-#define hud_bg "gfx/vehicles/frame.tga"
-#define hud_sh "gfx/vehicles/vh-shield.tga"
-
-#define hud_hp_bar "gfx/vehicles/bar_up_left.tga"
-#define hud_hp_ico "gfx/vehicles/health.tga"
-#define hud_sh_bar "gfx/vehicles/bar_dwn_left.tga"
-#define hud_sh_ico "gfx/vehicles/shield.tga"
-
-#define hud_ammo1_bar "gfx/vehicles/bar_up_right.tga"
-#define hud_ammo1_ico "gfx/vehicles/bullets.tga"
-#define hud_ammo2_bar "gfx/vehicles/bar_dwn_right.tga"
-#define hud_ammo2_ico "gfx/vehicles/rocket.tga"
-#define hud_energy "gfx/vehicles/energy.tga"
-
-#define SBRM_FIRST 1
-#define SBRM_VOLLY 1
-#define SBRM_GUIDE 2
-#define SBRM_ARTILLERY 3
-#define SBRM_LAST 3
-
-#define RSM_FIRST 1
-#define RSM_BOMB 1
-#define RSM_FLARE 2
-#define RSM_LAST 2
+#if defined(CSQC)
+ #include "../../dpdefs/csprogsdefs.qh"
+ #include "../defs.qh"
+ #include "../../common/constants.qh"
+ #include "../../common/stats.qh"
+ #include "../../common/util.qh"
+ #include "../../common/buffs.qh"
+ #include "../autocvars.qh"
+ #include "../movetypes.qh"
+ #include "../prandom.qh"
+ #include "../main.qh"
+ #include "vehicles.qh"
+ #include "../../csqcmodellib/cl_model.qh"
+ #include "../../server/t_items.qh"
+#elif defined(MENUQC)
+#elif defined(SVQC)
+#endif
+
+const string hud_bg = "gfx/vehicles/frame.tga";
+const string hud_sh = "gfx/vehicles/vh-shield.tga";
+
+const string hud_hp_bar = "gfx/vehicles/bar_up_left.tga";
+const string hud_hp_ico = "gfx/vehicles/health.tga";
+const string hud_sh_bar = "gfx/vehicles/bar_dwn_left.tga";
+const string hud_sh_ico = "gfx/vehicles/shield.tga";
+
+const string hud_ammo1_bar = "gfx/vehicles/bar_up_right.tga";
+const string hud_ammo1_ico = "gfx/vehicles/bullets.tga";
+const string hud_ammo2_bar = "gfx/vehicles/bar_dwn_right.tga";
+const string hud_ammo2_ico = "gfx/vehicles/rocket.tga";
+const string hud_energy = "gfx/vehicles/energy.tga";
+
+const int SBRM_FIRST = 1;
+const int SBRM_VOLLY = 1;
+const int SBRM_GUIDE = 2;
+const int SBRM_ARTILLERY = 3;
+const int SBRM_LAST = 3;
+
+const int RSM_FIRST = 1;
+const int RSM_BOMB = 1;
+const int RSM_FLARE = 2;
+const int RSM_LAST = 2;
entity dropmark;
-var float autocvar_cl_vehicles_hudscale = 0.5;
-var float autocvar_cl_vehicles_hudalpha = 0.75;
+float autocvar_cl_vehicles_hudscale = 0.5;
+float autocvar_cl_vehicles_hudalpha = 0.75;
-#define raptor_ico "gfx/vehicles/raptor.tga"
-#define raptor_gun "gfx/vehicles/raptor_guns.tga"
-#define raptor_bomb "gfx/vehicles/raptor_bombs.tga"
-#define raptor_drop "gfx/vehicles/axh-dropcross.tga"
+const string raptor_ico = "gfx/vehicles/raptor.tga";
+const string raptor_gun = "gfx/vehicles/raptor_guns.tga";
+const string raptor_bomb = "gfx/vehicles/raptor_bombs.tga";
+const string raptor_drop = "gfx/vehicles/axh-dropcross.tga";
string raptor_xhair;
void CSQC_WAKIZASHI_HUD();
void CSQC_BUMBLE_HUD();
void CSQC_BUMBLE_GUN_HUD();
-#define MAX_AXH 4
+const int MAX_AXH = 4;
entity AuxiliaryXhair[MAX_AXH];
-.string axh_image;
-.float axh_fadetime;
-.float axh_drawflag;
-.float axh_scale;
+entityclass(AuxiliaryXhair)
+class(AuxiliaryXhair) .string axh_image;
+class(AuxiliaryXhair) .float axh_fadetime;
+class(AuxiliaryXhair) .float axh_drawflag;
+class(AuxiliaryXhair) .float axh_scale;
-#define bumb_ico "gfx/vehicles/bumb.tga"
-#define bumb_lgun "gfx/vehicles/bumb_lgun.tga"
-#define bumb_rgun "gfx/vehicles/bumb_rgun.tga"
+const string bumb_ico = "gfx/vehicles/bumb.tga";
+const string bumb_lgun = "gfx/vehicles/bumb_lgun.tga";
+const string bumb_rgun = "gfx/vehicles/bumb_rgun.tga";
