HUD_Write_PanelCvar_q("_fontsize");
HUD_Write_PanelCvar_q("_time");
HUD_Write_PanelCvar_q("_fadetime");
+ HUD_Write_PanelCvar_q("_icon_aspect");
break;
case HUD_PANEL_TIMER:
HUD_Write_PanelCvar_q("_increment");
if(!autocvar__hud_configure)
return false;
- // block any input while a menu dialog is fading
- if(autocvar__menu_alpha)
- return true;
-
if(bInputType == 3)
{
mousepos_x = nPrimary;
return true;
}
+ // block any input while a menu dialog is fading
+ // don't block mousepos read as it leads to cursor jumps in the interaction with the menu
+ if(autocvar__menu_alpha)
+ {
+ hudShiftState = 0;
+ mouseClicked = 0;
+ return true;
+ }
+
// allow console bind to work
string con_keys;
float keys;