float roundstarttime = getstatf(STAT_ROUNDSTARTTIME);
if(roundstarttime == -1)
{
- // stop countdown immediately
- centerprint_generic(CPID_GAME_STARTING, "", 1, 0);
remove(self);
return;
}
else // countdown is still going
{
if(roundstarttime == starttime)
- centerprint_generic(CPID_GAME_STARTING, _("^1Round starts in %d seconds"), 1, countdown_rounded);
+ Local_Notification(MSG_CENTER, CENTER_COUNTDOWN_ROUNDSTART, countdown_rounded);
else
Local_Notification(MSG_CENTER, CENTER_COUNTDOWN_GAMESTART, countdown_rounded);