#include <common/constants.qh>
#include <common/ent_cs.qh>
#include <common/mapinfo.qh>
+#include <common/gamemodes/gamemode/duel/duel.qh>
#include <common/minigames/cl_minigames.qh>
#include <common/net_linked.qh>
#include <common/scores.qh>
string hud_fontsize_str;
float max_namesize;
+vector duel_score_fontsize;
+vector duel_name_fontsize;
+vector duel_score_size;
+vector team_score_fontsize;
+vector team_name_fontsize;
+vector team_score_size;
+int total_medals;
+
+float autocvar_hud_panel_scoreboard_duel_weapon_scale = 1.25; // z411
+
float sbt_bg_alpha;
float sbt_fg_alpha;
float sbt_fg_alpha_self;
string autocvar_hud_panel_scoreboard_playerid_suffix = " ";
bool autocvar_hud_panel_scoreboard_scores_per_round;
+int average_ping[NUM_TEAMS];
+int total_weapons;
+
float scoreboard_time;
SHUTDOWN(scoreboard)
SCO_LABEL(_("SCO^bctime"), "bctime", " ", _("Total amount of time holding the ball in Keepaway"));
SCO_LABEL(_("SCO^caps"), "caps", " ", _("How often a flag (CTF) or a key (KeyHunt) was captured"));
SCO_LABEL(_("SCO^captime"), "captime", " ", _("Time of fastest capture (CTF)"));
+ SCO_LABEL(_("SCO^cn"), "cn", " ", _("Country of player"));
SCO_LABEL(_("SCO^deaths"), "deaths", " ", _("Number of deaths"));
SCO_LABEL(_("SCO^destroyed"), "destroyed", " ", _("Number of keys destroyed by pushing them into void"));
SCO_LABEL(_("SCO^damage"), "dmg", " ", _("The total damage done"));
// otherwise the previous exclusive rule warns anyway
// e.g. -teams,rc,cts,lms/kills ?+rc/kills
#define SCOREBOARD_DEFAULT_COLUMNS \
-"ping pl fps name |" \
+"ping pl fps cn name |" \
" -teams,rc,cts,surv,inv,lms/kills +ft,tdm,tmayhem/kills ?+rc,inv/kills" \
" -teams,surv,lms/deaths +ft,tdm,tmayhem/deaths" \
" +tdm/sum" \
}
else if(argv(2) == "all" || argv(2) == "ALL")
{
- string s = "ping pl name |"; // scores without label (not really scores)
+ string s = "ping pl cn name |"; // scores without label (not really scores)
if(argv(2) == "ALL")
{
// scores without label
sbt_num_fields = 0;
hud_fontsize = HUD_GetFontsize("hud_fontsize");
+
+ duel_score_fontsize = hud_fontsize * 3;
+ duel_name_fontsize = hud_fontsize * 1.5;
+ duel_score_size = vec2(duel_score_fontsize.x * 1.5, duel_score_fontsize.y * 1.25);
+
+ team_score_fontsize = hud_fontsize * 2;
+ team_name_fontsize = hud_fontsize * 1.5;
+ team_score_size = vec2(team_score_fontsize.x * 1.5, team_score_fontsize.y * 1.25);
for(i = 1; i < argc - 1; ++i)
{
// fields without a label (not networked via the score system)
case "ping": sbt_field[sbt_num_fields] = SP_PING; break;
case "pl": sbt_field[sbt_num_fields] = SP_PL; break;
+ case "cn": sbt_field[sbt_num_fields] = SP_COUNTRY; break; //LegendGuard adds cn label for Country column 05-04-2021
case "name": case "nick": sbt_field[sbt_num_fields] = SP_NAME; have_name = true; break;
case "|": sbt_field[sbt_num_fields] = SP_SEPARATOR; have_separator = true; break;
case "kd": case "kdr": case "kdratio": sbt_field[sbt_num_fields] = SP_KDRATIO; break;
case "sum": case "diff": case "k-d": sbt_field[sbt_num_fields] = SP_SUM; break;
+ case "cn": sbt_field[sbt_num_fields] = SP_COUNTRY; break; //LegendGuard adds cn label for Country column 05-04-2021
case "frags": sbt_field[sbt_num_fields] = SP_FRAGS; break;
default: // fields with a label
{
string sbt_field_icon0;
string sbt_field_icon1;
string sbt_field_icon2;
+string sbt_field_icon3; //LegendGuard adds for Country player flags 05-04-2021
vector sbt_field_icon0_rgb;
vector sbt_field_icon1_rgb;
vector sbt_field_icon2_rgb;
sbt_field_icon2_rgb = colormapPaletteColor(f % 16, 1);
}
}
- return entcs_GetName(pl.sv_entnum);
+ if(entcs_GetRank(pl.sv_entnum) != "")
+ return strcat(entcs_GetRank(pl.sv_entnum), "^7 ", entcs_GetName(pl.sv_entnum));
+ else
+ return entcs_GetName(pl.sv_entnum);
+}
+
+//LegendGuard adds GetCountrycode function 05-04-2021
+string Scoreboard_GetCountrycode(entity pl)
+{
+ int ccode = entcs_GetCountryCode(pl.sv_entnum);
+ if(ccode)
+ sbt_field_icon3 = strcat("gfx/flags/", ftos(ccode));
+ else
+ sbt_field_icon3 = strcat("gfx/flags/", ftos(0)); //if user hasn't assigned country flag
+
+ return "";
}
int autocvar_hud_panel_scoreboard_ping_best = 0;