-#define bumb_gun_ico "gfx/vehicles/bumb_side.tga"
-#define bumb_gun_gun "gfx/vehicles/bumb_side_gun.tga"
+const string bumb_gun_ico = "gfx/vehicles/bumb_side.tga";
+const string bumb_gun_gun = "gfx/vehicles/bumb_side_gun.tga";
-#define spider_ico "gfx/vehicles/sbot.tga"
-#define spider_rkt "gfx/vehicles/sbot_rpods.tga"
-#define spider_mgun "gfx/vehicles/sbot_mguns.tga"
+const string spider_ico = "gfx/vehicles/sbot.tga";
+const string spider_rkt = "gfx/vehicles/sbot_rpods.tga";
+const string spider_mgun = "gfx/vehicles/sbot_mguns.tga";
string spider_xhair; // = "gfx/vehicles/axh-special1.tga";
-#define waki_ico "gfx/vehicles/waki.tga"
-#define waki_eng "gfx/vehicles/waki_e.tga"
-#define waki_gun "gfx/vehicles/waki_guns.tga"
-#define waki_rkt "gfx/vehicles/waki_rockets.tga"
-#define waki_xhair "gfx/vehicles/axh-special1.tga"
+const string waki_ico = "gfx/vehicles/waki.tga";
+const string waki_eng = "gfx/vehicles/waki_e.tga";
+const string waki_gun = "gfx/vehicles/waki_guns.tga";
+const string waki_rkt = "gfx/vehicles/waki_rockets.tga";
+const string waki_xhair = "gfx/vehicles/axh-special1.tga";
float alarm1time;
float alarm2time;
-float weapon2mode;
+int weapon2mode;
void AuxiliaryXhair_Draw2D()
{
psize = self.axh_scale * draw_getimagesize(self.axh_image);
loc = project_3d_to_2d(self.move_origin) - 0.5 * psize;
- if not (loc_z < 0 || loc_x < 0 || loc_y < 0 || loc_x > vid_conwidth || loc_y > vid_conheight)
+ if (!(loc.z < 0 || loc.x < 0 || loc.y < 0 || loc.x > vid_conwidth || loc.y > vid_conheight))
{
- loc_z = 0;
- psize_z = 0;
+ loc.z = 0;
+ psize.z = 0;
drawpic(loc, self.axh_image, psize, self.colormod, self.alpha, self.axh_drawflag);
}
self.draw2d = func_null;
}
-void Net_AuXair2(float bIsNew)
+void Net_AuXair2(bool bIsNew)
{
- float axh_id = bound(0, ReadByte(), MAX_AXH);
+ int axh_id = bound(0, ReadByte(), MAX_AXH);
entity axh = AuxiliaryXhair[axh_id];
if(axh == world || wasfreed(axh)) // MADNESS? THIS IS QQQQCCCCCCCCC (wasfreed, why do you exsist?)
axh.alpha = 1;
AuxiliaryXhair[axh_id] = axh;
}
-
- axh.move_origin_x = ReadCoord();
- axh.move_origin_y = ReadCoord();
- axh.move_origin_z = ReadCoord();
- axh.colormod_x = ReadByte() / 255;
- axh.colormod_y = ReadByte() / 255;
- axh.colormod_z = ReadByte() / 255;
+
+ axh.move_origin_x = ReadCoord();
+ axh.move_origin_y = ReadCoord();
+ axh.move_origin_z = ReadCoord();
+ axh.colormod_x = ReadByte() / 255;
+ axh.colormod_y = ReadByte() / 255;
+ axh.colormod_z = ReadByte() / 255;
axh.cnt = time;
- axh.draw2d = AuxiliaryXhair_Draw2D;
+ axh.draw2d = AuxiliaryXhair_Draw2D;
}
void Net_VehicleSetup()
{
+ int hud_id = ReadByte();
- float i;
-
- float hud_id = ReadByte();
-
// Weapon update?
if(hud_id > HUD_VEHICLE_LAST)
{
weapon2mode = hud_id - HUD_VEHICLE_LAST;
return;
}
-
+
// hud_id == 0 means we exited a vehicle, so stop alarm sound/s
if(hud_id == 0)
{
- sound(self, CH_TRIGGER_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTN_NONE);
- sound(self, CH_PAIN_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTN_NONE);
+ sound(self, CH_TRIGGER_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTEN_NONE);
+ sound(self, CH_PAIN_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTEN_NONE);
return;
}
-
+
hud_id = bound(HUD_VEHICLE_FIRST, hud_id, HUD_VEHICLE_LAST);
// Init auxiliary crosshairs
- entity axh;
+ int i;
for(i = 0; i < MAX_AXH; ++i)
{
- axh = AuxiliaryXhair[i];
+ entity axh = AuxiliaryXhair[i];
if(axh != world && !wasfreed(axh)) // MADNESS? THIS IS QQQQCCCCCCCCC (wasfreed, why do you exsist?)
