const int RSM_LAST = 2;
entity dropmark;
-var float autocvar_cl_vehicles_hudscale = 0.5;
-var float autocvar_cl_vehicles_hudalpha = 0.75;
+float autocvar_cl_vehicles_hudscale = 0.5;
+float autocvar_cl_vehicles_hudalpha = 0.75;
const string raptor_ico = "gfx/vehicles/raptor.tga";
const string raptor_gun = "gfx/vehicles/raptor_guns.tga";