]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/hud_config.qc
HUD: split panels into files
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / hud_config.qc
diff --git a/qcsrc/client/hud_config.qc b/qcsrc/client/hud_config.qc
deleted file mode 100644 (file)
index 6b05078..0000000
+++ /dev/null
@@ -1,1297 +0,0 @@
-#include "hud_config.qh"
-
-#include "hud.qh"
-
-#define HUD_Write(s) fputs(fh, s)
-// q: quoted, n: not quoted
-#define HUD_Write_Cvar_n(cvar) HUD_Write(strcat("seta ", cvar, " ", cvar_string(cvar), "\n"))
-#define HUD_Write_Cvar_q(cvar) HUD_Write(strcat("seta ", cvar, " \"", cvar_string(cvar), "\"\n"))
-#define HUD_Write_PanelCvar_n(cvar_suf) HUD_Write_Cvar_n(strcat("hud_panel_", panel.panel_name, cvar_suf))
-#define HUD_Write_PanelCvar_q(cvar_suf) HUD_Write_Cvar_q(strcat("hud_panel_", panel.panel_name, cvar_suf))
-// Save the config
-void HUD_Panel_ExportCfg(string cfgname)
-{
-       float fh;
-       string filename = strcat("hud_", autocvar_hud_skin, "_", cfgname, ".cfg");
-       fh = fopen(filename, FILE_WRITE);
-       if(fh >= 0)
-       {
-               HUD_Write_Cvar_q("hud_skin");
-               HUD_Write_Cvar_q("hud_panel_bg");
-               HUD_Write_Cvar_q("hud_panel_bg_color");
-               HUD_Write_Cvar_q("hud_panel_bg_color_team");
-               HUD_Write_Cvar_q("hud_panel_bg_alpha");
-               HUD_Write_Cvar_q("hud_panel_bg_border");
-               HUD_Write_Cvar_q("hud_panel_bg_padding");
-               HUD_Write_Cvar_q("hud_panel_fg_alpha");
-               HUD_Write("\n");
-
-               HUD_Write_Cvar_q("hud_dock");
-               HUD_Write_Cvar_q("hud_dock_color");
-               HUD_Write_Cvar_q("hud_dock_color_team");
-               HUD_Write_Cvar_q("hud_dock_alpha");
-               HUD_Write("\n");
-
-               HUD_Write_Cvar_q("hud_progressbar_alpha");
-               HUD_Write_Cvar_q("hud_progressbar_strength_color");
-               HUD_Write_Cvar_q("hud_progressbar_shield_color");
-               HUD_Write_Cvar_q("hud_progressbar_health_color");
-               HUD_Write_Cvar_q("hud_progressbar_armor_color");
-               HUD_Write_Cvar_q("hud_progressbar_fuel_color");
-               HUD_Write_Cvar_q("hud_progressbar_nexball_color");
-               HUD_Write_Cvar_q("hud_progressbar_speed_color");
-               HUD_Write_Cvar_q("hud_progressbar_acceleration_color");
-               HUD_Write_Cvar_q("hud_progressbar_acceleration_neg_color");
-               HUD_Write("\n");
-
-               HUD_Write_Cvar_q("_hud_panelorder");
-               HUD_Write("\n");
-
-               HUD_Write_Cvar_q("hud_configure_grid");
-               HUD_Write_Cvar_q("hud_configure_grid_xsize");
-               HUD_Write_Cvar_q("hud_configure_grid_ysize");
-               HUD_Write("\n");
-
-               // common cvars for all panels
-               for (int i = 0; i < hud_panels_COUNT; ++i)
-               {
-                       panel = hud_panels_from(i);
-
-                       HUD_Write_PanelCvar_n("");
-                       HUD_Write_PanelCvar_q("_pos");
-                       HUD_Write_PanelCvar_q("_size");
-                       HUD_Write_PanelCvar_q("_bg");
-                       HUD_Write_PanelCvar_q("_bg_color");
-                       HUD_Write_PanelCvar_q("_bg_color_team");
-                       HUD_Write_PanelCvar_q("_bg_alpha");
-                       HUD_Write_PanelCvar_q("_bg_border");
-                       HUD_Write_PanelCvar_q("_bg_padding");
-                       switch(panel) {
-                               case HUD_PANEL_WEAPONS:
-                                       HUD_Write_PanelCvar_q("_accuracy");
-                                       HUD_Write_PanelCvar_q("_label");
-                                       HUD_Write_PanelCvar_q("_label_scale");
-                                       HUD_Write_PanelCvar_q("_complainbubble");
-                                       HUD_Write_PanelCvar_q("_complainbubble_padding");
-                                       HUD_Write_PanelCvar_q("_complainbubble_time");
-                                       HUD_Write_PanelCvar_q("_complainbubble_fadetime");
-                                       HUD_Write_PanelCvar_q("_complainbubble_color_outofammo");
-                                       HUD_Write_PanelCvar_q("_complainbubble_color_donthave");
-                                       HUD_Write_PanelCvar_q("_complainbubble_color_unavailable");
-                                       HUD_Write_PanelCvar_q("_ammo");
-                                       HUD_Write_PanelCvar_q("_ammo_color");
-                                       HUD_Write_PanelCvar_q("_ammo_alpha");
-                                       HUD_Write_PanelCvar_q("_aspect");
-                                       HUD_Write_PanelCvar_q("_timeout");
-                                       HUD_Write_PanelCvar_q("_timeout_effect");
-                                       HUD_Write_PanelCvar_q("_timeout_fadebgmin");
-                                       HUD_Write_PanelCvar_q("_timeout_fadefgmin");
-                                       HUD_Write_PanelCvar_q("_timeout_speed_in");
-                                       HUD_Write_PanelCvar_q("_timeout_speed_out");
-                                       HUD_Write_PanelCvar_q("_onlyowned");
-                                       HUD_Write_PanelCvar_q("_noncurrent_alpha");
-                                       HUD_Write_PanelCvar_q("_noncurrent_scale");
-                                       break;
-                               case HUD_PANEL_AMMO:
-                                       HUD_Write_PanelCvar_q("_onlycurrent");
-                                       HUD_Write_PanelCvar_q("_noncurrent_alpha");
-                                       HUD_Write_PanelCvar_q("_noncurrent_scale");
-                                       HUD_Write_PanelCvar_q("_iconalign");
-                                       HUD_Write_PanelCvar_q("_progressbar");
-                                       HUD_Write_PanelCvar_q("_progressbar_name");
-                                       HUD_Write_PanelCvar_q("_progressbar_xoffset");
-                                       HUD_Write_PanelCvar_q("_text");
-                                       break;
-                               case HUD_PANEL_POWERUPS:
-                                       HUD_Write_PanelCvar_q("_iconalign");
-                                       HUD_Write_PanelCvar_q("_baralign");
-                                       HUD_Write_PanelCvar_q("_progressbar");
-                                       HUD_Write_PanelCvar_q("_text");
-                                       break;
-                               case HUD_PANEL_HEALTHARMOR:
-                                       HUD_Write_PanelCvar_q("_flip");
-                                       HUD_Write_PanelCvar_q("_iconalign");
-                                       HUD_Write_PanelCvar_q("_baralign");
-                                       HUD_Write_PanelCvar_q("_progressbar");
-                                       HUD_Write_PanelCvar_q("_progressbar_health");
-                                       HUD_Write_PanelCvar_q("_progressbar_armor");
-                                       HUD_Write_PanelCvar_q("_progressbar_gfx");
-                                       HUD_Write_PanelCvar_q("_progressbar_gfx_smooth");
-                                       HUD_Write_PanelCvar_q("_text");
-                                       break;
-                               case HUD_PANEL_NOTIFY:
-                                       HUD_Write_PanelCvar_q("_flip");
-                                       HUD_Write_PanelCvar_q("_fontsize");
