}
// recursive predraw call to fix issues with forcemodels and LOD if bone indexes mismatch
- if(this.tag_entity.classname == "csqcmodel")
+ if(this.tag_entity.classname == "ENT_CLIENT_MODEL")
{
CSQCModel_Hook_PreDraw(this.tag_entity, (this.tag_entity.isplayermodel & ISPLAYER_CLIENT));
}