 69 0' * autocvar_cl_vehicles_hudscale;
+ drawsetcliparea(hudloc_x + picloc_x, picloc_y, picsize_x * energy, vid_conheight);
+ drawpic(hudloc + picloc, hud_ammo1_bar, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
+ drawresetcliparea();
+// .. and icon
+ picsize = draw_getimagesize(hud_ammo1_ico) * autocvar_cl_vehicles_hudscale;
+ picloc = '664 60 0' * autocvar_cl_vehicles_hudscale;
+ if(energy < 0.2)
+ drawpic(hudloc + picloc, hud_ammo1_ico, picsize, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL);
+ else
+ drawpic(hudloc + picloc, hud_ammo1_ico, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
+
+// Bomb bar
+ picsize = draw_getimagesize(hud_ammo2_bar) * autocvar_cl_vehicles_hudscale;
+ picloc = '450 140 0' * autocvar_cl_vehicles_hudscale;
+ drawsetcliparea(hudloc_x + picloc_x, hudloc_y + picloc_y, picsize_x * reload1, vid_conheight);
+ drawpic(hudloc + picloc, hud_ammo2_bar, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
+ drawresetcliparea();
+// .. and icon
+ pic2size = draw_getimagesize(hud_ammo2_ico) * autocvar_cl_vehicles_hudscale;
+ picloc = '664 130 0' * autocvar_cl_vehicles_hudscale;
+ if(reload1 != 1)
+ drawpic(hudloc + picloc, hud_ammo2_ico, pic2size, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL);
+ else
+ drawpic(hudloc + picloc, hud_ammo2_ico, pic2size, '1 1 1', 1, DRAWFLAG_NORMAL);
if (scoreboard_showscores)
- {
HUD_DrawScoreboard();
- HUD_DrawCenterPrint();
- }
else
{
+ picsize = draw_getimagesize(waki_xhair);
+ picsize_x *= 0.5;
+ picsize_y *= 0.5;
- /*
- float movedt, vel;
- movedt = time - self.move_time;
- self.move_time = time;
- vel = (view_origin - lastpos) * (1 / movedt);
- lastpos = view_origin;
- dprint("vel: ", ftos(vel), " angles: ", vtos(self.angles), "\n");
- */
-
- /*
- dprint("aim1: ", vtos(aim1), " aim2: ", vtos(aim2), "\n");
- aim2_x *= -1;
- makevectors(aim2);
- te_lightning1(self, view_origin, view_origin + v_forward * MAX_SHOT_DISTANCE);
- traceline(view_origin, view_origin + v_forward * MAX_SHOT_DISTANCE, MOVE_WORLDONLY, self);
- aim2 = trace_endpos;
-
-
- aim1 = aim1 + view_origin;
-
- // Draw the crosshairs
- aim1 = project_3d_to_2d(aim1);
- aim2 = project_3d_to_2d(aim2);
-
- picsize = 0.5 * drawgetimagesize(SPIDER_CROSS2);
- aim2 = aim2 - 0.5 * picsize;
- aim2_z = 0;
- picsize_z = 0;
- drawpic(aim2, SPIDER_CROSS2, picsize, '0 1 1', 1, DRAWFLAG_ADDITIVE);
-
- picsize = 0.5 * drawgetimagesize(SPIDER_CROSS2);
- aim1 = aim1 - 0.5 * picsize;
- aim1_z = 0;
- picsize_z = 0;
- drawpic(aim1, SPIDER_CROSS2, picsize, '1 0 0', 1, DRAWFLAG_ADDITIVE);
-
- */
- picsize = drawgetimagesize(SPIDER_CROSS);
- picsize_x *= autocvar_cl_vehicle_spiderbot_cross_size;
- picsize_y *= autocvar_cl_vehicle_spiderbot_cross_size;
-
- drawpic('0.5 0 0' * (vid_conwidth - picsize_x) + '0 0.5 0' * (vid_conheight - picsize_y), SPIDER_CROSS, picsize, '1 1 1', autocvar_cl_vehicle_spiderbot_cross_alpha, DRAWFLAG_ADDITIVE);
+ drawpic('0.5 0 0' * (vid_conwidth - picsize_x) + '0 0.5 0' * (vid_conheight - picsize_y), waki_xhair, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
}
-
}
-void CSQC_RAPTOR_HUD()
+
+
+void CSQC_SPIDER_HUD()
{
if(autocvar_r_letterbox)
return;
- float reload, hp, shield, energy;
- vector picsize, hudloc, vel;
- float movedt;
- vector where;
+ vector picsize, hudloc, pic2size, picloc;
+ float i;
- if(!dropmark)
- {
- dropmark = spawn();
- dropmark.owner = self;
- }
+ // Fetch health & ammo stats
+ HUD_GETSTATS
- movedt = time - dropmark.move_time;
- dropmark.move_time = time;
- vel = (view_origin - lastpos) * (1 / movedt);
- lastpos = view_origin;
+ picsize = draw_getimagesize(hud_bg) * autocvar_cl_vehicles_hudscale;
+ hudloc_y = vid_conheight - picsize_y;
