float warmup_stage;
string getcommandkey(string text, string command);
-float hud_showbinds;
-float hud_showbinds_limit;
string vote_called_vote;
float ready_waiting;
float g_balance_electro_secondary_bouncefactor;
float g_balance_electro_secondary_bouncestop;
float g_trueaim_minrange;
+
+entity entcs_receiver[255]; // 255 is the engine limit on maxclients