const int FL_ITEM = 256;
const int FL_ONGROUND = 512;
+
+const float MOVEFLAG_Q2AIRACCELERATE = 1;
+const float MOVEFLAG_NOGRAVITYONGROUND = 2;
+const float MOVEFLAG_GRAVITYUNAFFECTEDBYTICRATE = 4;
+#define moveflags (getstati(STAT_MOVEFLAGS))
#endif