#include "infomessages.qh"
+#include <client/autocvars.qh>
+#include <client/miscfunctions.qh>
+
#include <common/ent_cs.qh>
#include <common/mapinfo.qh>
-// Info messages panel (#14)
+// Info messages (#14)
+
+void HUD_InfoMessages_Export(int fh)
+{
+ // allow saving cvars that aesthetically change the panel into hud skin files
+ HUD_Write_Cvar("hud_panel_infomessages_flip");
+}
+float autocvar_hud_panel_infomessages_group0 = 1;
float autocvar_hud_panel_infomessages_group_fadetime = 0.4;
float autocvar_hud_panel_infomessages_group_time = 6;
const int IMG_COUNT = 1; // number of InfoMessage Groups
float img_fade[IMG_COUNT];
-int img_id[IMG_COUNT];
+int img_cur_msg[IMG_COUNT];
float img_time[IMG_COUNT];
-int img_select(int group_id, int msg_cnt)
+int img_select(int group_id)
{
float fadetime = max(0.001, autocvar_hud_panel_infomessages_group_fadetime);
if(time > img_time[group_id])
img_fade[group_id] = max(0, img_fade[group_id] - frametime / fadetime);
if(!img_fade[group_id])
{
- ++img_id[group_id];
+ ++img_cur_msg[group_id];
img_time[group_id] = floor(time) + autocvar_hud_panel_infomessages_group_time;
}
}
else
img_fade[group_id] = min(1, img_fade[group_id] + frametime / fadetime);
- return img_id[group_id] % msg_cnt;
+ return img_cur_msg[group_id];
}
-float stringwidth_colors(string s, vector theSize);
vector InfoMessages_drawstring(string s, vector pos, vector sz, float a, vector fontsize)
{
getWrappedLine_remaining = s;
pos.y += fontsize.y;
offset = fontsize.x;
}
+ pos.y += fontsize.y * 0.25;
return pos;
}
-#define InfoMessage(s, a) pos = InfoMessages_drawstring(s, pos, mySize, a, fontsize)
+#define InfoMessage(s) MACRO_BEGIN \
+ pos = InfoMessages_drawstring(s, pos, mySize, ((img_curr_group >= 0) ? panel_fg_alpha * img_fade[img_curr_group] : panel_fg_alpha), fontsize); \
+ img_curr_group = -1; \
+MACRO_END
void HUD_InfoMessages()
{
if(!autocvar_hud_panel_infomessages) return;
}
- HUD_Panel_UpdateCvars();
+ HUD_Panel_LoadCvars();
vector pos, mySize;
pos = panel_pos;
mySize = panel_size;
HUD_Scale_Enable();
else
HUD_Scale_Disable();
- HUD_Panel_DrawBg(1);
+ HUD_Panel_DrawBg();
if(panel_bg_padding)
{
pos += '1 1 0' * panel_bg_padding;
vector fontsize = '0.2 0.2 0' * mySize.y;
string s;
+ int img_curr_group = -1;
if(!autocvar__hud_configure)
{
- float img_group;
if(spectatee_status)
{
if(spectatee_status == -1)
s = _("^1Observing");
else
s = sprintf(_("^1Spectating: ^7%s"), entcs_GetName(current_player));
- InfoMessage(s, panel_fg_alpha);
+ InfoMessage(s);
- img_group = 0;
- switch(img_select(img_group, 3))
+ if(autocvar_hud_panel_infomessages_group0)
{
- default:
- case 0:
- if(spectatee_status == -1)
- s = sprintf(_("^1Press ^3%s^1 to spectate"), getcommandkey(_("primary fire"), "+fire"));
- else
- s = sprintf(_("^1Press ^3%s^1 or ^3%s^1 for next or previous player"), getcommandkey(_("next weapon"), "weapnext"), getcommandkey(_("previous weapon"), "weapprev"));
- break;
- case 1:
- if(spectatee_status == -1)
- s = sprintf(_("^1Use ^3%s^1 or ^3%s^1 to change the speed"), getcommandkey(_("next weapon"), "weapnext"), getcommandkey(_("previous weapon"), "weapprev"));
- else
- s = sprintf(_("^1Press ^3%s^1 to observe, ^3%s^1 to change camera mode"), getcommandkey(_("secondary fire"), "+fire2"), getcommandkey(_("drop weapon"), "dropweapon"));
- break;
- case 2:
- s = sprintf(_("^1Press ^3%s^1 for gamemode info"), getcommandkey(_("server info"), "+show_info"));
- break;
+ img_curr_group = 0;
+ switch(img_select(img_curr_group) % 3)
+ {
+ default:
+ case 0:
+ if(spectatee_status == -1)
+ s = sprintf(_("^1Press ^3%s^1 to spectate"), getcommandkey(_("primary fire"), "+fire"));