-                                       HUD_Write_PanelCvar_q("_time");
-                                       HUD_Write_PanelCvar_q("_fadetime");
-                                       HUD_Write_PanelCvar_q("_icon_aspect");
-                                       break;
-                               case HUD_PANEL_TIMER:
-                                       HUD_Write_PanelCvar_q("_increment");
-                                       break;
-                               case HUD_PANEL_RADAR:
-                                       HUD_Write_PanelCvar_q("_foreground_alpha");
-                                       HUD_Write_PanelCvar_q("_rotation");
-                                       HUD_Write_PanelCvar_q("_zoommode");
-                                       HUD_Write_PanelCvar_q("_scale");
-                                       HUD_Write_PanelCvar_q("_maximized_scale");
-                                       HUD_Write_PanelCvar_q("_maximized_size");
-                                       HUD_Write_PanelCvar_q("_maximized_rotation");
-                                       HUD_Write_PanelCvar_q("_maximized_zoommode");
-                                       break;
-                               case HUD_PANEL_SCORE:
-                                       HUD_Write_PanelCvar_q("_rankings");
-                                       break;
-                               case HUD_PANEL_VOTE:
-                                       HUD_Write_PanelCvar_q("_alreadyvoted_alpha");
-                                       break;
-                               case HUD_PANEL_MODICONS:
-                                       HUD_Write_PanelCvar_q("_ca_layout");
-                                       HUD_Write_PanelCvar_q("_dom_layout");
-                                       HUD_Write_PanelCvar_q("_freezetag_layout");
-                                       break;
-                               case HUD_PANEL_PRESSEDKEYS:
-                                       HUD_Write_PanelCvar_q("_aspect");
-                                       HUD_Write_PanelCvar_q("_attack");
-                                       break;
-                               case HUD_PANEL_ENGINEINFO:
-                                       HUD_Write_PanelCvar_q("_framecounter_time");
-                                       HUD_Write_PanelCvar_q("_framecounter_decimals");
-                                       break;
-                               case HUD_PANEL_INFOMESSAGES:
-                                       HUD_Write_PanelCvar_q("_flip");
-                                       break;
-                               case HUD_PANEL_PHYSICS:
-                                       HUD_Write_PanelCvar_q("_speed_unit");
-                                       HUD_Write_PanelCvar_q("_speed_unit_show");
-                                       HUD_Write_PanelCvar_q("_speed_max");
-                                       HUD_Write_PanelCvar_q("_speed_vertical");
-                                       HUD_Write_PanelCvar_q("_topspeed");
-                                       HUD_Write_PanelCvar_q("_topspeed_time");
-                                       HUD_Write_PanelCvar_q("_acceleration_max");
-                                       HUD_Write_PanelCvar_q("_acceleration_vertical");
-                                       HUD_Write_PanelCvar_q("_flip");
-                                       HUD_Write_PanelCvar_q("_baralign");
-                                       HUD_Write_PanelCvar_q("_progressbar");
-                                       HUD_Write_PanelCvar_q("_progressbar_acceleration_mode");
-                                       HUD_Write_PanelCvar_q("_progressbar_acceleration_scale");
-                                       HUD_Write_PanelCvar_q("_progressbar_acceleration_nonlinear");
-                                       HUD_Write_PanelCvar_q("_text");
-                                       HUD_Write_PanelCvar_q("_text_scale");
-                                       break;
-                               case HUD_PANEL_CENTERPRINT:
-                                       HUD_Write_PanelCvar_q("_align");
-                                       HUD_Write_PanelCvar_q("_flip");
-                                       HUD_Write_PanelCvar_q("_fontscale");
-                                       HUD_Write_PanelCvar_q("_time");
-                                       HUD_Write_PanelCvar_q("_fade_in");
-                                       HUD_Write_PanelCvar_q("_fade_out");
-                                       HUD_Write_PanelCvar_q("_fade_subsequent");
-                                       HUD_Write_PanelCvar_q("_fade_subsequent_passone");
-                                       HUD_Write_PanelCvar_q("_fade_subsequent_passone_minalpha");
-                                       HUD_Write_PanelCvar_q("_fade_subsequent_passtwo");
-                                       HUD_Write_PanelCvar_q("_fade_subsequent_passtwo_minalpha");
-                                       HUD_Write_PanelCvar_q("_fade_subsequent_minfontsize");
-                                       HUD_Write_PanelCvar_q("_fade_minfontsize");
-                                       break;
-                               case HUD_PANEL_ITEMSTIME:
-                                       HUD_Write_PanelCvar_q("_iconalign");
-                                       HUD_Write_PanelCvar_q("_progressbar");
-                                       HUD_Write_PanelCvar_q("_progressbar_name");
-                                       HUD_Write_PanelCvar_q("_progressbar_reduced");
-                                       HUD_Write_PanelCvar_q("_text");
-                                       HUD_Write_PanelCvar_q("_ratio");
-                                       HUD_Write_PanelCvar_q("_dynamicsize");
-                               case HUD_PANEL_QUICKMENU:
-                                       HUD_Write_PanelCvar_q("_align");
-                                       break;
-                       }
-                       HUD_Write("\n");
-               }
-               HUD_Write("menu_sync\n"); // force the menu to reread the cvars, so that the dialogs are updated
-
-               LOG_INFOF(_("^2Successfully exported to %s! (Note: It's saved in data/data/)\n"), filename);
-               fclose(fh);
-       }
-       else
-               LOG_INFOF(_("^1Couldn't write to %s\n"), filename);
-}
-
-void HUD_Configure_Exit_Force()
-{
-       if (menu_enabled)
-       {
-               menu_enabled = 0;
-               localcmd("togglemenu\n");
-       }
-       cvar_set("_hud_configure", "0");
-}
-
-// check if move will result in panel being moved into another panel. If so, return snapped vector, otherwise return the given vector
-vector HUD_Panel_CheckMove(vector myPos, vector mySize)
-{
-       vector myCenter, targCenter;
-       vector myTarget = myPos;
-       int i;
-       for (i = 0; i < hud_panels_COUNT; ++i) {
-               panel = hud_panels_from(i);
-               if(!(panel.panel_configflags & PANEL_CONFIG_MAIN)) continue;
-               if(panel == highlightedPanel) continue;
-               HUD_Panel_UpdatePosSize();
-               if(!panel_enabled) continue;
-
-               panel_pos -= '1 1 0' * panel_bg_border;
-               panel_size += '2 2 0' * panel_bg_border;
-
-               if(myPos.y + mySize.y < panel_pos.y)
-                       continue;
-               if(myPos.y > panel_pos.y + panel_size.y)
-                       continue;
-
-               if(myPos.x + mySize.x < panel_pos.x)
-                       continue;
-               if(myPos.x > panel_pos.x + panel_size.x)
-                       continue;
-
-               // OK, there IS a collision.