+ hudloc_x = vid_conwidth * 0.5 - picsize_x * 0.5;
- // Fetch health & ammo stats
- hp = bound(0,getstatf(STAT_VEHICLESTAT_HEALTH), 1);
- shield = bound(0,getstatf(STAT_VEHICLESTAT_SHIELD), 1);
- reload = min(getstatf(STAT_VEHICLESTAT_RELOAD1), 1);
- energy = min(getstatf(STAT_VEHICLESTAT_ENERGY), 1);
+ drawpic(hudloc, hud_bg, picsize, '1 1 1', autocvar_cl_vehicles_hudalpha, DRAWFLAG_NORMAL);
- // Draw the crosshairs
- picsize = drawgetimagesize(raptor_c);
- picsize_x *= 0.2;
- picsize_y *= 0.2;
- drawpic('0.5 0 0' * (vid_conwidth - picsize_x) + '0 0.5 0' * (vid_conheight - picsize_y), raptor_c, picsize, '1 0 0' + '0 1 1' * energy, 0.5, DRAWFLAG_ADDITIVE);
+ ammo1 *= 0.01;
+ shield *= 0.01;
+ vh_health *= 0.01;
+ reload2 *= 0.01;
+
+ pic2size = draw_getimagesize(spider_ico) * (autocvar_cl_vehicles_hudscale * 0.8);
+ picloc = picsize * 0.5 - pic2size * 0.5;
+ if(vh_health < 0.25)
+ drawpic(hudloc + picloc, spider_ico, pic2size, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL);
+ else
+ drawpic(hudloc + picloc, spider_ico, pic2size, '1 1 1' * vh_health + '1 0 0' * (1 - vh_health), 1, DRAWFLAG_NORMAL);
+ drawpic(hudloc + picloc, spider_rkt, pic2size, '1 1 1' * reload2 + '1 0 0' * (1 - reload2), 1, DRAWFLAG_NORMAL);
+ drawpic(hudloc + picloc, spider_mgun, pic2size, '1 1 1' * ammo1 + '1 0 0' * (1 - ammo1), 1, DRAWFLAG_NORMAL);
+ drawpic(hudloc + picloc, hud_sh, pic2size, '1 1 1', shield, DRAWFLAG_NORMAL);
+
+// Health bar
+ picsize = draw_getimagesize(hud_hp_bar) * autocvar_cl_vehicles_hudscale;
+ picloc = '69 69 0' * autocvar_cl_vehicles_hudscale;
+ drawsetcliparea(hudloc_x + picloc_x + (picsize_x * (1 - vh_health)), 0, vid_conwidth, vid_conheight);
+ drawpic(hudloc + picloc, hud_hp_bar, picsize, '1 1 1', 1 , DRAWFLAG_NORMAL);
+ drawresetcliparea();
+// .. and icon
+ picsize = draw_getimagesize(hud_hp_ico) * autocvar_cl_vehicles_hudscale;
+ picloc = '37 65 0' * autocvar_cl_vehicles_hudscale;
+ if(vh_health < 0.25)
+ {
+ if(alarm1time < time)
+ {
+ alarm1time = time + 2;
+ sound(self, CH_PAIN_SINGLE, "vehicles/alarm.wav", VOL_BASEVOICE, ATTN_NONE);
+ }
+ drawpic(hudloc + picloc, hud_hp_ico, picsize, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL);
+ }
+ else
+ {
+ drawpic(hudloc + picloc, hud_hp_ico, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
+ if(alarm1time)
+ {
+ sound(self, CH_PAIN_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTN_NONE);
+ alarm1time = 0;
+ }
+ }
+// Shield bar
+ picsize = draw_getimagesize(hud_sh_bar) * autocvar_cl_vehicles_hudscale;
+ picloc = '69 140 0' * autocvar_cl_vehicles_hudscale;
+ drawsetcliparea(hudloc_x + picloc_x + (picsize_x * (1 - shield)), 0, vid_conwidth, vid_conheight);
+ drawpic(hudloc + picloc, hud_sh_bar, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
+ drawresetcliparea();
+// .. and icon
+ picloc = '40 136 0' * autocvar_cl_vehicles_hudscale;
+ picsize = draw_getimagesize(hud_sh_ico) * autocvar_cl_vehicles_hudscale;
+ if(shield < 0.25)
+ {
+ if(alarm2time < time)
+ {
+ alarm2time = time + 1;
+ sound(self, CH_TRIGGER_SINGLE, "vehicles/alarm_shield.wav", VOL_BASEVOICE, ATTN_NONE);
+ }
+ drawpic(hudloc + picloc, hud_sh_ico, picsize, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL);
+ }
+ else
+ {
+ drawpic(hudloc + picloc, hud_sh_ico, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
+ if(alarm2time)
+ {
+ sound(self, CH_TRIGGER_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTN_NONE);
+ alarm2time = 0;
+ }
+ }
+
+
+// Minigun bar
+ picsize = draw_getimagesize(hud_ammo1_bar) * autocvar_cl_vehicles_hudscale;
+ picloc = '450 69 0' * autocvar_cl_vehicles_hudscale;
+ drawsetcliparea(hudloc_x + picloc_x, picloc_y, picsize_x * ammo1, vid_conheight);
