]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/hud.qc
Merge branch 'master' into Mario/minigames_merge
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / hud.qc
index f3a8d673362c3040bb8ff744d1bca64ad87a1b5d..797bf1c965b22de7d8b96b85dd3ee4684d2a978a 100644 (file)
@@ -4561,12 +4561,30 @@ void HUD_Buffs(void)
 }
 
 
+// Minigame
+//
+#include "../common/minigames/cl_minigames_hud.qc"
+
 /*
 ==================
 Main HUD system
 ==================
 */
 
+bool HUD_Panel_CheckFlags(int showflags)
+{
+       if ( HUD_Minigame_Showpanels() )
+               return showflags & PANEL_SHOW_MINIGAME;
+       return showflags & PANEL_SHOW_MAINGAME;
+}
+
+void HUD_Panel_Draw(entity panent)
+{
+       panel = panent;
+       if ( HUD_Panel_CheckFlags(panel.panel_showflags) )
+               panel.panel_draw();
+}
+
 void HUD_Reset (void)
 {
        // reset gametype specific icons
@@ -4595,12 +4613,17 @@ void HUD_Main (void)
        // they must fade only when the menu does
        if(scoreboard_fade_alpha == 1)
        {
-               (panel = HUD_PANEL(CENTERPRINT)).panel_draw();
+               HUD_Panel_Draw(HUD_PANEL(CENTERPRINT));
                return;
        }
 
        if(!autocvar__hud_configure && !hud_fade_alpha)
+       {
+               hud_fade_alpha = 1;
+               HUD_Panel_Draw(HUD_PANEL(VOTE));
+               hud_fade_alpha = 0;
                return;
+       }
 
        // Drawing stuff
        if (hud_skin_prev != autocvar_hud_skin)
@@ -4701,14 +4724,14 @@ void HUD_Main (void)
        hud_draw_maximized = 0;
        // draw panels in order specified by panel_order array
        for(i = HUD_PANEL_NUM - 1; i >= 0; --i)
-               (panel = hud_panel[panel_order[i]]).panel_draw();
+               HUD_Panel_Draw(hud_panel[panel_order[i]]);
 
        hud_draw_maximized = 1; // panels that may be maximized must check this var
        // draw maximized panels on top
        if(hud_panel_radar_maximized)
-               (panel = HUD_PANEL(RADAR)).panel_draw();
+               HUD_Panel_Draw(HUD_PANEL(RADAR));
        if(autocvar__con_chat_maximized)
-               (panel = HUD_PANEL(CHAT)).panel_draw();
+               HUD_Panel_Draw(HUD_PANEL(CHAT));
 
        HUD_Configure_PostDraw();