remove(axh);
// Raygun-locked
AuxiliaryXhair[0].axh_image = "gfx/vehicles/axh-bracket.tga";
AuxiliaryXhair[0].axh_scale = 0.5;
-
+
// Gunner1
AuxiliaryXhair[1].axh_image = "gfx/vehicles/axh-target.tga";
AuxiliaryXhair[1].axh_scale = 0.75;
-
+
// Gunner2
AuxiliaryXhair[2].axh_image = "gfx/vehicles/axh-target.tga";
AuxiliaryXhair[2].axh_scale = 0.75;
- break;
+ break;
case HUD_BUMBLEBEE_GUN:
// Plasma cannons
AuxiliaryXhair[0].axh_image = "gfx/vehicles/axh-bracket.tga";
}
}
#define HUD_GETSTATS \
- local noref float vh_health = getstati(STAT_VEHICLESTAT_HEALTH); \
- local noref float shield = getstati(STAT_VEHICLESTAT_SHIELD); \
- local noref float energy = getstati(STAT_VEHICLESTAT_ENERGY); \
- local noref float ammo1 = getstati(STAT_VEHICLESTAT_AMMO1); \
- local noref float reload1 = getstati(STAT_VEHICLESTAT_RELOAD1); \
- local noref float ammo2 = getstati(STAT_VEHICLESTAT_AMMO2); \
- local noref float reload2 = getstati(STAT_VEHICLESTAT_RELOAD2);
+ int vh_health = getstati(STAT_VEHICLESTAT_HEALTH); \
+ float shield = getstati(STAT_VEHICLESTAT_SHIELD); \
+ noref int energy = getstati(STAT_VEHICLESTAT_ENERGY); \
+ noref float ammo1 = getstati(STAT_VEHICLESTAT_AMMO1); \
+ noref float reload1 = getstati(STAT_VEHICLESTAT_RELOAD1); \
+ noref int ammo2 = getstati(STAT_VEHICLESTAT_AMMO2); \
+ noref int reload2 = getstati(STAT_VEHICLESTAT_RELOAD2);
void CSQC_BUMBLE_HUD()
{
HUD_GETSTATS
picsize = draw_getimagesize(hud_bg) * autocvar_cl_vehicles_hudscale;
- hudloc_y = vid_conheight - picsize_y;
- hudloc_x = vid_conwidth * 0.5 - picsize_x * 0.5;
+ hudloc.y = vid_conheight - picsize.y;
+ hudloc.x = vid_conwidth * 0.5 - picsize.x * 0.5;
drawpic(hudloc, hud_bg, picsize, '1 1 1', autocvar_cl_vehicles_hudalpha, DRAWFLAG_NORMAL);
pic2size = draw_getimagesize(bumb_ico) * (autocvar_cl_vehicles_hudscale * 0.8);
picloc = picsize * 0.5 - pic2size * 0.5;
-
+
if(vh_health < 0.25)
drawpic(hudloc + picloc, bumb_ico, pic2size, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL);
else
drawpic(hudloc + picloc, bumb_ico, pic2size, '1 1 1' * vh_health + '1 0 0' * (1 - vh_health), 1, DRAWFLAG_NORMAL);
-
+
drawpic(hudloc + picloc, bumb_lgun, pic2size, '1 1 1' * energy + '1 0 0' * (1 - energy), 1, DRAWFLAG_NORMAL);
drawpic(hudloc + picloc, bumb_lgun, pic2size, '1 1 1' * energy + '1 0 0' * (1 - energy), 1, DRAWFLAG_NORMAL);
drawpic(hudloc + picloc, hud_sh, pic2size, '1 1 1', shield, DRAWFLAG_NORMAL);
// Health bar
picsize = draw_getimagesize(hud_hp_bar) * autocvar_cl_vehicles_hudscale;
picloc = '69 69 0' * autocvar_cl_vehicles_hudscale;
- drawsetcliparea(hudloc_x + picloc_x + (picsize_x * (1 - vh_health)), 0, vid_conwidth, vid_conheight);
+ drawsetcliparea(hudloc.x + picloc.x + (picsize.x * (1 - vh_health)), 0, vid_conwidth, vid_conheight);
drawpic(hudloc + picloc, hud_hp_bar, picsize, '1 1 1', 1 , DRAWFLAG_NORMAL);
drawresetcliparea();
// .. and icon
if(alarm1time < time)
{
alarm1time = time + 2;
- sound(self, CH_PAIN_SINGLE, "vehicles/alarm.wav", VOL_BASEVOICE, ATTN_NONE);
+ sound(self, CH_PAIN_SINGLE, "vehicles/alarm.wav", VOL_BASEVOICE, ATTEN_NONE);
}
-
+
drawpic(hudloc + picloc, hud_hp_ico, picsize, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL);
- }
+ }
else
{
drawpic(hudloc + picloc, hud_hp_ico, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
if(alarm1time)
{
- sound(self, CH_PAIN_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTN_NONE);
+ sound(self, CH_PAIN_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTEN_NONE);
alarm1time = 0;
- }
+ }
}
// Shield bar
picsize = draw_getimagesize(hud_sh_bar) * autocvar_cl_vehicles_hudscale;
picloc = '69 140 0' * autocvar_cl_vehicles_hudscale;
- drawsetcliparea(hudloc_x + picloc_x + (picsize_x * (1 - shield)), 0, vid_conwidth, vid_conheight);
+ drawsetcliparea(hudloc.x + picloc.x + (picsize.x * (1 - shield)), 0, vid_conwidth, vid_conheight);
drawpic(hudloc + picloc, hud_sh_bar, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
drawresetcliparea();
// .. and icon
if(alarm2time < time)
{
alarm2time = time + 1;
- sound(self, CH_TRIGGER_SINGLE, "vehicles/alarm_shield.wav", VOL_BASEVOICE, ATTN_NONE);
+ sound(self, CH_TRIGGER_SINGLE, "vehicles/alarm_shield.wav", VOL_BASEVOICE, ATTEN_NONE);
}
drawpic(hudloc + picloc, hud_sh_ico, picsize, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL);
}
{
drawpic(hudloc + picloc, hud_sh_ico, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
if(alarm2time)
- {
- sound(self, CH_TRIGGER_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTN_NONE);
+ {
+ sound(self, CH_TRIGGER_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTEN_NONE);
alarm2time = 0;
}
}
-
+
ammo1 *= 0.01;
ammo2 *= 0.01;
-
+
// Gunner1 bar
picsize = draw_getimagesize(hud_ammo1_bar) * autocvar_cl_vehicles_hudscale;
picloc = '450 69 0' * autocvar_cl_vehicles_hudscale;
- drawsetcliparea(hudloc_x + picloc_x, picloc_y, picsize_x * ammo1, vid_conheight);
+ drawsetcliparea(hudloc.x + picloc.x, picloc.y, picsize.x * ammo1, vid_conheight);
drawpic(hudloc + picloc, hud_ammo1_bar, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
drawresetcliparea();
// Right gunner slot occupied?
