#define REGISTER_HUD_PANEL(id, draw_func, name, configflags, showflags) \
void draw_func(); \
REGISTER(Registerhud_panels, HUD_PANEL, hud_panels, id, m_id, new(hud_panel)) { \
+ make_pure(this); \
this.panel_id = this.m_id; \
this.panel_draw = draw_func; \
this.panel_name = #name; \