#define COLOR_MED autocvar_hud_panel_scoreboard_ping_medium_color
#define COLOR_HIGH autocvar_hud_panel_scoreboard_ping_high_color
#define COLOR_WORST autocvar_hud_panel_scoreboard_ping_worst_color
+
+vector getPingColor(float f)
+{
+ if(f < PING_BEST)
+ return COLOR_BEST;
+ else if(f < PING_MED)
+ return COLOR_BEST + (COLOR_MED - COLOR_BEST) * ((f - PING_BEST) / (PING_MED - PING_BEST));
+ else if(f < PING_HIGH)
+ return COLOR_MED + (COLOR_HIGH - COLOR_MED) * ((f - PING_MED) / (PING_HIGH - PING_MED));
+ else if(f < PING_WORST)
+ return COLOR_HIGH + (COLOR_WORST - COLOR_HIGH) * ((f - PING_HIGH) / (PING_WORST - PING_HIGH));
+ else
+ return COLOR_WORST;
+}
+
string Scoreboard_GetField(entity pl, PlayerScoreField field, bool per_round)
{
float tmp, num, denom;
sbt_field_icon0 = "";
sbt_field_icon1 = "";
sbt_field_icon2 = "";
+ sbt_field_icon3 = ""; //LegendGuard adds for Country column 05-04-2021
sbt_field_icon0_rgb = '1 1 1';
sbt_field_icon1_rgb = '1 1 1';
sbt_field_icon2_rgb = '1 1 1';
f = pl.ping;
if(f == 0)
return _("N/A");
- if(f < PING_BEST)
- sbt_field_rgb = COLOR_BEST;
- else if(f < PING_MED)
- sbt_field_rgb = COLOR_BEST + (COLOR_MED - COLOR_BEST) * ((f - PING_BEST) / (PING_MED - PING_BEST));
- else if(f < PING_HIGH)
- sbt_field_rgb = COLOR_MED + (COLOR_HIGH - COLOR_MED) * ((f - PING_MED) / (PING_HIGH - PING_MED));
- else if(f < PING_WORST)
- sbt_field_rgb = COLOR_HIGH + (COLOR_WORST - COLOR_HIGH) * ((f - PING_HIGH) / (PING_WORST - PING_HIGH));
- else
- sbt_field_rgb = COLOR_WORST;
+ sbt_field_rgb = getPingColor(f);
return ftos(f);
case SP_PL:
tmp = bound(0, f / 0.2 + tmp / 0.04, 1); // 20% is REALLY BAD pl
sbt_field_rgb = '1 0.5 0.5' - '0 0.5 0.5' * tmp;
return str;
+
+ //LegendGuard adds Country REGISTER in the switch 05-04-2021
+ case SP_COUNTRY:
+ str = Scoreboard_GetCountrycode(pl);
+ return str;
+
+ //LegendGuard adds Country REGISTER in the switch 05-04-2021
+ case SP_COUNTRY:
+ str = Scoreboard_GetCountrycode(pl);
+ return str;
case SP_NAME:
str = Scoreboard_GetName(pl);
sbt_field_rgb = '1 1 1';
return ((pl.ping == 0) ? _("N/A") : "..."); // if 0 ping, either connecting or bot (either case can't show proper score)
}
+
//sbt_field_rgb = HUD_Get_Num_Color(fps, 200, true);
sbt_field_rgb = '1 0 0' + '0 1 1' * (bound(0, fps, 60) / 60);
return ftos(fps);
sbt_fixcolumnwidth_iconlen = f;
}
+ //LegendGuard adds conditional for Country column 05-04-2021
+ if(sbt_field_icon3 != "")
+ {
+ sz = draw_getimagesize(sbt_field_icon3);
+ f = sz.x / sz.y;
+ if(sbt_fixcolumnwidth_iconlen < f)
+ sbt_fixcolumnwidth_iconlen = f;
+ }
+
if(sbt_fixcolumnwidth_iconlen != 0)
{
sbt_fixcolumnwidth_iconlen *= hud_fontsize.y / hud_fontsize.x; // fix icon aspect
}
}
-vector Scoreboard_DrawHeader(vector pos, vector rgb, bool other_players)
+vector Scoreboard_DrawHeader(vector pos, vector rgb, bool other_players, int team)
{
int i;
+ string title_str;
+ vector title_rgb;
vector column_dim = eY * panel_size.y;
+
if(other_players)
column_dim.y -= 1.25 * hud_fontsize.y;
vector text_offset = eY * (1.25 - 1) / 2 * hud_fontsize.y;
{
if(sbt_field[i] == SP_SEPARATOR)
break;
+
+ vector text_offset_center = '0 0 0';
+
+ if(sbt_field[i] == SP_PING && teamplay) {
+ title_str = sprintf("(%d)", average_ping[Team_TeamToIndex(team) - 1]);
+ title_rgb = getPingColor(average_ping[Team_TeamToIndex(team) - 1]);
+ text_offset_center.x = sbt_field_size[i] - stringwidth(title_str, false, hud_fontsize);
+ } else {
+ title_str = sbt_field_title[i];
+ title_rgb = rgb * 1.5;
+ }
+
column_dim.x = sbt_field_size[i] + hud_fontsize.x;
if (sbt_highlight)
if (i % 2)
drawfill(pos - eX * hud_fontsize.x * 0.5, column_dim, '0 0 0', sbt_highlight_alpha, DRAWFLAG_NORMAL);
- drawstring(pos + text_offset, sbt_field_title[i], hud_fontsize, rgb * 1.5, sbt_fg_alpha, DRAWFLAG_NORMAL);
+ drawstring(pos + text_offset + text_offset_center, title_str, hud_fontsize, title_rgb, sbt_fg_alpha, DRAWFLAG_NORMAL);
pos.x += column_dim.x;
}
if(sbt_field[i] == SP_SEPARATOR)
drawpic(pos - tmp, sbt_field_icon1, vec2(hud_fontsize.x * sbt_fixcolumnwidth_iconlen, hud_fontsize.y), sbt_field_icon1_rgb, fg_alpha, DRAWFLAG_NORMAL);
if(sbt_field_icon2 != "")
