set g_monsters_miniboss_chance 5
set g_monsters_miniboss_healthboost 100
set g_monsters_forcedrop 0 "Force all monsters to drop this item on death. Use g_monsters_drop_* cvars to change forced drop item"
+set g_monsters_drop_time 10 "Amount of time before monster's dropped loot disappears"
set g_monsters_drop_type armor "Type of item to drop when forced. Possible values are: health, armor, ammo"
set g_monsters_drop_size medium "Size of the item monsters drop. Possible health/amor values are: small, medium, large. Possible ammo values are: shells, bullets, cells, rockets"
set g_monsters_owners 1 "Monsters will not attack their owners in team matches if set to 1"
set g_monster_spawnshieldtime 2 "Monsters will not take damage for this amount of seconds"
set g_monsters_typefrag 1
set g_monsters_healthbars 1 "Show health bars above monsters"
-set g_monsters_giants_only 0
-set g_monsters_nogiants 1
set g_monsters_target_range 2000
+set g_monsters_target_infront 0 "Only find targets infront of the monster"
set g_monsters_respawn 1 "Enable monster respawning"
set g_monsters_respawn_delay 20 "Monsters respawn in this amount of seconds"
set g_monsters_score_kill 1 "Get this many points for killing a naturally spawned monster"
set g_monsters_skill_hard 5 "Monster hard skill level (used for skill based functions)"
set g_monsters_skill_insane 7 "Monster insane skill level (used for skill based functions)"
set g_monsters_skill_nightmare 10 "Monster nightmare skill level (used for skill based functions)"
-set g_monsters_spawn_list "ogre demon shambler knight soldier scrag dog spawn hellknight fish vore zombie spider" "monsters not listed here will spawn as knights"
+set g_monsters_spawn_list "ogre demon shambler bruiser marine wyvern dog slime hellknight fish mage zombie spider" "monsters not listed here will spawn as bruisers"
// Ogre
set g_monster_ogre 1 "Enable Ogres"
set g_monster_ogre_speed_walk 100 "Ogre walk speed"
set g_monster_ogre_speed_run 150 "Ogre run speed"
set g_monster_ogre_attack_uzi_bullets 3 "Number of machine gun bullets Ogre fires"
-set g_monster_ogre_attack_uzi_chance 0.3 "Chance for Ogre to fire machine gun"
+set g_monster_ogre_attack_uzi_chance 0.1 "Chance for Ogre to fire machine gun"
set g_monster_ogre_attack_uzi_damage 10 "Ogre machine gun damage per bullet"
set g_monster_ogre_attack_uzi_force 5 "Ogre machine gun knockback"
set g_monster_ogre_attack_grenade_damage 50 "Ogre grenade damage"
set g_monster_shambler_speed_walk 100 "Shambler walk speed"
set g_monster_shambler_speed_run 150 "Shambler run speed"
-// Knight
-set g_monster_knight 1 "Enable Knights"
-set g_monster_knight_health 75 "Knight Health"
-set g_monster_knight_drop armor "Knight drops this item on death"
-set g_monster_knight_drop_size medium "Size of the item Knights drop. Possible values are: small, medium, large"
-set g_monster_knight_melee_damage 20 "Knight melee attack damage"
-set g_monster_knight_melee_side_damage 10 "Knight melee attack side damage"
-set g_monster_knight_speed_walk 40 "Knight walk speed"
-set g_monster_knight_speed_run 70 "Knight run speed"
+// Bruiser
+set g_monster_bruiser 1 "Enable Bruisers"
+set g_monster_bruiser_health 75 "Bruiser Health"
+set g_monster_bruiser_drop armor "Bruiser drops this item on death"
+set g_monster_bruiser_drop_size medium "Size of the item Bruisers drop. Possible values are: small, medium, large"
+set g_monster_bruiser_melee_damage 20 "Bruiser melee attack damage"
+set g_monster_bruiser_melee_side_damage 10 "Bruiser melee attack side damage"