if(!AuxiliaryXhair[1].draw2d)
{
- shield = (picsize_x * 0.5) - (0.5 * stringwidth(_("No right gunner!"), FALSE, '1 0 0' * picsize_y + '0 1 0' * picsize_y));
+ shield = (picsize.x * 0.5) - (0.5 * stringwidth(_("No right gunner!"), false, '1 0 0' * picsize.y + '0 1 0' * picsize.y));
drawfill(hudloc + picloc - '0.2 0.2 0', picsize + '0.4 0.4 0', '0.25 0.25 0.25', 0.75, DRAWFLAG_NORMAL);
- drawstring(hudloc + picloc + '1 0 0' * shield, _("No right gunner!"), '1 0 0' * picsize_y + '0 1 0' * picsize_y, '1 0 0' + '0 1 1' * sin(time * 10), 1, DRAWFLAG_NORMAL);
+ drawstring(hudloc + picloc + '1 0 0' * shield, _("No right gunner!"), '1 0 0' * picsize.y + '0 1 0' * picsize.y, '1 0 0' + '0 1 1' * sin(time * 10), 1, DRAWFLAG_NORMAL);
}
-
+
// .. and icon
picsize = 1.5 * draw_getimagesize(hud_energy) * autocvar_cl_vehicles_hudscale;
picloc = '664 60 0' * autocvar_cl_vehicles_hudscale;
drawpic(hudloc + picloc, hud_energy, picsize, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL);
else
drawpic(hudloc + picloc, hud_energy, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
-
+
// Gunner2 bar
picsize = draw_getimagesize(hud_ammo2_bar) * autocvar_cl_vehicles_hudscale;
picloc = '450 140 0' * autocvar_cl_vehicles_hudscale;
- drawsetcliparea(hudloc_x + picloc_x, picloc_y, picsize_x * ammo2, vid_conheight);
+ drawsetcliparea(hudloc.x + picloc.x, picloc.y, picsize.x * ammo2, vid_conheight);
drawpic(hudloc + picloc, hud_ammo2_bar, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
drawresetcliparea();
// Left gunner slot occupied?
if(!AuxiliaryXhair[2].draw2d)
{
- shield = (picsize_x * 0.5) - (0.5 * stringwidth(_("No left gunner!"), FALSE, '1 0 0' * picsize_y + '0 1 0' * picsize_y));
+ shield = (picsize.x * 0.5) - (0.5 * stringwidth(_("No left gunner!"), false, '1 0 0' * picsize.y + '0 1 0' * picsize.y));
drawfill(hudloc + picloc - '0.2 0.2 0', picsize + '0.4 0.4 0', '0.25 0.25 0.25', 0.75, DRAWFLAG_NORMAL);
- drawstring(hudloc + picloc + '1 0 0' * shield, _("No left gunner!"), '1 0 0' * picsize_y + '0 1 0' * picsize_y, '1 0 0' + '0 1 1' * sin(time * 10), 1, DRAWFLAG_NORMAL);
+ drawstring(hudloc + picloc + '1 0 0' * shield, _("No left gunner!"), '1 0 0' * picsize.y + '0 1 0' * picsize.y, '1 0 0' + '0 1 1' * sin(time * 10), 1, DRAWFLAG_NORMAL);
}
// .. and icon
else
{
picsize = draw_getimagesize(waki_xhair);
- picsize_x *= 0.5;
- picsize_y *= 0.5;
- drawpic('0.5 0 0' * (vid_conwidth - picsize_x) + '0 0.5 0' * (vid_conheight - picsize_y), waki_xhair, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
+ picsize.x *= 0.5;
+ picsize.y *= 0.5;
+ drawpic('0.5 0 0' * (vid_conwidth - picsize.x) + '0 0.5 0' * (vid_conheight - picsize.y), waki_xhair, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
}
-
+
}
void CSQC_BUMBLE_GUN_HUD()
HUD_GETSTATS
picsize = draw_getimagesize(hud_bg) * autocvar_cl_vehicles_hudscale;
- hudloc_y = vid_conheight - picsize_y;
- hudloc_x = vid_conwidth * 0.5 - picsize_x * 0.5;
+ hudloc.y = vid_conheight - picsize.y;
+ hudloc.x = vid_conwidth * 0.5 - picsize.x * 0.5;
drawpic(hudloc, hud_bg, picsize, '1 1 1', autocvar_cl_vehicles_hudalpha, DRAWFLAG_NORMAL);
pic2size = draw_getimagesize(bumb_gun_ico) * (autocvar_cl_vehicles_hudscale * 0.8);
picloc = picsize * 0.5 - pic2size * 0.5;
-
+
if(vh_health < 0.25)
drawpic(hudloc + picloc, bumb_gun_ico, pic2size, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL);
else
drawpic(hudloc + picloc, bumb_gun_ico, pic2size, '1 1 1' * vh_health + '1 0 0' * (1 - vh_health), 1, DRAWFLAG_NORMAL);
-
+
drawpic(hudloc + picloc, bumb_gun_gun, pic2size, '1 1 1' * energy + '1 0 0' * (1 - energy), 1, DRAWFLAG_NORMAL);
drawpic(hudloc + picloc, hud_sh, pic2size, '1 1 1', shield, DRAWFLAG_NORMAL);
// Health bar
picsize = draw_getimagesize(hud_hp_bar) * autocvar_cl_vehicles_hudscale;
picloc = '69 69 0' * autocvar_cl_vehicles_hudscale;
- drawsetcliparea(hudloc_x + picloc_x + (picsize_x * (1 - vh_health)), 0, vid_conwidth, vid_conheight);
+ drawsetcliparea(hudloc.x + picloc.x + (picsize.x * (1 - vh_health)), 0, vid_conwidth, vid_conheight);
drawpic(hudloc + picloc, hud_hp_bar, picsize, '1 1 1', 1 , DRAWFLAG_NORMAL);
drawresetcliparea();
// .. and icon
if(alarm1time < time)
{
alarm1time = time + 2;
- sound(self, CH_PAIN_SINGLE, "vehicles/alarm.wav", VOL_BASEVOICE, ATTN_NONE);
+ sound(self, CH_PAIN_SINGLE, "vehicles/alarm.wav", VOL_BASEVOICE, ATTEN_NONE);
}
-
+
