#include "damage.qh"
+#include "_.qh"
-#include "autocvars.qh"
-#include "defs.qh"
#include "gibs.qh"
#include "movetypes.qh"
#include "prandom.qh"
#include "../common/weapons/weapons.qh"
-#include "../dpdefs/csprogsdefs.qh"
-
.entity tag_entity;
.float cnt;