drawpic(pos - tmp, sbt_field_icon2, vec2(hud_fontsize.x * sbt_fixcolumnwidth_iconlen, hud_fontsize.y), sbt_field_icon2_rgb, fg_alpha, DRAWFLAG_NORMAL);
+ if(sbt_field_icon3 != "") //LegendGuard adds conditional for Country column 05-04-2021
+ drawpic(pos - tmp, sbt_field_icon3, vec2(hud_fontsize.x * sbt_fixcolumnwidth_iconlen, hud_fontsize.y), sbt_field_icon1_rgb, fg_alpha, DRAWFLAG_NORMAL);
}
if(sbt_field[i] == SP_SEPARATOR)
drawpic(pos - tmp, sbt_field_icon1, vec2(hud_fontsize.x * sbt_fixcolumnwidth_iconlen, hud_fontsize.y), sbt_field_icon1_rgb, fg_alpha, DRAWFLAG_NORMAL);
if(sbt_field_icon2 != "")
drawpic(pos - tmp, sbt_field_icon2, vec2(hud_fontsize.x * sbt_fixcolumnwidth_iconlen, hud_fontsize.y), sbt_field_icon2_rgb, fg_alpha, DRAWFLAG_NORMAL);
+ if(sbt_field_icon3 != "") //LegendGuard adds conditional for Country column 05-04-2021
+ drawpic(pos - tmp, sbt_field_icon3, vec2(hud_fontsize.x * sbt_fixcolumnwidth_iconlen, hud_fontsize.y), sbt_field_icon1_rgb, fg_alpha, DRAWFLAG_NORMAL);
pos.x -= sbt_field_size[i] + hud_fontsize.x;
}
}
int i = 0;
vector h_pos = item_pos;
vector h_size = vec2(panel_size.x, hud_fontsize.y * 1.25);
+ vector sz;
bool complete = (this_team == NUM_SPECTATOR);
continue;
if(pl == ignored_pl)
continue;
+
+ string flag_name = "";
+ vector flag_size = '0 0 0';
+ Scoreboard_GetField(pl, SP_COUNTRY, autocvar_hud_panel_scoreboard_scores_per_round);
+
+ if(sbt_field_icon3 != "") {
+ sz = draw_getimagesize(sbt_field_icon3);
+ flag_name = sbt_field_icon3;
+ flag_size = vec2(hud_fontsize.x * (sz.x / sz.y), hud_fontsize.y);
+ }
+
+ if(entcs_GetWantsJoin(pl.sv_entnum))
+ {
+ vector tmcolor = Team_ColorRGB(Team_IndexToTeam(entcs_GetWantsJoin(pl.sv_entnum)));
+ tmcolor -= tmcolor * sin(2*M_PI*time);
+
+ drawstring(pos, "(Q)", hud_fontsize, tmcolor, sbt_fg_alpha, DRAWFLAG_NORMAL);
+ pos.x += stringwidth("(Q) ", true, hud_fontsize);
+ }
field = "";
if(this_team == NUM_SPECTATOR)
else if(autocvar_hud_panel_scoreboard_others_showscore)
field = Scoreboard_GetField(pl, SP_SCORE, autocvar_hud_panel_scoreboard_scores_per_round);
- string str = entcs_GetName(pl.sv_entnum);
+ string str;
+ if(entcs_GetRank(pl.sv_entnum) != "")
+ str = strcat(entcs_GetRank(pl.sv_entnum), "^7 ", entcs_GetName(pl.sv_entnum));
+ else
+ str = entcs_GetName(pl.sv_entnum);
if (autocvar_hud_panel_scoreboard_playerid)
str = Scoreboard_AddPlayerId(str, pl);
str = textShortenToWidth(str, namesize, hud_fontsize, stringwidth_colors);
}
}
+ if(flag_name != "") {
+ drawpic(pos, flag_name, flag_size, sbt_field_icon1_rgb, sbt_fg_alpha, DRAWFLAG_NORMAL);
+ pos.x += flag_size.x + hud_fontsize.x * 0.5;
+ }
+
if (scoreboard_selected_panel == SB_PANEL_SCOREBOARD && scoreboard_ui_enabled == 1)
{
if (pl == scoreboard_selected_player)
vector name_pos = pos;
if((this_team == NUM_SPECTATOR) && autocvar_hud_panel_scoreboard_spectators_aligned)
name_pos.x += max(fieldsize, min_fieldsize) + 2 * fieldpadding + hud_fontsize.x * 0.25;
+
drawcolorcodedstring(name_pos, str, hud_fontsize, sbt_fg_alpha, DRAWFLAG_NORMAL);
if(field != "")
{
return vec2(item_pos.x, item_pos.y + i * hud_fontsize.y * 1.25);
}
+vector Scoreboard_DrawMedal(vector pos, string icon, float height, float number)
+{
+ if(!number) return pos;
+ total_medals += number;
+
+ vector tmp_sz, tmp_sz2;
+ tmp_sz = draw_getimagesize(icon);
+ tmp_sz2 = vec2(height*(tmp_sz.x/tmp_sz.y), height);
+ string val = ftos(number);
+
+ drawpic(pos, icon, tmp_sz2, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+
+ pos.x += tmp_sz2.x + hud_fontsize.x * 0.25;
+ drawstring(pos + eY * ((tmp_sz2.y - hud_fontsize.y) / 2), val, hud_fontsize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+
+ pos.x += stringwidth(val, false, hud_fontsize) + hud_fontsize.x * 0.5;
+ return pos;
+}
+
+vector Scoreboard_Duel_DrawPickup(vector pos, bool skinned, string icon, vector sz, float number, bool invert)
+{
+ vector tmp_in = pos;
+ vector tmp_sz, tmp_sz2;
+ string picpath;
+
+ // Icon
+ if(skinned) {
+ picpath = strcat(hud_skin_path, "/", icon);
+ if(precache_pic(picpath) == "")
+ picpath = strcat("gfx/hud/default/", icon);
+ } else {
+ picpath = icon;
+ }
+
+ tmp_sz = draw_getimagesize(picpath);
+ tmp_sz2 = vec2(sz.y*(tmp_sz.x/tmp_sz.y), sz.y);
+