drawpic(hudloc + picloc, hud_hp_ico, picsize, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL);
- }
+ }
else
{
drawpic(hudloc + picloc, hud_hp_ico, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
if(alarm1time)
{
- sound(self, CH_PAIN_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTN_NONE);
+ sound(self, CH_PAIN_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTEN_NONE);
alarm1time = 0;
- }
+ }
}
// Shield bar
picsize = draw_getimagesize(hud_sh_bar) * autocvar_cl_vehicles_hudscale;
picloc = '69 140 0' * autocvar_cl_vehicles_hudscale;
- drawsetcliparea(hudloc_x + picloc_x + (picsize_x * (1 - shield)), 0, vid_conwidth, vid_conheight);
+ drawsetcliparea(hudloc.x + picloc.x + (picsize.x * (1 - shield)), 0, vid_conwidth, vid_conheight);
drawpic(hudloc + picloc, hud_sh_bar, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
drawresetcliparea();
// .. and icon
if(alarm2time < time)
{
alarm2time = time + 1;
- sound(self, CH_TRIGGER_SINGLE, "vehicles/alarm_shield.wav", VOL_BASEVOICE, ATTN_NONE);
+ sound(self, CH_TRIGGER_SINGLE, "vehicles/alarm_shield.wav", VOL_BASEVOICE, ATTEN_NONE);
}
drawpic(hudloc + picloc, hud_sh_ico, picsize, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL);
}
{
drawpic(hudloc + picloc, hud_sh_ico, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
if(alarm2time)
- {
- sound(self, CH_TRIGGER_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTN_NONE);
+ {
+ sound(self, CH_TRIGGER_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTEN_NONE);
alarm2time = 0;
}
}
-
+
// Gun bar
picsize = draw_getimagesize(hud_ammo1_bar) * autocvar_cl_vehicles_hudscale;
picloc = '450 69 0' * autocvar_cl_vehicles_hudscale;
- drawsetcliparea(hudloc_x + picloc_x, picloc_y, picsize_x * energy, vid_conheight);
+ drawsetcliparea(hudloc.x + picloc.x, picloc.y, picsize.x * energy, vid_conheight);
drawpic(hudloc + picloc, hud_ammo1_bar, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
drawresetcliparea();
-
+
// .. and icon
picsize = 1.5 * draw_getimagesize(hud_energy) * autocvar_cl_vehicles_hudscale;
picloc = '664 60 0' * autocvar_cl_vehicles_hudscale;
return;
vector picsize, hudloc = '0 0 0', pic2size, picloc;
- float i;
+ int i;
// Fetch health & ammo stats
HUD_GETSTATS
picsize = draw_getimagesize(hud_bg) * autocvar_cl_vehicles_hudscale;
- hudloc_y = vid_conheight - picsize_y;
- hudloc_x = vid_conwidth * 0.5 - picsize_x * 0.5;
+ hudloc.y = vid_conheight - picsize.y;
+ hudloc.x = vid_conwidth * 0.5 - picsize.x * 0.5;
drawpic(hudloc, hud_bg, picsize, '1 1 1', autocvar_cl_vehicles_hudalpha, DRAWFLAG_NORMAL);
if(vh_health < 0.25)
drawpic(hudloc + picloc, spider_ico, pic2size, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL);
else
- drawpic(hudloc + picloc, spider_ico, pic2size, '1 1 1' * vh_health + '1 0 0' * (1 - vh_health), 1, DRAWFLAG_NORMAL);
+ drawpic(hudloc + picloc, spider_ico, pic2size, '1 1 1' * vh_health + '1 0 0' * (1 - vh_health), 1, DRAWFLAG_NORMAL);
drawpic(hudloc + picloc, spider_rkt, pic2size, '1 1 1' * reload2 + '1 0 0' * (1 - reload2), 1, DRAWFLAG_NORMAL);
drawpic(hudloc + picloc, spider_mgun, pic2size, '1 1 1' * ammo1 + '1 0 0' * (1 - ammo1), 1, DRAWFLAG_NORMAL);
drawpic(hudloc + picloc, hud_sh, pic2size, '1 1 1', shield, DRAWFLAG_NORMAL);
// Health bar
picsize = draw_getimagesize(hud_hp_bar) * autocvar_cl_vehicles_hudscale;
picloc = '69 69 0' * autocvar_cl_vehicles_hudscale;
- drawsetcliparea(hudloc_x + picloc_x + (picsize_x * (1 - vh_health)), 0, vid_conwidth, vid_conheight);
+ drawsetcliparea(hudloc.x + picloc.x + (picsize.x * (1 - vh_health)), 0, vid_conwidth, vid_conheight);
drawpic(hudloc + picloc, hud_hp_bar, picsize, '1 1 1', 1 , DRAWFLAG_NORMAL);
drawresetcliparea();
// .. and icon
if(alarm1time < time)
{
alarm1time = time + 2;
- sound(self, CH_PAIN_SINGLE, "vehicles/alarm.wav", VOL_BASEVOICE, ATTN_NONE);
- }
+ sound(self, CH_PAIN_SINGLE, "vehicles/alarm.wav", VOL_BASEVOICE, ATTEN_NONE);
+ }
drawpic(hudloc + picloc, hud_hp_ico, picsize, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL);
- }
+ }
else
{
drawpic(hudloc + picloc, hud_hp_ico, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
if(alarm1time)
{
- sound(self, CH_PAIN_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTN_NONE);
+ sound(self, CH_PAIN_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTEN_NONE);
alarm1time = 0;
- }
+ }
}
// Shield bar
picsize = draw_getimagesize(hud_sh_bar) * autocvar_cl_vehicles_hudscale;
picloc = '69 140 0' * autocvar_cl_vehicles_hudscale;