+ drawpic(hudloc + picloc, hud_ammo1_bar, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
+ drawresetcliparea();
+// .. and icon
+ picsize = draw_getimagesize(hud_ammo1_ico) * autocvar_cl_vehicles_hudscale;
+ picloc = '664 60 0' * autocvar_cl_vehicles_hudscale;
+ if(ammo1 < 0.2)
+ drawpic(hudloc + picloc, hud_ammo1_ico, picsize, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL);
+ else
+ drawpic(hudloc + picloc, hud_ammo1_ico, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
+
+// Rocket ammo bar
+ picsize = draw_getimagesize(hud_ammo2_bar) * autocvar_cl_vehicles_hudscale;
+ ammo1 = picsize_x / 8;
+ picloc = '450 140 0' * autocvar_cl_vehicles_hudscale;
+ drawsetcliparea(hudloc_x + picloc_x, hudloc_y + picloc_y, picsize_x * reload2, vid_conheight);
+ drawpic(hudloc + picloc, hud_ammo2_bar, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
+ drawresetcliparea();
+
+// .. and icons
+ pic2size = 0.35 * draw_getimagesize(hud_ammo2_ico) * autocvar_cl_vehicles_hudscale;
+ picloc_x -= pic2size_x;
+ picloc_y += pic2size_y * 2.25;
+ if(ammo2 == 9)
+ {
+ for(i = 1; i < 9; ++i)
+ {
+ picloc_x += ammo1;
+ drawpic(hudloc + picloc, hud_ammo2_ico, pic2size, ((8 * reload2 <= i) ? '0 0 0' : '1 1 1'), 0.75, DRAWFLAG_NORMAL);
+ }
+ }
+ else
+ {
+ for(i = 1; i < 9; ++i)
+ {
+ picloc_x += ammo1;
+ drawpic(hudloc + picloc, hud_ammo2_ico, pic2size, ((i >= ammo2) ? '1 1 1' : '0 0 0'), 0.75, DRAWFLAG_NORMAL);
+ }
+ }
+ pic2size = draw_getimagesize(hud_ammo2_ico) * autocvar_cl_vehicles_hudscale;
+ picloc = '664 130 0' * autocvar_cl_vehicles_hudscale;
+ if(ammo2 == 9)
+ drawpic(hudloc + picloc, hud_ammo2_ico, pic2size, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL);
+ else
+ drawpic(hudloc + picloc, hud_ammo2_ico, pic2size, '1 1 1', 1, DRAWFLAG_NORMAL);
- hudloc_y = 4;
- hudloc_x = 4;
+ if (scoreboard_showscores)
+ HUD_DrawScoreboard();
+ else
+ {
+ picsize = draw_getimagesize(spider_xhair);
+ picsize_x *= autocvar_cl_vehicle_spiderbot_cross_size;
+ picsize_y *= autocvar_cl_vehicle_spiderbot_cross_size;
- picsize = drawgetimagesize(raptor_h) * 0.5;
- drawpic(hudloc, raptor_h, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
+ drawpic('0.5 0 0' * (vid_conwidth - picsize_x) + '0 0.5 0' * (vid_conheight - picsize_y), spider_xhair, picsize, '1 1 1', autocvar_cl_vehicle_spiderbot_cross_alpha, DRAWFLAG_ADDITIVE);
+ }
+}
- picsize = drawgetimagesize(spider_a2) * 0.5;
- drawpic(hudloc + '120 96 0', spider_a2, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
+#define raptor_ico "gfx/vehicles/raptor.tga"
+#define raptor_gun "gfx/vehicles/raptor_guns.tga"
+#define raptor_bomb "gfx/vehicles/raptor_bombs.tga"
+#define raptor_drop "gfx/vehicles/axh-dropcross.tga"
+#define raptor_xhair "gfx/vehicles/axh-ring.tga"
+void CSQC_RAPTOR_HUD()
+{
+ if(autocvar_r_letterbox)
+ return;
- drawstring(hudloc + '145 19 0', strcat(ftos(rint(hp * 100)), "%"),'15 15 0','0 1 0', 1, DRAWFLAG_NORMAL);
- drawstring(hudloc + '175 34 0', strcat(ftos(rint(shield * 100)), "%"),'15 15 0','0 0 1', 1, DRAWFLAG_NORMAL);
- drawstring(hudloc + '136 102 0', strcat(ftos(rint(energy * 100)), "%"),'15 15 0','0.5 0.5 1', 1, DRAWFLAG_NORMAL);
+ vector picsize, hudloc, pic2size, picloc;
+ // Fetch health & ammo stats
+ HUD_GETSTATS
+
+ picsize = draw_getimagesize(hud_bg) * autocvar_cl_vehicles_hudscale;
+ hudloc_y = vid_conheight - picsize_y;
+ hudloc_x = vid_conwidth * 0.5 - picsize_x * 0.5;
+
+ drawpic(hudloc, hud_bg, picsize, '1 1 1', autocvar_cl_vehicles_hudalpha, DRAWFLAG_NORMAL);
+
+ ammo1 *= 0.01;
+ ammo2 *= 0.01;
+ shield *= 0.01;
+ vh_health *= 0.01;
+ energy *= 0.01;
+ reload1 = reload2 * 0.01;
+ //reload2 *= 0.01;
+