+ tmp_in.x = pos.x + ((sz.x - tmp_sz2.x) / 2);
+ drawpic(tmp_in, picpath, tmp_sz2, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+
+ // Number
+ if(invert)
+ tmp_in.x += tmp_sz2.x + hud_fontsize.x * 0.25;
+ else
+ tmp_in.x -= hud_fontsize.x * 0.25 + hud_fontsize.x;
+
+ tmp_in.y += (tmp_sz2.y - hud_fontsize.y) / 2;
+ drawstring(tmp_in,
+ ((number == -1) ? "?" : ftos(number)),
+ hud_fontsize, ((number > 0) ? '1 1 1' : '0.5 0.5 0.5'),
+ panel_fg_alpha,
+ DRAWFLAG_NORMAL);
+
+ pos.y += sz.y * 1.1;
+ return pos;
+}
+
+int left_pl_dmg = 50;
+int right_pl_dmg = 50;
+void Scoreboard_Duel_DrawTable(vector pos, bool invert, entity pl, entity tm)
+{
+ vector tmp, tmp_in, tmp_sz, tmp_acc;
+ string tmp_str;
+ float sz;
+ float average_acc = 0;
+
+ panel_pos = pos;
+
+ HUD_Panel_DrawBg();
+
+ // Stop here if there are no scores available
+ if(!pl) return;
+ if(entcs_GetSpecState(pl.sv_entnum) == ENTCS_SPEC_PURE) return;
+
+ tmp = pos;
+ tmp.x += panel_bg_padding;
+ tmp.y += panel_bg_padding;
+ panel_size.x -= panel_bg_padding * 2;
+
+ //if (sbt_bg_alpha)
+ // drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", tmp, panel_size, rgb, sbt_bg_alpha, DRAWFLAG_NORMAL);
+
+ // Score: highlight
+ if(invert) { tmp.x += panel_size.x; tmp.x -= duel_score_size.x; }
+ drawfill(tmp, duel_score_size, '0 0 0', sbt_highlight_alpha, DRAWFLAG_NORMAL);
+
+ // Score: text
+ tmp_str = ftos(pl.(scores(SP_SCORE)));
+ tmp_in = tmp;
+ tmp_in.x += (duel_score_size.x / 2) - (stringwidth(tmp_str, true, duel_score_fontsize) / 2);
+ tmp_in.y += (duel_score_size.y / 2) - (duel_score_fontsize.y / 2);
+
+ draw_beginBoldFont();
+ drawstring(tmp_in, tmp_str, duel_score_fontsize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+ draw_endBoldFont();
+
+ tmp_in = tmp;
+ tmp_in.y += (duel_score_size.y - duel_name_fontsize.y) / 2;
+
+ // RJZ rank
+ string rank_str = entcs_GetRank(pl.sv_entnum);
+ if(rank_str != "") {
+ if(invert)
+ tmp_in.x -= stringwidth_colors(rank_str, duel_name_fontsize) + duel_name_fontsize.x * 0.5;
+ else
+ tmp_in.x += duel_score_size.x + duel_name_fontsize.x * 0.5;
+
+ draw_beginBoldFont();
+ drawcolorcodedstring(tmp_in, rank_str, duel_name_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
+ draw_endBoldFont();
+ }
+
+ // Player name
+ tmp_str = entcs_GetName(pl.sv_entnum);
+ if(invert)
+ tmp_in.x -= stringwidth_colors(tmp_str, duel_name_fontsize) + duel_name_fontsize.x * 0.5;
+ else
+ tmp_in.x += (rank_str != "" ? stringwidth_colors(rank_str, duel_name_fontsize) : duel_score_size.x) + duel_name_fontsize.x * 0.5;
+ drawcolorcodedstring(tmp_in, tmp_str, duel_name_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
+
+ //LegendGuard adds a conditional sentence for country column 05-04-2021
+ // Player country icon/flag
+ Scoreboard_GetField(pl, SP_COUNTRY, autocvar_hud_panel_scoreboard_scores_per_round);
+ if(sbt_field_icon3 != "") {
+ vector rsz = draw_getimagesize(sbt_field_icon3);
+ sbt_fixcolumnwidth_iconlen = rsz.x / rsz.y;
+ if(invert)
+ tmp_in.x -= hud_fontsize.x * sbt_fixcolumnwidth_iconlen + duel_name_fontsize.x * 0.5;
+ else
+ tmp_in.x += stringwidth_colors(tmp_str, duel_name_fontsize) + duel_name_fontsize.x * 0.5;
+ tmp_in.y += (duel_name_fontsize.y - hud_fontsize.y) / 2;
+ drawpic(tmp_in, sbt_field_icon3, vec2(hud_fontsize.x * sbt_fixcolumnwidth_iconlen, hud_fontsize.y), sbt_field_icon1_rgb, panel_fg_alpha, DRAWFLAG_NORMAL);
+ }
+
+ // Header
+ float column_width = panel_size.x / 5;
+ tmp.x = pos.x + panel_bg_padding;
+ tmp.y += hud_fontsize.y * 3 + hud_fontsize.y;
+
+ vector column_dim;
+ int i;
+
+ i = (invert ? 4 : 0);
+ column_dim = vec2(column_width * 4, hud_fontsize.y);
+
+ drawstring(tmp + eX * column_width * (invert ? i-- : i++) + (eX * column_width / 2) - eX * (stringwidth("kills", false, hud_fontsize) / 2),
+ "kills", hud_fontsize, '0.5 0.5 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+ drawstring(tmp + eX * column_width * (invert ? i-- : i++) + (eX * column_width / 2) - eX * (stringwidth("dmg", false, hud_fontsize) / 2),
+ "dmg", hud_fontsize, '0.5 0.5 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+ drawstring(tmp + eX * column_width * (invert ? i-- : i++) + (eX * column_width / 2) - eX * (stringwidth("acc", false, hud_fontsize) / 2),
