]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/hud/panel/scoreboard.qc
Merge branch 'master' into z411/bai-server
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / hud / panel / scoreboard.qc
index 35227ffab524c63bb077dfb624b4005f19ed4032..92e0f4ed0d51935374314977255453640bf6f134 100644 (file)
@@ -9,6 +9,7 @@
 #include <common/constants.qh>
 #include <common/ent_cs.qh>
 #include <common/mapinfo.qh>
+#include <common/gamemodes/gamemode/duel/duel.qh>
 #include <common/minigames/cl_minigames.qh>
 #include <common/net_linked.qh>
 #include <common/scores.qh>
@@ -49,6 +50,16 @@ string autocvar_hud_fontsize;
 string hud_fontsize_str;
 float max_namesize;
 
+vector duel_score_fontsize;
+vector duel_name_fontsize;
+vector duel_score_size;
+vector team_score_fontsize;
+vector team_name_fontsize;
+vector team_score_size;
+int total_medals;
+
+float autocvar_hud_panel_scoreboard_duel_weapon_scale = 1.25; // z411
+
 float sbt_bg_alpha;
 float sbt_fg_alpha;
 float sbt_fg_alpha_self;
@@ -108,6 +119,9 @@ string autocvar_hud_panel_scoreboard_playerid_prefix = "#";
 string autocvar_hud_panel_scoreboard_playerid_suffix = " ";
 bool autocvar_hud_panel_scoreboard_scores_per_round;
 
+int average_ping[NUM_TEAMS];
+int total_weapons;
+
 float scoreboard_time;
 
 SHUTDOWN(scoreboard)
@@ -135,6 +149,7 @@ string Label_getInfo(string label, int mode)
                SCO_LABEL(_("SCO^bctime"),        "bctime", "             ", _("Total amount of time holding the ball in Keepaway"));
                SCO_LABEL(_("SCO^caps"),          "caps", "               ", _("How often a flag (CTF) or a key (KeyHunt) was captured"));
                SCO_LABEL(_("SCO^captime"),       "captime", "            ", _("Time of fastest capture (CTF)"));
+               SCO_LABEL(_("SCO^cn"),            "cn", "                 ", _("Country of player"));
                SCO_LABEL(_("SCO^deaths"),        "deaths", "             ", _("Number of deaths"));
                SCO_LABEL(_("SCO^destroyed"),     "destroyed", "          ", _("Number of keys destroyed by pushing them into void"));
                SCO_LABEL(_("SCO^damage"),        "dmg", "                ", _("The total damage done"));
@@ -740,7 +755,7 @@ void Cmd_Scoreboard_Help()
 // otherwise the previous exclusive rule warns anyway
 // e.g. -teams,rc,cts,lms/kills ?+rc/kills
 #define SCOREBOARD_DEFAULT_COLUMNS \
-"ping pl fps name |" \
+"ping pl fps cn name |" \
 " -teams,rc,cts,surv,inv,lms/kills +ft,tdm,tmayhem/kills ?+rc,inv/kills" \
 " -teams,surv,lms/deaths +ft,tdm,tmayhem/deaths" \
 " +tdm/sum" \
@@ -791,7 +806,7 @@ void Cmd_Scoreboard_SetFields(int argc)
                }
                else if(argv(2) == "all" || argv(2) == "ALL")
                {
-                       string s = "ping pl name |"; // scores without label (not really scores)
+                       string s = "ping pl cn name |"; // scores without label (not really scores)
                        if(argv(2) == "ALL")
                        {
                                // scores without label
@@ -816,6 +831,14 @@ void Cmd_Scoreboard_SetFields(int argc)
        sbt_num_fields = 0;
 
        hud_fontsize = HUD_GetFontsize("hud_fontsize");
+       
+       duel_score_fontsize = hud_fontsize * 3;
+       duel_name_fontsize = hud_fontsize * 1.5;
+       duel_score_size = vec2(duel_score_fontsize.x * 1.5, duel_score_fontsize.y * 1.25);
+       
+       team_score_fontsize = hud_fontsize * 2;
+       team_name_fontsize = hud_fontsize * 1.5;
+       team_score_size = vec2(team_score_fontsize.x * 1.5, team_score_fontsize.y * 1.25);
 
        for(i = 1; i < argc - 1; ++i)
        {
@@ -847,10 +870,12 @@ void Cmd_Scoreboard_SetFields(int argc)
                        // fields without a label (not networked via the score system)
                        case "ping": sbt_field[sbt_num_fields] = SP_PING; break;
                        case "pl": sbt_field[sbt_num_fields] = SP_PL; break;
+                       case "cn": sbt_field[sbt_num_fields] = SP_COUNTRY; break; //LegendGuard adds cn label for Country column 05-04-2021
                        case "name": case "nick": sbt_field[sbt_num_fields] = SP_NAME; have_name = true; break;
                        case "|": sbt_field[sbt_num_fields] = SP_SEPARATOR; have_separator = true; break;
                        case "kd": case "kdr": case "kdratio": sbt_field[sbt_num_fields] = SP_KDRATIO; break;
                        case "sum": case "diff": case "k-d": sbt_field[sbt_num_fields] = SP_SUM; break;
+                       case "cn": sbt_field[sbt_num_fields] = SP_COUNTRY; break; //LegendGuard adds cn label for Country column 05-04-2021
                        case "frags": sbt_field[sbt_num_fields] = SP_FRAGS; break;
                        default: // fields with a label
                        {
@@ -968,6 +993,7 @@ vector sbt_field_rgb;
 string sbt_field_icon0;
 string sbt_field_icon1;
 string sbt_field_icon2;
+string sbt_field_icon3; //LegendGuard adds for Country player flags 05-04-2021
 vector sbt_field_icon0_rgb;
 vector sbt_field_icon1_rgb;
 vector sbt_field_icon2_rgb;
@@ -994,7 +1020,22 @@ string Scoreboard_GetName(entity pl)
                        sbt_field_icon2_rgb = colormapPaletteColor(f % 16, 1);
                }
        }
-       return entcs_GetName(pl.sv_entnum);
+       if(entcs_GetRank(pl.sv_entnum) != "")
+               return strcat(entcs_GetRank(pl.sv_entnum), "^7 ", entcs_GetName(pl.sv_entnum));
+       else
+               return entcs_GetName(pl.sv_entnum);
+}
+
+//LegendGuard adds GetCountrycode function 05-04-2021
+string Scoreboard_GetCountrycode(entity pl)
+{
+       int ccode = entcs_GetCountryCode(pl.sv_entnum);
+       if(ccode)
+               sbt_field_icon3 = strcat("gfx/flags/", ftos(ccode));
+       else
+               sbt_field_icon3 = strcat("gfx/flags/", ftos(0)); //if user hasn't assigned country flag
+       
+       return "";
 }
 
