float autocvar_hud_panel_weapons_complainbubble_fadetime;
float autocvar_hud_panel_weapons_complainbubble_padding;
float autocvar_hud_panel_weapons_complainbubble_time;
-var float autocvar_hud_panel_weapons_fade = 1;
float autocvar_hud_panel_weapons_label;
float autocvar_hud_panel_weapons_onlyowned;
float autocvar_hud_panel_weapons_timeout;
float autocvar_hud_panel_weapons_timeout_effect;
+float autocvar_hud_panel_weapons_timeout_fadebgmin;
+float autocvar_hud_panel_weapons_timeout_fadefgmin;
+var float autocvar_hud_panel_weapons_timeout_speed_in = 0.25;
+var float autocvar_hud_panel_weapons_timeout_speed_out = 0.75;
float autocvar_hud_progressbar_alpha;
float autocvar_hud_showbinds;
float autocvar_hud_showbinds_limit;
float autocvar_cl_deathglow;
float autocvar_developer_csqcentities;
float autocvar__animblend;
+float autocvar_g_jetpack_attenuation;