+ pic2size = draw_getimagesize(spider_ico) * (autocvar_cl_vehicles_hudscale * 0.8);
+ picloc = picsize * 0.5 - pic2size * 0.5;
+ if(vh_health < 0.25)
+ drawpic(hudloc + picloc, raptor_ico, pic2size, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL);
+ else
+ drawpic(hudloc + picloc, raptor_ico, pic2size, '1 1 1' * vh_health + '1 0 0' * (1 - vh_health), 1, DRAWFLAG_NORMAL);
+ drawpic(hudloc + picloc, raptor_bomb, pic2size, '1 1 1' * reload1 + '1 0 0' * (1 - reload1), 1, DRAWFLAG_NORMAL);
+ drawpic(hudloc + picloc, raptor_gun, pic2size, '1 1 1' * energy + '1 0 0' * (1 - energy), 1, DRAWFLAG_NORMAL);
+ drawpic(hudloc + picloc, hud_sh, pic2size, '1 1 1', shield, DRAWFLAG_NORMAL);
+
+// Health bar
+ picsize = draw_getimagesize(hud_hp_bar) * autocvar_cl_vehicles_hudscale;
+ picloc = '69 69 0' * autocvar_cl_vehicles_hudscale;
+ drawsetcliparea(hudloc_x + picloc_x + (picsize_x * (1 - vh_health)), 0, vid_conwidth, vid_conheight);
+ drawpic(hudloc + picloc, hud_hp_bar, picsize, '1 1 1', 1 , DRAWFLAG_NORMAL);
+ drawresetcliparea();
+// .. and icon
+ picsize = draw_getimagesize(hud_hp_ico) * autocvar_cl_vehicles_hudscale;
+ picloc = '37 65 0' * autocvar_cl_vehicles_hudscale;
+ if(vh_health < 0.25)
+ {
+ if(alarm1time < time)
+ {
+ alarm1time = time + 2;
+ sound(self, CH_PAIN_SINGLE, "vehicles/alarm.wav", VOL_BASEVOICE, ATTN_NONE);
+ }
+
+ drawpic(hudloc + picloc, hud_hp_ico, picsize, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL);
+ }
+ else
+ {
+ drawpic(hudloc + picloc, hud_hp_ico, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
+ if(alarm1time)
+ {
+ sound(self, CH_PAIN_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTN_NONE);
+ alarm1time = 0;
+ }
+ }
- picsize = drawgetimagesize(spider_a1) * 0.85;
- if(reload == 1)
+// Shield bar
+ picsize = draw_getimagesize(hud_sh_bar) * autocvar_cl_vehicles_hudscale;
+ picloc = '69 140 0' * autocvar_cl_vehicles_hudscale;
+ drawsetcliparea(hudloc_x + picloc_x + (picsize_x * (1 - shield)), 0, vid_conwidth, vid_conheight);
+ drawpic(hudloc + picloc, hud_sh_bar, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
+ drawresetcliparea();
+// .. and icon
+ picloc = '40 136 0' * autocvar_cl_vehicles_hudscale;
+ picsize = draw_getimagesize(hud_sh_ico) * autocvar_cl_vehicles_hudscale;
+ if(shield < 0.25)
{
- drawpic(hudloc + '132 54 0', spider_a1, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
- drawstring(hudloc + '179 69 0', strcat(ftos(rint(reload * 100)), "%"),'14 14 0','0 1 0', 0.5, DRAWFLAG_NORMAL);
+ if(alarm2time < time)
+ {
+ alarm2time = time + 1;
+ sound(self, CH_TRIGGER_SINGLE, "vehicles/alarm_shield.wav", VOL_BASEVOICE, ATTN_NONE);
+ }
+ drawpic(hudloc + picloc, hud_sh_ico, picsize, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL);
}
else
{
- drawpic(hudloc + '132 54 0', spider_a1, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
- drawstring(hudloc + '179 69 0', strcat(ftos(rint(reload * 100)), "%"),'14 14 0','0 0 1', 1, DRAWFLAG_NORMAL);
+ drawpic(hudloc + picloc, hud_sh_ico, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
+ if(alarm2time)
+ {
+ sound(self, CH_TRIGGER_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTN_NONE);
+ alarm2time = 0;
+ }
}
+
+// Gun bar
+ picsize = draw_getimagesize(hud_ammo1_bar) * autocvar_cl_vehicles_hudscale;
+ picloc = '450 69 0' * autocvar_cl_vehicles_hudscale;
+ drawsetcliparea(hudloc_x + picloc_x, picloc_y, picsize_x * energy, vid_conheight);
+ drawpic(hudloc + picloc, hud_ammo1_bar, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
+ drawresetcliparea();
+// .. and icon
+ picsize = draw_getimagesize(hud_ammo1_ico) * autocvar_cl_vehicles_hudscale;
+ picloc = '664 60 0' * autocvar_cl_vehicles_hudscale;
+ if(energy < 0.2)
