]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/Main.qc
Weapons branch reloaded
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / Main.qc
index 3fc1ffe540940ba8da2491bb7ee05e1a49e0d17d..7d85532ba54e51a84f4756ab0ecc65a26f574e23 100644 (file)
@@ -87,6 +87,9 @@ void CSQC_Init(void)
        registercvar("hud_usecsqc", "1");
        registercvar("scoreboard_columns", "default");
 
+       registercvar("cl_nade_type", "3");
+       registercvar("cl_pokenade_type", "zombie");
+
        gametype = 0;
 
        // hud_fields uses strunzone on the titles!
@@ -104,10 +107,12 @@ void CSQC_Init(void)
 
        // needs to be done so early because of the constants they create
        CALL_ACCUMULATED_FUNCTION(RegisterWeapons);
+       CALL_ACCUMULATED_FUNCTION(RegisterMonsters);
        CALL_ACCUMULATED_FUNCTION(RegisterGametypes);
        CALL_ACCUMULATED_FUNCTION(RegisterNotifications);
        CALL_ACCUMULATED_FUNCTION(RegisterDeathtypes);
        CALL_ACCUMULATED_FUNCTION(RegisterHUD_Panels);
+       CALL_ACCUMULATED_FUNCTION(RegisterBuffs);
 
        WaypointSprite_Load();
 
@@ -212,7 +217,7 @@ float SetTeam(entity o, float Team)
                        default:
                                if(GetTeam(Team, false) == world)
                                {
-                                       printf(_("trying to switch to unsupported team %d\n"), Team);
+                                       dprintf("trying to switch to unsupported team %d\n", Team);
                                        Team = NUM_SPECTATOR;
                                }
                                break;
@@ -228,7 +233,7 @@ float SetTeam(entity o, float Team)
                        default:
                                if(GetTeam(Team, false) == world)
                                {
-                                       printf(_("trying to switch to unsupported team %d\n"), Team);
+                                       dprintf("trying to switch to unsupported team %d\n", Team);
                                        Team = NUM_SPECTATOR;
                                }
                                break;
@@ -817,7 +822,7 @@ void CSQC_Ent_Update(float bIsNewEntity)
                case ENT_CLIENT_WARPZONE_TELEPORTED: WarpZone_Teleported_Read(bIsNewEntity); break;
                case ENT_CLIENT_TRIGGER_MUSIC: Ent_ReadTriggerMusic(); break;
                case ENT_CLIENT_HOOK: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_HOOK); break;
-               case ENT_CLIENT_ARC_BEAM: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_ARC_BEAM); break;
+               case ENT_CLIENT_ARC_BEAM: Ent_ReadArcBeam(bIsNewEntity); break;
                case ENT_CLIENT_ACCURACY: Ent_ReadAccuracy(); break;
                case ENT_CLIENT_AUXILIARYXHAIR: Net_AuXair2(bIsNewEntity); break;
                case ENT_CLIENT_TURRET: ent_turret(); break;
@@ -827,6 +832,7 @@ void CSQC_Ent_Update(float bIsNewEntity)
                case ENT_CLIENT_SPAWNPOINT: Ent_ReadSpawnPoint(bIsNewEntity); break;
                case ENT_CLIENT_SPAWNEVENT: Ent_ReadSpawnEvent(bIsNewEntity); break;
                case ENT_CLIENT_NOTIFICATION: Read_Notification(bIsNewEntity); break;
+               case ENT_CLIENT_HEALING_ORB: ent_healer(); break;
 
                default:
                        //error(strcat(_("unknown entity type in CSQC_Ent_Update: %d\n"), self.enttype));
@@ -931,6 +937,7 @@ void Ent_ScoresInfo()
        float i;
        self.classname = "ent_client_scores_info";
        gametype = ReadInt24_t();
+       HUD_ModIcons_SetFunc();
        for(i = 0; i < MAX_SCORE; ++i)
        {
                scores_label[i] = strzone(ReadString());