// ********************************************** //
// MSG_ANNCE notifications:
+seta notification_ANNCE_ACCIDENT "1" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
+seta notification_ANNCE_ACHIEVEMENT_ACCURACY "1" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
seta notification_ANNCE_ACHIEVEMENT_AIRSHOT "1" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
seta notification_ANNCE_ACHIEVEMENT_AMAZING "1" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
+seta notification_ANNCE_ACHIEVEMENT_ASSIST "1" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
seta notification_ANNCE_ACHIEVEMENT_AWESOME "1" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
seta notification_ANNCE_ACHIEVEMENT_BOTLIKE "1" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
+seta notification_ANNCE_ACHIEVEMENT_DAMAGE "1" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
+seta notification_ANNCE_ACHIEVEMENT_DEFENSE "1" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
seta notification_ANNCE_ACHIEVEMENT_ELECTROBITCH "2" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
+seta notification_ANNCE_ACHIEVEMENT_EXCELLENT "1" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
seta notification_ANNCE_ACHIEVEMENT_IMPRESSIVE "1" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
+seta notification_ANNCE_ACHIEVEMENT_PERFECT "1" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
+seta notification_ANNCE_ACHIEVEMENT_TELEFRAG "1" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
seta notification_ANNCE_ACHIEVEMENT_YODA "1" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
+seta notification_ANNCE_ALONE "2" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
seta notification_ANNCE_BEGIN "2" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
+seta notification_ANNCE_CTF_PICKUP_ENEMY "2" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
+seta notification_ANNCE_CTF_PICKUP "2" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
+seta notification_ANNCE_CTF_PICKUP_TEAM "2" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
+seta notification_ANNCE_CTF_PICKUP_YOU "2" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
+seta notification_ANNCE_CTF_RETURN_ENEMY "2" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
+seta notification_ANNCE_CTF_RETURN "2" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
+seta notification_ANNCE_CTF_RETURN_TEAM "2" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
+seta notification_ANNCE_FIRSTBLOOD "1" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
seta notification_ANNCE_HEADSHOT "2" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
+seta notification_ANNCE_HUMILIATION "2" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
seta notification_ANNCE_INSTAGIB_LASTSECOND "1" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
seta notification_ANNCE_INSTAGIB_NARROWLY "1" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
seta notification_ANNCE_INSTAGIB_TERMINATED "1" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
seta notification_ANNCE_KILLSTREAK_05 "1" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
seta notification_ANNCE_KILLSTREAK_10 "1" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
seta notification_ANNCE_KILLSTREAK_15 "1" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
-seta notification_ANNCE_KILLSTREAK_20 "1" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
-seta notification_ANNCE_KILLSTREAK_25 "1" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
-seta notification_ANNCE_KILLSTREAK_30 "1" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
-seta notification_ANNCE_MULTIFRAG "0" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
+seta notification_ANNCE_LEAD_GAINED "2" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
+seta notification_ANNCE_LEAD_LOST "2" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
+seta notification_ANNCE_LEAD_TIED "2" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
+seta notification_ANNCE_MULTIFRAG "1" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
seta notification_ANNCE_NUM_1 "2" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
seta notification_ANNCE_NUM_10 "2" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