+ drawpic(hudloc + picloc, hud_ammo1_ico, picsize, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL);
+ else
+ drawpic(hudloc + picloc, hud_ammo1_ico, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
+
+// Bomb bar
+ picsize = draw_getimagesize(hud_ammo2_bar) * autocvar_cl_vehicles_hudscale;
+ picloc = '450 140 0' * autocvar_cl_vehicles_hudscale;
+ drawsetcliparea(hudloc_x + picloc_x, hudloc_y + picloc_y, picsize_x * reload1, vid_conheight);
+ drawpic(hudloc + picloc, hud_ammo2_bar, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
+ drawresetcliparea();
+// .. and icon
+ pic2size = draw_getimagesize(hud_ammo2_ico) * autocvar_cl_vehicles_hudscale;
+ picloc = '664 130 0' * autocvar_cl_vehicles_hudscale;
+ if(reload1 != 1)
+ drawpic(hudloc + picloc, hud_ammo2_ico, pic2size, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL);
+ else
+ drawpic(hudloc + picloc, hud_ammo2_ico, pic2size, '1 1 1', 1, DRAWFLAG_NORMAL);
- picsize = drawgetimagesize(raptor_b) * 0.5;
- hudloc_y = 10.5;
- hudloc_x = 10.5;
-
- drawpic(hudloc, raptor_s, picsize, '1 1 1', shield, DRAWFLAG_NORMAL);
- drawpic(hudloc, raptor_b, picsize, '0 1 0' * hp + '1 0 0' * (1 - hp), 1, DRAWFLAG_NORMAL);
- drawpic(hudloc, raptor_g1, picsize, '1 1 1' * energy + '1 0 0' * (1 - energy), 1, DRAWFLAG_NORMAL);
- drawpic(hudloc, raptor_g2, picsize, '1 1 1' * reload + '1 0 0' * (1 - reload), 1, DRAWFLAG_NORMAL);
+// Bombing crosshair
+ if(!dropmark)
+ {
+ dropmark = spawn();
+ dropmark.owner = self;
+ dropmark.gravity = 1;
+ }
- if(reload == 1)
+ if(reload2 == 100)
{
- where = dropmark.origin;
- setorigin(dropmark, view_origin);
- dropmark.velocity = vel;
+ vector where;
+
+ setorigin(dropmark, pmove_org);
+ dropmark.velocity = pmove_vel;
tracetoss(dropmark, self);
- // Blend old with new predicted impact to smooth out jumpyness
- where = project_3d_to_2d(trace_endpos * 0.2 + where * 0.8);
+ where = project_3d_to_2d(trace_endpos);
setorigin(dropmark, trace_endpos);
- picsize = drawgetimagesize(raptor_d) * 0.2;
+ picsize = draw_getimagesize(raptor_drop) * 0.2;
if not (where_z < 0 || where_x < 0 || where_y < 0 || where_x > vid_conwidth || where_y > vid_conheight)
{
where_x -= picsize_x * 0.5;
where_y -= picsize_y * 0.5;
where_z = 0;
- drawpic(where, raptor_d, picsize, '0 2 0', 1, DRAWFLAG_ADDITIVE);
+ drawpic(where, raptor_drop, picsize, '0 2 0', 1, DRAWFLAG_ADDITIVE);
}
- dropmark.cnt = time + 2;
+ dropmark.cnt = time + 5;
}
else
{
+ vector where;
if(dropmark.cnt > time)
{
where = project_3d_to_2d(dropmark.origin);
- picsize = drawgetimagesize(raptor_d) * 0.25;
+ picsize = draw_getimagesize(raptor_drop) * 0.25;
if not (where_z < 0 || where_x < 0 || where_y < 0 || where_x > vid_conwidth || where_y > vid_conheight)
{
where_x -= picsize_x * 0.5;
where_y -= picsize_y * 0.5;
where_z = 0;
- drawpic(where, raptor_d, picsize, '2 0 0', 1, DRAWFLAG_ADDITIVE);
+ drawpic(where, raptor_drop, picsize, '2 0 0', 1, DRAWFLAG_ADDITIVE);
}
}
}
if (scoreboard_showscores)
- {
HUD_DrawScoreboard();
- HUD_DrawCenterPrint();
- }
+ else
+ {
+ picsize = draw_getimagesize(raptor_xhair);
+ picsize_x *= 0.5;
+ picsize_y *= 0.5;
+ drawpic('0.5 0 0' * (vid_conwidth - picsize_x) + '0 0.5 0' * (vid_conheight - picsize_y), raptor_xhair, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
+ }
}
-#define waki_h "gfx/vehicles/hud_bg.tga"
-#define waki_b "gfx/vehicles/waki.tga"
-#define waki_e "gfx/vehicles/waki_e.tga"
-#define waki_g "gfx/vehicles/waki_guns.tga"
-#define waki_r "gfx/vehicles/waki_rockets.tga"
-#define waki_s "gfx/vehicles/shiled.tga"
-
-#define waki_a1 "gfx/vehicles/sb_rocket.tga"
-#define waki_a2 "gfx/vehicles/sb_cells.tga"
-
void CSQC_WAKIZASHI_HUD()
{
- // 0--1 floats. 1 = 100%, 0.6 = 50%.
