]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/hud_config.qc
More work on centerprint rendering, plus new feature with sv_fraginfo which allows...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / hud_config.qc
index b0cc07d42217ecde70ae797f5659d1e4b1b39118..c7922eebc4db7040185ebcda71166bb1b5906226 100644 (file)
@@ -45,9 +45,6 @@ void HUD_Panel_ExportCfg(string cfgname)
                HUD_Write_Cvar_q("hud_configure_grid_ysize");
                HUD_Write("\n");
 
-               HUD_Write_Cvar_q("scr_centerpos");
-               HUD_Write("\n");
-
                // common cvars for all panels
                float i;
                for (i = 0; i < HUD_PANEL_NUM; ++i)
@@ -67,6 +64,8 @@ void HUD_Panel_ExportCfg(string cfgname)
                                case HUD_PANEL_WEAPONS:
                                        HUD_Write_PanelCvar_q("_complainbubble");
                                        HUD_Write_PanelCvar_q("_complainbubble_padding");
+                                       HUD_Write_PanelCvar_q("_complainbubble_time");
+                                       HUD_Write_PanelCvar_q("_complainbubble_fadetime");
                                        HUD_Write_PanelCvar_q("_complainbubble_color_outofammo");
                                        HUD_Write_PanelCvar_q("_complainbubble_color_donthave");
                                        HUD_Write_PanelCvar_q("_complainbubble_color_unavailable");
@@ -103,6 +102,7 @@ void HUD_Panel_ExportCfg(string cfgname)
                                        break;
                                case HUD_PANEL_NOTIFY:
                                        HUD_Write_PanelCvar_q("_flip");
+                                       HUD_Write_PanelCvar_q("_fontsize");
                                        HUD_Write_PanelCvar_q("_print");
                                        break;
                                case HUD_PANEL_RADAR:
@@ -123,16 +123,23 @@ void HUD_Panel_ExportCfg(string cfgname)
                                        HUD_Write_PanelCvar_q("_progressbar");
                                        HUD_Write_PanelCvar_q("_acceleration_mode");
                                        break;
+                               case HUD_PANEL_CENTERPRINT:
+                                       HUD_Write_PanelCvar_q("_align");
+                                       HUD_Write_PanelCvar_q("_flip");
+                                       HUD_Write_PanelCvar_q("_fontscale");
+                                       HUD_Write_PanelCvar_q("_time");
+                                       HUD_Write_PanelCvar_q("_fadetime");
+                                       break;
                        }
                        HUD_Write("\n");
                }
                HUD_Write("menu_sync\n"); // force the menu to reread the cvars, so that the dialogs are updated
 
-               print("^2Successfully exported to ", filename, "! (Note: It's saved in data/data/)\n");
+               print(sprintf(_("^2Successfully exported to %s! (Note: It's saved in data/data/)\n"), filename));
                fclose(fh);
        }
        else
-               print("^1Couldn't write to ", filename, "\n");
+               print(sprintf(_("^1Couldn't write to %s\n"), filename));
 }
 
 // check if move will result in panel being moved into another panel. If so, return snapped vector, otherwise return the given vector
@@ -567,6 +574,10 @@ float HUD_Panel_InputEvent(float bInputType, float nPrimary, float nSecondary)
 {
        string s;
 
+       // we only care for keyboard events
+       if(bInputType != 0 && bInputType != 1)
+               return false;
+
        if(!autocvar__hud_configure)
                return false;
 
@@ -671,7 +682,7 @@ float HUD_Panel_InputEvent(float bInputType, float nPrimary, float nSecondary)
                float k, level, start_pos_x;
                vector candidate_pos;
                const float LEVELS_NUM = 4;
-               const float level_height = vid_conheight / LEVELS_NUM;
+               float level_height = vid_conheight / LEVELS_NUM;
 :find_tab_panel
                level = floor(tab_panel_pos_y / level_height) * level_height; //starting level
                candidate_pos_x = (!tab_backward) ? vid_conwidth : 0;
@@ -1111,4 +1122,4 @@ void HUD_Panel_HlBorder(float myBorder, vector color, float alpha)
        drawpic_tiled(panel_pos - '1 1 0' * myBorder + eY * (panel_size_y + 2 * myBorder - hlBorderSize), hlBorder, '8 1 0' * hlBorderSize, eX * (panel_size_x + 2 * myBorder) + eY * hlBorderSize, color, alpha, DRAWFLAG_NORMAL);
        drawpic_tiled(panel_pos - '1 1 0' * myBorder + eY * hlBorderSize, hlBorder2, '1 8 0' * hlBorderSize, eY * (panel_size_y + 2 * myBorder - 2 * hlBorderSize) + eX * hlBorderSize, color, alpha, DRAWFLAG_NORMAL);
        drawpic_tiled(panel_pos - '1 1 0' * myBorder + eY * hlBorderSize + eX * (panel_size_x + 2 * myBorder - hlBorderSize), hlBorder2, '1 8 0' * hlBorderSize, eY * (panel_size_y + 2 * myBorder - 2 * hlBorderSize) + eX * hlBorderSize, color, alpha, DRAWFLAG_NORMAL);
-}
\ No newline at end of file
+}