sv_stopspeed 100
sv_accelerate 10
sv_airaccelerate 106.66666666666666666666
-// it is 10 in Quake 1, but the Nexuiz player physics code does not 100% match an oddity of Quake 1, but matches Quake 2 and 3 more
+// it is 10 in Quake 1, but the Xonotic player physics code does not 100% match an oddity of Quake 1, but matches Quake 2 and 3 more
sv_friction 4
edgefriction 1
sv_stepheight 18