#include <common/ent_cs.qh>
#include <common/constants.qh>
+#include <common/gamemodes/_mod.qh>
#include <common/net_linked.qh>
#include <common/mapinfo.qh>
#include <common/teams.qh>
it.sameteam = false;
}
bool dead = entcs_IsDead(i) || entcs_IsSpectating(i);
- if (!it.csqcmodel_isdead || it.alpha > 0)
+ if ((!it.csqcmodel_isdead || it.alpha > 0) && entcs.origin != it.origin)
setorigin(it, entcs.origin);
it.csqcmodel_isdead = dead;
Draw_ShowNames(it);