- drawsetcliparea(hudloc_x + picloc_x + (picsize_x * (1 - shield)), 0, vid_conwidth, vid_conheight);
+ drawsetcliparea(hudloc.x + picloc.x + (picsize.x * (1 - shield)), 0, vid_conwidth, vid_conheight);
drawpic(hudloc + picloc, hud_sh_bar, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
drawresetcliparea();
// .. and icon
if(alarm2time < time)
{
alarm2time = time + 1;
- sound(self, CH_TRIGGER_SINGLE, "vehicles/alarm_shield.wav", VOL_BASEVOICE, ATTN_NONE);
+ sound(self, CH_TRIGGER_SINGLE, "vehicles/alarm_shield.wav", VOL_BASEVOICE, ATTEN_NONE);
}
drawpic(hudloc + picloc, hud_sh_ico, picsize, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL);
}
{
drawpic(hudloc + picloc, hud_sh_ico, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
if(alarm2time)
- {
- sound(self, CH_TRIGGER_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTN_NONE);
+ {
+ sound(self, CH_TRIGGER_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTEN_NONE);
alarm2time = 0;
}
}
// Minigun bar
picsize = draw_getimagesize(hud_ammo1_bar) * autocvar_cl_vehicles_hudscale;
picloc = '450 69 0' * autocvar_cl_vehicles_hudscale;
- drawsetcliparea(hudloc_x + picloc_x, picloc_y, picsize_x * ammo1, vid_conheight);
+ drawsetcliparea(hudloc.x + picloc.x, picloc.y, picsize.x * ammo1, vid_conheight);
drawpic(hudloc + picloc, hud_ammo1_bar, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
drawresetcliparea();
// .. and icon
// Rocket ammo bar
picsize = draw_getimagesize(hud_ammo2_bar) * autocvar_cl_vehicles_hudscale;
- ammo1 = picsize_x / 8;
+ ammo1 = picsize.x / 8;
picloc = '450 140 0' * autocvar_cl_vehicles_hudscale;
- drawsetcliparea(hudloc_x + picloc_x, hudloc_y + picloc_y, picsize_x * reload2, vid_conheight);
+ drawsetcliparea(hudloc.x + picloc.x, hudloc.y + picloc.y, picsize.x * reload2, vid_conheight);
drawpic(hudloc + picloc, hud_ammo2_bar, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
drawresetcliparea();
// .. and icons
pic2size = 0.35 * draw_getimagesize(hud_ammo2_ico) * autocvar_cl_vehicles_hudscale;
- picloc_x -= pic2size_x;
- picloc_y += pic2size_y * 2.25;
+ picloc.x -= pic2size.x;
+ picloc.y += pic2size.y * 2.25;
if(ammo2 == 9)
{
for(i = 1; i < 9; ++i)
{
- picloc_x += ammo1;
+ picloc.x += ammo1;
drawpic(hudloc + picloc, hud_ammo2_ico, pic2size, ((8 * reload2 <= i) ? '0 0 0' : '1 1 1'), 0.75, DRAWFLAG_NORMAL);
}
}
{
for(i = 1; i < 9; ++i)
{
- picloc_x += ammo1;
+ picloc.x += ammo1;
drawpic(hudloc + picloc, hud_ammo2_ico, pic2size, ((i >= ammo2) ? '1 1 1' : '0 0 0'), 0.75, DRAWFLAG_NORMAL);
}
}
}
picsize = draw_getimagesize(spider_xhair);
- picsize_x *= autocvar_cl_vehicle_spiderbot_cross_size;
- picsize_y *= autocvar_cl_vehicle_spiderbot_cross_size;
+ picsize.x *= autocvar_cl_vehicle_spiderbot_cross_size;
+ picsize.y *= autocvar_cl_vehicle_spiderbot_cross_size;
- drawpic('0.5 0 0' * (vid_conwidth - picsize_x) + '0 0.5 0' * (vid_conheight - picsize_y), spider_xhair, picsize, '1 1 1', autocvar_cl_vehicle_spiderbot_cross_alpha, DRAWFLAG_ADDITIVE);
+ drawpic('0.5 0 0' * (vid_conwidth - picsize.x) + '0 0.5 0' * (vid_conheight - picsize.y), spider_xhair, picsize, '1 1 1', autocvar_cl_vehicle_spiderbot_cross_alpha, DRAWFLAG_ADDITIVE);
}
}
HUD_GETSTATS
picsize = draw_getimagesize(hud_bg) * autocvar_cl_vehicles_hudscale;
- hudloc_y = vid_conheight - picsize_y;
- hudloc_x = vid_conwidth * 0.5 - picsize_x * 0.5;
+ hudloc.y = vid_conheight - picsize.y;
+ hudloc.x = vid_conwidth * 0.5 - picsize.x * 0.5;
drawpic(hudloc, hud_bg, picsize, '1 1 1', autocvar_cl_vehicles_hudalpha, DRAWFLAG_NORMAL);
// Health bar
picsize = draw_getimagesize(hud_hp_bar) * autocvar_cl_vehicles_hudscale;
picloc = '69 69 0' * autocvar_cl_vehicles_hudscale;
- drawsetcliparea(hudloc_x + picloc_x + (picsize_x * (1 - vh_health)), 0, vid_conwidth, vid_conheight);
+ drawsetcliparea(hudloc.x + picloc.x + (picsize.x * (1 - vh_health)), 0, vid_conwidth, vid_conheight);
drawpic(hudloc + picloc, hud_hp_bar, picsize, '1 1 1', 1 , DRAWFLAG_NORMAL);
drawresetcliparea();
// .. and icon
if(alarm1time < time)
{
alarm1time = time + 2;
- sound(self, CH_PAIN_SINGLE, "vehicles/alarm.wav", VOL_BASEVOICE, ATTN_NONE);
+ sound(self, CH_PAIN_SINGLE, "vehicles/alarm.wav", VOL_BASEVOICE, ATTEN_NONE);
}
-
+
drawpic(hudloc + picloc, hud_hp_ico, picsize, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL);
- }
+ }
else
{
drawpic(hudloc + picloc, hud_hp_ico, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