-
-               myCenter.x = myPos.x + 0.5 * mySize.x;
-               myCenter.y = myPos.y + 0.5 * mySize.y;
-
-               targCenter.x = panel_pos.x + 0.5 * panel_size.x;
-               targCenter.y = panel_pos.y + 0.5 * panel_size.y;
-
-               if(myCenter.x < targCenter.x && myCenter.y < targCenter.y) // top left (of the target panel)
-               {
-                       if(myPos.x + mySize.x - panel_pos.x < myPos.y + mySize.y - panel_pos.y) // push it to the side
-                               myTarget.x = panel_pos.x - mySize.x;
-                       else // push it upwards
-                               myTarget.y = panel_pos.y - mySize.y;
-               }
-               else if(myCenter.x > targCenter.x && myCenter.y < targCenter.y) // top right
-               {
-                       if(panel_pos.x + panel_size.x - myPos.x < myPos.y + mySize.y - panel_pos.y) // push it to the side
-                               myTarget.x = panel_pos.x + panel_size.x;
-                       else // push it upwards
-                               myTarget.y = panel_pos.y - mySize.y;
-               }
-               else if(myCenter.x < targCenter.x && myCenter.y > targCenter.y) // bottom left
-               {
-                       if(myPos.x + mySize.x - panel_pos.x < panel_pos.y + panel_size.y - myPos.y) // push it to the side
-                               myTarget.x = panel_pos.x - mySize.x;
-                       else // push it downwards
-                               myTarget.y = panel_pos.y + panel_size.y;
-               }
-               else if(myCenter.x > targCenter.x && myCenter.y > targCenter.y) // bottom right
-               {
-                       if(panel_pos.x + panel_size.x - myPos.x < panel_pos.y + panel_size.y - myPos.y) // push it to the side
-                               myTarget.x = panel_pos.x + panel_size.x;
-                       else // push it downwards
-                               myTarget.y = panel_pos.y + panel_size.y;
-               }
-               //if(cvar("hud_configure_checkcollisions_debug"))
-                       //drawfill(panel_pos, panel_size, '1 1 0', .3, DRAWFLAG_NORMAL);
-       }
-
-       return myTarget;
-}
-
-void HUD_Panel_SetPos(vector pos)
-{
-       panel = highlightedPanel;
-       HUD_Panel_UpdatePosSize();
-       vector mySize;
-       mySize = panel_size;
-
-       //if(cvar("hud_configure_checkcollisions_debug"))
-               //drawfill(pos, mySize, '1 1 1', .2, DRAWFLAG_NORMAL);
-
-       if(autocvar_hud_configure_grid)
-       {
-               pos.x = floor((pos.x/vid_conwidth)/hud_configure_gridSize.x + 0.5) * hud_configure_realGridSize.x;
-               pos.y = floor((pos.y/vid_conheight)/hud_configure_gridSize.y + 0.5) * hud_configure_realGridSize.y;
-       }
-
-       if(hud_configure_checkcollisions)
-               pos = HUD_Panel_CheckMove(pos, mySize);
-
-       pos.x = bound(0, pos.x, vid_conwidth - mySize.x);
-       pos.y = bound(0, pos.y, vid_conheight - mySize.y);
-
-       string s;
-       s = strcat(ftos(pos.x/vid_conwidth), " ", ftos(pos.y/vid_conheight));
-
-       cvar_set(strcat("hud_panel_", highlightedPanel.panel_name, "_pos"), s);
-}
-
-// check if resize will result in panel being moved into another panel. If so, return snapped vector, otherwise return the given vector
-vector HUD_Panel_CheckResize(vector mySize, vector resizeorigin) {
-       vector targEndPos;
-       vector dist;
-       float ratio = mySize.x/mySize.y;
-       int i;
-       for (i = 0; i < hud_panels_COUNT; ++i) {
-               panel = hud_panels_from(i);
-               if(!(panel.panel_configflags & PANEL_CONFIG_MAIN)) continue;
-               if(panel == highlightedPanel) continue;
-               HUD_Panel_UpdatePosSize();
-               if(!panel_enabled) continue;
-
-               panel_pos -= '1 1 0' * panel_bg_border;
-               panel_size += '2 2 0' * panel_bg_border;
-
-               targEndPos = panel_pos + panel_size;
-
-               // resizeorigin is WITHIN target panel, just abort any collision testing against that particular panel to produce expected behaviour!
-               if(resizeorigin.x > panel_pos.x && resizeorigin.x < targEndPos.x && resizeorigin.y > panel_pos.y && resizeorigin.y < targEndPos.y)
-                       continue;
-
-               if (resizeCorner == 1)
-               {
-                       // check if this panel is on our way
-                       if (resizeorigin.x <= panel_pos.x)
-                               continue;
-                       if (resizeorigin.y <= panel_pos.y)
-                               continue;
-                       if (targEndPos.x <= resizeorigin.x - mySize.x)
-                               continue;
-                       if (targEndPos.y <= resizeorigin.y - mySize.y)
-                               continue;
-
-                       // there is a collision:
-                       // detect which side of the panel we are facing is actually limiting the resizing
-                       // (which side the resize direction finds for first) and reduce the size up to there
-                       //
-                       // dist is the distance between resizeorigin and the "analogous" point of the panel
-                       // in this case between resizeorigin (bottom-right point) and the bottom-right point of the panel
-                       dist.x = resizeorigin.x - targEndPos.x;
-                       dist.y = resizeorigin.y - targEndPos.y;
-                       if (dist.y <= 0 || dist.x / dist.y > ratio)
-                               mySize.x = min(mySize.x, dist.x);
-                       else
-                               mySize.y = min(mySize.y, dist.y);
-               }
-               else if (resizeCorner == 2)
-               {
-                       if (resizeorigin.x >= targEndPos.x)
-                               continue;
-                       if (resizeorigin.y <= panel_pos.y)
-                               continue;
-                       if (panel_pos.x >= resizeorigin.x + mySize.x)
-                               continue;
-                       if (targEndPos.y <= resizeorigin.y - mySize.y)
-                               continue;
-
-                       dist.x = panel_pos.x - resizeorigin.x;
-                       dist.y = resizeorigin.y - targEndPos.y;
-                       if (dist.y <= 0 || dist.x / dist.y > ratio)
-                               mySize.x = min(mySize.x, dist.x);
-                       else
-                               mySize.y = min(mySize.y, dist.y);
-               }
-               else if (resizeCorner == 3)
-               {
-                       if (resizeorigin.x <= panel_pos.x)
-                               continue;
-                       if (resizeorigin.y >= targEndPos.y)
-                               continue;
-                       if (targEndPos.x <= resizeorigin.x - mySize.x)
-                               continue;
-                       if (panel_pos.y >= resizeorigin.y + mySize.y)
-                               continue;
-
-                       dist.x = resizeorigin.x - targEndPos.x;
-                       dist.y = panel_pos.y - resizeorigin.y;
-                       if (dist.y <= 0 || dist.x / dist.y > ratio)
-                               mySize.x = min(mySize.x, dist.x);
-                       else
-                               mySize.y = min(mySize.y, dist.y);
-               }
-               else if (resizeCorner == 4)
-               {
-                       if (resizeorigin.x >= targEndPos.x)
-                               continue;
-                       if (resizeorigin.y >= targEndPos.y)
-                               continue;
-                       if (panel_pos.x >= resizeorigin.x + mySize.x)
-                               continue;
-                       if (panel_pos.y >= resizeorigin.y + mySize.y)
-                               continue;
-
-                       dist.x = panel_pos.x - resizeorigin.x;
-                       dist.y = panel_pos.y - resizeorigin.y;
-                       if (dist.y <= 0 || dist.x / dist.y > ratio)
-                               mySize.x = min(mySize.x, dist.x);
-                       else
-                               mySize.y = min(mySize.y, dist.y);
-               }
-               //if(cvar("hud_configure_checkcollisions_debug"))
-                       //drawfill(panel_pos, panel_size, '1 1 0', .3, DRAWFLAG_NORMAL);
-       }
-
-       return mySize;
-}
-
-void HUD_Panel_SetPosSize(vector mySize)
-{
-       panel = highlightedPanel;
-       HUD_Panel_UpdatePosSize();
-       vector resizeorigin = panel_click_resizeorigin;
-       vector myPos;
-
-       // minimum panel size cap
-       mySize.x = max(0.025 * vid_conwidth, mySize.x);
-       mySize.y = max(0.025 * vid_conheight, mySize.y);
-
-       if(highlightedPanel == HUD_PANEL(CHAT)) // some panels have their own restrictions, like the chat panel (which actually only moves the engine chat print around). Looks bad if it's too small.