+ "acc", hud_fontsize, '0.5 0.5 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+ drawstring(tmp + eX * column_width * (invert ? i-- : i++) + (eX * column_width / 2) - eX * (stringwidth("hits", false, hud_fontsize) / 2),
+ "hits", hud_fontsize, '0.5 0.5 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+ drawstring(tmp + eX * column_width * (invert ? i-- : i++) + (eX * column_width / 2) - eX * (stringwidth("ping", false, hud_fontsize) / 2),
+ "ping", hud_fontsize, '0.5 0.5 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+
+ tmp.x = pos.x + panel_bg_padding;
+ tmp.y += hud_fontsize.y;
+
+ // Main row
+ i = (invert ? 4 : 0);
+
+ tmp_str = ftos(pl.(scores(SP_KILLS)));
+ drawstring(tmp + eX * column_width * (invert ? i-- : i++) + (eX * column_width / 2) - eX * (stringwidth(tmp_str, false, hud_fontsize * 1.25) / 2),
+ tmp_str, hud_fontsize * 1.25, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+
+ tmp_str = ftos(pl.(scores(SP_DMG)));
+ drawstring(tmp + eX * column_width * (invert ? i-- : i++) + (eX * column_width / 2) - eX * (stringwidth(tmp_str, false, hud_fontsize * 1.25) / 2),
+ tmp_str, hud_fontsize * 1.25, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+
+ tmp_acc = tmp + eX * column_width * (invert ? i-- : i++) + (eX * column_width / 2);
+
+ if(invert)
+ i--;
+ else
+ i++;
+
+ tmp_str = Scoreboard_GetField(pl, SP_PING, autocvar_hud_panel_scoreboard_scores_per_round);
+ drawstring(tmp + eX * column_width * i + (eX * column_width / 2) - eX * (stringwidth(tmp_str, false, hud_fontsize * 1.25) / 2),
+ tmp_str, hud_fontsize * 1.25, sbt_field_rgb, panel_fg_alpha, DRAWFLAG_NORMAL);
+
+ tmp_str = Scoreboard_GetField(pl, SP_PL, autocvar_hud_panel_scoreboard_scores_per_round);
+ drawstring(tmp + eX * column_width * (invert ? i-- : i++) + (eX * column_width / 2) - eX * (stringwidth(tmp_str, false, hud_fontsize * 0.75) / 2) + eY * (hud_fontsize.y * 1.25),
+ tmp_str, hud_fontsize * 0.75, sbt_field_rgb, panel_fg_alpha, DRAWFLAG_NORMAL);
+
+ tmp.x = pos.x + panel_bg_padding;
+ tmp.y += hud_fontsize.y * 2;
+
+ tmp_in = tmp;
+
+ // Accuracy rows
+ int dmg_percent;
+ vector dmg_color;
+
+ total_weapons = 0;
+ int used_weapons = 0;
+
+ WepSet weapons_inmap = WepSet_GetFromStat_InMap();
+ FOREACH(Weapons, it != WEP_Null, {
+ WepSet set = it.m_wepset;
+ if (!(weapons_inmap & set) && it != WEP_BLASTER && it != WEP_SHOTGUN) // z411 TODO : We'll be hardcoding this for now.
+ continue;
+ if (it.spawnflags & WEP_TYPE_OTHER)
+ continue;
+
+ int weapon_cnt_fired = pl.accuracy_cnt_fired[i - WEP_FIRST];
+ int weapon_cnt_hit = pl.accuracy_cnt_hit[i - WEP_FIRST];
+ int weapon_acc = 0;
+ if(weapon_cnt_fired)
+ weapon_acc = floor((weapon_cnt_hit / weapon_cnt_fired) * 100);
+ average_acc += weapon_acc;
+
+ // center vertically
+ vector row_in = tmp_in;
+ row_in.y += ((hud_fontsize.y * autocvar_hud_panel_scoreboard_duel_weapon_scale) - column_dim.y) / 2;
+
+ // draw row background
+ drawfill(row_in + eX * column_width * (invert ? 1 : 0), column_dim, '0 0 0', sbt_highlight_alpha, DRAWFLAG_NORMAL);
+
+ if(weapon_cnt_fired) {
+ if(invert) {
+ if(pl.accuracy_hit[i - WEP_FIRST] > left_pl_dmg)
+ left_pl_dmg = pl.accuracy_hit[i - WEP_FIRST];
+ dmg_percent = pl.accuracy_hit[i - WEP_FIRST] / left_pl_dmg;
+ } else {
+ if(pl.accuracy_hit[i - WEP_FIRST] > right_pl_dmg)
+ right_pl_dmg = pl.accuracy_hit[i - WEP_FIRST];
+ dmg_percent = pl.accuracy_hit[i - WEP_FIRST] / right_pl_dmg;
+ }
+
+ // convert percentage range to 0.4 - 1
+ dmg_percent = dmg_percent * (1 - 0.4) + 0.4;
+
+ dmg_color.x = dmg_percent;
+ dmg_color.y = dmg_percent;
+ dmg_color.z = dmg_percent;
+
+ string draw_str;
+
+ // weapon stats
+ int c = (invert ? 4 : 0);
+
+ draw_str = ftos(pl.accuracy_frags[i - WEP_FIRST]);
+ drawstring(row_in + eX * column_width * (invert ? c-- : c++) + eX * ((column_width - stringwidth(draw_str, false, hud_fontsize)) / 2),
+ draw_str, hud_fontsize, dmg_color, panel_fg_alpha, DRAWFLAG_NORMAL);
+
+ draw_str = ftos(pl.accuracy_hit[i - WEP_FIRST]);
+ drawstring(row_in + eX * column_width * (invert ? c-- : c++) + eX * ((column_width - stringwidth(draw_str, false, hud_fontsize)) / 2),
