void HUD_PressedKeys()
{
- if(!autocvar__hud_configure)
- {
- if(!autocvar_hud_panel_pressedkeys) return;
- if(spectatee_status <= 0 && autocvar_hud_panel_pressedkeys < 2) return;
+ if (!autocvar__hud_configure) {
+ if (!autocvar_hud_panel_pressedkeys) { return; }
+ if (spectatee_status <= 0 && autocvar_hud_panel_pressedkeys < 2) { return; }
}
HUD_Panel_LoadCvars();
pos = panel_pos;
mySize = panel_size;
- if (autocvar_hud_panel_pressedkeys_dynamichud)
+ if (autocvar_hud_panel_pressedkeys_dynamichud) {
HUD_Scale_Enable();
- else
+ } else {
HUD_Scale_Disable();
+ }
HUD_Panel_DrawBg();
- if(panel_bg_padding)
- {
+ if (panel_bg_padding) {
pos += '1 1 0' * panel_bg_padding;
mySize -= '2 2 0' * panel_bg_padding;
}
// force custom aspect
float aspect = autocvar_hud_panel_pressedkeys_aspect;
- if(aspect)
- {
+ if (aspect) {
vector newSize = '0 0 0';
- if(mySize.x/mySize.y > aspect)
- {
+ if (mySize.x / mySize.y > aspect) {
newSize.x = aspect * mySize.y;
newSize.y = mySize.y;
pos.x = pos.x + (mySize.x - newSize.x) / 2;
- }
- else
- {
- newSize.y = 1/aspect * mySize.x;
+ } else {
+ newSize.y = 1 / aspect * mySize.x;
newSize.x = mySize.x;
pos.y = pos.y + (mySize.y - newSize.y) / 2;
vector keysize = vec2(mySize.x / 3, mySize.y / (3 - !autocvar_hud_panel_pressedkeys_attack));
int pressedkeys = STAT(PRESSED_KEYS);
- if(autocvar_hud_panel_pressedkeys_attack)
- {
+ if (autocvar_hud_panel_pressedkeys_attack) {
drawpic_aspect_skin(pos + eX * keysize.x * 0.5, ((pressedkeys & KEY_ATCK) ? "key_atck_inv.tga" : "key_atck.tga"), keysize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
drawpic_aspect_skin(pos + eX * keysize.x * 1.5, ((pressedkeys & KEY_ATCK2) ? "key_atck_inv.tga" : "key_atck.tga"), keysize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
pos.y += keysize.y;