if(alarm1time)
{
- sound(self, CH_PAIN_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTN_NONE);
+ sound(self, CH_PAIN_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTEN_NONE);
alarm1time = 0;
}
}
// Shield bar
picsize = draw_getimagesize(hud_sh_bar) * autocvar_cl_vehicles_hudscale;
picloc = '69 140 0' * autocvar_cl_vehicles_hudscale;
- drawsetcliparea(hudloc_x + picloc_x + (picsize_x * (1 - shield)), 0, vid_conwidth, vid_conheight);
+ drawsetcliparea(hudloc.x + picloc.x + (picsize.x * (1 - shield)), 0, vid_conwidth, vid_conheight);
drawpic(hudloc + picloc, hud_sh_bar, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
drawresetcliparea();
// .. and icon
if(alarm2time < time)
{
alarm2time = time + 1;
- sound(self, CH_TRIGGER_SINGLE, "vehicles/alarm_shield.wav", VOL_BASEVOICE, ATTN_NONE);
+ sound(self, CH_TRIGGER_SINGLE, "vehicles/alarm_shield.wav", VOL_BASEVOICE, ATTEN_NONE);
}
drawpic(hudloc + picloc, hud_sh_ico, picsize, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL);
}
{
drawpic(hudloc + picloc, hud_sh_ico, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
if(alarm2time)
- {
- sound(self, CH_TRIGGER_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTN_NONE);
+ {
+ sound(self, CH_TRIGGER_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTEN_NONE);
alarm2time = 0;
}
}
-
+
// Gun bar
picsize = draw_getimagesize(hud_ammo1_bar) * autocvar_cl_vehicles_hudscale;
picloc = '450 69 0' * autocvar_cl_vehicles_hudscale;
- drawsetcliparea(hudloc_x + picloc_x, picloc_y, picsize_x * energy, vid_conheight);
+ drawsetcliparea(hudloc.x + picloc.x, picloc.y, picsize.x * energy, vid_conheight);
drawpic(hudloc + picloc, hud_ammo1_bar, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
drawresetcliparea();
// .. and icon
// Bomb bar
picsize = draw_getimagesize(hud_ammo2_bar) * autocvar_cl_vehicles_hudscale;
picloc = '450 140 0' * autocvar_cl_vehicles_hudscale;
- drawsetcliparea(hudloc_x + picloc_x, hudloc_y + picloc_y, picsize_x * reload1, vid_conheight);
+ drawsetcliparea(hudloc.x + picloc.x, hudloc.y + picloc.y, picsize.x * reload1, vid_conheight);
drawpic(hudloc + picloc, hud_ammo2_bar, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
drawresetcliparea();
// .. and icon
drawpic(hudloc + picloc, hud_ammo2_ico, pic2size, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL);
else
drawpic(hudloc + picloc, hud_ammo2_ico, pic2size, '1 1 1', 1, DRAWFLAG_NORMAL);
-
+
if(weapon2mode == RSM_FLARE)
{
raptor_xhair = "gfx/vehicles/axh-bracket.tga";
else
{
raptor_xhair = "gfx/vehicles/axh-ring.tga";
-
+
// Bombing crosshair
if(!dropmark)
{
setorigin(dropmark, trace_endpos);
picsize = draw_getimagesize(raptor_drop) * 0.2;
- if not (where_z < 0 || where_x < 0 || where_y < 0 || where_x > vid_conwidth || where_y > vid_conheight)
+ if (!(where.z < 0 || where.x < 0 || where.y < 0 || where.x > vid_conwidth || where.y > vid_conheight))
{
- where_x -= picsize_x * 0.5;
- where_y -= picsize_y * 0.5;
- where_z = 0;
+ where.x -= picsize.x * 0.5;
+ where.y -= picsize.y * 0.5;
+ where.z = 0;
drawpic(where, raptor_drop, picsize, '0 2 0', 1, DRAWFLAG_ADDITIVE);
}
dropmark.cnt = time + 5;
where = project_3d_to_2d(dropmark.origin);
picsize = draw_getimagesize(raptor_drop) * 0.25;
- if not (where_z < 0 || where_x < 0 || where_y < 0 || where_x > vid_conwidth || where_y > vid_conheight)
+ if (!(where.z < 0 || where.x < 0 || where.y < 0 || where.x > vid_conwidth || where.y > vid_conheight))
{
- where_x -= picsize_x * 0.5;
- where_y -= picsize_y * 0.5;
- where_z = 0;
+ where.x -= picsize.x * 0.5;
+ where.y -= picsize.y * 0.5;
+ where.z = 0;
drawpic(where, raptor_drop, picsize, '2 0 0', 1, DRAWFLAG_ADDITIVE);
}
}
}
}
-
+
if (scoreboard_showscores)
HUD_DrawScoreboard();
else
{
picsize = draw_getimagesize(raptor_xhair);
- picsize_x *= 0.5;
- picsize_y *= 0.5;
+ picsize.x *= 0.5;
+ picsize.y *= 0.5;
- drawpic('0.5 0 0' * (vid_conwidth - picsize_x) + '0 0.5 0' * (vid_conheight - picsize_y), raptor_xhair, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
+ drawpic('0.5 0 0' * (vid_conwidth - picsize.x) + '0 0.5 0' * (vid_conheight - picsize.y), raptor_xhair, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
}
}
HUD_GETSTATS
picsize = draw_getimagesize(hud_bg) * autocvar_cl_vehicles_hudscale;
- hudloc_y = vid_conheight - picsize_y;
- hudloc_x = vid_conwidth * 0.5 - picsize_x * 0.5;
+ hudloc.y = vid_conheight - picsize.y;
