float autocvar_cl_reticle_item_nex;
float autocvar_cl_reticle_item_normal;
float autocvar_cl_reticle_stretch;
-float autocvar_cl_showacceleration;
-float autocvar_cl_showacceleration_alpha;
-string autocvar_cl_showacceleration_color;
-float autocvar_cl_showacceleration_color_custom;
-float autocvar_cl_showacceleration_position;
-float autocvar_cl_showacceleration_scale;
-float autocvar_cl_showacceleration_size;
-float autocvar_cl_showacceleration_z;
-float autocvar_cl_showspeed;
-float autocvar_cl_showspeed_position;
-float autocvar_cl_showspeed_size;
-float autocvar_cl_showspeed_unit;
-float autocvar_cl_showspeed_z;
float autocvar_cl_sound_maptime_warning;
float autocvar_cl_stripcolorcodes;
var float autocvar_cl_vehicle_spiderbot_cross_alpha = 0.6;
float autocvar_cl_zoomspeed;
float autocvar_con_chat;
float autocvar_con_chatpos;
+float autocvar_con_chatrect;
float autocvar_con_chatsize;
float autocvar_con_chattime;
float autocvar_con_notify;
float autocvar_crosshair_dot_size;
float autocvar_crosshair_effect_scalefade;
float autocvar_crosshair_effect_speed;
+float autocvar_crosshair_hitindication;
+string autocvar_crosshair_hitindication_color;
+float autocvar_crosshair_hitindication_speed;
float autocvar_crosshair_hittest;
float autocvar_crosshair_hittest_blur;
float autocvar_crosshair_hittest_showimpact;
float autocvar_crosshair_per_weapon;
float autocvar_crosshair_pickup;
float autocvar_crosshair_pickup_speed;
-float autocvar_crosshair_ring_sniperrifle_alpha;
+float autocvar_crosshair_ring;
+float autocvar_crosshair_ring_inner;
+float autocvar_crosshair_ring_minelayer;
+float autocvar_crosshair_ring_minelayer_alpha;
+float autocvar_crosshair_ring_nex;
+float autocvar_crosshair_ring_nex_alpha;
float autocvar_crosshair_ring_nex_currentcharge_movingavg_rate;
float autocvar_crosshair_ring_nex_currentcharge_scale;
float autocvar_crosshair_ring_nex_inner_alpha;
float autocvar_crosshair_ring_nex_inner_color_blue;
float autocvar_crosshair_ring_nex_inner_color_green;
float autocvar_crosshair_ring_nex_inner_color_red;
-float autocvar_crosshair_ring_nex_outer_alpha;
float autocvar_crosshair_ring_size;
+float autocvar_crosshair_ring_reload;
+float autocvar_crosshair_ring_reload_alpha;
+float autocvar_crosshair_ring_reload_size;
float autocvar_crosshair_size;
float autocvar_ekg;
float autocvar_fov;
+float autocvar_g_balance_damagepush_speedfactor;
float autocvar_g_balance_tuba_attenuation;
float autocvar_g_balance_tuba_fadetime;
float autocvar_g_balance_tuba_volume;
float autocvar_hud_panel_healtharmor_progressbar;
string autocvar_hud_panel_healtharmor_progressbar_armor;
string autocvar_hud_panel_healtharmor_progressbar_health;
+float autocvar_hud_panel_healtharmor_progressbar_gfx;
+float autocvar_hud_panel_healtharmor_progressbar_gfx_damage;
+float autocvar_hud_panel_healtharmor_progressbar_gfx_lowhealth;
+float autocvar_hud_panel_healtharmor_progressbar_gfx_smooth;
+
float autocvar_hud_panel_healtharmor_text;
float autocvar_hud_panel_infomessages;
float autocvar_hud_panel_infomessages_flip;
float autocvar_hud_panel_modicons;
+float autocvar_hud_panel_modicons_dom_layout;
float autocvar_hud_panel_notify;
float autocvar_hud_panel_notify_fadetime;
float autocvar_hud_panel_notify_flip;
+float autocvar_hud_panel_notify_fontsize;
float autocvar_hud_panel_notify_print;
float autocvar_hud_panel_notify_time;
+float autocvar_hud_panel_physics;
+float autocvar_hud_panel_physics_acceleration_progressbar_mode;
+float autocvar_hud_panel_physics_acceleration_max;
+float autocvar_hud_panel_physics_progressbar;
+float autocvar_hud_panel_physics_acceleration_vertical;
+float autocvar_hud_panel_physics_baralign;
+float autocvar_hud_panel_physics_flip;
+float autocvar_hud_panel_physics_speed_max;
+float autocvar_hud_panel_physics_speed_unit;
+float autocvar_hud_panel_physics_speed_unit_show;
+float autocvar_hud_panel_physics_speed_vertical;
+float autocvar_hud_panel_physics_text;
+float autocvar_hud_panel_physics_topspeed;
+float autocvar_hud_panel_physics_topspeed_time;
float autocvar_hud_panel_powerups;
float autocvar_hud_panel_powerups_baralign;
float autocvar_hud_panel_powerups_flip;
float autocvar_hud_panel_radar_scale;
float autocvar_hud_panel_radar_zoommode;
float autocvar_hud_panel_score;
+float autocvar_hud_panel_score_rankings;
float autocvar_hud_panel_timer;
float autocvar_hud_panel_timer_increment;
float autocvar_hud_panel_vote;
float autocvar_hud_progressbar_alpha;
float autocvar_hud_showbinds;
float autocvar_hud_showbinds_limit;
+float autocvar_hud_shownames;
+float autocvar_hud_shownames_enemies;
+float autocvar_hud_shownames_status;
+float autocvar_hud_shownames_height;
+float autocvar_hud_shownames_aspect;
+float autocvar_hud_shownames_fontsize;
+float autocvar_hud_shownames_decolorize;
+float autocvar_hud_shownames_alpha;
+float autocvar_hud_shownames_resize;
+float autocvar_hud_shownames_mindistance;
+float autocvar_hud_shownames_maxdistance;
string autocvar_hud_skin;
float autocvar_loddebug;
float autocvar_menu_mouse_speed;
float autocvar_vid_conwidth;
float autocvar_vid_pixelheight;
float autocvar_viewsize;
+float autocvar_crosshair_color_by_health;
+float autocvar_cl_hitsound;
+float autocvar_cl_hitsound_antispam_time;