]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/Main.qc
Merge remote-tracking branch 'origin/terencehill/onslaught_bugfixes'
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / Main.qc
index ff3614e24efcd3680c3f2af168ea9f82423281ba..f8b6e9cf08e1fa55b1ab3903966584e60b458fa1 100644 (file)
@@ -149,7 +149,7 @@ void CSQC_Init(void)
        teams = Sort_Spawn();
        players = Sort_Spawn();
 
-       GetTeam(FL_SPECTATOR, true); // add specs first
+       GetTeam(NUM_SPECTATOR, true); // add specs first
 
        // needs to be done so early because of the constants they create
        CALL_ACCUMULATED_FUNCTION(RegisterWeapons);
@@ -263,16 +263,16 @@ float SetTeam(entity o, float Team)
                switch(Team)
                {
                        case -1:
-                       case FL_TEAM_1:
-                       case FL_TEAM_2:
-                       case FL_TEAM_3:
-                       case FL_TEAM_4:
+                       case NUM_TEAM_1:
+                       case NUM_TEAM_2:
+                       case NUM_TEAM_3:
+                       case NUM_TEAM_4:
                                break;
                        default:
                                if(GetTeam(Team, false) == world)
                                {
                                        print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
-                                       Team = FL_SPECTATOR;
+                                       Team = NUM_SPECTATOR;
                                }
                                break;
                }
@@ -288,7 +288,7 @@ float SetTeam(entity o, float Team)
                                if(GetTeam(Team, false) == world)
                                {
                                        print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
-                                       Team = FL_SPECTATOR;
+                                       Team = NUM_SPECTATOR;
                                }
                                break;
                }