- float health, shield, energy, rockets;
- vector picsize, hudloc;
-
- picsize = drawgetimagesize(SPIDER_CROSS);
- picsize_x *= autocvar_cl_vehicle_spiderbot_cross_size;
- picsize_y *= autocvar_cl_vehicle_spiderbot_cross_size;
- drawpic('0.5 0 0' * (vid_conwidth - picsize_x) + '0 0.5 0' * (vid_conheight - picsize_y), SPIDER_CROSS, picsize, '1 1 1', autocvar_cl_vehicle_spiderbot_cross_alpha, DRAWFLAG_NORMAL);
-
/*
-const float STAT_VEHICLESTAT_HEALTH = 60;
-const float STAT_VEHICLESTAT_SHIELD = 61;
-const float STAT_VEHICLESTAT_ENERGY = 62;
-const float STAT_VEHICLESTAT_AMMO1 = 63;
-const float STAT_VEHICLESTAT_RELAOD1 = 64;
-const float STAT_VEHICLESTAT_AMMO2 = 65;
-const float STAT_VEHICLESTAT_RELOAD2 = 66;
+ drawpic(hudloc, waki_s, picsize, '1 1 1', shield, DRAWFLAG_NORMAL);
+ drawpic(hudloc, waki_b, picsize, '0 1 0' * health + '1 0 0' * (1 - health), 1, DRAWFLAG_NORMAL);
+ drawpic(hudloc, waki_r, picsize, '1 1 1' * reload1 + '1 0 0' * (1 - reload1), 1, DRAWFLAG_NORMAL);
+ drawpic(hudloc, waki_e, picsize, '1 1 1' * energy + '1 0 0' * (1 - energy), 1, DRAWFLAG_NORMAL);
*/
- health = min(getstatf(STAT_VEHICLESTAT_HEALTH), 1);
- shield = min(getstatf(STAT_VEHICLESTAT_SHIELD), 1);
- energy = min(getstatf(STAT_VEHICLESTAT_ENERGY), 1);
- rockets = bound(0,getstatf(STAT_VEHICLESTAT_RELOAD1), 1);
-
- hudloc_y = 4;
- hudloc_x = 4;
+ if(autocvar_r_letterbox)
+ return;
- picsize = drawgetimagesize(waki_h) * 0.5;
- drawpic(hudloc, waki_h, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
+ vector picsize, hudloc, pic2size, picloc;
- picsize = drawgetimagesize(waki_a2) * 0.7;
- drawpic(hudloc + '116 92 0', waki_a2, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
+ // Fetch health & ammo stats
+ HUD_GETSTATS
+ picsize = draw_getimagesize(hud_bg) * autocvar_cl_vehicles_hudscale;
+ hudloc_y = vid_conheight - picsize_y;
+ hudloc_x = vid_conwidth * 0.5 - picsize_x * 0.5;
- drawstring(hudloc + '145 19 0', strcat(ftos(rint(health * 100)), "%"),'15 15 0','0 1 0', 1, DRAWFLAG_NORMAL);
- drawstring(hudloc + '175 34 0', strcat(ftos(rint(shield * 100)), "%"),'15 15 0','0 0 1', 1, DRAWFLAG_NORMAL);
+ drawpic(hudloc, hud_bg, picsize, '1 1 1', autocvar_cl_vehicles_hudalpha, DRAWFLAG_NORMAL);
- drawstring(hudloc + '136 102 0', strcat(ftos(rint(energy * 100)), "%"),'14 14 0','1 1 1', 1, DRAWFLAG_NORMAL);
+ shield *= 0.01;
+ vh_health *= 0.01;
+ energy *= 0.01;
+ reload1 *= 0.01;
- picsize = drawgetimagesize(waki_a1) * 0.75;
- if(rockets == 1)
+ pic2size = draw_getimagesize(spider_ico) * (autocvar_cl_vehicles_hudscale * 0.8);
+ picloc = picsize * 0.5 - pic2size * 0.5;
+ if(vh_health < 0.25)
+ drawpic(hudloc + picloc, waki_ico, pic2size, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL);
+ else
+ drawpic(hudloc + picloc, waki_ico, pic2size, '1 1 1' * vh_health + '1 0 0' * (1 - vh_health), 1, DRAWFLAG_NORMAL);
+ drawpic(hudloc + picloc, waki_eng, pic2size, '1 1 1' * energy + '1 0 0' * (1 - energy), 1, DRAWFLAG_NORMAL);
+ drawpic(hudloc + picloc, waki_gun, pic2size, '1 1 1' * energy + '1 0 0' * (1 - energy), 1, DRAWFLAG_NORMAL);
+ drawpic(hudloc + picloc, waki_rkt, pic2size, '1 1 1' * reload1 + '1 0 0' * (1 - reload1), 1, DRAWFLAG_NORMAL);
+ drawpic(hudloc + picloc, hud_sh, pic2size, '1 1 1', shield, DRAWFLAG_NORMAL);
+
+// Health bar
+ picsize = draw_getimagesize(hud_hp_bar) * autocvar_cl_vehicles_hudscale;
+ picloc = '69 69 0' * autocvar_cl_vehicles_hudscale;
+ drawsetcliparea(hudloc_x + picloc_x + (picsize_x * (1 - vh_health)), 0, vid_conwidth, vid_conheight);