 int autocvar_hud_panel_scoreboard_ping_best = 0;
@@ -1013,6 +1054,21 @@ vector autocvar_hud_panel_scoreboard_ping_worst_color = '1 0 0';
 #define COLOR_MED autocvar_hud_panel_scoreboard_ping_medium_color
 #define COLOR_HIGH autocvar_hud_panel_scoreboard_ping_high_color
 #define COLOR_WORST autocvar_hud_panel_scoreboard_ping_worst_color
+
+vector getPingColor(float f)
+{
+       if(f < PING_BEST)
+               return COLOR_BEST;
+       else if(f < PING_MED)
+               return COLOR_BEST + (COLOR_MED - COLOR_BEST) * ((f - PING_BEST) / (PING_MED - PING_BEST));
+       else if(f < PING_HIGH)
+               return COLOR_MED + (COLOR_HIGH - COLOR_MED) * ((f - PING_MED) / (PING_HIGH - PING_MED));
+       else if(f < PING_WORST)
+               return COLOR_HIGH + (COLOR_WORST - COLOR_HIGH) * ((f - PING_HIGH) / (PING_WORST - PING_HIGH));
+       else
+               return COLOR_WORST;
+}
+
 string Scoreboard_GetField(entity pl, PlayerScoreField field, bool per_round)
 {
        float tmp, num, denom;
@@ -1022,6 +1078,7 @@ string Scoreboard_GetField(entity pl, PlayerScoreField field, bool per_round)
        sbt_field_icon0 = "";
        sbt_field_icon1 = "";
        sbt_field_icon2 = "";
+       sbt_field_icon3 = ""; //LegendGuard adds for Country column 05-04-2021
        sbt_field_icon0_rgb = '1 1 1';
        sbt_field_icon1_rgb = '1 1 1';
        sbt_field_icon2_rgb = '1 1 1';
@@ -1037,16 +1094,7 @@ string Scoreboard_GetField(entity pl, PlayerScoreField field, bool per_round)
                        f = pl.ping;
                        if(f == 0)
                                return _("N/A");
-                       if(f < PING_BEST)
-                               sbt_field_rgb = COLOR_BEST;
-                       else if(f < PING_MED)
-                               sbt_field_rgb = COLOR_BEST + (COLOR_MED - COLOR_BEST) * ((f - PING_BEST) / (PING_MED - PING_BEST));
-                       else if(f < PING_HIGH)
-                               sbt_field_rgb = COLOR_MED + (COLOR_HIGH - COLOR_MED) * ((f - PING_MED) / (PING_HIGH - PING_MED));
-                       else if(f < PING_WORST)
-                               sbt_field_rgb = COLOR_HIGH + (COLOR_WORST - COLOR_HIGH) * ((f - PING_HIGH) / (PING_WORST - PING_HIGH));
-                       else
-                               sbt_field_rgb = COLOR_WORST;
+                       sbt_field_rgb = getPingColor(f);
                        return ftos(f);
 
                case SP_PL:
@@ -1062,6 +1110,16 @@ string Scoreboard_GetField(entity pl, PlayerScoreField field, bool per_round)
                        tmp = bound(0, f / 0.2 + tmp / 0.04, 1); // 20% is REALLY BAD pl
                        sbt_field_rgb = '1 0.5 0.5' - '0 0.5 0.5' * tmp;
                        return str;
+               
+               //LegendGuard adds Country REGISTER in the switch 05-04-2021
+               case SP_COUNTRY:
+                       str = Scoreboard_GetCountrycode(pl);
+                       return str;
+
+               //LegendGuard adds Country REGISTER in the switch 05-04-2021
+               case SP_COUNTRY:
+                       str = Scoreboard_GetCountrycode(pl);
+                       return str;
 
                case SP_NAME:
                        str = Scoreboard_GetName(pl);
@@ -1134,6 +1192,7 @@ string Scoreboard_GetField(entity pl, PlayerScoreField field, bool per_round)
                                sbt_field_rgb = '1 1 1';
                                return ((pl.ping == 0) ? _("N/A") : "..."); // if 0 ping, either connecting or bot (either case can't show proper score)
                        }
+
                        //sbt_field_rgb = HUD_Get_Num_Color(fps, 200, true);
                        sbt_field_rgb = '1 0 0' + '0 1 1' * (bound(0, fps, 60) / 60);
                        return ftos(fps);
@@ -1197,6 +1256,15 @@ string Scoreboard_FixColumnWidth(int i, string str)
                        sbt_fixcolumnwidth_iconlen = f;
        }
 
+       //LegendGuard adds conditional for Country column 05-04-2021
+       if(sbt_field_icon3 != "")
+       {
+               sz = draw_getimagesize(sbt_field_icon3);
+               f = sz.x / sz.y;
+               if(sbt_fixcolumnwidth_iconlen < f)
+                       sbt_fixcolumnwidth_iconlen = f;
+       }
+
        if(sbt_fixcolumnwidth_iconlen != 0)
        {
                sbt_fixcolumnwidth_iconlen *= hud_fontsize.y / hud_fontsize.x; // fix icon aspect
@@ -1242,10 +1310,13 @@ void Scoreboard_initFieldSizes()
        }
 }
 
-vector Scoreboard_DrawHeader(vector pos, vector rgb, bool other_players)
+vector Scoreboard_DrawHeader(vector pos, vector rgb, bool other_players, int team)
 {
        int i;
+       string title_str;
+       vector title_rgb;
        vector column_dim = eY * panel_size.y;
+       
        if(other_players)
                column_dim.y -= 1.25 * hud_fontsize.y;
        vector text_offset = eY * (1.25 - 1) / 2 * hud_fontsize.y;
@@ -1254,11 +1325,23 @@ vector Scoreboard_DrawHeader(vector pos, vector rgb, bool other_players)
        {
                if(sbt_field[i] == SP_SEPARATOR)
                        break;
+               
+               vector text_offset_center = '0 0 0';
+               
+               if(sbt_field[i] == SP_PING && teamplay) {
+                       title_str = sprintf("(%d)", average_ping[Team_TeamToIndex(team) - 1]);
+                       title_rgb = getPingColor(average_ping[Team_TeamToIndex(team) - 1]);
+                       text_offset_center.x = sbt_field_size[i] - stringwidth(title_str, false, hud_fontsize);
+               } else {
+                       title_str = sbt_field_title[i];
+                       title_rgb = rgb * 1.5;
+               }
+               
                column_dim.x = sbt_field_size[i] + hud_fontsize.x;
                if (sbt_highlight)
                        if (i % 2)
                                drawfill(pos - eX * hud_fontsize.x * 0.5, column_dim, '0 0 0', sbt_highlight_alpha, DRAWFLAG_NORMAL);
-               drawstring(pos + text_offset, sbt_field_title[i], hud_fontsize, rgb * 1.5, sbt_fg_alpha, DRAWFLAG_NORMAL);
+               drawstring(pos + text_offset + text_offset_center, title_str, hud_fontsize, title_rgb, sbt_fg_alpha, DRAWFLAG_NORMAL);
                pos.x += column_dim.x;
        }
        if(sbt_field[i] == SP_SEPARATOR)
@@ -1350,6 +1433,8 @@ void Scoreboard_DrawItem(vector item_pos, vector rgb, entity pl, bool is_self, i
                        drawpic(pos - tmp, sbt_field_icon1, vec2(hud_fontsize.x * sbt_fixcolumnwidth_iconlen, hud_fontsize.y), sbt_field_icon1_rgb, fg_alpha, DRAWFLAG_NORMAL);
                if(sbt_field_icon2 != "")
                        drawpic(pos - tmp, sbt_field_icon2, vec2(hud_fontsize.x * sbt_fixcolumnwidth_iconlen, hud_fontsize.y), sbt_field_icon2_rgb, fg_alpha, DRAWFLAG_NORMAL);
+               if(sbt_field_icon3 != "") //LegendGuard adds conditional for Country column 05-04-2021
+                       drawpic(pos - tmp, sbt_field_icon3, vec2(hud_fontsize.x * sbt_fixcolumnwidth_iconlen, hud_fontsize.y), sbt_field_icon1_rgb, fg_alpha, DRAWFLAG_NORMAL);
        }
 