+ draw_str, hud_fontsize, dmg_color, panel_fg_alpha, DRAWFLAG_NORMAL);
+
+ draw_str = sprintf("%d%%", weapon_acc);
+ drawstring(row_in + eX * column_width * (invert ? c-- : c++) + eX * ((column_width - stringwidth(draw_str, false, hud_fontsize)) / 2),
+ draw_str, hud_fontsize, dmg_color, panel_fg_alpha, DRAWFLAG_NORMAL);
+
+ draw_str = strcat(ftos(weapon_cnt_hit), " / ", ftos(weapon_cnt_fired));
+ drawstring(row_in + eX * column_width * (invert ? c-- : c++) + eX * (column_width / 2) - eX * stringwidth(ftos(weapon_cnt_hit), false, hud_fontsize) - eX * hud_fontsize.x * 0.5,
+ draw_str, hud_fontsize, dmg_color, panel_fg_alpha, DRAWFLAG_NORMAL);
+
+ used_weapons++;
+ }
+
+ // weapon icon
+ if(invert) {
+ tmp_in.x = pos.x + panel_size.x - panel_bg_padding - hud_fontsize.x / 2;
+ drawpic_aspect_skin(tmp_in, it.model2, vec2(50, hud_fontsize.y * autocvar_hud_panel_scoreboard_duel_weapon_scale), '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+ }
+
+ tmp_in.x = pos.x + panel_bg_padding;
+ tmp_in.y += hud_fontsize.y * autocvar_hud_panel_scoreboard_duel_weapon_scale;
+
+ total_weapons++;
+ });
+
+ if(used_weapons)
+ average_acc = floor((average_acc / used_weapons) + 0.5);
+
+ // draw total accuracy now
+ tmp_str = sprintf("%d%%", average_acc);
+ drawstring(tmp_acc - eX * (stringwidth(tmp_str, false, hud_fontsize * 1.25) / 2),
+ tmp_str, hud_fontsize * 1.25, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+
+ // Icon column
+ vector icon_sz = vec2(column_width, hud_fontsize.y*1.5);
+
+ if(!invert)
+ tmp.x += column_width * 4;
+ // Medal rows
+ drawstring(tmp + eX * ((column_width - stringwidth("medals", false, hud_fontsize)) / 2),
+ "medals", hud_fontsize, '0.5 0.5 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+ tmp.y += hud_fontsize.y * 1.25;
+
+ tmp = Scoreboard_Duel_DrawPickup(tmp, false, "gfx/medal/humiliation", icon_sz, pl.(scores(SP_MEDAL_HUMILIATION)), invert);
+ tmp = Scoreboard_Duel_DrawPickup(tmp, false, "gfx/medal/impressive", icon_sz, pl.(scores(SP_MEDAL_IMPRESSIVE)), invert);
+ tmp = Scoreboard_Duel_DrawPickup(tmp, false, "gfx/medal/excellent", icon_sz, pl.(scores(SP_MEDAL_EXCELLENT)), invert);
+
+ // Item rows
+ drawstring(tmp + eX * ((column_width - stringwidth("items", false, hud_fontsize)) / 2),
+ "items", hud_fontsize, '0.5 0.5 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+ tmp.y += hud_fontsize.y * 1.25;
+
+ float inv_num = -1;
+ FOREACH(Items,
+ it.m_id == ITEM_ArmorMega.m_id ||
+ it.m_id == ITEM_HealthMega.m_id ||
+ it.m_id == ITEM_ArmorBig.m_id, {
+ // If the match isn't over, Only show pickups if we're spectating or they're our own
+ if(intermission || warmup_stage || spectatee_status || pl.sv_entnum == current_player)
+ inv_num = inventoryslots[pl.sv_entnum].inv_items[it.m_id];
+ tmp = Scoreboard_Duel_DrawPickup(tmp, true, it.m_icon, icon_sz, inv_num, invert);
+
+ if(it.m_id == REGISTRY_MAX(Items))
+ break;
+ });
+}
+vector Scoreboard_MakeDuelTable(vector pos, entity tm, vector rgb, vector bg_size)
+{
+ vector end_pos = pos;
+ float screen_half = panel_size.x / 2;
+ float weapon_margin = hud_fontsize.x;
+
+ panel_size.x = screen_half - weapon_margin;
+ if(total_weapons)
+ panel_size.y = max(duel_score_size.y * 5.5, duel_score_size.y * 2.25 + (hud_fontsize.y * autocvar_hud_panel_scoreboard_duel_weapon_scale * total_weapons));
+ else
+ panel_size.y = duel_score_size.y * 5.5;
+
+ entity pl_left = players.sort_next;
+ entity pl_right = pl_left.sort_next;
+
+ Scoreboard_Duel_DrawTable(pos, true, pl_left, tm);
+ Scoreboard_Duel_DrawTable(pos + eX * screen_half + eX * weapon_margin, false, pl_right, tm);
+
+ end_pos.y += panel_size.y + (panel_bg_padding * 2);
+ panel_size.x = screen_half * 2;
+ return end_pos;
+}
+
vector Scoreboard_MakeTable(vector pos, entity tm, vector rgb, vector bg_size)
{
int max_players = 999;
// print header row and highlight columns
- pos = Scoreboard_DrawHeader(panel_pos, rgb, (max_players < tm.team_size));
+ pos = Scoreboard_DrawHeader(panel_pos, rgb, (max_players < tm.team_size), tm.team);
// fill the table and draw the rows
bool is_self = false;
bool self_shown = false;
int i = 0;
+ int with_ping = 0;