seta notification_ANNCE_NUM_2 "2" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
seta notification_ANNCE_NUM_GAMESTART_7 "0" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
seta notification_ANNCE_NUM_GAMESTART_8 "0" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
seta notification_ANNCE_NUM_GAMESTART_9 "0" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
+seta notification_ANNCE_NUM_IDLE_1 "0" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
+seta notification_ANNCE_NUM_IDLE_10 "0" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
+seta notification_ANNCE_NUM_IDLE_2 "0" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
+seta notification_ANNCE_NUM_IDLE_3 "0" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
+seta notification_ANNCE_NUM_IDLE_4 "0" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
+seta notification_ANNCE_NUM_IDLE_5 "0" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
+seta notification_ANNCE_NUM_IDLE_6 "0" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
+seta notification_ANNCE_NUM_IDLE_7 "0" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
+seta notification_ANNCE_NUM_IDLE_8 "0" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
+seta notification_ANNCE_NUM_IDLE_9 "0" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
seta notification_ANNCE_NUM_KILL_1 "0" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
seta notification_ANNCE_NUM_KILL_10 "0" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
seta notification_ANNCE_NUM_KILL_2 "0" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
seta notification_ANNCE_NUM_ROUNDSTART_7 "0" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
seta notification_ANNCE_NUM_ROUNDSTART_8 "0" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
seta notification_ANNCE_NUM_ROUNDSTART_9 "0" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
+seta notification_ANNCE_OVERTIME "2" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
seta notification_ANNCE_PREPARE "2" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
+seta notification_ANNCE_PREPARE_TEAM "2" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
seta notification_ANNCE_REMAINING_FRAG_1 "1" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
seta notification_ANNCE_REMAINING_FRAG_2 "1" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
seta notification_ANNCE_REMAINING_FRAG_3 "1" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
seta notification_ANNCE_REMAINING_MIN_1 "2" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
seta notification_ANNCE_REMAINING_MIN_5 "2" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
+seta notification_ANNCE_ROUND_OVER "2" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
+seta notification_ANNCE_ROUND_TEAM_WIN "2" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
+seta notification_ANNCE_ROUND_TIED "2" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
+seta notification_ANNCE_SUDDENDEATH "2" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
+seta notification_ANNCE_SUICIDE "1" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
+seta notification_ANNCE_TEAM_LEADS_ENEMY "2" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
+seta notification_ANNCE_TEAM_LEADS "2" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
+seta notification_ANNCE_TEAM_LEADS_TEAM "2" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
+seta notification_ANNCE_TEAM_LEADS_TIED "2" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
+seta notification_ANNCE_TEAM_SCORES_ENEMY "2" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
+seta notification_ANNCE_TEAM_SCORES "2" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
+seta notification_ANNCE_TEAM_SCORES_TEAM "2" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
+seta notification_ANNCE_TEAM_WINS "2" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
seta notification_ANNCE_TIMEOUT "2" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
seta notification_ANNCE_VOTE_ACCEPT "2" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
seta notification_ANNCE_VOTE_CALL "2" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
