if(type == DEATH_WEAPON) {
HUD_KillNotify_Push(s1, "", stof(s3));
if (!HUD_Panel_CheckActive(4) || cvar("hud_notify_print"))
- print("^1", s1, "^1 ", Weapon_SuicideMessage(stof(s3)), "\n");
+ print("^1", s1, "^1 ", Weapon_SuicideMessage(stof(s2)), "\n");
}
else if (type == DEATH_KILL)
print ("^1",s1, "^1 couldn't take it anymore\n");