previous_game_starttime = startTime;
}
-#define ANNOUNCER_CHECKMINUTE(minute) MACRO_BEGIN { \
+#define ANNOUNCER_CHECKMINUTE(minute) MACRO_BEGIN \
if(announcer_##minute##min) { \
if(timeleft > minute * 60) \
announcer_##minute##min = false; \
Local_Notification(MSG_ANNCE, ANNCE_REMAINING_MIN_##minute); \
} \
} \
-} MACRO_END
+MACRO_END
void Announcer_Time()
{