string forcefog;
void ConsoleCommand_macro_init();
-void CSQC_Init(void)
+void CSQC_Init()
{
prvm_language = strzone(cvar_string("prvm_language"));
}
// CSQC_Shutdown : Called every time the CSQC code is shutdown (changing maps, quitting, etc)
-void Shutdown(void)
+void Shutdown()
{
WarpZone_Shutdown();
void Porto_Init();
void TrueAim_Init();
-void PostInit(void)
+void PostInit()
{
entity playerchecker = new(playerchecker);
make_pure(playerchecker);