}
}
- HUD_Panel_UpdateCvars();
+ HUD_Panel_UpdateCvars(1); // can't be forced to fade with the scoreboard anyway
if(intermission == 2)
{
// chat messages don't scale properly since they are displayed directly by the engine
HUD_Scale_Disable();
- HUD_Panel_DrawBg(1);
+ HUD_Panel_DrawBg();
if(panel_bg_padding)
{