        if(sbt_field[i] == SP_SEPARATOR)
@@ -1384,6 +1469,8 @@ void Scoreboard_DrawItem(vector item_pos, vector rgb, entity pl, bool is_self, i
                                drawpic(pos - tmp, sbt_field_icon1, vec2(hud_fontsize.x * sbt_fixcolumnwidth_iconlen, hud_fontsize.y), sbt_field_icon1_rgb, fg_alpha, DRAWFLAG_NORMAL);
                        if(sbt_field_icon2 != "")
                                drawpic(pos - tmp, sbt_field_icon2, vec2(hud_fontsize.x * sbt_fixcolumnwidth_iconlen, hud_fontsize.y), sbt_field_icon2_rgb, fg_alpha, DRAWFLAG_NORMAL);
+                       if(sbt_field_icon3 != "") //LegendGuard adds conditional for Country column 05-04-2021
+                               drawpic(pos - tmp, sbt_field_icon3, vec2(hud_fontsize.x * sbt_fixcolumnwidth_iconlen, hud_fontsize.y), sbt_field_icon1_rgb, fg_alpha, DRAWFLAG_NORMAL);
                        pos.x -= sbt_field_size[i] + hud_fontsize.x;
                }
        }
@@ -1397,6 +1484,7 @@ vector Scoreboard_DrawOthers(vector item_pos, vector rgb, int this_team, entity
        int i = 0;
        vector h_pos = item_pos;
        vector h_size = vec2(panel_size.x, hud_fontsize.y * 1.25);
+       vector sz;
 
        bool complete = (this_team == NUM_SPECTATOR);
 
@@ -1430,6 +1518,25 @@ vector Scoreboard_DrawOthers(vector item_pos, vector rgb, int this_team, entity
                        continue;
                if(pl == ignored_pl)
                        continue;
+               
+               string flag_name = "";
+               vector flag_size = '0 0 0';
+               Scoreboard_GetField(pl, SP_COUNTRY, autocvar_hud_panel_scoreboard_scores_per_round);
+               
+               if(sbt_field_icon3 != "") {
+                       sz = draw_getimagesize(sbt_field_icon3);
+                       flag_name = sbt_field_icon3;
+                       flag_size = vec2(hud_fontsize.x * (sz.x / sz.y), hud_fontsize.y);
+               }
+               
+               if(entcs_GetWantsJoin(pl.sv_entnum))
+               {
+                       vector tmcolor = Team_ColorRGB(Team_IndexToTeam(entcs_GetWantsJoin(pl.sv_entnum)));
+                       tmcolor -= tmcolor * sin(2*M_PI*time);
+
+                       drawstring(pos, "(Q)", hud_fontsize, tmcolor, sbt_fg_alpha, DRAWFLAG_NORMAL);
+                       pos.x += stringwidth("(Q) ", true, hud_fontsize);
+               }
 
                field = "";
                if(this_team == NUM_SPECTATOR)
@@ -1440,7 +1547,11 @@ vector Scoreboard_DrawOthers(vector item_pos, vector rgb, int this_team, entity
                else if(autocvar_hud_panel_scoreboard_others_showscore)
                        field = Scoreboard_GetField(pl, SP_SCORE, autocvar_hud_panel_scoreboard_scores_per_round);
 
-               string str = entcs_GetName(pl.sv_entnum);
+               string str;
+               if(entcs_GetRank(pl.sv_entnum) != "")
+                       str = strcat(entcs_GetRank(pl.sv_entnum), "^7 ", entcs_GetName(pl.sv_entnum));
+               else
+                       str = entcs_GetName(pl.sv_entnum);
                if (autocvar_hud_panel_scoreboard_playerid)
                        str = Scoreboard_AddPlayerId(str, pl);
                str = textShortenToWidth(str, namesize, hud_fontsize, stringwidth_colors);
@@ -1472,6 +1583,11 @@ vector Scoreboard_DrawOthers(vector item_pos, vector rgb, int this_team, entity
                        }
                }
 
+               if(flag_name != "") {
+                       drawpic(pos, flag_name, flag_size, sbt_field_icon1_rgb, sbt_fg_alpha, DRAWFLAG_NORMAL);
+                       pos.x += flag_size.x + hud_fontsize.x * 0.5;
+               }
+
                if (scoreboard_selected_panel == SB_PANEL_SCOREBOARD && scoreboard_ui_enabled == 1)
                {
                        if (pl == scoreboard_selected_player)
@@ -1485,6 +1601,7 @@ vector Scoreboard_DrawOthers(vector item_pos, vector rgb, int this_team, entity
                vector name_pos = pos;
                if((this_team == NUM_SPECTATOR) && autocvar_hud_panel_scoreboard_spectators_aligned)
                        name_pos.x += max(fieldsize, min_fieldsize) + 2 * fieldpadding + hud_fontsize.x * 0.25;
+
                drawcolorcodedstring(name_pos, str, hud_fontsize, sbt_fg_alpha, DRAWFLAG_NORMAL);
                if(field != "")
                {
@@ -1510,6 +1627,343 @@ vector Scoreboard_DrawOthers(vector item_pos, vector rgb, int this_team, entity
        return vec2(item_pos.x, item_pos.y + i * hud_fontsize.y * 1.25);
 }
 