+ if(Team_IsValidTeam(tm.team)) average_ping[Team_TeamToIndex(tm.team) - 1] = 0;
for(pl = players.sort_next; pl; pl = pl.sort_next)
{
if(pl.team != tm.team)
}
is_self = (pl.sv_entnum == current_player);
Scoreboard_DrawItem(pos, rgb, pl, is_self, i);
+
+ if(Team_IsValidTeam(tm.team) && pl.ping) {
+ average_ping[Team_TeamToIndex(tm.team) - 1] += pl.ping;
+ ++with_ping;
+ }
if(is_self)
self_shown = true;
pos.y += 1.25 * hud_fontsize.y;
++i;
}
+ if(with_ping) average_ping[Team_TeamToIndex(tm.team) - 1] /= with_ping;
if (scoreboard_selected_panel == SB_PANEL_SCOREBOARD)
{
return true;
else if (intermission == 2)
return false;
- else if (spectatee_status != -1 && STAT(HEALTH) <= 0 && autocvar_cl_deathscoreboard && !MUTATOR_CALLHOOK(DrawDeathScoreboard)
+ else if (!spectatee_status && STAT(HEALTH) <= 0 && autocvar_cl_deathscoreboard && !MUTATOR_CALLHOOK(DrawDeathScoreboard)
&& (!HUD_MinigameMenu_IsOpened() || !active_minigame))
{
return true;
return false;
}
+vector Scoreboard_MedalStats_Draw(vector pos)
+{
+ vector orig = pos;
+ float height = hud_fontsize.y * 2;
+
+ entity pl = playerslots[current_player];
+
+ vector title_pos = pos;
+ pos.x += 0.5 * hud_fontsize.x + panel_bg_padding;
+ pos.y += 1.25 * hud_fontsize.y;
+
+ total_medals = 0;
+
+ pos = Scoreboard_DrawMedal(pos, "gfx/medal/airshot", height, pl.(scores(SP_MEDAL_AIRSHOT)));
+ pos = Scoreboard_DrawMedal(pos, "gfx/medal/damage", height, pl.(scores(SP_MEDAL_DAMAGE)));
+ pos = Scoreboard_DrawMedal(pos, "gfx/medal/electrobitch", height, pl.(scores(SP_MEDAL_ELECTROBITCH)));
+ pos = Scoreboard_DrawMedal(pos, "gfx/medal/excellent", height, pl.(scores(SP_MEDAL_EXCELLENT)));
+ pos = Scoreboard_DrawMedal(pos, "gfx/medal/firstblood", height, pl.(scores(SP_MEDAL_FIRSTBLOOD)));
+ pos = Scoreboard_DrawMedal(pos, "gfx/medal/headshot", height, pl.(scores(SP_MEDAL_HEADSHOT)));
+ pos = Scoreboard_DrawMedal(pos, "gfx/medal/humiliation", height, pl.(scores(SP_MEDAL_HUMILIATION)));
+ pos = Scoreboard_DrawMedal(pos, "gfx/medal/impressive", height, pl.(scores(SP_MEDAL_IMPRESSIVE)));
+ pos = Scoreboard_DrawMedal(pos, "gfx/medal/yoda", height, pl.(scores(SP_MEDAL_YODA)));
+ pos = Scoreboard_DrawMedal(pos, "gfx/medal/telefrag", height, pl.(scores(SP_MEDAL_TELEFRAG)));
+
+ if(total_medals)
+ pos.x += hud_fontsize.x;
+
+ pos = Scoreboard_DrawMedal(pos, "gfx/medal/accuracy", height, pl.(scores(SP_MEDAL_ACCURACY)));
+ pos = Scoreboard_DrawMedal(pos, "gfx/medal/assist", height, pl.(scores(SP_MEDAL_ASSIST)));
+ pos = Scoreboard_DrawMedal(pos, "gfx/medal/capture", height, pl.(scores(SP_MEDAL_CAPTURE)));
+ pos = Scoreboard_DrawMedal(pos, "gfx/medal/defense", height, pl.(scores(SP_MEDAL_DEFENSE)));
+ pos = Scoreboard_DrawMedal(pos, "gfx/medal/perfect", height, pl.(scores(SP_MEDAL_PERFECT)));
+
+ if(!total_medals) return orig;
+
+ drawstring(title_pos, sprintf(_("Medal stats (total %d)"), total_medals),
+ hud_fontsize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+
+ pos.x = orig.x;
+ pos.y += height + hud_fontsize.y * 0.5;
+ return pos;
+}
+
float average_accuracy;
vector Scoreboard_AccuracyStats_Draw(vector pos, vector rgb, vector bg_size)
{
vector Scoreboard_ItemStats_Draw(vector pos, vector rgb, vector bg_size)
{
+ Inventory g_inventory = inventoryslots[current_player];
scoreboard_itemstats_fade_alpha = min(scoreboard_fade_alpha, scoreboard_itemstats_fade_alpha + frametime * 10);
int disowned_cnt = 0;
return pos;
}
+/*
vector Scoreboard_MapStats_Draw(vector pos, vector rgb, vector bg_size) {
float stat_secrets_found, stat_secrets_total;
float stat_monsters_killed, stat_monsters_total;
panel_size.x += panel_bg_padding * 2; // restore initial width
return end_pos;
}
+*/
vector Scoreboard_Rankings_Draw(vector pos, string ranktitle, entity pl, vector rgb, vector bg_size)
{
bool have_item_stats;
bool Scoreboard_ItemStats_WouldDraw(float ypos)
{
+ Inventory g_inventory = inventoryslots[current_player];
+
if (MUTATOR_CALLHOOK(DrawScoreboardItemStats))
return false;
if (!autocvar_hud_panel_scoreboard_itemstats || !g_inventory || warmup_stage || ypos > 0.91 * vid_conheight)
return false;
+ if (gametype == MAPINFO_TYPE_DUEL) // z411 : We already show items in our duel scoreboard.
