countdown_rounded = floor(0.5 + countdown);
if(countdown <= 0) {
if (!spectatee_status) //do cprint only for players
- centerprint(_("^1Begin!"));
+ centerprint_generic(CPID_GAME_STARTING, _("^1Begin!"), 1, 0);
sound(world, CH_INFO, strcat("announcer/", autocvar_cl_announcer, "/begin.wav"), VOL_BASEVOICE, ATTN_NONE);
//reset maptime announcers now as well
}
else {
if (!spectatee_status) //do cprint only for players
- centerprint(sprintf(_("^1Game starts in %d seconds"), countdown_rounded));
+ centerprint_generic(CPID_GAME_STARTING, _("^1Game starts in %d seconds"), 1, countdown_rounded);
if(countdown_rounded <= 3 && countdown_rounded >= 1) {
sound(world, CH_INFO, strcat("announcer/", autocvar_cl_announcer, "/", ftos(countdown_rounded), ".wav"), VOL_BASEVOICE, ATTN_NONE);