+vector Scoreboard_DrawMedal(vector pos, string icon, float height, float number)
+{
+       if(!number) return pos;
+       total_medals += number;
+       
+       vector tmp_sz, tmp_sz2;
+       tmp_sz = draw_getimagesize(icon);
+       tmp_sz2 = vec2(height*(tmp_sz.x/tmp_sz.y), height);
+       string val = ftos(number);
+       
+       drawpic(pos, icon, tmp_sz2, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+       
+       pos.x += tmp_sz2.x + hud_fontsize.x * 0.25;
+       drawstring(pos + eY * ((tmp_sz2.y - hud_fontsize.y) / 2), val, hud_fontsize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+       
+       pos.x += stringwidth(val, false, hud_fontsize) + hud_fontsize.x * 0.5;
+       return pos;
+}
+
+vector Scoreboard_Duel_DrawPickup(vector pos, bool skinned, string icon, vector sz, float number, bool invert)
+{
+       vector tmp_in = pos;
+       vector tmp_sz, tmp_sz2;
+       string picpath;
+       
+       // Icon
+       if(skinned) {
+               picpath = strcat(hud_skin_path, "/", icon);
+               if(precache_pic(picpath) == "")
+                       picpath = strcat("gfx/hud/default/", icon);
+       } else {
+               picpath = icon;
+       }
+               
+       tmp_sz = draw_getimagesize(picpath);
+       tmp_sz2 = vec2(sz.y*(tmp_sz.x/tmp_sz.y), sz.y);
+       
+       tmp_in.x = pos.x + ((sz.x - tmp_sz2.x) / 2);
+       drawpic(tmp_in, picpath, tmp_sz2, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+       
+       // Number
+       if(invert)
+               tmp_in.x += tmp_sz2.x + hud_fontsize.x * 0.25;
+       else
+               tmp_in.x -= hud_fontsize.x * 0.25 + hud_fontsize.x;
+       
+       tmp_in.y += (tmp_sz2.y - hud_fontsize.y) / 2;
+       drawstring(tmp_in,
+               ((number == -1) ? "?" : ftos(number)),
+               hud_fontsize, ((number > 0) ? '1 1 1' : '0.5 0.5 0.5'),
+               panel_fg_alpha,
+               DRAWFLAG_NORMAL);
+       
+       pos.y += sz.y * 1.1;
+       return pos;
+}
+
+int left_pl_dmg = 50;
+int right_pl_dmg = 50;
+void Scoreboard_Duel_DrawTable(vector pos, bool invert, entity pl, entity tm)
+{
+       vector tmp, tmp_in, tmp_sz, tmp_acc;
+       string tmp_str;
+       float sz;
+       float average_acc = 0;
+       
+       panel_pos = pos;
+       
+       HUD_Panel_DrawBg();
+       
+       // Stop here if there are no scores available
+       if(!pl) return;
+       if(entcs_GetSpecState(pl.sv_entnum) == ENTCS_SPEC_PURE) return;
+       
+       tmp = pos;
+       tmp.x += panel_bg_padding;
+       tmp.y += panel_bg_padding;
+       panel_size.x -= panel_bg_padding * 2;
+       
+       //if (sbt_bg_alpha)
+       //      drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", tmp, panel_size, rgb, sbt_bg_alpha, DRAWFLAG_NORMAL);
+
+       // Score: highlight
+       if(invert) { tmp.x += panel_size.x; tmp.x -= duel_score_size.x; }
+       drawfill(tmp, duel_score_size, '0 0 0', sbt_highlight_alpha, DRAWFLAG_NORMAL);
+       
+       // Score: text
+       tmp_str = ftos(pl.(scores(SP_SCORE)));
+       tmp_in = tmp;
+       tmp_in.x += (duel_score_size.x / 2) - (stringwidth(tmp_str, true, duel_score_fontsize) / 2);
+       tmp_in.y += (duel_score_size.y / 2) - (duel_score_fontsize.y / 2);
+       
+       draw_beginBoldFont();
+       drawstring(tmp_in, tmp_str, duel_score_fontsize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+       draw_endBoldFont();
+       
+       tmp_in = tmp;
+       tmp_in.y += (duel_score_size.y - duel_name_fontsize.y) / 2;
+       
+       // RJZ rank
+       string rank_str = entcs_GetRank(pl.sv_entnum);
+       if(rank_str != "") {
+               if(invert)
+                       tmp_in.x -= stringwidth_colors(rank_str, duel_name_fontsize) + duel_name_fontsize.x * 0.5;
+               else
+                       tmp_in.x += duel_score_size.x + duel_name_fontsize.x * 0.5;
+               
+               draw_beginBoldFont();
+               drawcolorcodedstring(tmp_in, rank_str, duel_name_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
+               draw_endBoldFont();
+       }
+       
+       // Player name
+       tmp_str = entcs_GetName(pl.sv_entnum);
+       if(invert)
+               tmp_in.x -= stringwidth_colors(tmp_str, duel_name_fontsize) + duel_name_fontsize.x * 0.5;
+       else
+               tmp_in.x += (rank_str != "" ? stringwidth_colors(rank_str, duel_name_fontsize) : duel_score_size.x) + duel_name_fontsize.x * 0.5;
+       drawcolorcodedstring(tmp_in, tmp_str, duel_name_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
+       
+       //LegendGuard adds a conditional sentence for country column 05-04-2021
+       // Player country icon/flag
+       Scoreboard_GetField(pl, SP_COUNTRY, autocvar_hud_panel_scoreboard_scores_per_round);
+       if(sbt_field_icon3 != "") {
+               vector rsz = draw_getimagesize(sbt_field_icon3);
+               sbt_fixcolumnwidth_iconlen = rsz.x / rsz.y;
+               if(invert)
+                       tmp_in.x -= hud_fontsize.x * sbt_fixcolumnwidth_iconlen + duel_name_fontsize.x * 0.5;
+               else
+                       tmp_in.x += stringwidth_colors(tmp_str, duel_name_fontsize) + duel_name_fontsize.x * 0.5;
+               tmp_in.y += (duel_name_fontsize.y - hud_fontsize.y) / 2;
+               drawpic(tmp_in, sbt_field_icon3, vec2(hud_fontsize.x * sbt_fixcolumnwidth_iconlen, hud_fontsize.y), sbt_field_icon1_rgb, panel_fg_alpha, DRAWFLAG_NORMAL);
+       }
+       
+       // Header
+       float column_width = panel_size.x / 5;
+       tmp.x = pos.x + panel_bg_padding;
+       tmp.y += hud_fontsize.y * 3 + hud_fontsize.y;
+       
+       vector column_dim;
+       int i;
+
+       i = (invert ? 4 : 0);
+       column_dim = vec2(column_width * 4, hud_fontsize.y);
+       
+       drawstring(tmp + eX * column_width * (invert ? i-- : i++) + (eX * column_width / 2) - eX * (stringwidth("kills", false, hud_fontsize) / 2),
+               "kills", hud_fontsize, '0.5 0.5 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+       drawstring(tmp + eX * column_width * (invert ? i-- : i++) + (eX * column_width / 2) - eX * (stringwidth("dmg", false, hud_fontsize) / 2),
+               "dmg", hud_fontsize, '0.5 0.5 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+       drawstring(tmp + eX * column_width * (invert ? i-- : i++) + (eX * column_width / 2) - eX * (stringwidth("acc", false, hud_fontsize) / 2),
+               "acc", hud_fontsize, '0.5 0.5 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+       drawstring(tmp + eX * column_width * (invert ? i-- : i++) + (eX * column_width / 2) - eX * (stringwidth("hits", false, hud_fontsize) / 2),
+               "hits", hud_fontsize, '0.5 0.5 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+       drawstring(tmp + eX * column_width * (invert ? i-- : i++) + (eX * column_width / 2) - eX * (stringwidth("ping", false, hud_fontsize) / 2),
+               "ping", hud_fontsize, '0.5 0.5 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+       
+       tmp.x = pos.x + panel_bg_padding;
+       tmp.y += hud_fontsize.y;
+       
+       // Main row
+       i = (invert ? 4 : 0);
+       
+       tmp_str = ftos(pl.(scores(SP_KILLS)));
+       drawstring(tmp + eX * column_width * (invert ? i-- : i++) + (eX * column_width / 2) - eX * (stringwidth(tmp_str, false, hud_fontsize * 1.25) / 2),
+               tmp_str, hud_fontsize  * 1.25, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+       
+       tmp_str = ftos(pl.(scores(SP_DMG)));
+       drawstring(tmp + eX * column_width * (invert ? i-- : i++) + (eX * column_width / 2) - eX * (stringwidth(tmp_str, false, hud_fontsize * 1.25) / 2),
+               tmp_str, hud_fontsize  * 1.25, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+       
+       tmp_acc = tmp + eX * column_width * (invert ? i-- : i++) + (eX * column_width / 2);
+       
+       if(invert)
+               i--;
+       else
+               i++;
+       
+       tmp_str = Scoreboard_GetField(pl, SP_PING, autocvar_hud_panel_scoreboard_scores_per_round);
+       drawstring(tmp + eX * column_width * i + (eX * column_width / 2) - eX * (stringwidth(tmp_str, false, hud_fontsize * 1.25) / 2),
+               tmp_str, hud_fontsize * 1.25, sbt_field_rgb, panel_fg_alpha, DRAWFLAG_NORMAL);
+
+       tmp_str = Scoreboard_GetField(pl, SP_PL, autocvar_hud_panel_scoreboard_scores_per_round);
