}
}*/
}
+void HUD_Notify_Push(string icon, string attacker, string victim)
+{
+ if(icon != "")
+ {
+ --kn_index;
+ if (kn_index == -1) { kn_index = KN_MAX_ENTRIES-1; }
+ killnotify_times[kn_index] = time;
+
+ // icon
+ if(killnotify_icon[kn_index]) { strunzone(killnotify_icon[kn_index]); }
+ killnotify_icon[kn_index] = strzone(icon);
+
+ // attacker
+ if(killnotify_attackers[kn_index]) { strunzone(killnotify_attackers[kn_index]); }
+ killnotify_attackers[kn_index] = strzone(attacker);
+
+ // victim
+ if(killnotify_victims[kn_index]) { strunzone(killnotify_victims[kn_index]); }
+ killnotify_victims[kn_index] = strzone(victim);
+ }
+}
void HUD_Notify(void)
{