]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/hud/panel/spect.qc
Showing Spectating label in spectator HUD
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / hud / panel / spect.qc
index 2a0f1328482d4c64c54b28a6ef425e24f6f505c2..2c153b9250fff1e87a583690b09629aa7f0e8e0c 100644 (file)
@@ -6,8 +6,6 @@
 vector teamscore_size;
 vector teamscore_fontsize;
 vector teamname_fontsize;
-bool autocvar_hud_spectatorteamdisplay = true; //LegendGuard adds a bool to enable/disable team display HUD 06-04-2021
-bool autocvar_hud_spectatorplayernamedisplay = true; //LegendGuard adds a bool to enable/disable player name display HUD 06-04-2021
 
 void HUD_SpectHUD_Export(int fh)
 {
@@ -16,9 +14,18 @@ void HUD_SpectHUD_Export(int fh)
 
 void HUD_SpectHUD_drawCurrentName(vector pos)
 {
+       vector tmp;
+       
+       tmp = pos;
        string s = entcs_GetName(current_player);
-       pos.x -= stringwidth_colors(s, hud_fontsize * 2) / 2;
-       drawcolorcodedstring(pos, s, hud_fontsize * 2, panel_fg_alpha, DRAWFLAG_NORMAL);
+       tmp.x -= stringwidth_colors(s, hud_fontsize * 2) / 2;
+       drawcolorcodedstring(tmp, s, hud_fontsize * 2, panel_fg_alpha, DRAWFLAG_NORMAL);
+       
+       tmp = pos;
+       s = "Spectating";
+       tmp.x -= stringwidth_colors(s, hud_fontsize) / 2;
+       tmp.y -= hud_fontsize.y;
+       drawcolorcodedstring(tmp, s, hud_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
 }
        
 void HUD_SpectHUD_drawTeamPlayers(vector pos, entity tm, vector rgb, bool invert)
@@ -154,6 +161,90 @@ void HUD_SpectHUD_drawTeamScore(vector pos, entity tm, vector rgb, bool invert)
        drawcolorcodedstring(tmp, tmp_str, teamname_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
 }
 
+void HUD_SpectHUD_drawDuelScore(vector pos, entity pl, bool invert)
+{
+       if(!pl) return;
+       
+       vector tmp, tmp_in;
+       string tmp_str;
+       vector health_sz = vec2((vid_conwidth - 1) / 6, teamscore_size.y * 0.4);
+       vector armor_sz = vec2(health_sz.x, health_sz.y / 4);
+       
+       float health = 0;
+       float armor = 0;
+       
+       entity entcs = entcs_receiver(pl.sv_entnum);
+       if(entcs.m_entcs_private) {
+               health = (entcs.healthvalue / autocvar_hud_panel_healtharmor_maxhealth) * health_sz.x;
+               armor = (GetResource(entcs, RES_ARMOR) / autocvar_hud_panel_healtharmor_maxarmor) * armor_sz.x;
+       }
+       
+       // Player score
+       tmp_str = ftos(pl.(scores(ps_primary)));
+       
+       if(invert)
+               pos.x -= teamscore_size.x;
+       
+       drawfill(pos, teamscore_size, '0 0 0', 0.3, DRAWFLAG_NORMAL);
+       
+       tmp = pos;
+       tmp.x += (teamscore_size.x - stringwidth(tmp_str, true, teamscore_fontsize)) / 2;
+       tmp.y += (teamscore_size.y - teamscore_fontsize.y) / 2;
+               
+       draw_beginBoldFont();
+       drawstring(tmp, tmp_str, teamscore_fontsize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+       draw_endBoldFont();
+       
+       // Player health/armor
+       tmp_in = pos;
+       tmp_in.y += ((teamscore_size.y / 2) - health_sz.y) / 2;
+       
+       // Background
+       tmp = tmp_in;
+       if(invert)
+               tmp.x -= health_sz.x;
+       else
+               tmp.x += teamscore_size.x;
+       
+       drawfill(tmp, health_sz, '0 0 0', 0.3, DRAWFLAG_NORMAL);
+       
+       // Bars
+       if(health) {
+               tmp = tmp_in;
+               if(invert)
+                       tmp.x -= health;
+               else
+                       tmp.x += teamscore_size.x;
+       
+               drawfill(tmp, vec2(health, health_sz.y), '1 0 0', 0.7, DRAWFLAG_NORMAL);
+       }
+       
+       if(armor) {
+               tmp = tmp_in;
+               tmp.y += health_sz.y - armor_sz.y;
+               
+               if(invert)
+                       tmp.x -= armor;
+               else
+                       tmp.x += teamscore_size.x;
+               
+               drawfill(tmp, vec2(armor, armor_sz.y), '0 1 0', 0.7, DRAWFLAG_NORMAL);
+       }
+       
+       // Player name
+       tmp_str = entcs_GetName(pl.sv_entnum);
+       
+       tmp = pos;
+       if(invert)
+               tmp.x -= stringwidth_colors(tmp_str, teamname_fontsize) + teamname_fontsize.x * 0.5;
+       else
+               tmp.x += teamscore_size.x + teamname_fontsize.x * 0.5;
+       tmp.y += ((teamscore_size.y / 2) - teamname_fontsize.y) / 2;
+       tmp.y += teamscore_size.y / 2;
+       
+       drawcolorcodedstring(tmp, tmp_str, teamname_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
+}
+
 void HUD_SpectHUD()
 {
        if(!spectatee_status) return;
@@ -177,9 +268,7 @@ void HUD_SpectHUD()
                }
        }
        
-       if(!teamplay) return;
-       
-       if (autocvar_hud_spectatorteamdisplay)
+       if (teamplay && autocvar_hud_spectatorteamdisplay)
        {
                // Set vars
                teamscore_fontsize = hud_fontsize * 3;
@@ -226,5 +315,24 @@ void HUD_SpectHUD()
                
                pos = panel_pos + vec2(vid_conwidth - 1, (vid_conheight + 450) / 4 + hud_fontsize.y);
                HUD_SpectHUD_drawTeamPlayers(pos, tm, rgb, true);
+       } else if(gametype == MAPINFO_TYPE_DUEL && autocvar_hud_spectatordueldisplay) {
+               // Set vars
+               teamscore_fontsize = hud_fontsize * 3;
+               teamname_fontsize = hud_fontsize * 1.5;
+               teamscore_size = vec2(teamscore_fontsize.x * 1.5, teamscore_fontsize.y * 1.25);
+               timer_width = stov(cvar_string("hud_panel_timer_size")).x * vid_conwidth;
+               
+               entity pl_left = players.sort_next;
+               entity pl_right = pl_left.sort_next;
+       
+               // Left player
+               pos = panel_pos + vec2((vid_conwidth - 1) / 2, 0);
+               pos.x -= (timer_width * 1.3) / 2;
+               HUD_SpectHUD_drawDuelScore(pos, pl_left, true);
+               
+               // Right player
+               pos = panel_pos + vec2((vid_conwidth - 1) / 2, 0);
+               pos.x += (timer_width * 1.3) / 2;
+               HUD_SpectHUD_drawDuelScore(pos, pl_right, false);
        }
 }