+       drawstring(tmp + eX * column_width * (invert ? i-- : i++) + (eX * column_width / 2) - eX * (stringwidth(tmp_str, false, hud_fontsize * 0.75) / 2) + eY * (hud_fontsize.y * 1.25),
+               tmp_str, hud_fontsize * 0.75, sbt_field_rgb, panel_fg_alpha, DRAWFLAG_NORMAL);
+
+       tmp.x = pos.x + panel_bg_padding;
+       tmp.y += hud_fontsize.y * 2;
+       
+       tmp_in = tmp;
+       
+       // Accuracy rows
+       int dmg_percent;
+       vector dmg_color;
+       
+       total_weapons = 0;
+       int used_weapons = 0;
+       
+       WepSet weapons_inmap = WepSet_GetFromStat_InMap();
+       FOREACH(Weapons, it != WEP_Null, {
+               WepSet set = it.m_wepset;
+               if (!(weapons_inmap & set) && it != WEP_BLASTER && it != WEP_SHOTGUN) // z411 TODO : We'll be hardcoding this for now.
+                       continue;
+               if (it.spawnflags & WEP_TYPE_OTHER)
+                       continue;
+               
+               int weapon_cnt_fired = pl.accuracy_cnt_fired[i - WEP_FIRST];
+               int weapon_cnt_hit   = pl.accuracy_cnt_hit[i - WEP_FIRST];
+               int weapon_acc = 0;
+               if(weapon_cnt_fired)
+                       weapon_acc = floor((weapon_cnt_hit / weapon_cnt_fired) * 100);
+               average_acc += weapon_acc;
+               
+               // center vertically
+               vector row_in = tmp_in;
+               row_in.y += ((hud_fontsize.y * autocvar_hud_panel_scoreboard_duel_weapon_scale) - column_dim.y) / 2;
+               
+               // draw row background
+               drawfill(row_in + eX * column_width * (invert ? 1 : 0), column_dim, '0 0 0', sbt_highlight_alpha, DRAWFLAG_NORMAL);
+               
+               if(weapon_cnt_fired) {
+                       if(invert) {
+                               if(pl.accuracy_hit[i - WEP_FIRST] > left_pl_dmg)
+                                       left_pl_dmg = pl.accuracy_hit[i - WEP_FIRST];
+                               dmg_percent = pl.accuracy_hit[i - WEP_FIRST] / left_pl_dmg;
+                       } else {
+                               if(pl.accuracy_hit[i - WEP_FIRST] > right_pl_dmg)
+                                       right_pl_dmg = pl.accuracy_hit[i - WEP_FIRST];
+                               dmg_percent = pl.accuracy_hit[i - WEP_FIRST] / right_pl_dmg;
+                       }
+                       
+                       // convert percentage range to 0.4 - 1
+                       dmg_percent = dmg_percent * (1 - 0.4) + 0.4;
+                       
+                       dmg_color.x = dmg_percent;
+                       dmg_color.y = dmg_percent;
+                       dmg_color.z = dmg_percent;
+                       
+                       string draw_str;
+                       
+                       // weapon stats
+                       int c = (invert ? 4 : 0);
+                       
+                       draw_str = ftos(pl.accuracy_frags[i - WEP_FIRST]);
+                       drawstring(row_in + eX * column_width * (invert ? c-- : c++) + eX * ((column_width - stringwidth(draw_str, false, hud_fontsize)) / 2),
+                               draw_str, hud_fontsize, dmg_color, panel_fg_alpha, DRAWFLAG_NORMAL);
+                       
+                       draw_str = ftos(pl.accuracy_hit[i - WEP_FIRST]);
+                       drawstring(row_in + eX * column_width * (invert ? c-- : c++) + eX * ((column_width - stringwidth(draw_str, false, hud_fontsize)) / 2),
+                               draw_str, hud_fontsize, dmg_color, panel_fg_alpha, DRAWFLAG_NORMAL);
+                       
+                       draw_str = sprintf("%d%%", weapon_acc);
+                       drawstring(row_in + eX * column_width * (invert ? c-- : c++) + eX * ((column_width - stringwidth(draw_str, false, hud_fontsize)) / 2),
+                               draw_str, hud_fontsize, dmg_color, panel_fg_alpha, DRAWFLAG_NORMAL);
+                       
+                       draw_str = strcat(ftos(weapon_cnt_hit), " / ", ftos(weapon_cnt_fired));
+                       drawstring(row_in + eX * column_width * (invert ? c-- : c++) + eX * (column_width / 2) - eX * stringwidth(ftos(weapon_cnt_hit), false, hud_fontsize) - eX * hud_fontsize.x * 0.5,
+                               draw_str, hud_fontsize, dmg_color, panel_fg_alpha, DRAWFLAG_NORMAL);
+
+                       used_weapons++;
+               }
+               
+               // weapon icon
+               if(invert) {
+                       tmp_in.x = pos.x + panel_size.x - panel_bg_padding - hud_fontsize.x / 2;
+                       drawpic_aspect_skin(tmp_in, it.model2, vec2(50, hud_fontsize.y * autocvar_hud_panel_scoreboard_duel_weapon_scale), '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+               }
+               
+               tmp_in.x = pos.x + panel_bg_padding;
+               tmp_in.y += hud_fontsize.y * autocvar_hud_panel_scoreboard_duel_weapon_scale;
+               
+               total_weapons++;
+       });
+       
+       if(used_weapons)
+               average_acc = floor((average_acc / used_weapons) + 0.5);
+       
+       // draw total accuracy now
+       tmp_str = sprintf("%d%%", average_acc);
+       drawstring(tmp_acc - eX * (stringwidth(tmp_str, false, hud_fontsize * 1.25) / 2),
+               tmp_str, hud_fontsize * 1.25, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+       
+       // Icon column
+       vector icon_sz = vec2(column_width, hud_fontsize.y*1.5);
+       
+       if(!invert)
+               tmp.x += column_width * 4;
+       // Medal rows
+       drawstring(tmp + eX * ((column_width - stringwidth("medals", false, hud_fontsize)) / 2),
+               "medals", hud_fontsize, '0.5 0.5 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+       tmp.y += hud_fontsize.y * 1.25;
+       
+       tmp = Scoreboard_Duel_DrawPickup(tmp, false, "gfx/medal/humiliation", icon_sz, pl.(scores(SP_MEDAL_HUMILIATION)), invert);
+       tmp = Scoreboard_Duel_DrawPickup(tmp, false, "gfx/medal/impressive", icon_sz, pl.(scores(SP_MEDAL_IMPRESSIVE)), invert);
+       tmp = Scoreboard_Duel_DrawPickup(tmp, false, "gfx/medal/excellent", icon_sz, pl.(scores(SP_MEDAL_EXCELLENT)), invert);
+       
+       // Item rows
+       drawstring(tmp + eX * ((column_width - stringwidth("items", false, hud_fontsize)) / 2),
+               "items", hud_fontsize, '0.5 0.5 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+       tmp.y += hud_fontsize.y * 1.25;
+       
+       float inv_num = -1;
+       FOREACH(Items,
+               it.m_id == ITEM_ArmorMega.m_id ||
+               it.m_id == ITEM_HealthMega.m_id ||
+               it.m_id == ITEM_ArmorBig.m_id, {
+               // If the match isn't over, Only show pickups if we're spectating or they're our own
+               if(intermission || warmup_stage || spectatee_status || pl.sv_entnum == current_player)
+                       inv_num = inventoryslots[pl.sv_entnum].inv_items[it.m_id];
+               tmp = Scoreboard_Duel_DrawPickup(tmp, true, it.m_icon, icon_sz, inv_num, invert);
+               
+               if(it.m_id == REGISTRY_MAX(Items))
+               break;
+       });
+}
+vector Scoreboard_MakeDuelTable(vector pos, entity tm, vector rgb, vector bg_size)
+{
+       vector end_pos = pos;
+       float screen_half = panel_size.x / 2;
+       float weapon_margin = hud_fontsize.x;
+       
+       panel_size.x = screen_half - weapon_margin;
+       if(total_weapons)
+               panel_size.y = max(duel_score_size.y * 5.5, duel_score_size.y * 2.25 + (hud_fontsize.y * autocvar_hud_panel_scoreboard_duel_weapon_scale * total_weapons));
+       else
+               panel_size.y = duel_score_size.y * 5.5;
+       
+       entity pl_left = players.sort_next;
+       entity pl_right = pl_left.sort_next;
+       
+       Scoreboard_Duel_DrawTable(pos, true, pl_left, tm);
+       Scoreboard_Duel_DrawTable(pos + eX * screen_half + eX * weapon_margin, false, pl_right, tm);
+       
+       end_pos.y += panel_size.y + (panel_bg_padding * 2);
+       panel_size.x = screen_half * 2;
+       return end_pos;
+}
+
 vector Scoreboard_MakeTable(vector pos, entity tm, vector rgb, vector bg_size)
 {
        int max_players = 999;
@@ -1570,12 +2024,14 @@ vector Scoreboard_MakeTable(vector pos, entity tm, vector rgb, vector bg_size)
 