-       {
-               mySize.x = max(17 * autocvar_con_chatsize, mySize.x);
-               mySize.y = max(2 * autocvar_con_chatsize + 2 * panel_bg_padding, mySize.y);
-       }
-
-       // collision testing|
-       // -----------------+
-
-       // we need to know pos at this stage, but it might still change later if we hit a screen edge/other panel (?)
-       if(resizeCorner == 1) {
-               myPos.x = resizeorigin.x - mySize.x;
-               myPos.y = resizeorigin.y - mySize.y;
-       } else if(resizeCorner == 2) {
-               myPos.x = resizeorigin.x;
-               myPos.y = resizeorigin.y - mySize.y;
-       } else if(resizeCorner == 3) {
-               myPos.x = resizeorigin.x - mySize.x;
-               myPos.y = resizeorigin.y;
-       } else { // resizeCorner == 4
-               myPos.x = resizeorigin.x;
-               myPos.y = resizeorigin.y;
-       }
-
-       // left/top screen edges
-       if(myPos.x < 0)
-               mySize.x = mySize.x + myPos.x;
-       if(myPos.y < 0)
-               mySize.y = mySize.y + myPos.y;
-
-       // bottom/right screen edges
-       if(myPos.x + mySize.x > vid_conwidth)
-               mySize.x = vid_conwidth - myPos.x;
-       if(myPos.y + mySize.y > vid_conheight)
-               mySize.y = vid_conheight - myPos.y;
-
-       //if(cvar("hud_configure_checkcollisions_debug"))
-               //drawfill(myPos, mySize, '1 1 1', .2, DRAWFLAG_NORMAL);
-
-       // before checkresize, otherwise panel can be snapped partially inside another panel or panel aspect ratio can be broken
-       if(autocvar_hud_configure_grid)
-       {
-               mySize.x = floor((mySize.x/vid_conwidth)/hud_configure_gridSize.x + 0.5) * hud_configure_realGridSize.x;
-               mySize.y = floor((mySize.y/vid_conheight)/hud_configure_gridSize.y + 0.5) * hud_configure_realGridSize.y;
-       }
-
-       if(hud_configure_checkcollisions)
-               mySize = HUD_Panel_CheckResize(mySize, resizeorigin);
-
-       // minimum panel size cap, do this once more so we NEVER EVER EVER have a panel smaller than this, JUST IN CASE above code still makes the panel eg negative (impossible to resize back without changing cvars manually then)
-       mySize.x = max(0.025 * vid_conwidth, mySize.x);
-       mySize.y = max(0.025 * vid_conheight, mySize.y);
-
-       // do another pos check, as size might have changed by now
-       if(resizeCorner == 1) {
-               myPos.x = resizeorigin.x - mySize.x;
-               myPos.y = resizeorigin.y - mySize.y;
-       } else if(resizeCorner == 2) {
-               myPos.x = resizeorigin.x;
-               myPos.y = resizeorigin.y - mySize.y;
-       } else if(resizeCorner == 3) {
-               myPos.x = resizeorigin.x - mySize.x;
-               myPos.y = resizeorigin.y;
-       } else { // resizeCorner == 4
-               myPos.x = resizeorigin.x;
-               myPos.y = resizeorigin.y;
-       }
-
-       //if(cvar("hud_configure_checkcollisions_debug"))
-               //drawfill(myPos, mySize, '0 1 0', .3, DRAWFLAG_NORMAL);
-
-       string s;
-       s = strcat(ftos(mySize.x/vid_conwidth), " ", ftos(mySize.y/vid_conheight));
-       cvar_set(strcat("hud_panel_", highlightedPanel.panel_name, "_size"), s);
-
-       s = strcat(ftos(myPos.x/vid_conwidth), " ", ftos(myPos.y/vid_conheight));
-       cvar_set(strcat("hud_panel_", highlightedPanel.panel_name, "_pos"), s);
-}
-
-float pressed_key_time;
-vector highlightedPanel_initial_pos, highlightedPanel_initial_size;
-void HUD_Panel_Arrow_Action(float nPrimary)
-{
-       if(!highlightedPanel)
-               return;
-
-       hud_configure_checkcollisions = (!(hudShiftState & S_CTRL) && autocvar_hud_configure_checkcollisions);
-
-       float step;
-       if(autocvar_hud_configure_grid)
-       {
-               if (nPrimary == K_UPARROW || nPrimary == K_DOWNARROW)
-               {
-                       if (hudShiftState & S_SHIFT)
-                               step = hud_configure_realGridSize.y;
-                       else
-                               step = 2 * hud_configure_realGridSize.y;
-               }
-               else
-               {
-                       if (hudShiftState & S_SHIFT)
-                               step = hud_configure_realGridSize.x;
-                       else
-                               step = 2 * hud_configure_realGridSize.x;
-               }
-       }
-       else
-       {
-               if (nPrimary == K_UPARROW || nPrimary == K_DOWNARROW)
-                       step = vid_conheight;
-               else
-                       step = vid_conwidth;
-               if (hudShiftState & S_SHIFT)
-                       step = (step / 256); // more precision
-               else
-                       step = (step / 64) * (1 + 2 * (time - pressed_key_time));
-       }
-
-       panel = highlightedPanel;
-       HUD_Panel_UpdatePosSize();
-
-       highlightedPanel_initial_pos = panel_pos;
-       highlightedPanel_initial_size = panel_size;
-
-       if (hudShiftState & S_ALT) // resize
-       {
-               if(nPrimary == K_UPARROW)
-                       resizeCorner = 1;
-               else if(nPrimary == K_RIGHTARROW)
-                       resizeCorner = 2;
-               else if(nPrimary == K_LEFTARROW)
-                       resizeCorner = 3;
-               else // if(nPrimary == K_DOWNARROW)
-                       resizeCorner = 4;
-
-               // ctrl+arrow reduces the size, instead of increasing it
-               // Note that ctrl disables collisions check too, but it's fine
-               // since we don't collide with anything reducing the size
-               if (hudShiftState & S_CTRL) {
-                       step = -step;
-                       resizeCorner = 5 - resizeCorner;
-               }
-
-               vector mySize;
-               mySize = panel_size;
-               panel_click_resizeorigin = panel_pos;
-               if(resizeCorner == 1) {
-                       panel_click_resizeorigin += mySize;
-                       mySize.y += step;
-               } else if(resizeCorner == 2) {
-                       panel_click_resizeorigin.y += mySize.y;
-                       mySize.x += step;
-               } else if(resizeCorner == 3) {
-                       panel_click_resizeorigin.x += mySize.x;
-                       mySize.x += step;
-               } else { // resizeCorner == 4
-                       mySize.y += step;
-               }
-               HUD_Panel_SetPosSize(mySize);
-       }
-       else // move
-       {
-               vector pos;
-               pos = panel_pos;
-               if(nPrimary == K_UPARROW)
-                       pos.y -= step;
-               else if(nPrimary == K_DOWNARROW)
-                       pos.y += step;
-               else if(nPrimary == K_LEFTARROW)
-                       pos.x -= step;
-               else // if(nPrimary == K_RIGHTARROW)
-                       pos.x += step;
-
-               HUD_Panel_SetPos(pos);
-       }
-
-       panel = highlightedPanel;
-       HUD_Panel_UpdatePosSize();
-
-       if (highlightedPanel_initial_pos != panel_pos || highlightedPanel_initial_size != panel_size)
-       {
-               // backup!
