]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/player_skeleton.qc
Another cleanup attempt for grenades (bit more self-contained)
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / player_skeleton.qc
index 7fa065ca4a42d9912906be6e69697d7ce9968a10..85a798f3f427f39e122f7f6187161d4e00d859ec 100644 (file)
@@ -79,8 +79,9 @@ void skeleton_markbones(entity e)
        }
 }
 
-void skel_set_boneabs(float s, float bone, vector absorg)
+void skel_set_boneabs(float s, int bone, vector absorg)
 {
+    TC(int, bone);
        vector absang = fixedvectoangles2(v_forward, v_up);
 
        vector parentorg = skel_get_boneabs(s, skel_get_boneparent(s, bone));
@@ -108,8 +109,9 @@ void free_skeleton_from_frames(entity e)
        }
 }
 
-void skeleton_from_frames(entity e, float is_dead)
-{SELFPARAM();
+void skeleton_from_frames(entity e, bool is_dead)
+{
+    TC(bool, is_dead);
        float m = e.modelindex;
        if(!e.skeletonindex)
        {
@@ -176,7 +178,7 @@ void skeleton_from_frames(entity e, float is_dead)
 
        if(!is_dead)
        {
-               if(e == csqcplayer)
+               if(e == csqcplayer && !intermission)
                        e.v_angle_x = input_angles_x;
                int i;
                for(i = 0; i < MAX_AIM_BONES; ++i)