+ hudloc.x = vid_conwidth * 0.5 - picsize.x * 0.5;
drawpic(hudloc, hud_bg, picsize, '1 1 1', autocvar_cl_vehicles_hudalpha, DRAWFLAG_NORMAL);
// Health bar
picsize = draw_getimagesize(hud_hp_bar) * autocvar_cl_vehicles_hudscale;
picloc = '69 69 0' * autocvar_cl_vehicles_hudscale;
- drawsetcliparea(hudloc_x + picloc_x + (picsize_x * (1 - vh_health)), 0, vid_conwidth, vid_conheight);
+ drawsetcliparea(hudloc.x + picloc.x + (picsize.x * (1 - vh_health)), 0, vid_conwidth, vid_conheight);
drawpic(hudloc + picloc, hud_hp_bar, picsize, '1 1 1', 1 , DRAWFLAG_NORMAL);
drawresetcliparea();
// .. and icon
if(alarm1time < time)
{
alarm1time = time + 2;
- sound(self, CH_PAIN_SINGLE, "vehicles/alarm.wav", VOL_BASEVOICE, ATTN_NONE);
+ sound(self, CH_PAIN_SINGLE, "vehicles/alarm.wav", VOL_BASEVOICE, ATTEN_NONE);
}
-
+
drawpic(hudloc + picloc, hud_hp_ico, picsize, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL);
- }
+ }
else
{
drawpic(hudloc + picloc, hud_hp_ico, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
if(alarm1time)
{
- sound(self, CH_PAIN_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTN_NONE);
+ sound(self, CH_PAIN_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTEN_NONE);
alarm1time = 0;
- }
+ }
}
-
+
// Shield bar
picsize = draw_getimagesize(hud_sh_bar) * autocvar_cl_vehicles_hudscale;
picloc = '69 140 0' * autocvar_cl_vehicles_hudscale;
- drawsetcliparea(hudloc_x + picloc_x + (picsize_x * (1 - shield)), 0, vid_conwidth, vid_conheight);
+ drawsetcliparea(hudloc.x + picloc.x + (picsize.x * (1 - shield)), 0, vid_conwidth, vid_conheight);
drawpic(hudloc + picloc, hud_sh_bar, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
drawresetcliparea();
// .. and icon
if(alarm2time < time)
{
alarm2time = time + 1;
- sound(self, CH_TRIGGER_SINGLE, "vehicles/alarm_shield.wav", VOL_BASEVOICE, ATTN_NONE);
+ sound(self, CH_TRIGGER_SINGLE, "vehicles/alarm_shield.wav", VOL_BASEVOICE, ATTEN_NONE);
}
drawpic(hudloc + picloc, hud_sh_ico, picsize, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL);
}
{
drawpic(hudloc + picloc, hud_sh_ico, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
if(alarm2time)
- {
- sound(self, CH_TRIGGER_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTN_NONE);
+ {
+ sound(self, CH_TRIGGER_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTEN_NONE);
alarm2time = 0;
}
}
-
+
// Gun bar
picsize = draw_getimagesize(hud_ammo1_bar) * autocvar_cl_vehicles_hudscale;
picloc = '450 69 0' * autocvar_cl_vehicles_hudscale;
- drawsetcliparea(hudloc_x + picloc_x, picloc_y, picsize_x * energy, vid_conheight);
+ drawsetcliparea(hudloc.x + picloc.x, picloc.y, picsize.x * energy, vid_conheight);
drawpic(hudloc + picloc, hud_ammo1_bar, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
drawresetcliparea();
// .. and icon
// Bomb bar
picsize = draw_getimagesize(hud_ammo2_bar) * autocvar_cl_vehicles_hudscale;
picloc = '450 140 0' * autocvar_cl_vehicles_hudscale;
- drawsetcliparea(hudloc_x + picloc_x, hudloc_y + picloc_y, picsize_x * reload1, vid_conheight);
+ drawsetcliparea(hudloc.x + picloc.x, hudloc.y + picloc.y, picsize.x * reload1, vid_conheight);
drawpic(hudloc + picloc, hud_ammo2_bar, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
drawresetcliparea();
// .. and icon
else
{
picsize = draw_getimagesize(waki_xhair);
- picsize_x *= 0.5;
- picsize_y *= 0.5;
+ picsize.x *= 0.5;
+ picsize.y *= 0.5;
- drawpic('0.5 0 0' * (vid_conwidth - picsize_x) + '0 0.5 0' * (vid_conheight - picsize_y), waki_xhair, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
+ drawpic('0.5 0 0' * (vid_conwidth - picsize.x) + '0 0.5 0' * (vid_conheight - picsize.y), waki_xhair, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
}
}
precache_model("models/vehicles/clusterbomb_fragment.md3");
precache_model("models/vehicles/rocket01.md3");
precache_model("models/vehicles/rocket02.md3");
-
+
precache_sound ("vehicles/alarm.wav");
precache_sound ("vehicles/alarm_shield.wav");
}
void RaptorCBShellfragDraw()
{
if(wasfreed(self))
- return;
-
+ return;
+
Movetype_Physics_MatchTicrate(autocvar_cl_gibs_ticrate, autocvar_cl_gibs_sloppy);
self.move_avelocity += randomvec() * 15;
self.renderflags = 0;
-
+
if(self.cnt < time)
self.alpha = bound(0, self.nextthink - time, 1);
void RaptorCBShellfragToss(vector _org, vector _vel, vector _ang)
{
entity sfrag;
-
+
sfrag = spawn();
setmodel(sfrag, "models/vehicles/clusterbomb_fragment.md3");
setorigin(sfrag, _org);