-               panel_pos_backup = highlightedPanel_initial_pos;
-               panel_size_backup = highlightedPanel_initial_size;
-               highlightedPanel_backup = highlightedPanel;
-       }
-}
-
-void HUD_Panel_EnableMenu();
-entity tab_panels[hud_panels_MAX];
-entity tab_panel;
-vector tab_panel_pos;
-float tab_backward;
-void HUD_Panel_FirstInDrawQ(float id);
-void reset_tab_panels()
-{
-       int i;
-       for(i = 0; i < hud_panels_COUNT; ++i)
-               tab_panels[i] = world;
-}
-float HUD_Panel_InputEvent(float bInputType, float nPrimary, float nSecondary)
-{
-       string s;
-
-       if(bInputType == 2)
-               return false;
-
-       if(!autocvar__hud_configure)
-               return false;
-
-       if(bInputType == 3)
-       {
-               mousepos.x = nPrimary;
-               mousepos.y = nSecondary;
-               return true;
-       }
-
-       // block any input while a menu dialog is fading
-       // don't block mousepos read as it leads to cursor jumps in the interaction with the menu
-       if(autocvar__menu_alpha)
-       {
-               hudShiftState = 0;
-               mouseClicked = 0;
-               return true;
-       }
-
-       // allow console bind to work
-       string con_keys;
-       float keys;
-       con_keys = findkeysforcommand("toggleconsole", 0);
-       keys = tokenize(con_keys); // findkeysforcommand returns data for this
-
-       bool hit_con_bind = false;
-       int i;
-       for (i = 0; i < keys; ++i)
-       {
-               if(nPrimary == stof(argv(i)))
-                       hit_con_bind = true;
-       }
-
-       if(bInputType == 0) {
-               if(nPrimary == K_ALT) hudShiftState |= S_ALT;
-               if(nPrimary == K_CTRL) hudShiftState |= S_CTRL;
-               if(nPrimary == K_SHIFT) hudShiftState |= S_SHIFT;
-       }
-       else if(bInputType == 1) {
-               if(nPrimary == K_ALT) hudShiftState -= (hudShiftState & S_ALT);
-               if(nPrimary == K_CTRL) hudShiftState -= (hudShiftState & S_CTRL);
-               if(nPrimary == K_SHIFT) hudShiftState -= (hudShiftState & S_SHIFT);
-       }
-
-       if(nPrimary == K_CTRL)
-       {
-               if (bInputType == 1) //ctrl has been released
-               {
-                       if (tab_panel)
-                       {
-                               //switch to selected panel
-                               highlightedPanel = tab_panel;
-                               highlightedAction = 0;
-                               HUD_Panel_FirstInDrawQ(highlightedPanel.panel_id);
-                       }
-                       tab_panel = world;
-                       reset_tab_panels();
-               }
-       }
-
-       if(nPrimary == K_MOUSE1)
-       {
-               if(bInputType == 0) // key pressed
-                       mouseClicked |= S_MOUSE1;
-               else if(bInputType == 1) // key released
-                       mouseClicked -= (mouseClicked & S_MOUSE1);
-       }
-       else if(nPrimary == K_MOUSE2)
-       {
-               if(bInputType == 0) // key pressed
-                       mouseClicked |= S_MOUSE2;
-               else if(bInputType == 1) // key released
-                       mouseClicked -= (mouseClicked & S_MOUSE2);
-       }
-       else if(nPrimary == K_ESCAPE)
-       {
-               if (bInputType == 1)
-                       return true;
-               menu_enabled = 1;
-               localcmd("menu_showhudexit\n");
-       }
-       else if(nPrimary == K_BACKSPACE && hudShiftState & S_CTRL)
-       {
-               if (bInputType == 1)
-                       return true;
-               if (!menu_enabled)
-                       cvar_set("_hud_configure", "0");
-       }
-       else if(nPrimary == K_TAB && hudShiftState & S_CTRL) // switch panel
-       {
-               if (bInputType == 1 || mouseClicked)
-                       return true;
-
-               // FIXME minor bug: if a panel is highlighted, has the same pos_x and
-               // lays in the same level of another panel then the next consecutive
-               // CTRL TAB presses will reselect once more the highlighted panel
-
-               entity starting_panel;
-               entity old_tab_panel = tab_panel;
-               if (!tab_panel) //first press of TAB
-               {
-                       if (highlightedPanel)
-                       {
-                               panel = highlightedPanel;
-                               HUD_Panel_UpdatePosSize();
-                       }
-                       else
-                               panel_pos = '0 0 0';
-                       starting_panel = highlightedPanel;
-                       tab_panel_pos = panel_pos; //to compute level
-               }
-               else
-               {
-                       if ( ((!tab_backward) && (hudShiftState & S_SHIFT)) || (tab_backward && !(hudShiftState & S_SHIFT)) ) //tab direction changed?
-                               reset_tab_panels();
-                       starting_panel = tab_panel;
-               }
-               tab_backward = (hudShiftState & S_SHIFT);
-
-               float k, level = 0, start_posX;
-               vector candidate_pos = '0 0 0';
-               const float LEVELS_NUM = 4;
-               float level_height = vid_conheight / LEVELS_NUM;
-:find_tab_panel
-               level = floor(tab_panel_pos.y / level_height) * level_height; //starting level
-               candidate_pos.x = (!tab_backward) ? vid_conwidth : 0;
-               start_posX = tab_panel_pos.x;
-               tab_panel = world;
-               k=0;
-               while(++k)
-               {
-                       for(i = 0; i < hud_panels_COUNT; ++i)
-                       {
-                               panel = hud_panels_from(i);
-                               if(!(panel.panel_configflags & PANEL_CONFIG_MAIN))
-                                       continue;
-                               if (panel == tab_panels[i] || panel == starting_panel)
-                                       continue;
-                               HUD_Panel_UpdatePosSize();
-                               if (panel_pos.y >= level && (panel_pos.y - level) < level_height)
-                               if (  ( !tab_backward && panel_pos.x >= start_posX && (panel_pos.x < candidate_pos.x || (panel_pos.x == candidate_pos.x && panel_pos.y <= candidate_pos.y)) )
-                                       || ( tab_backward && panel_pos.x <= start_posX && (panel_pos.x > candidate_pos.x || (panel_pos.x == candidate_pos.x && panel_pos.y >= candidate_pos.y)) )  )
-                               {
-                                       tab_panel = panel;
-                                       tab_panel_pos = candidate_pos = panel_pos;
-                               }
-                       }
-                       if (tab_panel)
-                               break;
-                       if (k == LEVELS_NUM) //tab_panel not found
-                       {
-                               reset_tab_panels();
-                               if (!old_tab_panel)
-                               {
-                                       tab_panel = world;
-                                       return true;
-                               }
-                               starting_panel = old_tab_panel;
-                               old_tab_panel = world;
-                               goto find_tab_panel; //u must find tab_panel!
