+#include "powerups.qh"
+
+#include <common/items/all.qc>
+
// Powerups (#2)
// Powerup item fields (reusing existing fields)
int getPowerupItemAlign(int align, int column, int row, int columns, int rows, bool isVertical)
{
+ TC(int, align); TC(int, column); TC(int, row); TC(int, columns); TC(int, rows); TC(bool, isVertical);
if(align < 2)
return align;
// Draw panel background
HUD_Panel_UpdateCvars();
+ if (autocvar_hud_panel_powerups_dynamichud)
+ HUD_Scale_Enable();
+ else
+ HUD_Scale_Disable();
HUD_Panel_DrawBg(1);
// Set drawing area