+set g_monster_bruiser_speed_walk 40 "Bruiser walk speed"
+set g_monster_bruiser_speed_run 70 "Bruiser run speed"
// Grunt
set g_monster_soldier 1 "Enable Grunts"
set g_monster_soldier_attack_laser_speed 2000 "Grunt laser projectile speed"
set g_monster_soldier_attack_laser_spread 0 "Grunt laser projectile spread"
-// Scrag
-set g_monster_wizard 1 "Enable Scrags"
-set g_monster_wizard_health 80 "Scrag health"
-set g_monster_wizard_drop ammo "Scrag drops this item on death"
-set g_monster_wizard_drop_size cells "Size of the item Scrags drop. Possible values are: small, medium, large"
-set g_monster_wizard_speed_walk 40 "Scrag walk speed"
-set g_monster_wizard_speed_run 70 "Scrag run speed"
-set g_monster_wizard_spike_damage 15 "Scrag spike damage"
-set g_monster_wizard_spike_damage 7 "Scrag spike edge damage"
-set g_monster_wizard_spike_radius 20 "Scrag spike damage radius"
-set g_monster_wizard_spike_speed 400 "Scrag spike speed"
+// Wyvern
+set g_monster_wyvern 1 "Enable Wyverns"
+set g_monster_wyvern_health 80 "Wyvern health"
+set g_monster_wyvern_drop ammo "Wyvern drops this item on death"
+set g_monster_wyvern_drop_size cells "Size of the item Wyverns drop. Possible values are: small, medium, large"
+set g_monster_wyvern_speed_walk 40 "Wyvern walk speed"
+set g_monster_wyvern_speed_run 70 "Wyvern run speed"
+set g_monster_wyvern_fireball_damagetime 3 "How long the enemy will burn if it's within fireball radius"
+set g_monster_wyvern_fireball_damage 30 "Wyvern fireball projectile damage"
+set g_monster_wyvern_fireball_edgedamage 20 "Wyvern fireball indirect hit damage"
+set g_monster_wyvern_fireball_force 50 "Wyvern fireball projectile push force"
+set g_monster_wyvern_fireball_radius 70 "Wyvern fireball projectile damage radius"
+set g_monster_wyvern_fireball_speed 400 "Wyvern fireball projectile speed"
// Rottweiler
set g_monster_dog 1 "Enable Rottweilers"
set g_monster_dog_speed_walk 60 "Rottweiler walk speed"
set g_monster_dog_speed_run 120 "Rottweiler run speed"
-// Spawn
-set g_monster_tarbaby 1 "Enable Spawns"
-set g_monster_tarbaby_health 80 "Spawn health"
-set g_monster_tarbaby_drop ammo "Spawn drops this item when it explodes"
-set g_monster_tarbaby_drop_size rockets "Size of the item Spawns drop. Possible values are: small, medium, large"
-set g_monster_tarbaby_speed_walk 20 "Spawn walk speed"
-set g_monster_tarbaby_speed_run 30 "Spawn run speed"
+// Slime
+set g_monster_slime 1 "Enable Slime"
+set g_monster_slime_health 80 "Slime health"
+set g_monster_slime_drop ammo "Slime drops this item when it explodes"
+set g_monster_slime_drop_size rockets "Size of the item Slime drops. Possible values are: small, medium, large"
+set g_monster_slime_speed_walk 20 "Slime walk speed"
+set g_monster_slime_speed_run 30 "Slime run speed"
// Hell-Knight
set g_monster_hellknight 1 "Enable Hell-Knights"
set g_monster_shalrath_heal_minhealth 250 "Health limit below which Vore will try to heal itself"
set g_monster_shalrath_heal_range 200 "Maximum healing distance"
set g_monster_shalrath_heal_delay 1.5 "Delay between healing bursts"
-set g_monster_shalrath_shield_blockpercent 20 "% of damage inflicted on Vore if using a force field"
+set g_monster_shalrath_shield_blockpercent 40 "% of damage inflicted on Vore if using a force field"
set g_monster_shalrath_shield_delay 7 "Refire for Vore force shield"
set g_monster_shalrath_shield_time 3 "Amount of time Vore force field lasts"
set g_monster_shalrath_attack_grenade_damage 25 "Vore fake item grenade attack damage"