.int team;
.int team_size;
-float vid_conwidth, vid_conheight;
+float vid_conheight;
int binddb;
// QUALIFYING
float blurtest_time0, blurtest_time1, blurtest_radius, blurtest_power;
#endif
-float servertime, serverprevtime, serverdeltatime;
+float serverprevtime, serverdeltatime;
float ticrate;