+ drawpic(hudloc + picloc, hud_hp_bar, picsize, '1 1 1', 1 , DRAWFLAG_NORMAL);
+ drawresetcliparea();
+// .. and icon
+ picsize = draw_getimagesize(hud_hp_ico) * autocvar_cl_vehicles_hudscale;
+ picloc = '37 65 0' * autocvar_cl_vehicles_hudscale;
+ if(vh_health < 0.25)
+ {
+ if(alarm1time < time)
+ {
+ alarm1time = time + 2;
+ sound(self, CH_PAIN_SINGLE, "vehicles/alarm.wav", VOL_BASEVOICE, ATTN_NONE);
+ }
+
+ drawpic(hudloc + picloc, hud_hp_ico, picsize, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL);
+ }
+ else
+ {
+ drawpic(hudloc + picloc, hud_hp_ico, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
+ if(alarm1time)
+ {
+ sound(self, CH_PAIN_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTN_NONE);
+ alarm1time = 0;
+ }
+ }
+
+
+// Shield bar
+ picsize = draw_getimagesize(hud_sh_bar) * autocvar_cl_vehicles_hudscale;
+ picloc = '69 140 0' * autocvar_cl_vehicles_hudscale;
+ drawsetcliparea(hudloc_x + picloc_x + (picsize_x * (1 - shield)), 0, vid_conwidth, vid_conheight);
+ drawpic(hudloc + picloc, hud_sh_bar, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
+ drawresetcliparea();
+// .. and icon
+ picloc = '40 136 0' * autocvar_cl_vehicles_hudscale;
+ picsize = draw_getimagesize(hud_sh_ico) * autocvar_cl_vehicles_hudscale;
+ if(shield < 0.25)
{
- drawpic(hudloc + '140 55 0', waki_a1, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
- drawpic(hudloc + '144 59 0', waki_a1, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
+ if(alarm2time < time)
+ {
+ alarm2time = time + 1;
+ sound(self, CH_TRIGGER_SINGLE, "vehicles/alarm_shield.wav", VOL_BASEVOICE, ATTN_NONE);
+ }
+ drawpic(hudloc + picloc, hud_sh_ico, picsize, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL);
}
else
{
- drawpic(hudloc + '140 55 0', waki_a1, picsize, '-1 -1 -1', 1, DRAWFLAG_NORMAL);
- drawpic(hudloc + '144 59 0', waki_a1, picsize, '-1 -1 -1', 1, DRAWFLAG_NORMAL);
- drawstring(hudloc + '165 69 0', strcat(ftos(rint(rockets * 100)), "%"),'14 14 0','1 1 0', 1, DRAWFLAG_NORMAL);
+ drawpic(hudloc + picloc, hud_sh_ico, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
+ if(alarm2time)
+ {
+ sound(self, CH_TRIGGER_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTN_NONE);
+ alarm2time = 0;
+ }
}
+
+// Gun bar
+ picsize = draw_getimagesize(hud_ammo1_bar) * autocvar_cl_vehicles_hudscale;
+ picloc = '450 69 0' * autocvar_cl_vehicles_hudscale;
+ drawsetcliparea(hudloc_x + picloc_x, picloc_y, picsize_x * energy, vid_conheight);
+ drawpic(hudloc + picloc, hud_ammo1_bar, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
+ drawresetcliparea();
+// .. and icon
+ picsize = draw_getimagesize(hud_ammo1_ico) * autocvar_cl_vehicles_hudscale;
+ picloc = '664 60 0' * autocvar_cl_vehicles_hudscale;
+ if(energy < 0.2)
+ drawpic(hudloc + picloc, hud_ammo1_ico, picsize, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL);
+ else
+ drawpic(hudloc + picloc, hud_ammo1_ico, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
+
+// Bomb bar
+ picsize = draw_getimagesize(hud_ammo2_bar) * autocvar_cl_vehicles_hudscale;
+ picloc = '450 140 0' * autocvar_cl_vehicles_hudscale;
+ drawsetcliparea(hudloc_x + picloc_x, hudloc_y + picloc_y, picsize_x * reload1, vid_conheight);
+ drawpic(hudloc + picloc, hud_ammo2_bar, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
+ drawresetcliparea();
+// .. and icon
+ pic2size = draw_getimagesize(hud_ammo2_ico) * autocvar_cl_vehicles_hudscale;
+ picloc = '664 130 0' * autocvar_cl_vehicles_hudscale;