seta notification_INFO_POWERUP_SPEED "1" "0 = off, 1 = print to console, 2 = print to console and chatbox (if notification_allow_chatboxprint is enabled)"
seta notification_INFO_POWERUP_STRENGTH "1" "0 = off, 1 = print to console, 2 = print to console and chatbox (if notification_allow_chatboxprint is enabled)"
seta notification_INFO_QUIT_DISCONNECT "2" "0 = off, 1 = print to console, 2 = print to console and chatbox (if notification_allow_chatboxprint is enabled)"
+seta notification_INFO_QUIT_KICK "2" "0 = off, 1 = print to console, 2 = print to console and chatbox (if notification_allow_chatboxprint is enabled)"
seta notification_INFO_QUIT_KICK_IDLING "2" "0 = off, 1 = print to console, 2 = print to console and chatbox (if notification_allow_chatboxprint is enabled)"
seta notification_INFO_QUIT_KICK_SPECTATING "1" "0 = off, 1 = print to console, 2 = print to console and chatbox (if notification_allow_chatboxprint is enabled)"
seta notification_INFO_QUIT_KICK_TEAMKILL "2" "0 = off, 1 = print to console, 2 = print to console and chatbox (if notification_allow_chatboxprint is enabled)"
seta notification_INFO_RACE_NEW_SET "1" "0 = off, 1 = print to console, 2 = print to console and chatbox (if notification_allow_chatboxprint is enabled)"
seta notification_INFO_ROUND_OVER "1" "0 = off, 1 = print to console, 2 = print to console and chatbox (if notification_allow_chatboxprint is enabled)"
seta notification_INFO_ROUND_PLAYER_WIN "1" "0 = off, 1 = print to console, 2 = print to console and chatbox (if notification_allow_chatboxprint is enabled)"
+seta notification_INFO_ROUND_TEAM_SCORES "1" "0 = off, 1 = print to console, 2 = print to console and chatbox (if notification_allow_chatboxprint is enabled)"
seta notification_INFO_ROUND_TEAM_WIN "1" "0 = off, 1 = print to console, 2 = print to console and chatbox (if notification_allow_chatboxprint is enabled)"
seta notification_INFO_ROUND_TIED "1" "0 = off, 1 = print to console, 2 = print to console and chatbox (if notification_allow_chatboxprint is enabled)"
seta notification_INFO_SCORES "1" "0 = off, 1 = print to console, 2 = print to console and chatbox (if notification_allow_chatboxprint is enabled)"
seta notification_INFO_SPECTATE_WARNING "1" "0 = off, 1 = print to console, 2 = print to console and chatbox (if notification_allow_chatboxprint is enabled)"
seta notification_INFO_SUPERSPEC_MISSING_UID "2" "0 = off, 1 = print to console, 2 = print to console and chatbox (if notification_allow_chatboxprint is enabled)"
seta notification_INFO_SUPERWEAPON_PICKUP "1" "0 = off, 1 = print to console, 2 = print to console and chatbox (if notification_allow_chatboxprint is enabled)"
+seta notification_INFO_SURVIVAL_HUNTER_WIN "1" "0 = off, 1 = print to console, 2 = print to console and chatbox (if notification_allow_chatboxprint is enabled)"
+seta notification_INFO_SURVIVAL_SURVIVOR_WIN "1" "0 = off, 1 = print to console, 2 = print to console and chatbox (if notification_allow_chatboxprint is enabled)"
seta notification_INFO_TEAMCHANGE_LARGERTEAM "1" "0 = off, 1 = print to console, 2 = print to console and chatbox (if notification_allow_chatboxprint is enabled)"
seta notification_INFO_TEAMCHANGE_NOTALLOWED "1" "0 = off, 1 = print to console, 2 = print to console and chatbox (if notification_allow_chatboxprint is enabled)"
seta notification_INFO_VERSION_BETA "1" "0 = off, 1 = print to console, 2 = print to console and chatbox (if notification_allow_chatboxprint is enabled)"
seta notification_CENTER_CTF_RETURN "1" "0 = off, 1 = centerprint"
seta notification_CENTER_CTF_STALEMATE_CARRIER "1" "0 = off, 1 = centerprint"
seta notification_CENTER_CTF_STALEMATE_OTHER "1" "0 = off, 1 = centerprint"
+seta notification_CENTER_DEATH_MURDER_DM "1" "0 = off, 1 = centerprint"
+seta notification_CENTER_DEATH_MURDER_DUEL "1" "0 = off, 1 = centerprint"
seta notification_CENTER_DEATH_MURDER_FRAG "1" "0 = off, 1 = centerprint"
seta notification_CENTER_DEATH_MURDER_FRAGGED "1" "0 = off, 1 = centerprint"
seta notification_CENTER_DEATH_MURDER_FRAGGED_FIRE "1" "0 = off, 1 = centerprint"
seta notification_CENTER_LMS_VISIBLE_LEADER "1" "0 = off, 1 = centerprint"
seta notification_CENTER_LMS_VISIBLE_OTHER "1" "0 = off, 1 = centerprint"
seta notification_CENTER_MISSING_PLAYERS "1" "0 = off, 1 = centerprint"