 
        // print header row and highlight columns
-       pos = Scoreboard_DrawHeader(panel_pos, rgb, (max_players < tm.team_size));
+       pos = Scoreboard_DrawHeader(panel_pos, rgb, (max_players < tm.team_size), tm.team);
 
        // fill the table and draw the rows
        bool is_self = false;
        bool self_shown = false;
        int i = 0;
+       int with_ping = 0;
+       if(Team_IsValidTeam(tm.team)) average_ping[Team_TeamToIndex(tm.team) - 1] = 0;
        for(pl = players.sort_next; pl; pl = pl.sort_next)
        {
                if(pl.team != tm.team)
@@ -1597,11 +2053,17 @@ vector Scoreboard_MakeTable(vector pos, entity tm, vector rgb, vector bg_size)
                }
                is_self = (pl.sv_entnum == current_player);
                Scoreboard_DrawItem(pos, rgb, pl, is_self, i);
+               
+               if(Team_IsValidTeam(tm.team) && pl.ping) {
+                       average_ping[Team_TeamToIndex(tm.team) - 1] += pl.ping;
+                       ++with_ping;
+               }
                if(is_self)
                        self_shown = true;
                pos.y += 1.25 * hud_fontsize.y;
                ++i;
        }
+       if(with_ping) average_ping[Team_TeamToIndex(tm.team) - 1] /= with_ping;
 
        if (scoreboard_selected_panel == SB_PANEL_SCOREBOARD)
        {
@@ -1647,7 +2109,7 @@ bool Scoreboard_WouldDraw()
                return true;
        else if (intermission == 2)
                return false;
-       else if (spectatee_status != -1 && STAT(HEALTH) <= 0 && autocvar_cl_deathscoreboard && !MUTATOR_CALLHOOK(DrawDeathScoreboard)
+       else if (!spectatee_status && STAT(HEALTH) <= 0 && autocvar_cl_deathscoreboard && !MUTATOR_CALLHOOK(DrawDeathScoreboard)
                && (!HUD_MinigameMenu_IsOpened() || !active_minigame))
        {
                return true;
@@ -1657,6 +2119,49 @@ bool Scoreboard_WouldDraw()
        return false;
 }
 