-                       }
-                       if (!tab_backward)
-                       {
-                               level = (level + level_height) % vid_conheight;
-                               start_posX = 0;
-                               candidate_pos.x = vid_conwidth;
-                       }
-                       else
-                       {
-                               level = (level - level_height) % vid_conheight;
-                               start_posX = vid_conwidth;
-                               candidate_pos.x = 0;
-                       }
-               }
-
-               tab_panels[tab_panel.panel_id] = tab_panel;
-       }
-       else if(nPrimary == K_SPACE && hudShiftState & S_CTRL) // enable/disable highlighted panel or dock
-       {
-               if (bInputType == 1 || mouseClicked)
-                       return true;
-
-               if (highlightedPanel)
-                       cvar_set(strcat("hud_panel_", highlightedPanel.panel_name), ftos(!cvar(strcat("hud_panel_", highlightedPanel.panel_name))));
-               else
-                       cvar_set(strcat("hud_dock"), (autocvar_hud_dock == "") ? "dock" : "");
-       }
-       else if(nPrimary == 'c' && hudShiftState & S_CTRL) // copy highlighted panel size
-       {
-               if (bInputType == 1 || mouseClicked)
-                       return true;
-
-               if (highlightedPanel)
-               {
-                       panel = highlightedPanel;
-                       HUD_Panel_UpdatePosSize();
-                       panel_size_copied = panel_size;
-               }
-       }
-       else if(nPrimary == 'v' && hudShiftState & S_CTRL) // past copied size on the highlighted panel
-       {
-               if (bInputType == 1 || mouseClicked)
-                       return true;
-
-               if (panel_size_copied == '0 0 0' || !highlightedPanel)
-                       return true;
-
-               panel = highlightedPanel;
-               HUD_Panel_UpdatePosSize();
-
-               // reduce size if it'd go beyond screen boundaries
-               vector tmp_size = panel_size_copied;
-               if (panel_pos.x + panel_size_copied.x > vid_conwidth)
-                       tmp_size.x = vid_conwidth - panel_pos.x;
-               if (panel_pos.y + panel_size_copied.y > vid_conheight)
-                       tmp_size.y = vid_conheight - panel_pos.y;
-
-               if (panel_size == tmp_size)
-                       return true;
-
-               // backup first!
-               panel_pos_backup = panel_pos;
-               panel_size_backup = panel_size;
-               highlightedPanel_backup = highlightedPanel;
-
-               s = strcat(ftos(tmp_size.x/vid_conwidth), " ", ftos(tmp_size.y/vid_conheight));
-               cvar_set(strcat("hud_panel_", highlightedPanel.panel_name, "_size"), s);
-       }
-       else if(nPrimary == 'z' && hudShiftState & S_CTRL) // undo last action
-       {
-               if (bInputType == 1 || mouseClicked)
-                       return true;
-               //restore previous values
-               if (highlightedPanel_backup)
-               {
-                       s = strcat(ftos(panel_pos_backup.x/vid_conwidth), " ", ftos(panel_pos_backup.y/vid_conheight));
-                       cvar_set(strcat("hud_panel_", highlightedPanel_backup.panel_name, "_pos"), s);
-                       s = strcat(ftos(panel_size_backup.x/vid_conwidth), " ", ftos(panel_size_backup.y/vid_conheight));
-                       cvar_set(strcat("hud_panel_", highlightedPanel_backup.panel_name, "_size"), s);
-                       highlightedPanel_backup = world;
-               }
-       }
-       else if(nPrimary == 's' && hudShiftState & S_CTRL) // save config
-       {
-               if (bInputType == 1 || mouseClicked)
-                       return true;
-               localcmd("hud save myconfig\n");
-       }
-       else if(nPrimary == K_UPARROW || nPrimary == K_DOWNARROW || nPrimary == K_LEFTARROW || nPrimary == K_RIGHTARROW)
-       {
-               if (bInputType == 1)
-               {
-                       pressed_key_time = 0;
-                       return true;
-               }
-               else if (pressed_key_time == 0)
-                       pressed_key_time = time;
-
-               if (!mouseClicked)
-                       HUD_Panel_Arrow_Action(nPrimary); //move or resize panel
-       }
-       else if(nPrimary == K_ENTER || nPrimary == K_SPACE || nPrimary == K_KP_ENTER)
-       {
-               if (bInputType == 1)
-                       return true;
-               if (highlightedPanel)
-                       HUD_Panel_EnableMenu();
-       }
-       else if(hit_con_bind || nPrimary == K_PAUSE)
-               return false;
-
-       return true;
-}
-
-float HUD_Panel_Check_Mouse_Pos(float allow_move)
-{
-       int i, j = 0;
-       while(j < hud_panels_COUNT)
-       {
-               i = panel_order[j];
-               j += 1;
-
-               panel = hud_panels_from(i);
-               if(!(panel.panel_configflags & PANEL_CONFIG_MAIN)) continue;
-               HUD_Panel_UpdatePosSize();
-
-               float border = max(8, panel_bg_border); // FORCED border so a small border size doesn't mean you can't resize
-
-               // move
-               if(allow_move && mousepos.x > panel_pos.x && mousepos.y > panel_pos.y && mousepos.x < panel_pos.x + panel_size.x && mousepos.y < panel_pos.y + panel_size.y)
-               {
-                       return 1;
-               }
-               // resize from topleft border
-               else if(mousepos.x >= panel_pos.x - border && mousepos.y >= panel_pos.y - border && mousepos.x <= panel_pos.x + 0.5 * panel_size.x && mousepos.y <= panel_pos.y + 0.5 * panel_size.y)
-               {
-                       return 2;
-               }
-               // resize from topright border
-               else if(mousepos.x >= panel_pos.x + 0.5 * panel_size.x && mousepos.y >= panel_pos.y - border && mousepos.x <= panel_pos.x + panel_size.x + border && mousepos.y <= panel_pos.y + 0.5 * panel_size.y)
-               {
-                       return 3;
-               }
-               // resize from bottomleft border
-               else if(mousepos.x >= panel_pos.x - border && mousepos.y >= panel_pos.y + 0.5 * panel_size.y && mousepos.x <= panel_pos.x + 0.5 * panel_size.x && mousepos.y <= panel_pos.y + panel_size.y + border)
-               {
-                       return 3;
-               }
-               // resize from bottomright border
-               else if(mousepos.x >= panel_pos.x + 0.5 * panel_size.x && mousepos.y >= panel_pos.y + 0.5 * panel_size.y && mousepos.x <= panel_pos.x + panel_size.x + border && mousepos.y <= panel_pos.y + panel_size.y + border)
-               {
-                       return 2;
-               }
-       }
-       return 0;
-}
-
-// move a panel to the beginning of the panel order array (which means it gets drawn last, on top of everything else)
-void HUD_Panel_FirstInDrawQ(float id)
-{
-       int i;
-       int place = -1;
-       // find out where in the array our current id is, save into place
-       for(i = 0; i < hud_panels_COUNT; ++i)
-       {
-               if(panel_order[i] == id)
-               {
-                       place = i;
-                       break;
-               }
-       }
-       // place last if we didn't find a place for it yet (probably new panel, or screwed up cvar)
-       if(place == -1)
-               place = hud_panels_COUNT - 1;
-
