#include <client/draw.qh>
#include <client/hud/_mod.qh>
#include <client/hud/panel/centerprint.qh>
+#include <client/hud/panel/chat.qh>
#include <client/hud/panel/quickmenu.qh>
#include <client/hud/panel/scoreboard.qh>
#include <client/items/items.qh>
maxclients = i;
}
+ ReplicateVars_Send_All();
+
// needs to be done so early because of the constants they create
static_init();
static_init_late();
deactivate_minigame();
HUD_MinigameMenu_Close(NULL, NULL, NULL);
- ReplicateVars(true); // destroy
+ ReplicateVars_Destroy();
}
void AuditLists()
{
TC(int, bInputType);
bool override = false;
+
override |= HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary);
if (override)
return true;
+ override |= HUD_Panel_Chat_InputEvent(bInputType, nPrimary, nSecondary);
+
override |= QuickMenu_InputEvent(bInputType, nPrimary, nSecondary);
override |= HUD_Radar_InputEvent(bInputType, nPrimary, nSecondary);