+vector Scoreboard_MedalStats_Draw(vector pos)
+{
+       vector orig = pos;
+       float height = hud_fontsize.y * 2;
+       
+       entity pl = playerslots[current_player];
+       
+       vector title_pos = pos;
+       pos.x += 0.5 * hud_fontsize.x + panel_bg_padding;
+       pos.y += 1.25 * hud_fontsize.y;
+       
+       total_medals = 0;
+       
+       pos = Scoreboard_DrawMedal(pos, "gfx/medal/airshot",            height, pl.(scores(SP_MEDAL_AIRSHOT)));
+       pos = Scoreboard_DrawMedal(pos, "gfx/medal/damage",             height, pl.(scores(SP_MEDAL_DAMAGE)));
+       pos = Scoreboard_DrawMedal(pos, "gfx/medal/electrobitch",       height, pl.(scores(SP_MEDAL_ELECTROBITCH)));
+       pos = Scoreboard_DrawMedal(pos, "gfx/medal/excellent",          height, pl.(scores(SP_MEDAL_EXCELLENT)));
+       pos = Scoreboard_DrawMedal(pos, "gfx/medal/firstblood",         height, pl.(scores(SP_MEDAL_FIRSTBLOOD)));
+       pos = Scoreboard_DrawMedal(pos, "gfx/medal/headshot",           height, pl.(scores(SP_MEDAL_HEADSHOT)));
+       pos = Scoreboard_DrawMedal(pos, "gfx/medal/humiliation",        height, pl.(scores(SP_MEDAL_HUMILIATION)));
+       pos = Scoreboard_DrawMedal(pos, "gfx/medal/impressive",         height, pl.(scores(SP_MEDAL_IMPRESSIVE)));
+       pos = Scoreboard_DrawMedal(pos, "gfx/medal/yoda",                       height, pl.(scores(SP_MEDAL_YODA)));
+       pos = Scoreboard_DrawMedal(pos, "gfx/medal/telefrag",           height, pl.(scores(SP_MEDAL_TELEFRAG)));
+       
+       if(total_medals)
+               pos.x += hud_fontsize.x;
+       
+       pos = Scoreboard_DrawMedal(pos, "gfx/medal/accuracy",           height, pl.(scores(SP_MEDAL_ACCURACY)));
+       pos = Scoreboard_DrawMedal(pos, "gfx/medal/assist",             height, pl.(scores(SP_MEDAL_ASSIST)));
+       pos = Scoreboard_DrawMedal(pos, "gfx/medal/capture",            height, pl.(scores(SP_MEDAL_CAPTURE)));
+       pos = Scoreboard_DrawMedal(pos, "gfx/medal/defense",            height, pl.(scores(SP_MEDAL_DEFENSE)));
+       pos = Scoreboard_DrawMedal(pos, "gfx/medal/perfect",            height, pl.(scores(SP_MEDAL_PERFECT)));
+       
+       if(!total_medals) return orig;
+       
+       drawstring(title_pos, sprintf(_("Medal stats (total %d)"), total_medals),
+               hud_fontsize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+       
+       pos.x = orig.x;
+       pos.y += height + hud_fontsize.y * 0.5;
+       return pos;
+}
+
 float average_accuracy;
 vector Scoreboard_AccuracyStats_Draw(vector pos, vector rgb, vector bg_size)
 {
@@ -1831,6 +2336,7 @@ bool is_item_filtered(entity it)
 
 vector Scoreboard_ItemStats_Draw(vector pos, vector rgb, vector bg_size)
 {
+       Inventory g_inventory = inventoryslots[current_player];
        scoreboard_itemstats_fade_alpha = min(scoreboard_fade_alpha, scoreboard_itemstats_fade_alpha + frametime * 10);
 
        int disowned_cnt = 0;
@@ -1939,6 +2445,7 @@ vector MapStats_DrawKeyValue(vector pos, string key, string value) {
        return pos;
 }
 
+/*
 vector Scoreboard_MapStats_Draw(vector pos, vector rgb, vector bg_size) {
        float stat_secrets_found, stat_secrets_total;
        float stat_monsters_killed, stat_monsters_total;
@@ -2007,6 +2514,7 @@ vector Scoreboard_MapStats_Draw(vector pos, vector rgb, vector bg_size) {
        panel_size.x += panel_bg_padding * 2; // restore initial width
        return end_pos;
 }
+*/
 
 vector Scoreboard_Rankings_Draw(vector pos, string ranktitle, entity pl, vector rgb, vector bg_size)
 {
@@ -2166,10 +2674,14 @@ bool Scoreboard_AccuracyStats_WouldDraw(float ypos)
 bool have_item_stats;
 bool Scoreboard_ItemStats_WouldDraw(float ypos)
 {
+       Inventory g_inventory = inventoryslots[current_player];
+       
        if (MUTATOR_CALLHOOK(DrawScoreboardItemStats))
                return false;
        if (!autocvar_hud_panel_scoreboard_itemstats || !g_inventory || warmup_stage || ypos > 0.91 * vid_conheight)
                return false;
+       if (gametype == MAPINFO_TYPE_DUEL) // z411 : We already show items in our duel scoreboard.
+               return false;
 
        if (time < scoreboard_time + autocvar_hud_panel_scoreboard_itemstats_showdelay
                && ypos > autocvar_hud_panel_scoreboard_itemstats_showdelay_minpos * vid_conheight
@@ -2323,16 +2835,35 @@ void Scoreboard_Draw()
        sb_gameinfo_type_fontsize = hud_fontsize * 2.5;
        sb_gameinfo_detail_fontsize = hud_fontsize * 1.3;
 