+ else
+ s = sprintf(_("^1Press ^3%s^1 or ^3%s^1 for next or previous player"), getcommandkey(_("next weapon"), "weapnext"), getcommandkey(_("previous weapon"), "weapprev"));
+ break;
+ case 1:
+ if(spectatee_status == -1)
+ s = sprintf(_("^1Use ^3%s^1 or ^3%s^1 to change the speed"), getcommandkey(_("next weapon"), "weapnext"), getcommandkey(_("previous weapon"), "weapprev"));
+ else
+ s = sprintf(_("^1Press ^3%s^1 to observe, ^3%s^1 to change camera mode"), getcommandkey(_("secondary fire"), "+fire2"), getcommandkey(_("drop weapon"), "dropweapon"));
+ break;
+ case 2:
+ s = sprintf(_("^1Press ^3%s^1 for gamemode info"), getcommandkey(_("server info"), "+show_info"));
+ break;
+ }
+ InfoMessage(s);
}
- InfoMessage(s, img_fade[img_group] * panel_fg_alpha);
- if(gametype == MAPINFO_TYPE_LMS)
+ MUTATOR_CALLHOOK(DrawInfoMessages, pos, mySize);
+
+ if(!warmup_stage && ISGAMETYPE(LMS))
{
entity sk;
sk = playerslots[player_localnum];
- if(sk.(scores[ps_primary]) >= 666)
+ if(sk.(scores(ps_primary)) >= 666)
s = _("^1Match has already begun");
- else if(sk.(scores[ps_primary]) > 0)
+ else if(sk.(scores(ps_primary)) > 0)
s = _("^1You have no more lives left");
else
s = sprintf(_("^1Press ^3%s^1 to join"), getcommandkey(_("jump"), "+jump"));
}
else
s = sprintf(_("^1Press ^3%s^1 to join"), getcommandkey(_("jump"), "+jump"));
- InfoMessage(s, panel_fg_alpha);
+ InfoMessage(s);
}
if (time < STAT(GAMESTARTTIME))
//we need to ceil, otherwise the countdown would be off by .5 when using round()
float countdown = ceil(STAT(GAMESTARTTIME) - time);
s = sprintf(_("^1Game starts in ^3%d^1 seconds"), countdown);
- InfoMessage(s, panel_fg_alpha);
+ InfoMessage(s);
}
if(warmup_stage)
{
s = _("^2Currently in ^1warmup^2 stage!");
- InfoMessage(s, panel_fg_alpha);
+ InfoMessage(s);
}
string blinkcolor;
else
s = _("^2Waiting for others to ready up...");
}
- InfoMessage(s, panel_fg_alpha);
+ InfoMessage(s);
}
else if(warmup_stage && !spectatee_status)
{
s = sprintf(_("^2Press ^3%s^2 to end warmup"), getcommandkey(_("ready"), "ready"));
- InfoMessage(s, panel_fg_alpha);
+ InfoMessage(s);
}
- if(teamplay && !spectatee_status && gametype != MAPINFO_TYPE_CA && teamnagger)
+ if(teamplay && !spectatee_status && teamnagger)
{
float ts_min = 0, ts_max = 0;
entity tm = teams.sort_next;
tm = GetTeam(myteam, false);
if (tm && tm.team != NUM_SPECTATOR && tm.team_size == ts_max)
s = strcat(s, sprintf(_(" Press ^3%s%s to adjust"), getcommandkey(_("team menu"), "menu_showteamselect"), blinkcolor));
- InfoMessage(s, panel_fg_alpha);
+ InfoMessage(s);
}
}
}
+
+ if(autocvar_cl_showspectators)
+ if(num_spectators)
+ //if(spectatee_status != -1)
+ {
+ s = ((spectatee_status) ? _("^1Spectating this player:") : _("^1Spectating you:"));
+ // InfoMessage(s)
+ int limit = min(num_spectators, MAX_SPECTATORS);
+ for(int i = 0; i < limit; ++i)
+ {
+ float slot = spectatorlist[i];
+ if(i == 0)
+ s = strcat(s, " ^7", entcs_GetName(slot));
+ else
+ s = strcat("^7", entcs_GetName(slot));
+ InfoMessage(s);
+ }
+ }
}
else
{
- InfoMessage(_("^7Press ^3ESC ^7to show HUD options."), panel_fg_alpha);
- InfoMessage(_("^3Doubleclick ^7a panel for panel-specific options."), panel_fg_alpha);
- InfoMessage(_("^3CTRL ^7to disable collision testing, ^3SHIFT ^7and"), panel_fg_alpha);
- InfoMessage(_("^3ALT ^7+ ^3ARROW KEYS ^7for fine adjustments."), panel_fg_alpha);
+ InfoMessage(_("^7Press ^3ESC ^7to show HUD options."));
+ InfoMessage(_("^3Doubleclick ^7a panel for panel-specific options."));
+ InfoMessage(_("^3CTRL ^7to disable collision testing, ^3SHIFT ^7and"));
+ InfoMessage(_("^3ALT ^7+ ^3ARROW KEYS ^7for fine adjustments."));
}
}