-       // move all ids up by one step in the array until "place"
-       for(i = place; i > 0; --i)
-       {
-               panel_order[i] = panel_order[i-1];
-       }
-       // now save the new top id
-       panel_order[0] = id;
-
-       // let's save them into the cvar by some strcat trickery
-       string s = "";
-       for(i = 0; i < hud_panels_COUNT; ++i)
-       {
-               s = strcat(s, ftos(panel_order[i]), " ");
-       }
-       cvar_set("_hud_panelorder", s);
-       if(hud_panelorder_prev)
-               strunzone(hud_panelorder_prev);
-       hud_panelorder_prev = strzone(autocvar__hud_panelorder); // prevent HUD_Main from doing useless update, we already updated here
-}
-
-void HUD_Panel_Highlight(float allow_move)
-{
-       int i, j = 0;
-
-       while(j < hud_panels_COUNT)
-       {
-               i = panel_order[j];
-               j += 1;
-
-               panel = hud_panels_from(i);
-               if(!(panel.panel_configflags & PANEL_CONFIG_MAIN))
-                       continue;
-               HUD_Panel_UpdatePosSize();
-
-               float border = max(8, panel_bg_border); // FORCED border so a small border size doesn't mean you can't resize
-
-               // move
-               if(allow_move && mousepos.x > panel_pos.x && mousepos.y > panel_pos.y && mousepos.x < panel_pos.x + panel_size.x && mousepos.y < panel_pos.y + panel_size.y)
-               {
-                       highlightedPanel = hud_panels_from(i);
-                       HUD_Panel_FirstInDrawQ(i);
-                       highlightedAction = 1;
-                       panel_click_distance = mousepos - panel_pos;
-                       return;
-               }
-               // resize from topleft border
-               else if(mousepos.x >= panel_pos.x - border && mousepos.y >= panel_pos.y - border && mousepos.x <= panel_pos.x + 0.5 * panel_size.x && mousepos.y <= panel_pos.y + 0.5 * panel_size.y)
-               {
-                       highlightedPanel = hud_panels_from(i);
-                       HUD_Panel_FirstInDrawQ(i);
-                       highlightedAction = 2;
-                       resizeCorner = 1;
-                       panel_click_distance = mousepos - panel_pos;
-                       panel_click_resizeorigin = panel_pos + panel_size;
-                       return;
-               }
-               // resize from topright border
-               else if(mousepos.x >= panel_pos.x + 0.5 * panel_size.x && mousepos.y >= panel_pos.y - border && mousepos.x <= panel_pos.x + panel_size.x + border && mousepos.y <= panel_pos.y + 0.5 * panel_size.y)
-               {
-                       highlightedPanel = hud_panels_from(i);
-                       HUD_Panel_FirstInDrawQ(i);
-                       highlightedAction = 2;
-                       resizeCorner = 2;
-                       panel_click_distance.x = panel_size.x - mousepos.x + panel_pos.x;
-                       panel_click_distance.y = mousepos.y - panel_pos.y;
-                       panel_click_resizeorigin = panel_pos + eY * panel_size.y;
-                       return;
-               }
-               // resize from bottomleft border
-               else if(mousepos.x >= panel_pos.x - border && mousepos.y >= panel_pos.y + 0.5 * panel_size.y && mousepos.x <= panel_pos.x + 0.5 * panel_size.x && mousepos.y <= panel_pos.y + panel_size.y + border)
-               {
-                       highlightedPanel = hud_panels_from(i);
-                       HUD_Panel_FirstInDrawQ(i);
-                       highlightedAction = 2;
-                       resizeCorner = 3;
-                       panel_click_distance.x = mousepos.x - panel_pos.x;
-                       panel_click_distance.y = panel_size.y - mousepos.y + panel_pos.y;
-                       panel_click_resizeorigin = panel_pos + eX * panel_size.x;
-                       return;
-               }
-               // resize from bottomright border
-               else if(mousepos.x >= panel_pos.x + 0.5 * panel_size.x && mousepos.y >= panel_pos.y + 0.5 * panel_size.y && mousepos.x <= panel_pos.x + panel_size.x + border && mousepos.y <= panel_pos.y + panel_size.y + border)
-               {
-                       highlightedPanel = hud_panels_from(i);
-                       HUD_Panel_FirstInDrawQ(i);
-                       highlightedAction = 2;
-                       resizeCorner = 4;
-                       panel_click_distance = panel_size - mousepos + panel_pos;
-                       panel_click_resizeorigin = panel_pos;
-                       return;
-               }
-       }
-       highlightedPanel = world;
-       highlightedAction = 0;
-}
-
-void HUD_Panel_EnableMenu()
-{
-       menu_enabled = 2;
-       localcmd("menu_showhudoptions ", highlightedPanel.panel_name, "\n");
-}
-float mouse_over_panel;
-void HUD_Panel_Mouse()
-{
-       if(autocvar__menu_alpha == 1)
-               return;
-
-       if (!autocvar_hud_cursormode)
-       {
-               mousepos = mousepos + getmousepos() * autocvar_menu_mouse_speed;
-
-               mousepos.x = bound(0, mousepos.x, vid_conwidth);
-               mousepos.y = bound(0, mousepos.y, vid_conheight);
-       }
-
-       if(mouseClicked)
-       {
-               if(prevMouseClicked == 0)
-               {
-                       if (tab_panel)
-                       {
-                               //stop ctrl-tab selection
-                               tab_panel = world;
-                               reset_tab_panels();
-                       }
-                       HUD_Panel_Highlight(mouseClicked & S_MOUSE1); // sets highlightedPanel, highlightedAction, panel_click_distance, panel_click_resizeorigin
-                                                                       // and calls HUD_Panel_UpdatePosSize() for the highlighted panel
-                       if (highlightedPanel)
-                       {
-                               highlightedPanel_initial_pos = panel_pos;
-                               highlightedPanel_initial_size = panel_size;
-                       }
-                       // doubleclick check
-                       if ((mouseClicked & S_MOUSE1) && time - prevMouseClickedTime < 0.4 && highlightedPanel && prevMouseClickedPos == mousepos)
-                       {
-                               mouseClicked = 0; // to prevent spam, I guess.
-                               HUD_Panel_EnableMenu();
-                       }
-                       else
-                       {
-                               if (mouseClicked & S_MOUSE1)
-                               {
-                                       prevMouseClickedTime = time;
-                                       prevMouseClickedPos = mousepos;
-                               }
-                               mouse_over_panel = HUD_Panel_Check_Mouse_Pos(mouseClicked & S_MOUSE1);
-                       }
-               }
-               else
-               {
-                       panel = highlightedPanel;
-                       HUD_Panel_UpdatePosSize();
-               }
-
-               if (highlightedPanel)
-               {
-                       drawfill(panel_pos - '1 1 0' * panel_bg_border, panel_size + '2 2 0' * panel_bg_border, '1 1 1', .1, DRAWFLAG_NORMAL);
-                       if (highlightedPanel_initial_pos != panel_pos || highlightedPanel_initial_size != panel_size)
-                       {
-                               hud_configure_checkcollisions = (!(hudShiftState & S_CTRL) && autocvar_hud_configure_checkcollisions);
-                               // backup!