+ if(reload1 != 1)
+ drawpic(hudloc + picloc, hud_ammo2_ico, pic2size, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL);
+ else
+ drawpic(hudloc + picloc, hud_ammo2_ico, pic2size, '1 1 1', 1, DRAWFLAG_NORMAL);
- picsize = drawgetimagesize(waki_b) * 0.5;
- hudloc_y = 10.5;
- hudloc_x = 10.5;
-
- drawpic(hudloc, waki_s, picsize, '1 1 1', shield, DRAWFLAG_NORMAL);
- drawpic(hudloc, waki_b, picsize, '0 1 0' * health + '1 0 0' * (1 - health), 1, DRAWFLAG_NORMAL);
- drawpic(hudloc, waki_r, picsize, '1 1 1' * rockets + '1 0 0' * (1 - rockets), 1, DRAWFLAG_NORMAL);
- drawpic(hudloc, waki_e, picsize, '1 1 1' * energy + '1 0 0' * (1 - energy), 1, DRAWFLAG_NORMAL);
-
-
-
- /*
- p = '0.5 0 0' * (vid_conwidth - (rkt_size * 8));
- p = p + '0 1 0' * vid_conheight - '0 32 0';
-
- // Draw health bar
- p_y += 8;
- drawfill(p, '256 0 0' * health + '0 8 0' , '0 0.7 0', 0.75, DRAWFLAG_NORMAL);
- p_x += 256 * health;
- drawfill(p, '256 0 0' * (1 - health) + '0 8 0' , '0 0 0', 0.75, DRAWFLAG_NORMAL);
-
- // Draw shiled bar
- p_x -= 256 * health;
- p_y += 4;
- drawfill(p, '256 0 0' * shield + '0 4 0' , '0.25 0.25 1', 0.5, DRAWFLAG_NORMAL);
-
- // Draw energy
- //p_x -= 256 * health;
- p_y -= 8;
- drawfill(p, '256 0 0' * energy + '0 4 0' , '1 1 1', 0.75, DRAWFLAG_NORMAL);
-
- // Draw rockets bar
- p_y += 12;
- drawfill(p, '256 0 0' * rockets + '0 4 0' , '1 0 0', 0.75, DRAWFLAG_NORMAL);
- */
+ if (scoreboard_showscores)
+ HUD_DrawScoreboard();
+ else
+ {
+ picsize = draw_getimagesize(waki_xhair);
+ picsize_x *= 0.5;
+ picsize_y *= 0.5;
+ drawpic('0.5 0 0' * (vid_conwidth - picsize_x) + '0 0.5 0' * (vid_conheight - picsize_y), waki_xhair, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
+ }
+}
+void Vehicles_Precache()
+{
+// fixme: HAAAAKKKZZZ!!!!!!!!!!!! (this belongs as a setting in default.cfg)
+ if(!autocvar_cl_vehicles_hudscale )
+ autocvar_cl_vehicles_hudscale = 0.5;
+
+ if(!autocvar_cl_vehicles_hudalpha)
+ autocvar_cl_vehicles_hudalpha = 0.75;
+
+ //precache_model("models/vehicles/wakizashi.dpm");
+
+ precache_model("models/vehicles/bomblet.md3");
+ precache_model("models/vehicles/clusterbomb.md3");
+ precache_model("models/vehicles/clusterbomb_fragment.md3");
+ precache_model("models/vehicles/rocket01.md3");
+ precache_model("models/vehicles/rocket02.md3");
+
+ precache_sound ("vehicles/alarm.wav");
+ precache_sound ("vehicles/alarm_shield.wav");
+}
- if (scoreboard_showscores)
- {
- HUD_DrawScoreboard();
- HUD_DrawCenterPrint();
- }
+void RaptorCBShellfragDraw()
+{
+
+ Movetype_Physics_MatchTicrate(autocvar_cl_gibs_ticrate, autocvar_cl_gibs_sloppy);
+ if(wasfreed(self))
+ return;
+
+ self.move_avelocity += randomvec() * 15;
+ self.renderflags = 0;
+ if(self.cnt < time)
+ self.alpha = bound(0, self.nextthink - time, 1);
+
+ if(self.alpha < ALPHA_MIN_VISIBLE)
+ remove(self);
+}
+void RaptorCBShellfragToss(vector _org, vector _vel, vector _ang)
+{
+ entity sfrag;
+
+ sfrag = spawn();
+ setmodel(sfrag, "models/vehicles/clusterbomb_fragment.md3");
+ setorigin(sfrag, _org);
+
+ sfrag.move_movetype = MOVETYPE_BOUNCE;
+ sfrag.gravity = 0.15;
+ sfrag.solid = SOLID_CORPSE;
+
+ sfrag.draw = RaptorCBShellfragDraw;
+
+ sfrag.move_origin = sfrag.origin = _org;
+ sfrag.move_velocity = _vel;
+ sfrag.move_avelocity = prandomvec() * vlen(sfrag.move_velocity);
+ sfrag.angles = self.move_angles = _ang;
+
+ sfrag.move_time = time;
+ sfrag.damageforcescale = 4;
+
+ sfrag.nextthink = time + 3;
+ sfrag.cnt = time + 2;
+ sfrag.alpha = 1;
+ sfrag.drawmask = MASK_NORMAL;
}