+       // z411 server name
+       //drawcolorcodedstring(pos, "bienvenidoainternet.org", sb_gameinfo_type_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
+       //drawpic_aspect(pos + '1 0 0' * (panel_size.x - 150), "gfx/bai_logo", vec2(150, sb_gameinfo_type_fontsize.y), '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+       //pos.y += sb_gameinfo_type_fontsize.y;
+       
        // Game Info: Game Type
        if (scoreboard_ui_enabled == 2)
                str = _("Team Selection");
        else
                str = MapInfo_Type_ToText(gametype);
        draw_beginBoldFont();
-       drawcolorcodedstring(pos + '0.5 0 0' * (panel_size.x - stringwidth(str, true, sb_gameinfo_type_fontsize)), str, sb_gameinfo_type_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
+       //drawcolorcodedstring(pos + '0.5 0 0' * (panel_size.x - stringwidth(str, true, sb_gameinfo_type_fontsize)), str, sb_gameinfo_type_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
+       drawcolorcodedstring(pos, str, sb_gameinfo_type_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
        draw_endBoldFont();
-
+       
+       vector tmp_old_sz = draw_getimagesize("gfx/bai_logo");
+       float tmp_aspect = tmp_old_sz.x/tmp_old_sz.y;
+       vector tmp_new_sz = vec2(sb_gameinfo_type_fontsize.y * tmp_aspect, sb_gameinfo_type_fontsize.y);
+
+       // z411 Server logo
+       drawpic(pos + '1 0 0' * (panel_size.x - tmp_new_sz.x), "gfx/bai_logo", tmp_new_sz, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+       
        pos.y += sb_gameinfo_type_fontsize.y;
+       
+       // z411 servername
+       drawcolorcodedstring(pos + '0.5 0 0' * (panel_size.x - stringwidth_colors(hostname_full, sb_gameinfo_detail_fontsize)), hostname_full, sb_gameinfo_detail_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
+       
+       pos.y += sb_gameinfo_detail_fontsize.y;
+       
        // Game Info: Game Detail
        if (scoreboard_ui_enabled == 2)
        {
@@ -2376,6 +2907,7 @@ void Scoreboard_Draw()
                                str = strcat(str, Scoreboard_Fraglimit_Draw(ll, true));
                        }
                }
+
                drawcolorcodedstring(pos + '1 0 0' * (panel_size.x - stringwidth(str, true, sb_gameinfo_detail_fontsize)), str, sb_gameinfo_detail_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL); // align right
                // map name and player count
                if (campaign)
@@ -2405,7 +2937,7 @@ void Scoreboard_Draw()
                if (autocvar_hud_panel_scoreboard_team_size_position != 1) // team size not on left
                {
                        // put team score to the left of scoreboard (and team size to the right)
-                       team_score_baseoffset = eY * hud_fontsize.y - eX * hud_fontsize.x * 0.5;
+                       team_score_baseoffset = eY * hud_fontsize.y - eX * hud_fontsize.x * 1.5;
                        team_size_baseoffset = eY * hud_fontsize.y + eX * hud_fontsize.x * 0.5;
                        if(panel.current_panel_bg != "0")
                        {
@@ -2416,7 +2948,7 @@ void Scoreboard_Draw()
                else
                {
                        // put team score to the right of scoreboard (and team size to the left)
-                       team_score_baseoffset = eY * hud_fontsize.y + eX * hud_fontsize.x * 0.5;
+                       team_score_baseoffset = eY * hud_fontsize.y + eX * hud_fontsize.x * 1.5;
                        team_size_baseoffset = eY * hud_fontsize.y - eX * hud_fontsize.x * 0.5;
                        if(panel.current_panel_bg != "0")
                        {
@@ -2441,20 +2973,20 @@ void Scoreboard_Draw()
                        if(!tm.team)
                                continue;
 
-                       draw_beginBoldFont();
                        vector rgb = Team_ColorRGB(tm.team);
+                       /*draw_beginBoldFont();
                        str = ftos(tm.(teamscores(ts_primary)));
                        if (autocvar_hud_panel_scoreboard_team_size_position != 1) // team size not on left
                        {
                                // team score on the left (default)
-                               str_pos = pos + team_score_baseoffset - eX * stringwidth(str, false, hud_fontsize * 1.5);
+                               str_pos = pos + team_score_baseoffset - eX * stringwidth(str, false, hud_fontsize * 3);
                        }
                        else
                        {
                                // team score on the right
-                               str_pos = pos + team_score_baseoffset + eX * (panel_size.x + hud_fontsize.x * 1.5);
+                               str_pos = pos + team_score_baseoffset + eX * (panel_size.x + hud_fontsize.x * 3);
                        }
-                       drawstring(str_pos, str, hud_fontsize * 1.5, rgb, panel_fg_alpha, DRAWFLAG_NORMAL);
+                       drawstring(str_pos, str, hud_fontsize * 3, rgb, panel_fg_alpha, DRAWFLAG_NORMAL);
 
                        // team size (if set to show on the side)
                        if (autocvar_hud_panel_scoreboard_team_size_position != 0) // team size not off
@@ -2497,6 +3029,31 @@ void Scoreboard_Draw()
                                drawstring(str_pos, str, hud_fontsize, rgb, panel_fg_alpha, DRAWFLAG_NORMAL);
                        }
                        draw_endBoldFont();
+                       */
+                       
+                       // z411 My team header
+                       // Score: highlight
+                       drawfill(pos, team_score_size, rgb * 0.5, sbt_highlight_alpha, DRAWFLAG_NORMAL);
+                       
+                       // Score: text
+                       str = ftos(tm.(teamscores(ts_primary)));
+                       str_pos = pos;
+                       str_pos.x += (team_score_size.x / 2) - (stringwidth(str, true, team_score_fontsize) / 2);
+                       str_pos.y += (team_score_size.y / 2) - (team_score_fontsize.y / 2);
+                       
+                       draw_beginBoldFont();
+                       drawstring(str_pos, str, team_score_fontsize, rgb, panel_fg_alpha, DRAWFLAG_NORMAL);
+                       draw_endBoldFont();
+                       
+                       // Team name
+                       str = Team_CustomName(tm.team);
+                       str_pos = pos;
+                       str_pos.x += team_score_size.x + team_name_fontsize.x * 0.5;
+                       str_pos.y += (team_score_size.y / 2) - (team_name_fontsize.y / 2);
+                       drawcolorcodedstring(str_pos, str, team_name_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
+                       
+                       pos.y += team_score_size.y + (hud_fontsize.y * 0.5);
+                       
                        if(autocvar_hud_panel_scoreboard_bg_teams_color_team > 0)
                                panel_bg_color = rgb * autocvar_hud_panel_scoreboard_bg_teams_color_team;
                        else if(panel_bg_color_team > 0)
@@ -2507,6 +3064,15 @@ void Scoreboard_Draw()
                }
                panel_bg_color = panel_bg_color_save;
        }
+       else if(gametype == MAPINFO_TYPE_DUEL)
+       {
+               for(tm = teams.sort_next; tm; tm = tm.sort_next)
+                       if(tm.team != NUM_SPECTATOR)
+                               break;
+               
+               // z411 make DUEL TABLE
+               pos = Scoreboard_MakeDuelTable(pos, tm, panel_bg_color, bg_size);
+       }
        else
        {
                for(tm = teams.sort_next; tm; tm = tm.sort_next)
@@ -2517,6 +3083,8 @@ void Scoreboard_Draw()
                pos = Scoreboard_MakeTable(pos, tm, panel_bg_color, bg_size);
        }
 
+       pos = Scoreboard_MedalStats_Draw(pos);
+       
        // draw scoreboard spectators before accuracy and item stats
        if (autocvar_hud_panel_scoreboard_spectators_position == 0) {
                pos = Scoreboard_Spectators_Draw(pos);
@@ -2563,7 +3131,7 @@ void Scoreboard_Draw()
                pos = Scoreboard_Spectators_Draw(pos);
        }
 
-       pos = Scoreboard_MapStats_Draw(pos, panel_bg_color, bg_size);
+       //pos = Scoreboard_MapStats_Draw(pos, panel_bg_color, bg_size);
 
        // draw scoreboard spectators after mapstats
        if (autocvar_hud_panel_scoreboard_spectators_position == 3) {