-                               panel_pos_backup = highlightedPanel_initial_pos;
-                               panel_size_backup = highlightedPanel_initial_size;
-                               highlightedPanel_backup = highlightedPanel;
-                       }
-                       else
-                               // in case the clicked panel is inside another panel and we aren't
-                               // moving it, avoid the immediate "fix" of its position/size
-                               // (often unwanted and hateful) by disabling collisions check
-                               hud_configure_checkcollisions = false;
-               }
-
-               if(highlightedAction == 1)
-                       HUD_Panel_SetPos(mousepos - panel_click_distance);
-               else if(highlightedAction == 2)
-               {
-                       vector mySize = '0 0 0';
-                       if(resizeCorner == 1) {
-                               mySize.x = panel_click_resizeorigin.x - (mousepos.x - panel_click_distance.x);
-                               mySize.y = panel_click_resizeorigin.y - (mousepos.y - panel_click_distance.y);
-                       } else if(resizeCorner == 2) {
-                               mySize.x = mousepos.x + panel_click_distance.x - panel_click_resizeorigin.x;
-                               mySize.y = panel_click_distance.y + panel_click_resizeorigin.y - mousepos.y;
-                       } else if(resizeCorner == 3) {
-                               mySize.x = panel_click_resizeorigin.x + panel_click_distance.x - mousepos.x;
-                               mySize.y = mousepos.y + panel_click_distance.y - panel_click_resizeorigin.y;
-                       } else { // resizeCorner == 4
-                               mySize.x = mousepos.x - (panel_click_resizeorigin.x - panel_click_distance.x);
-                               mySize.y = mousepos.y - (panel_click_resizeorigin.y - panel_click_distance.y);
-                       }
-                       HUD_Panel_SetPosSize(mySize);
-               }
-       }
-       else
-       {
-               if(prevMouseClicked)
-                       highlightedAction = 0;
-               if(menu_enabled == 2)
-                       mouse_over_panel = 0;
-               else
-                       mouse_over_panel = HUD_Panel_Check_Mouse_Pos(true);
-               if (mouse_over_panel && !tab_panel)
-                       drawfill(panel_pos - '1 1 0' * panel_bg_border, panel_size + '2 2 0' * panel_bg_border, '1 1 1', .1, DRAWFLAG_NORMAL);
-       }
-       // draw cursor after performing move/resize to have the panel pos/size updated before mouse_over_panel
-       const vector cursorsize = '32 32 0';
-       float cursor_alpha = 1 - autocvar__menu_alpha;
-
-       if(!mouse_over_panel)
-               drawpic(mousepos, strcat("gfx/menu/", autocvar_menu_skin, "/cursor.tga"), cursorsize, '1 1 1', cursor_alpha, DRAWFLAG_NORMAL);
-       else if(mouse_over_panel == 1)
-               drawpic(mousepos - cursorsize * 0.5, strcat("gfx/menu/", autocvar_menu_skin, "/cursor_move.tga"), cursorsize, '1 1 1', cursor_alpha, DRAWFLAG_NORMAL);
-       else if(mouse_over_panel == 2)
-               drawpic(mousepos - cursorsize * 0.5, strcat("gfx/menu/", autocvar_menu_skin, "/cursor_resize.tga"), cursorsize, '1 1 1', cursor_alpha, DRAWFLAG_NORMAL);
-       else
-               drawpic(mousepos - cursorsize * 0.5, strcat("gfx/menu/", autocvar_menu_skin, "/cursor_resize2.tga"), cursorsize, '1 1 1', cursor_alpha, DRAWFLAG_NORMAL);
-
-       prevMouseClicked = mouseClicked;
-}
-void HUD_Configure_DrawGrid()
-{
-       float i;
-       if(autocvar_hud_configure_grid && autocvar_hud_configure_grid_alpha)
-       {
-               hud_configure_gridSize.x = bound(0.005, cvar("hud_configure_grid_xsize"), 0.2);
-               hud_configure_gridSize.y = bound(0.005, cvar("hud_configure_grid_ysize"), 0.2);
-               hud_configure_realGridSize.x = hud_configure_gridSize.x * vid_conwidth;
-               hud_configure_realGridSize.y = hud_configure_gridSize.y * vid_conheight;
-               vector s;
-               // x-axis
-               s = eX + eY * vid_conheight;
-               for(i = 1; i < 1/hud_configure_gridSize.x; ++i)
-                       drawfill(eX * i * hud_configure_realGridSize.x, s, '0.5 0.5 0.5', autocvar_hud_configure_grid_alpha, DRAWFLAG_NORMAL);
-               // y-axis
-               s = eY + eX * vid_conwidth;
-               for(i = 1; i < 1/hud_configure_gridSize.y; ++i)
-                       drawfill(eY * i * hud_configure_realGridSize.y, s, '0.5 0.5 0.5', autocvar_hud_configure_grid_alpha, DRAWFLAG_NORMAL);
-       }
-}
-
-float _menu_alpha_prev;
-void HUD_Configure_Frame()
-{
-       int i;
-       if(autocvar__hud_configure)
-       {
-               if(isdemo() || intermission == 2)
-               {
-                       HUD_Configure_Exit_Force();
-                       return;
-               }
-
-               if(!hud_configure_prev)
-               {
-                       if(autocvar_hud_cursormode)
-                               setcursormode(1);
-                       hudShiftState = 0;
-                       for(i = hud_panels_COUNT - 1; i >= 0; --i)
-                               hud_panels_from(panel_order[i]).update_time = time;
-               }
-
-               // NOTE this check is necessary because _menu_alpha isn't updated the frame the menu gets enabled
-               if(autocvar__menu_alpha != _menu_alpha_prev)
-               {
-                       if(autocvar__menu_alpha == 0)
-                               menu_enabled = 0;
-                       _menu_alpha_prev = autocvar__menu_alpha;
-               }
-
-               HUD_Configure_DrawGrid();
-       }
-       else if(hud_configure_prev)
-       {
-               if(menu_enabled)
-                       menu_enabled = 0;
-               if(autocvar_hud_cursormode)
-                       setcursormode(0);
-       }
-}
-
-const float hlBorderSize = 2;
-const string hlBorder = "gfx/hud/default/border_highlighted";
-const string hlBorder2 = "gfx/hud/default/border_highlighted2";
-void HUD_Panel_HlBorder(float myBorder, vector color, float theAlpha)
-{
-       drawfill(panel_pos - '1 1 0' * myBorder, panel_size + '2 2 0' * myBorder, '0 0.5 1', .5 * theAlpha, DRAWFLAG_NORMAL);
-       drawpic_tiled(panel_pos - '1 1 0' * myBorder, hlBorder, '8 1 0' * hlBorderSize, eX * (panel_size.x + 2 * myBorder) + eY * hlBorderSize, color, theAlpha, DRAWFLAG_NORMAL);
-       drawpic_tiled(panel_pos - '1 1 0' * myBorder + eY * (panel_size.y + 2 * myBorder - hlBorderSize), hlBorder, '8 1 0' * hlBorderSize, eX * (panel_size.x + 2 * myBorder) + eY * hlBorderSize, color, theAlpha, DRAWFLAG_NORMAL);
-       drawpic_tiled(panel_pos - '1 1 0' * myBorder + eY * hlBorderSize, hlBorder2, '1 8 0' * hlBorderSize, eY * (panel_size.y + 2 * myBorder - 2 * hlBorderSize) + eX * hlBorderSize, color, theAlpha, DRAWFLAG_NORMAL);
-       drawpic_tiled(panel_pos - '1 1 0' * myBorder + eY * hlBorderSize + eX * (panel_size.x + 2 * myBorder - hlBorderSize), hlBorder2, '1 8 0' * hlBorderSize, eY * (panel_size.y + 2 * myBorder - 2 * hlBorderSize) + eX * hlBorderSize, color, theAlpha, DRAWFLAG_NORMAL);
-}
-
-void HUD_Configure_PostDraw()
-{
-       if(autocvar__hud_configure)
-       {
-               if(tab_panel)
-               {
-                       panel = tab_panel;
-                       HUD_Panel_UpdatePosSize();
-                       drawfill(panel_pos - '1 1 0' * panel_bg_border, panel_size + '2 2 0' * panel_bg_border, '1 1 1', .2, DRAWFLAG_NORMAL);
-               }
-               if(highlightedPanel)
-               {
-                       panel = highlightedPanel;
-                       HUD_Panel_UpdatePosSize();
-                       HUD_Panel_HlBorder(panel_bg_border * hlBorderSize, '0 0.5 1', 0.4 * (1 - autocvar__menu_alpha));
-               }
-       }
-}