+ return false;
if (time < scoreboard_time + autocvar_hud_panel_scoreboard_itemstats_showdelay
&& ypos > autocvar_hud_panel_scoreboard_itemstats_showdelay_minpos * vid_conheight
sb_gameinfo_type_fontsize = hud_fontsize * 2.5;
sb_gameinfo_detail_fontsize = hud_fontsize * 1.3;
+ // z411 server name
+ //drawcolorcodedstring(pos, "bienvenidoainternet.org", sb_gameinfo_type_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
+ //drawpic_aspect(pos + '1 0 0' * (panel_size.x - 150), "gfx/bai_logo", vec2(150, sb_gameinfo_type_fontsize.y), '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+ //pos.y += sb_gameinfo_type_fontsize.y;
+
// Game Info: Game Type
if (scoreboard_ui_enabled == 2)
str = _("Team Selection");
else
str = MapInfo_Type_ToText(gametype);
draw_beginBoldFont();
- drawcolorcodedstring(pos + '0.5 0 0' * (panel_size.x - stringwidth(str, true, sb_gameinfo_type_fontsize)), str, sb_gameinfo_type_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
+ //drawcolorcodedstring(pos + '0.5 0 0' * (panel_size.x - stringwidth(str, true, sb_gameinfo_type_fontsize)), str, sb_gameinfo_type_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
+ drawcolorcodedstring(pos, str, sb_gameinfo_type_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
draw_endBoldFont();
-
+
+ vector tmp_old_sz = draw_getimagesize("gfx/bai_logo");
+ float tmp_aspect = tmp_old_sz.x/tmp_old_sz.y;
+ vector tmp_new_sz = vec2(sb_gameinfo_type_fontsize.y * tmp_aspect, sb_gameinfo_type_fontsize.y);
+
+ // z411 Server logo
+ drawpic(pos + '1 0 0' * (panel_size.x - tmp_new_sz.x), "gfx/bai_logo", tmp_new_sz, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+
pos.y += sb_gameinfo_type_fontsize.y;
+
+ // z411 servername
+ drawcolorcodedstring(pos + '0.5 0 0' * (panel_size.x - stringwidth_colors(hostname_full, sb_gameinfo_detail_fontsize)), hostname_full, sb_gameinfo_detail_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
+
+ pos.y += sb_gameinfo_detail_fontsize.y;
+
// Game Info: Game Detail
if (scoreboard_ui_enabled == 2)
{
str = strcat(str, Scoreboard_Fraglimit_Draw(ll, true));
}
}
+
drawcolorcodedstring(pos + '1 0 0' * (panel_size.x - stringwidth(str, true, sb_gameinfo_detail_fontsize)), str, sb_gameinfo_detail_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL); // align right
// map name and player count
if (campaign)
if (autocvar_hud_panel_scoreboard_team_size_position != 1) // team size not on left
{
// put team score to the left of scoreboard (and team size to the right)
- team_score_baseoffset = eY * hud_fontsize.y - eX * hud_fontsize.x * 0.5;
+ team_score_baseoffset = eY * hud_fontsize.y - eX * hud_fontsize.x * 1.5;
team_size_baseoffset = eY * hud_fontsize.y + eX * hud_fontsize.x * 0.5;
if(panel.current_panel_bg != "0")
{
else
{
// put team score to the right of scoreboard (and team size to the left)
- team_score_baseoffset = eY * hud_fontsize.y + eX * hud_fontsize.x * 0.5;
+ team_score_baseoffset = eY * hud_fontsize.y + eX * hud_fontsize.x * 1.5;
team_size_baseoffset = eY * hud_fontsize.y - eX * hud_fontsize.x * 0.5;
if(panel.current_panel_bg != "0")
{
if(!tm.team)
continue;
- draw_beginBoldFont();
vector rgb = Team_ColorRGB(tm.team);
+ /*draw_beginBoldFont();
str = ftos(tm.(teamscores(ts_primary)));
if (autocvar_hud_panel_scoreboard_team_size_position != 1) // team size not on left
{
// team score on the left (default)
- str_pos = pos + team_score_baseoffset - eX * stringwidth(str, false, hud_fontsize * 1.5);
+ str_pos = pos + team_score_baseoffset - eX * stringwidth(str, false, hud_fontsize * 3);
}
else
{
// team score on the right
- str_pos = pos + team_score_baseoffset + eX * (panel_size.x + hud_fontsize.x * 1.5);
+ str_pos = pos + team_score_baseoffset + eX * (panel_size.x + hud_fontsize.x * 3);
}
- drawstring(str_pos, str, hud_fontsize * 1.5, rgb, panel_fg_alpha, DRAWFLAG_NORMAL);
+ drawstring(str_pos, str, hud_fontsize * 3, rgb, panel_fg_alpha, DRAWFLAG_NORMAL);
// team size (if set to show on the side)
if (autocvar_hud_panel_scoreboard_team_size_position != 0) // team size not off
drawstring(str_pos, str, hud_fontsize, rgb, panel_fg_alpha, DRAWFLAG_NORMAL);
}
draw_endBoldFont();
+ */
+
+ // z411 My team header
+ // Score: highlight
+ drawfill(pos, team_score_size, rgb * 0.5, sbt_highlight_alpha, DRAWFLAG_NORMAL);
+
+ // Score: text
+ str = ftos(tm.(teamscores(ts_primary)));
+ str_pos = pos;
+ str_pos.x += (team_score_size.x / 2) - (stringwidth(str, true, team_score_fontsize) / 2);
+ str_pos.y += (team_score_size.y / 2) - (team_score_fontsize.y / 2);
+
+ draw_beginBoldFont();
+ drawstring(str_pos, str, team_score_fontsize, rgb, panel_fg_alpha, DRAWFLAG_NORMAL);
+ draw_endBoldFont();
+
+ // Team name
+ str = Team_CustomName(tm.team);
+ str_pos = pos;
+ str_pos.x += team_score_size.x + team_name_fontsize.x * 0.5;
+ str_pos.y += (team_score_size.y / 2) - (team_name_fontsize.y / 2);
+ drawcolorcodedstring(str_pos, str, team_name_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
+
+ pos.y += team_score_size.y + (hud_fontsize.y * 0.5);
+
if(autocvar_hud_panel_scoreboard_bg_teams_color_team > 0)
panel_bg_color = rgb * autocvar_hud_panel_scoreboard_bg_teams_color_team;
else if(panel_bg_color_team > 0)
}
panel_bg_color = panel_bg_color_save;
}
+ else if(gametype == MAPINFO_TYPE_DUEL)
+ {
+ for(tm = teams.sort_next; tm; tm = tm.sort_next)
+ if(tm.team != NUM_SPECTATOR)
+ break;
+
+ // z411 make DUEL TABLE
+ pos = Scoreboard_MakeDuelTable(pos, tm, panel_bg_color, bg_size);
+ }
else
{
for(tm = teams.sort_next; tm; tm = tm.sort_next)
pos = Scoreboard_MakeTable(pos, tm, panel_bg_color, bg_size);
}
+ pos = Scoreboard_MedalStats_Draw(pos);
+
// draw scoreboard spectators before accuracy and item stats
if (autocvar_hud_panel_scoreboard_spectators_position == 0) {
pos = Scoreboard_Spectators_Draw(pos);
pos = Scoreboard_Spectators_Draw(pos);
}
- pos = Scoreboard_MapStats_Draw(pos, panel_bg_color, bg_size);
+ //pos = Scoreboard_MapStats_Draw(pos, panel_bg_color, bg_size);
// draw scoreboard spectators after mapstats
if (autocvar_hud_panel_scoreboard_spectators_position == 3) {