if(!HUD_ModIcons_GameType) return;
}
- HUD_Panel_UpdateCvars();
-
- draw_beginBoldFont();
if(mod_active != mod_prev) {
mod_change = time;
else
mod_alpha = bound(0, 1 - (time - mod_change) * 2, 1);
+ //if(mod_alpha <= 0)
+ // return;
+ HUD_Panel_UpdateCvars(mod_alpha);
+
+ draw_beginBoldFont();
+
if (autocvar_hud_panel_modicons_dynamichud)
HUD_Scale_Enable();
else
HUD_Scale_Disable();
- if(mod_alpha)
- HUD_Panel_DrawBg(mod_alpha);
+
+ HUD_Panel_DrawBg();
if(panel_bg_padding)
{