+seta notification_CENTER_MISSING_READY "1" "0 = off, 1 = centerprint"
seta notification_CENTER_MISSING_TEAMS "1" "0 = off, 1 = centerprint"
seta notification_CENTER_MOVETOSPEC_IDLING "1" "0 = off, 1 = centerprint"
seta notification_CENTER_NADE_BONUS "1" "0 = off, 1 = centerprint"
seta notification_CENTER_ROUND_OVER "1" "0 = off, 1 = centerprint"
seta notification_CENTER_ROUND_PLAYER_WIN "1" "0 = off, 1 = centerprint"
seta notification_CENTER_ROUND_TEAM_LOSS "1" "0 = off, 1 = centerprint"
+seta notification_CENTER_ROUND_TEAM_SCORES "1" "0 = off, 1 = centerprint"
seta notification_CENTER_ROUND_TEAM_WIN "1" "0 = off, 1 = centerprint"
seta notification_CENTER_ROUND_TIED "1" "0 = off, 1 = centerprint"
seta notification_CENTER_SEQUENCE_COMPLETED "1" "0 = off, 1 = centerprint"
seta notification_CENTER_SUPERWEAPON_BROKEN "1" "0 = off, 1 = centerprint"
seta notification_CENTER_SUPERWEAPON_LOST "1" "0 = off, 1 = centerprint"
seta notification_CENTER_SUPERWEAPON_PICKUP "1" "0 = off, 1 = centerprint"
+seta notification_CENTER_SURVIVAL_HUNTER "1" "0 = off, 1 = centerprint"
+seta notification_CENTER_SURVIVAL_HUNTER_WIN "1" "0 = off, 1 = centerprint"
+seta notification_CENTER_SURVIVAL_SURVIVOR "1" "0 = off, 1 = centerprint"
+seta notification_CENTER_SURVIVAL_SURVIVOR_WIN "1" "0 = off, 1 = centerprint"
seta notification_CENTER_TEAMCHANGE_AUTO "1" "0 = off, 1 = centerprint"
seta notification_CENTER_TEAMCHANGE "1" "0 = off, 1 = centerprint"
seta notification_CENTER_TEAMCHANGE_SPECTATE "1" "0 = off, 1 = centerprint"
seta notification_CENTER_TEAMCHANGE_SUICIDE "1" "0 = off, 1 = centerprint"
seta notification_CENTER_TIMEOUT_BEGINNING "1" "0 = off, 1 = centerprint"
seta notification_CENTER_TIMEOUT_ENDING "1" "0 = off, 1 = centerprint"
+seta notification_CENTER_TIMEOUT_ONGOING "1" "0 = off, 1 = centerprint"
seta notification_CENTER_VEHICLE_ENTER "1" "0 = off, 1 = centerprint"
seta notification_CENTER_VEHICLE_ENTER_GUNNER "1" "0 = off, 1 = centerprint"
seta notification_CENTER_VEHICLE_ENTER_STEAL "1" "0 = off, 1 = centerprint"
seta notification_CHOICE_TYPEFRAGGED "1" "Choice for this notification 0 = off, 1 = default message, 2 = verbose message"
seta notification_CHOICE_TYPEFRAGGED_ALLOWED "1" "Allow choice for this notification 0 = off, 1 = only in warmup mode, 2 = always"
+// MSG_MEDAL notifications (count = 19):
+seta notification_MEDAL_ACCURACY "2" "Enable this multiple notification"
+seta notification_MEDAL_AIRSHOT "2" "Enable this multiple notification"
+seta notification_MEDAL_ASSIST "2" "Enable this multiple notification"
+seta notification_MEDAL_CAPTURE "2" "Enable this multiple notification"
+seta notification_MEDAL_DAMAGE "2" "Enable this multiple notification"
+seta notification_MEDAL_DEFENSE "2" "Enable this multiple notification"
+seta notification_MEDAL_ELECTROBITCH "2" "Enable this multiple notification"
+seta notification_MEDAL_EXCELLENT "2" "Enable this multiple notification"
+seta notification_MEDAL_FIRSTBLOOD "2" "Enable this multiple notification"
+seta notification_MEDAL_HEADSHOT "2" "Enable this multiple notification"
+seta notification_MEDAL_HUMILIATION "2" "Enable this multiple notification"
+seta notification_MEDAL_IMPRESSIVE "2" "Enable this multiple notification"
+seta notification_MEDAL_KILLSTREAK_03 "2" "Enable this multiple notification"
+seta notification_MEDAL_KILLSTREAK_05 "2" "Enable this multiple notification"
+seta notification_MEDAL_KILLSTREAK_10 "2" "Enable this multiple notification"
+seta notification_MEDAL_KILLSTREAK_15 "2" "Enable this multiple notification"
+seta notification_MEDAL_PERFECT "2" "Enable this multiple notification"
+seta notification_MEDAL_TELEFRAG "2" "Enable this multiple notification"
+seta notification_MEDAL_YODA "2" "Enable this multiple notification"
+
// HARD CODED notification variables:
seta notification_allow_chatboxprint "1" "Allow INFO notifications to be printed to chat box 0 = do not allow, 1 = allow only if allowed by individual notification_INFO* cvars, 2 = force all INFO notifications to be printed to the chatbox"
seta notification_debug "0" "Print extra debug information on all notification function calls (Requires -DNOTIFICATIONS_DEBUG flag to be enabled on QCSRC compilation)... 0 = disabled, 1 = dprint, 2 = print"